source: Sludge Belcher NAME_END 3 ATK_END 5 DEF_END 5 COST_END -1 DUR_END Minion TYPE_END Neutral PLAYER_CLS_END NIL RACE_END Rare RARITY_END <b>Taunt. NL Deathrattle:</b> Summon a 1/2 Slime with <b>Taunt</b>.
target: class SludgeBelcher(MinionCard):§    def __init__(self):§        super().__init__("Sludge Belcher", 5, CHARACTER_CLASS.ALL, CARD_RARITY.RARE)§§    def create_minion(self, player):§        return Minion(3, 5, taunt=True, deathrattle=Deathrattle(Summon(Slime()), PlayerSelector()))§