source: Fiery War Axe NAME_END 3 ATK_END -1 DEF_END 2 COST_END 2 DUR_END Weapon TYPE_END Warrior PLAYER_CLS_END NIL RACE_END Free RARITY_END NIL
target: class FieryWarAxe(WeaponCard):§    def __init__(self):§        super().__init__("Fiery War Axe", 2, CHARACTER_CLASS.WARRIOR, CARD_RARITY.FREE)§§    def create_weapon(self, player):§        return Weapon(3, 2)§