DPSFAsDrawableGameComponent (nuget): Dynamic Particle System Framework for XNA assemblies compiled As Drawable Game Components. 	Supports Windows, Xbox 360, Windows Phone, and MonoGame (Windows RT and Mono For Android). 	NuGet does not always install the proper DLL reference for each project type, so you may need to remove the reference it adds and manually add the correct one.
Keywords: DPSF|Dynamic|Particle|System|Framework|Engine|Effect|XNA