source: Frostwolf Warlord NAME_END 4 ATK_END 4 DEF_END 5 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END NIL RACE_END Common RARITY_END <b>Battlecry:</b> Gain +1/+1 for each other friendly minion on the battlefield.
target: class FrostwolfWarlord(MinionCard):§    def __init__(self):§        super().__init__("Frostwolf Warlord", 5, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, battlecry=Battlecry(Give([Buff(ChangeAttack(Count(MinionSelector()))), Buff(ChangeHealth(Count(MinionSelector())))]), SelfSelector()))§§    def create_minion(self, player):§        return Minion(4, 4)§