extends "res://addons/godot_rl_agents/sync.gd" class_name SyncAllowHumanControlOnInference func _set_heuristic(heuristic): for agent in agents: # If an agent instance is to be controlled by the player, skip changing heuristic from "human" (the default) if not agent.human_controlled_on_inference: agent.set_heuristic(heuristic)