SharpAvi.Net5 (nuget): [Note: After the upstream SharpAvi project adds support for .NET 5/6, no further versions of this unofficial port are planned, and users of this port should strongly consider migrating to the upstream (official) version.]        This is a port of https://github.com/baSSiLL/SharpAvi to .NET 5 and higher (net5-windows). SharpAvi itself is written by Vasili Maslov. The minor changes done here to port it were done by Eliah Kagan. See https://github.com/EliahKagan/SharpAvi/blob/net5/README-NET5.md for details.        To target the .NET Framework 3.5/4.5, use the official SharpAvi package https://www.nuget.org/packages/SharpAvi instead. If you're targeting .NET 5 but don't need Motion JPEG or MP3 audio, you may be interested in https://www.nuget.org/packages/SharpAvi.NetStandard, a port to .NET Standard 2.0 by Duc Vu Nguyen.        ---        If you want to render some video sequence, and do not want to touch DirectShow or depend on command-line utilities - SharpAvi may be what you need.        Writing uncompressed AVI does not require any external dependencies, it's pure .NET code. Files are produced in compliance with the OpenDML extensions which allow (nearly) unlimited file size (no 2GB limit).        Video is created by supplying individual in-memory bitmaps (byte arrays) and audio samples. Included are implementations of encoders for Motion JPEG (requires WPF), MPEG-4 (requires external VfW codecs) and MP3 (requires LAME binaries). Asynchronous writing/encoding is supported.
Keywords: AVI|video|authoring|encoding|OpenDML