source: Booty Bay Bodyguard NAME_END 5 ATK_END 4 DEF_END 5 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END NIL RACE_END Common RARITY_END <b>Taunt</b>
target: class BootyBayBodyguard(MinionCard):§    def __init__(self):§        super().__init__("Booty Bay Bodyguard", 5, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON)§§    def create_minion(self, player):§        return Minion(5, 4, taunt=True)§