 Square Enix chose to update Final Fantasy X and Final Fantasy X-2's graphics for a remastered release in high-definition. With a production cycle longer than two years, the graphics were not merely upscaled to higher resolutions and feature updated models and textures. Kitase commented that he wanted to excite new and returning players and added more depth to do so and opened up the possibility of further remasters based on reception. Many views could not simply be reframed to 16: 9 because that would reveal characters waiting for their cues off-screen, so the remastering team performed a lot of redrawing and additions to the visuals.
