github.com/tiledb-inc/tiledb-go (go): Package tiledb is a idomatic go binding to tiledb's c_api. Go structs are used for object style access to tiledb types, such as Config and ArraySchema. Tiledb c objects that are alloc'ed are set to be freeded on garbage collection using `runtime.SetFinalizer`.  For more information on TileDB see official docs, https://docs.tiledb.io/en/stable .  Semantic Versioning is followed for this package and for compatibility with upcoming vgo. See compatibility section of Readme for a mapping of TileDB-Go package to tiledb core library versions, https://github.com/TileDB-Inc/TileDB-Go/blob/master/README.md#compatibility .  See readme for installation requirements and instructions: https://github.com/TileDB-Inc/TileDB-Go/blob/master/README.md#installation .  See quickstart_dense_test.go and quickstart_sparse_test.go for examples. Also checkout the official tiledb quickstart docs https://docs.tiledb.io/en/latest/quickstart.html  ExampleDenseArray shows and example creation, writing and reading of a dense array   ExampleSparseArray shows and example creation, writing and reading of a sparse array
Keywords: array|go|golang|golang-library|hdfs|s3|storage-manager|tiledb