[gd_scene load_steps=8 format=3 uid="uid://bf3l8h10mqiae"] [ext_resource type="ArrayMesh" uid="uid://djjljl05k75qe" path="res://resources/tree.tres" id="1_cwaw2"] [ext_resource type="Texture2D" uid="uid://mifm3sxpvpb" path="res://assets/stable/tree_bark1.png" id="1_ph1l0"] [ext_resource type="Texture2D" uid="uid://baago1331i3ih" path="res://assets/stable/tree_leaves5.png" id="2_bwuwj"] [ext_resource type="ArrayMesh" uid="uid://bf53y70b82mye" path="res://resources/tree2.tres" id="3_vg6ye"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2x7jd"] albedo_texture = ExtResource("1_ph1l0") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p2h12"] albedo_texture = ExtResource("2_bwuwj") uv1_triplanar = true uv1_world_triplanar = true [sub_resource type="CylinderShape3D" id="CylinderShape3D_8okd5"] radius = 0.3 [node name="tree" type="Node3D"] [node name="Cylinder" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1.7, 0, 0, 0, 1, 0, 1, 0) mesh = ExtResource("1_cwaw2") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_2x7jd") [node name="Icosphere002" type="MeshInstance3D" parent="."] transform = Transform3D(1.26399, 0, 0, 0, 1.26399, 0, 0, 0, 1.26399, -0.750918, 2.92955, -0.70384) mesh = ExtResource("3_vg6ye") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_p2h12") [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.28516, 0) shape = SubResource("CylinderShape3D_8okd5")