AdamsLair.Duality.Editor.Plugins.DynamicLighting (nuget): Introduces a naive implementation of dynamic lighting Components. Although this can be used in an actual game, this package mainly serves as an example on how to implement dynamic lighting functionality in a custom Duality plugin. You can find the full source code online.
Keywords: Duality|Editor|Plugin|Rendering|Lighting|Component|c-sharp|csharp|dotnet|duality|framework|game-development|game-engine|gamedev|opengl|portable