title: Guide to the nature and methods of analysis of the clay fraction of tephras from the South Auckland region, New Zealand.

authors: Lowe, David J.

abstract: The manual outlines some of the more common laboratory procedures available for qualitatively and quantitatively analysing the composition of the tephric clays, many of which are difficult to determine because of their short range order or 'amorphous' nature. Techniques described and assessed in terms of their rapidity and quantitativeness include XRD, IR, DTA, TEM and SEM, sodium fluoride reactivity, chemical dissolution analyses, and surface area measurements. No one technique alone produces a definitive clay fraction analysis of tephric deposits. -from Authors

text: Guide to the nature and methods of analysis of the clay fraction of tephras from the South Auckland region, New Zealand. The manual outlines some of the more common laboratory procedures available for qualitatively and quantitatively analysing the composition of the tephric clays, many of which are difficult to determine because of their short range order or 'amorphous' nature. Techniques described and assessed in terms of their rapidity and quantitativeness include XRD, IR, DTA, TEM and SEM, sodium fluoride reactivity, chemical dissolution analyses, and surface area measurements. No one technique alone produces a definitive clay fraction analysis of tephric deposits. -from Authors

year: 1983

title: A survey of players’ opinions on the interface customization in world of warcraft

authors: Deaker, Chris

subjects: computer games

abstract: Massively multiplayer online role-playing games, such as World of Warcraft, have become very popular in recent years. These types of games often provide the player with a wide range of game abilities, weapons, tools, options, stats, etc which grow in number as the player progresses through the game. This in turn makes the user interface of the game more complex and difficult to interact with games such as World of Warcraft attempt to combat this by providing mechanisms (e.g add-ons) for interface customization by the player however, it is unclear which aspects of the game interface players prefer to customize, or what effects those customizations have on their gameplay experience. In this paper we present a survey of World of Warcraft players to identify their opinions on game interface customization preferences. The results of this survey are likely to apply to other massively multiplayer online role-playing games.

text: A survey of players’ opinions on the interface customization in world of warcraft Massively multiplayer online role-playing games, such as World of Warcraft, have become very popular in recent years. These types of games often provide the player with a wide range of game abilities, weapons, tools, options, stats, etc which grow in number as the player progresses through the game. This in turn makes the user interface of the game more complex and difficult to interact with games such as World of Warcraft attempt to combat this by providing mechanisms (e.g add-ons) for interface customization by the player however, it is unclear which aspects of the game interface players prefer to customize, or what effects those customizations have on their gameplay experience. In this paper we present a survey of World of Warcraft players to identify their opinions on game interface customization preferences. The results of this survey are likely to apply to other massively multiplayer online role-playing games.

year: 2012

title: Cultural justice and ethics: From within

authors: Garner, Kerin

subjects: Maori

abstract: Where I eventually got a lot of support, awhi, aroha, was from the PPTA when I became a member of Te Huarahi and they helped to see me through the tears and the confusion. It wasn’t because I was Maori, it was because I was a human being. I think the process I have gone through is a process of becoming human, and becoming real in thinking; yes, my experience is valid. I’m not just Maori, I’m Pakeha too. I want both of them, I am both of them. I don’t have to get up and speak fluent Maori right now. Perhaps it will come. I hope it does because I want it to, and I’m going to work on it. But I do feel that people like me, and there are many of us, are not marginal. We are bridges between cultures. This diversity has to be acknowledged, honoured and respected.

text: Cultural justice and ethics: From within Where I eventually got a lot of support, awhi, aroha, was from the PPTA when I became a member of Te Huarahi and they helped to see me through the tears and the confusion. It wasn’t because I was Maori, it was because I was a human being. I think the process I have gone through is a process of becoming human, and becoming real in thinking; yes, my experience is valid. I’m not just Maori, I’m Pakeha too. I want both of them, I am both of them. I don’t have to get up and speak fluent Maori right now. Perhaps it will come. I hope it does because I want it to, and I’m going to work on it. But I do feel that people like me, and there are many of us, are not marginal. We are bridges between cultures. This diversity has to be acknowledged, honoured and respected.

year: 1993