source: Mini-Mage NAME_END 4 ATK_END 1 DEF_END 4 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END NIL RACE_END Epic RARITY_END <b>Stealth</b> NL <b>Spell Damage +1</b>
target: class MiniMage(MinionCard):§    def __init__(self):§        super().__init__("Mini-Mage", 4, CHARACTER_CLASS.ALL, CARD_RARITY.EPIC)§§    def create_minion(self, player):§        return Minion(4, 1, stealth=True, spell_damage=1)§