title: 'Chris Finlayson and James Christmas, He Kupu Taurangi'

authors: Simon, Hemopereki

abstract: Twenty-five years on from the Ngāi Tahu Treaty settlement this book authored by Former Minister for Treaty of Waitangi Negotiations Hon. Chris Finlayson QC and Senior Ministerial Advisor James Christmas seems timely to capture the modern history and processes of the Treaty Settlement here in Aotearoa New Zealand. After all, the effects of these settlements is driving change economically, socially, environmentally, and politically, not only within hapū and iwi but nationally.

text: 'Chris Finlayson and James Christmas, He Kupu Taurangi' Twenty-five years on from the Ngāi Tahu Treaty settlement this book authored by Former Minister for Treaty of Waitangi Negotiations Hon. Chris Finlayson QC and Senior Ministerial Advisor James Christmas seems timely to capture the modern history and processes of the Treaty Settlement here in Aotearoa New Zealand. After all, the effects of these settlements is driving change economically, socially, environmentally, and politically, not only within hapū and iwi but nationally.

year: 2022

title: The processes involved in formulating a marae-based Māori language regeneration plan for Whakamārama marae: Outline, analysis and evaluation

authors: Lewis, Roger

subjects: New Zealand

abstract: We provide here a criterion referenced evaluation of the processes involved in the creation of a Māori language regeneration strategy for Whakamārama marae. Working voluntarily and often under difficult circumstances, core group members demonstrated that they possessed the essential characteristics of commitment, motivation and determination. In addition, they demonstrated the willingness and ability to use existing skills and knowledge effectively and to develop further skills and knowledge as the project proceeded. Perhaps most important, they developed a caring and effective working culture. However, the weaknesses of the project included a lack of preparation and planning prior to the commencement of the project which led to delays in producing outcomes and some loss of momentum. This also led, indirectly, to the views of two or three members of the core group being overrepresented in the language planning goals. We believe that the information and analysis provided here are likely to be of interest to any language community involved in micro-level language regeneration activities of a similar type.

text: The processes involved in formulating a marae-based Māori language regeneration plan for Whakamārama marae: Outline, analysis and evaluation We provide here a criterion referenced evaluation of the processes involved in the creation of a Māori language regeneration strategy for Whakamārama marae. Working voluntarily and often under difficult circumstances, core group members demonstrated that they possessed the essential characteristics of commitment, motivation and determination. In addition, they demonstrated the willingness and ability to use existing skills and knowledge effectively and to develop further skills and knowledge as the project proceeded. Perhaps most important, they developed a caring and effective working culture. However, the weaknesses of the project included a lack of preparation and planning prior to the commencement of the project which led to delays in producing outcomes and some loss of momentum. This also led, indirectly, to the views of two or three members of the core group being overrepresented in the language planning goals. We believe that the information and analysis provided here are likely to be of interest to any language community involved in micro-level language regeneration activities of a similar type.

year: 2008

title: Visualising Location-Based Information using Augmented Reality

authors: Zhang, Qimo

subjects: Narrative Navigation

abstract: The use of augmented reality extends navigation in location-based mobile applications. This thesis introduces the concept of narrative navigation and describes the design and testing of four mobile application prototypes that explore the proof-of-concept for narrative navigation. 
We explored the work related to Augmented Reality and navigation and found that no scholars have focused on the use of Augmented Reality by navigating users in the context of location-based stories. This thesis aims to answer the research question of how Augmented Reality visualisations can reflect location-based data to tell a story on mobile devices. While typical navigation only involves guidance to a single point, narrative navigation requires navigation that focuses on the linearity of the story. The goal of our research is to investigate how augmented reality can be used to visualize location-based information for navigation in a storytelling environment.
We carried out the design, development, and testing of the Initial Digital Prototype, exploring the use of Augmented Reality technology to display the Point of Interest (POI) position, direction, distance, and story chapter order, and guide users to the next location in the story. In the subsequent Paper Prototype, we explored four navigation visualisations, showing the next story element through stylized flags of varying heights. We found that showing the next story location nearer to the bottom of the screen was the most successful way to guide users, but also found that many participants preferred to show location order by distance. In the Narrative Navigation Prototype, further POI design options are explored. We improved details such as size, quantity, description and the spacing of POIs, the camera tilt display, and the use of indicator arrows. In the Final Prototype, the concept of narrative navigation was confirmed by the positive evaluation of participants and confirmation of user interactions provided by our behavioural tracking maps that were used to observe participant movements and prototype interactions.
The thesis contributions include four insights into the concept of narrative navigation. The first is the use of augmented reality to visualise location-based stories on mobile phones; the second is to highlight the importance of showing the next location in the story sequence, which has been almost absent in related work. Removing visited story chapters will facilitate navigation and narrative ordering; and finally, the use of directional indicators that guide the small phone screen to connect to the real world.
We have shown that narrative navigation is a promising concept that can expand application scenarios based on location information.

text: Visualising Location-Based Information using Augmented Reality The use of augmented reality extends navigation in location-based mobile applications. This thesis introduces the concept of narrative navigation and describes the design and testing of four mobile application prototypes that explore the proof-of-concept for narrative navigation. 
We explored the work related to Augmented Reality and navigation and found that no scholars have focused on the use of Augmented Reality by navigating users in the context of location-based stories. This thesis aims to answer the research question of how Augmented Reality visualisations can reflect location-based data to tell a story on mobile devices. While typical navigation only involves guidance to a single point, narrative navigation requires navigation that focuses on the linearity of the story. The goal of our research is to investigate how augmented reality can be used to visualize location-based information for navigation in a storytelling environment.
We carried out the design, development, and testing of the Initial Digital Prototype, exploring the use of Augmented Reality technology to display the Point of Interest (POI) position, direction, distance, and story chapter order, and guide users to the next location in the story. In the subsequent Paper Prototype, we explored four navigation visualisations, showing the next story element through stylized flags of varying heights. We found that showing the next story location nearer to the bottom of the screen was the most successful way to guide users, but also found that many participants preferred to show location order by distance. In the Narrative Navigation Prototype, further POI design options are explored. We improved details such as size, quantity, description and the spacing of POIs, the camera tilt display, and the use of indicator arrows. In the Final Prototype, the concept of narrative navigation was confirmed by the positive evaluation of participants and confirmation of user interactions provided by our behavioural tracking maps that were used to observe participant movements and prototype interactions.
The thesis contributions include four insights into the concept of narrative navigation. The first is the use of augmented reality to visualise location-based stories on mobile phones; the second is to highlight the importance of showing the next location in the story sequence, which has been almost absent in related work. Removing visited story chapters will facilitate navigation and narrative ordering; and finally, the use of directional indicators that guide the small phone screen to connect to the real world.
We have shown that narrative navigation is a promising concept that can expand application scenarios based on location information.

year: 2023