github.com/Sandertv/mcwss (go): Package mcwss implements a websocket server to be used with Minecraft Bedrock Edition. It aims to implement most of the protocol and abstraction around it to achieve and easy to use API for interacting with the client.  When using mcwss.NewServer(nil), the default configuration is used. Once the server is ran, (Server.Run()) your client may connect to it using `/connect localhost:8000/ws'. The client will remain connected to the websocket until it either connects to a new one or closes the entire game, or when the websocket server chooses to forcibly close the connection.  After connecting to a websocket server in a world that has cheats enabled, it is possible to join (online) games, like Mineplex, or other single player worlds, that do not have cheats enabled. Executing commands or other actions that would modify the world are not available on those servers, but events will still be sent by the client as expected.
Keywords: golang|minecraft|websocket