source: Dragonkin Sorcerer NAME_END 3 ATK_END 5 DEF_END 4 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END Dragon RACE_END Common RARITY_END Whenever <b>you</b> target this minion with a spell, gain +1/+1.
target: class DragonkinSorcerer(MinionCard):§    def __init__(self):§        super().__init__("Dragonkin Sorcerer", 4, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, minion_type=MINION_TYPE.DRAGON)§§    def create_minion(self, player):§        return Minion(3, 5, effects=[Effect(SpellTargeted(), [ActionTag(Give([Buff(ChangeAttack(1)), Buff(ChangeHealth(1))]), SelfSelector())])])§