source: Mortal Coil NAME_END -1 ATK_END -1 DEF_END 1 COST_END -1 DUR_END Spell TYPE_END Warlock PLAYER_CLS_END NIL RACE_END Common RARITY_END Deal $1 damage to a minion. If that kills it, draw a card.
target: class MortalCoil(SpellCard):§    def __init__(self):§        super().__init__("Mortal Coil", 1, CHARACTER_CLASS.WARLOCK, CARD_RARITY.COMMON, target_func=hearthbreaker.targeting.find_minion_spell_target)§§    def use(self, player, game):§        super().use(player, game)§        if self.target.health <= player.effective_spell_damage(1) and not self.target.divine_shield:§            self.target.damage(player.effective_spell_damage(1), self)§            player.draw()§        else:§            self.target.damage(player.effective_spell_damage(1), self)§