 The protagonist traverses the castle by bouncing, and players control the pumpkin by manipulating the direction and height of its bounce. Similar to the previous game, Halloween-themed enemies, such as ghosts, monsters, and skeletons, inhabit the game world. Contact with an enemy drains the pumpkin's magic meter that also fuels the protagonist's offensive projectiles. The character dies once the meter is depleted. The pumpkin has a limited number of lives to continue the game, which ends once all of the pumpkin's lives have been expended. On continuing, the pumpkin reappears on the screen with a refilled meter.
