 GameTap parent Turner Broadcasting's product development vice president Blake Lewin added that he did not believe any budget would have worked, due to the difficult content production pipeline. Lewin compared the game's production to the television series Lost, which had difficulties producing a full season. In an article discussing the current state of the adventure game genre, IGN writers Steve Butts and Charles Onyett considered the major issues with Myst Online that while a different kind of adventure game, Myst Online was not accessible to players other than the "hardcore faithful". The authors suggested that the franchise needed "to try something more dramatic than slapping an online architecture onto a game that already released, then periodically putting out small content updates."
