 The designers thought that Link's appearance should change when Link entered a wall and the perspective switched from a top-down view to side view. They chose to make Link a mural while he was on a wall; this led to the creation of Yuga, the game antagonist, a sorcerer that can transform himself and others into paintings. Aonuma mentioned that the idea of Link turning into a mural was inspired by Phantom Ganon jumping into paintings during his encounter in Ocarina of Time. As the game's story takes place long after the events of a A Link to the Past and the player travels between the two worlds of Hyrule and Lorule, the development team chose A Link Between Worlds instead of A Link to the Past 2 for the game's English-language title.
