title: Recording and Tracking Design Decisions in Interactive System Development

authors: Yang, Wanying

subjects: Interactive system design

abstract: Experience economy is prompting the innovation of traditional product design. The design concept - "user-centered design" has received wide recognition. In the face of many professional or non-professional users, the priority of interaction design is to ensure the usability of the interactive product, and then a good user experience of the product. The user interface is an intermediary between human and computer. Users exchange information with the computer via the user interface. The user interface is an important part of a computer system. It is a big part of the software development. The quality of the user interface directly affects the performance of the software. For most users, the user interface is all they know from a product. So for these users, a program with a good interior design but a bad user interface design is a bad program. 
	In this project we investigate different ways of recording design decisions in interactive system development which may allow us to think of the different variants and alternatives that are possible (within a design space) in some formal notation, which then allows us to either reason about their suitability or record the decisions made to understand the impact of decisions and how well they support the given criteria. The goal of this project will involve finding out what the influences are which help drive the design process; considering the effects of individual vs. team design; deciding how and when decisions occur; thinking about useful ways to record decisions and their influences; and investigating the usefulness of the approach through the working examples identified as case studies

text: Recording and Tracking Design Decisions in Interactive System Development Experience economy is prompting the innovation of traditional product design. The design concept - "user-centered design" has received wide recognition. In the face of many professional or non-professional users, the priority of interaction design is to ensure the usability of the interactive product, and then a good user experience of the product. The user interface is an intermediary between human and computer. Users exchange information with the computer via the user interface. The user interface is an important part of a computer system. It is a big part of the software development. The quality of the user interface directly affects the performance of the software. For most users, the user interface is all they know from a product. So for these users, a program with a good interior design but a bad user interface design is a bad program. 
	In this project we investigate different ways of recording design decisions in interactive system development which may allow us to think of the different variants and alternatives that are possible (within a design space) in some formal notation, which then allows us to either reason about their suitability or record the decisions made to understand the impact of decisions and how well they support the given criteria. The goal of this project will involve finding out what the influences are which help drive the design process; considering the effects of individual vs. team design; deciding how and when decisions occur; thinking about useful ways to record decisions and their influences; and investigating the usefulness of the approach through the working examples identified as case studies

year: 2016

title: Efficient Process Model Discovery Using Maximal Pattern Mining

authors: Liesaputra, Veronica

subjects: Science & Technology

abstract: In recent years, process mining has become one of the most important and promising areas of research in the field of business process management as it helps businesses understand, analyze, and improve their business processes. In particular, several proposed techniques and algorithms have been proposed to discover and construct process models from workflow execution logs (i.e., event logs). With the existing techniques, mined models can be built based on analyzing the relationship between any two events seen in event logs. Being restricted by that, they can only handle special cases of routing constructs and often produce unsound models that do not cover all of the traces seen in the log. In this paper, we propose a novel technique for process discovery using Maximal Pattern Mining (MPM) where we construct patterns based on the whole sequence of events seen on the traces—ensuring the soundness of the mined models. Our MPM technique can handle loops (of any length), duplicate tasks, non-free choice constructs, and long distance dependencies. Our evaluation shows that it consistently achieves better precision, replay fitness and efficiency than the existing techniques.

text: Efficient Process Model Discovery Using Maximal Pattern Mining In recent years, process mining has become one of the most important and promising areas of research in the field of business process management as it helps businesses understand, analyze, and improve their business processes. In particular, several proposed techniques and algorithms have been proposed to discover and construct process models from workflow execution logs (i.e., event logs). With the existing techniques, mined models can be built based on analyzing the relationship between any two events seen in event logs. Being restricted by that, they can only handle special cases of routing constructs and often produce unsound models that do not cover all of the traces seen in the log. In this paper, we propose a novel technique for process discovery using Maximal Pattern Mining (MPM) where we construct patterns based on the whole sequence of events seen on the traces—ensuring the soundness of the mined models. Our MPM technique can handle loops (of any length), duplicate tasks, non-free choice constructs, and long distance dependencies. Our evaluation shows that it consistently achieves better precision, replay fitness and efficiency than the existing techniques.

year: 2015

title: Claiming spaces: Maori (indigenous persons) making the invalid valid

authors: Hickey, Huhana

subjects: Maori

abstract: Identity is a shifting paradigm because of the constant movement between identities throughout our lives, depending on the context within which we are identifying ourselves. Once we identify, we place ourselves within a certain construct. When positioning within identity labels, multiplicitous experiences of marginalisation need to be accounted for in clarifying identity frameworks. Barile (2000) asserts that it is the multiple minority status of persons of minority ethnic identity with disabilities that positions them into multiple minority discriminatory experiences with greater limitations and discrimination than those with a single minority status identity. Barile (2000) also asserts that it challenges ethnic minority people with disabilities who work collectively and as a group where they are forced to work as individuals, often in isolation from their ethnic and cultural communities.

text: Claiming spaces: Maori (indigenous persons) making the invalid valid Identity is a shifting paradigm because of the constant movement between identities throughout our lives, depending on the context within which we are identifying ourselves. Once we identify, we place ourselves within a certain construct. When positioning within identity labels, multiplicitous experiences of marginalisation need to be accounted for in clarifying identity frameworks. Barile (2000) asserts that it is the multiple minority status of persons of minority ethnic identity with disabilities that positions them into multiple minority discriminatory experiences with greater limitations and discrimination than those with a single minority status identity. Barile (2000) also asserts that it challenges ethnic minority people with disabilities who work collectively and as a group where they are forced to work as individuals, often in isolation from their ethnic and cultural communities.

year: 2008