github.com/oakmound/oak/v2 (go): Package oak is a game engine. It provides scene control, control over windows and what is drawn to them, propagates regular events to evaluate game logic, and so on. Oak also serves as the top level package and contains all the subdirectories that make up the Oak engine.  Use oak to display a scene with a single movable character
Keywords: 2d|game-development|game-engine|gamedev|go|golang|ui