source: Brawl NAME_END -1 ATK_END -1 DEF_END 5 COST_END -1 DUR_END Spell TYPE_END Warrior PLAYER_CLS_END NIL RACE_END Epic RARITY_END Destroy all minions except one. <i>(chosen randomly)</i>
target: class Brawl(SpellCard):§    def __init__(self):§        super().__init__("Brawl", 5, CHARACTER_CLASS.WARRIOR, CARD_RARITY.EPIC)§§    def can_use(self, player, game):§        return super().can_use(player, game) and len(player.minions) + len(player.opponent.minions) >= 2§§    def use(self, player, game):§        super().use(player, game)§§        minions = copy.copy(player.minions)§        minions.extend(game.other_player.minions)§§        if len(minions) > 1:§            survivor = game.random_choice(minions)§            for minion in minions:§                if minion is not survivor:§                    minion.die(self)§