 The game had received mainly positive reviews. Final Fantasy Dimensions received an aggregated score of 78 on Metacritic based on 10 reviews and 74.43 % on GameRankings based on seven reviews. Slide to Play gave it a perfect score of 4 out of 4 stating, "Square Enix has made a truly masterful game here. The story is huge, the characters enjoyable and fun to play, and other than the iffy controls, the game works fantastically well on the touchscreen. The menus in particular are elegantly designed. The music and graphics are even great in creating a world that reminds us that the old and new can coexist, and do so with aplomb". Justin Davis of IGN criticized the episodic structure of the game however "Players can 't fully explore the game world until they're almost at the end – over 30 hours in!", however also praises the gameplay stating, "What Dimensions lacks in scenario & story flexibility it makes up for with sheer depth and flexibility in its job system. Players can assign any party member to any available job on-the-fly, with more opening up as the story progresses." Joe Juba of Game Informer praised the gameplay but criticized the lack of fanfare stating, "Despite the fun job system and classic vibe to the combat, Dimensions seems like it was set up to fail. It released to little fanfare at a prohibitive price point for mobile games." Tof Eklund of TouchArcade praised the games features stating, "There's an epic, high fantasy plot with lots of twists, a large cast of characters whose appearance and abilities vary wildly, tons of random combat, lots of leveling-up and abilities to unlock, a gradual opening up of the world, secret items, bonus dungeons, and a lot of looking inside pots and barrels in order to pilfer the worldly goods of the townspeople you run across." GamesTM praised the game for resembling previous Final Fantasy games.
