github.com/goki/gosl (go): gosl translates Go source code into HLSL compatible shader code. use //gosl: start <filename> and //gosl: end <filename> to bracket code that should be copied into shaders/<filename>.hlsl use //gosl: main <filename> instead of start for shader code that is commented out in the .go file, which will be copied into the filename and uncommented.  pass filenames or directory names for files to process.  Usage:  The flags are:
Keywords: go|golang|gpu|gpu-computing|hlsl|hlsl-shader|shaders