source: Redemption NAME_END -1 ATK_END -1 DEF_END 1 COST_END -1 DUR_END Spell TYPE_END Paladin PLAYER_CLS_END NIL RACE_END Common RARITY_END <b>Secret:</b> When one of your minions dies, return it to life with 1 Health.
target: class Redemption(SecretCard):§    def __init__(self):§        super().__init__("Redemption", 1, CHARACTER_CLASS.PALADIN, CARD_RARITY.COMMON)§§    def _reveal(self, minion, by):§        resurrection = minion.card.summon(minion.player, minion.game, min(minion.index, len(minion.player.minions)))§        if resurrection:§            resurrection.health = 1§            super().reveal()§§    def activate(self, player):§        player.bind("minion_died", self._reveal)§§    def deactivate(self, player):§        player.unbind("minion_died", self._reveal)§