source: Innervate NAME_END -1 ATK_END -1 DEF_END 0 COST_END -1 DUR_END Spell TYPE_END Druid PLAYER_CLS_END NIL RACE_END Free RARITY_END Gain 2 Mana Crystals this turn only.
target: class Innervate(SpellCard):§    def __init__(self):§        super().__init__("Innervate", 0, CHARACTER_CLASS.DRUID, CARD_RARITY.FREE)§§    def use(self, player, game):§        super().use(player, game)§        if player.mana < 8:§            player.mana += 2§        else:§            player.mana = 10§