 New releases continued into late 2006. The "Thieves'Den", a 2.27MB download offering the chance to "Uncover a famous pirate's lost ship and claim it for your own", was released on May 22 for the Xbox 360, priced at 150 Marketplace points, "roughly" equivalent to US $ 1.89. Explaining the add-on, Ashley Cheng stated "Basically, it's Goonies." "Mehrunes' Razor", a quest revolving around a mage in search of the deadly Daedric artifact known as Mehrunes'Razor, was released on June 14. It became the most expensive download yet, at US $ 2.99 for PC users and 250 Marketplace points, equivalent to US $ 3.13, for Xbox 360 owners. One 1UP.com reporter took the occasion to reflect on the increasing price of owning the "complete" Oblivion. With all the add-ons included, he calculated, "That's over $ 80 in game for the complete version of Oblivion, thus far." Foreseeing eventual problems with the upcoming PS3 release, and a potential bundling of all the software for a cheaper price, he wondered: "will Xbox 360 and PC users feel slighted? ... Microtransactions are sticky business." Joystiq continued to comment on the "Horse Armor" add-on in their notice of the quest's release. "With a weapon like that, who needs horse armor?" On July 13, "The Vile Lair", sporting a hidden crypt called "Deepscorn Hollow" for players bitten with Oblivion's vampirism bug, was released. Like the "Orrery" and the "Wizard's Tower", Bethesda set "The Vile Lair"' s PC release price at US $ 1.89, and the Xbox 360 release price at 150 Marketplace points, equivalent to US $ 1.88. Joystiq responded positively to the new price point. "What a bargain! ... It's good to see the folks at Oblivion have learned their lesson and aren't offering relatively super expensive content not fit to see the light of day."
