SharpBgfx (nuget): Provides managed (C#,VB,F#,etc) bindings for the bgfx graphics library. See https://github.com/bkaradzic/bgfx. The main library is a minimal set of pinvoke declarations. The easiest way to use it is to drop the amalgamated SharpBgfx.cs file into your project and go. Alternatively, you can build the library into a managed assembly.
Keywords: game|bgfx-graphics-library|c-sharp|graphics|interop|netcore|rendering