WW.NetCore2.0 (nuget): This library contains geometric primitives and algorithms: 2D, 3D and 4V vector, matrix, polyline and polygon types. The main geometric operations are 2D (Delaunay) triangulation and polygon clipping (union, difference, intersection, xor). The latest clipping implementation is floating point based and allows self-intersecting inputs.  To try the software, a trial license must be obtained from: https://www.woutware.com/SoftwareLicenses. The library has to be initialized before use with a call to method WW.WWLicense.SetLicense(string licenseString).   The .NET Core documentation is being worked on, for now the full .NET Framework documentation can be found here: http://www.woutware.com/doc/cadlib4.0/index.html. For questions just visit the forum on https://www.woutware.com/Forum/Board/10/questions-and-general-support.
Keywords: math|geometry|polygon|clipping|triangulation|delaunay