 The game received positive ratings from critics. The card-based battle system received mixed reviews. GameSpot called it "unwieldy", while GameSpy called it "engaging" and GameWatch called it original. Reviews also cited that the card battle system was awkward and made it difficult to plan strategies. G4TV commented that the gameplay was well suited for portable play and that it successfully combined card battles and random dungeons, "two much-maligned RPG" elements. Some critics found the Room Synthesis to be far too linear. The most frequent praise went towards the story. IGN called it an "engrossing storyline that actually changes up after the adventure comes to an end" and rated the presentation a 10 out of 10.
