github.com/bquenin/tuile (go): Tuile (French for tile) is a 2D graphics engine inspired from old hardware and based on layers, tiles sets, tile maps and sprites. Its scanline rendering pipeline makes it perfect for raster effects.
Keywords: 2d-game-engine|game|gamedev|graphics|palettes|raster-effects|retro|sprites|tile|tiled|tiled-map-editor|tilesets|tmx|tuile