 During this work experience, with his school term ending, Mitsuda saw an advertisement for a sound producer at Square in a copy of Famitsu magazine at a game company he was visiting. With no clear plans as to what he wanted to do after school, he applied for the position. Mitsuda sent a demo which won him an interview at the game studio. Despite the self-described "disastrous" interview with composer Nobuo Uematsu and sound programmer Minoru Akao, in which he claimed to only want the job as a "stepping stone" in his career and admitted that he had never played many of Square's biggest games, such as the Final Fantasy series, Mitsuda was offered a position on the company's sound team in April 1992.
