Peridot (nuget): A generic SpriteBranch abstract class for optimized rendering.  Peridot.Veldrid implements this with the Veldrid.
Keywords: Peridot|3D|2D|SpriteBatch|Game|Sprite|Veldrid|Direct3D|DirectX|Vulkan|OpenGL|Metal|direct3d|game-development|graphics|metal|opengl|spritebatch|text-rendering|veldrid|vulkan