 Adventure mode is a roguelike played in the generated world and unlike Fortress mode, it is turn-based. In this mode, there is character creation similar to other role-playing games. Players can choose a name, gender and spend points on the specific combat and physical skills, where the amount depends on whether the player chooses a peasant, hero or demigod. The player's character starts off in a random town depending on their race and can interact with the various non-player characters (NPCs). NPCs can give quests (usually to slay an outlaw or megabeast), speak about the surrounding areas or offer to follow and help the player. Players can choose to explore any part of the generated world using quick-travel mode. A player can find the area of their previously-slain character, visit old abandoned fortresses, seek out the treasures and wield previously-made artifacts. Instead of quitting, the character can be retired, and depending on the player's achievements, their life events will be documented in the Legends Mode among the historical figures.
