@thi.ng/matrices (npm): Matrix & quaternion operations for 2D/3D geometry processing
Keywords: 2d|3d|algebra|array|codegen|conversion|frustum|geometry|invert|linear|lookat|math|matrix|ortho|perspective|projection|quaternion|rotation|shear|skew|typescript|vector|webgl|anti-framework|color|data-structures|dataflow|dsl|functional-programming|html|parser-combinators|reactive-programming|shadergraph|streams|transducers|ui|vectors|visualization|webassembly|ziglang