BenMakesGames.FoV (nuget): A collection of field-of-view/line-of-sight algorithms: ray cast, shadow cast, diamond-wall, and Milazzo's beveled-wall.
Keywords: line|of|sight|field|view|los|fov|algorithm|ray|cast|shadow|diamond|wall|beveled|rogue|roguelike|roguelite|field-of-view|fov-algorithms|line-of-sight|los-algorithms|tile-based|tile-based-game