source: Gnoll NAME_END 2 ATK_END 2 DEF_END 2 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END NIL RACE_END NIL RARITY_END <b>Taunt</b>
target: class Gnoll(MinionCard):§    def __init__(self):§        super().__init__("Gnoll", 2, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, False)§§    def create_minion(self, player):§        return Minion(2, 2, taunt=True)§