 Lindblom later transitioned to work as a localizer, where he translated Nintendo's Japanese games into English for Western audiences. As standard for the time, he worked without a department and in direct contact with the headquarters, which gave him wide decision-making latitude. Lindblom worked on Wario's Woods before coming to the EarthBound project around January 1995. He took over for Nintendo's Dan Owsen, who had localized a tenth of the game's script before moving to another project. The game was roughly translated from Japanese by a translator, and Lindblom received a paper script with the translation. Masayuki Miura, a Japanese writer, worked with Lindblom to contextualize the English script for the mood and message intended by the game's original development team.
