Uno.Microsoft.Toolkit.Uwp.UI.Media (nuget): This library provides UI brushes. It is part of the Windows Community Toolkit.        Media:       - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters.       - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application.       - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function.       - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application.       - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop.       - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop.       - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls.       - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode.       - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline       - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse.       - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating.        Effects:       - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline.       - BackdropEffect: A backdrop effect that can sample from a specified source.       - BlendEffect: A blend effect that merges the current pipeline with an input one.       - BlurEffect: A gaussian blur effect.       - ImageEffect: An effect which displays an image loaded as a Win2D surface.       - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity.       - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface.       - TileEffect: An effect that loads an image and replicates it to cover all the available surface area.       - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects.        Helpers:       - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes.        PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.        Geometry:       - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.
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