extends Control class_name UICountDown @onready var label = $CountDownLabel func run_countdown(callable): visible = true await get_tree().create_timer(1.0).timeout label.text = "2" await get_tree().create_timer(1.0).timeout label.text = "1" await get_tree().create_timer(1.0).timeout label.text = "GO" callable.call() emit_signal("countdown_finished") await get_tree().create_timer(1.0).timeout visible = false queue_free()