source: Conceal NAME_END -1 ATK_END -1 DEF_END 1 COST_END -1 DUR_END Spell TYPE_END Rogue PLAYER_CLS_END NIL RACE_END Common RARITY_END Give your minions <b>Stealth</b> until your next turn.
target: class Conceal(SpellCard):§    def __init__(self):§        super().__init__("Conceal", 1, CHARACTER_CLASS.ROGUE, CARD_RARITY.COMMON)§§    def use(self, player, game):§        super().use(player, game)§        for minion in player.minions:§            if not minion.stealth:§                minion.add_buff(BuffUntil(Stealth(), TurnStarted()))§