Undine.DefaultEcs (nuget): DefaultEcs bindings for Undine Game Engine
Keywords: ecs|reactive|patterns|ioc|view-separation|xna|game-development|unity|monogame|gamedev|games|c-sharp|entity-component|entity-framework|entity|entity-component-system|tdd|test-driven-development|performance|design-pattern|paradigmshift|paradigm|design-patterns|game|game-engine|scripts|scripting|data-driven|data|driven