title: Playing videos in an augmented reality setting on an Android mobile platform

authors: Li, Shuzu

abstract: Augmented Reality (AR) is typically used to superimpose pictures, texts or 3D models on a camera view of the surrounding reality. In this thesis, we use the video in an AR environment as a rich way to present information. This thesis explored the feasibility of playing elements of videos via Augmented Reality on an Android mobile phone platform. Our prototype, VideoAR, is introduced in this thesis. VideoAR presents the capability to manipulate videos in AR such as playing, shaping and background sub- tracting. It has been developed based on the Persona and Scenario method, and evaluated via observation and measurement methods. Overall, we were successful in overlaying elements of videos with camera views in an AR-like fashion. However, we identified a number of factors that can affect the quality of video playing in AR such as distance, angle, light, cover, texture, colour and shape. The observed results encour- age the use of video in AR type environments on end-user mobile phones for industries like tourism, film, academia and architecture.

text: Playing videos in an augmented reality setting on an Android mobile platform Augmented Reality (AR) is typically used to superimpose pictures, texts or 3D models on a camera view of the surrounding reality. In this thesis, we use the video in an AR environment as a rich way to present information. This thesis explored the feasibility of playing elements of videos via Augmented Reality on an Android mobile phone platform. Our prototype, VideoAR, is introduced in this thesis. VideoAR presents the capability to manipulate videos in AR such as playing, shaping and background sub- tracting. It has been developed based on the Persona and Scenario method, and evaluated via observation and measurement methods. Overall, we were successful in overlaying elements of videos with camera views in an AR-like fashion. However, we identified a number of factors that can affect the quality of video playing in AR such as distance, angle, light, cover, texture, colour and shape. The observed results encour- age the use of video in AR type environments on end-user mobile phones for industries like tourism, film, academia and architecture.

year: 2018

title: Electrode Assembly

authors: Single, Peter Scott Vallack

abstract: An electrode assembly for an active implantable medical device comprising: an elongated, biocompatible, electrically non-conductive body, having a first portion and a second portion; one or more biocompatible, electrically conductive filaments inside the elongated non-conductive body between the first portion and the second portion; and one or more fluid passages along the elongated non-conductive body between the first potion and the second portion, wherein the one or more fluid passages allow a surrounding fluid of a patient to be in contact with the one or more conductive filaments. There is also disclosed a method of manufacturing.

text: Electrode Assembly An electrode assembly for an active implantable medical device comprising: an elongated, biocompatible, electrically non-conductive body, having a first portion and a second portion; one or more biocompatible, electrically conductive filaments inside the elongated non-conductive body between the first portion and the second portion; and one or more fluid passages along the elongated non-conductive body between the first potion and the second portion, wherein the one or more fluid passages allow a surrounding fluid of a patient to be in contact with the one or more conductive filaments. There is also disclosed a method of manufacturing.

year: 2020

title: Mouri matters Contextualizing mouri in Māori health discourse

authors: Penehira, Mera

abstract: The vision statement of Te Reo o Taranaki, “Tuku reo, tuku mouri: language, culture, crossing generations”, embodies the essence of an understanding of mouri which goes beyond the simple dictionary translations of “life force” or “life essence”. Indeed, there are numerous oral narratives—whakataukī (proverbs), waiata (songs), haka (dance), karanga (ceremonial call), whaikōrero (formal speech), karakia (prayers and incantations)—from the present day to our earliest records of Māori history that engage the notion of mouri. The purpose of this paper is to examine current understandings of mouri and, by linking the concept with linguistic, cultural and intergenerational terms—as in the Taranaki example—it will be argued that mouri is something of significance to our “being” and to our wellbeing.

text: Mouri matters Contextualizing mouri in Māori health discourse The vision statement of Te Reo o Taranaki, “Tuku reo, tuku mouri: language, culture, crossing generations”, embodies the essence of an understanding of mouri which goes beyond the simple dictionary translations of “life force” or “life essence”. Indeed, there are numerous oral narratives—whakataukī (proverbs), waiata (songs), haka (dance), karanga (ceremonial call), whaikōrero (formal speech), karakia (prayers and incantations)—from the present day to our earliest records of Māori history that engage the notion of mouri. The purpose of this paper is to examine current understandings of mouri and, by linking the concept with linguistic, cultural and intergenerational terms—as in the Taranaki example—it will be argued that mouri is something of significance to our “being” and to our wellbeing.

year: 2011