title: Visualization of physical library shelves to facilitate collection management and retrieval

authors: Jervis, Matthew Geoffrey

subjects: computer science

abstract: Electronic cataloguing systems are used by libraries to provide search mechanisms for finding books in their collections. These systems provide limited, if any, tools for browsing content electronically in a manner similar to browsing books on physical library shelves. Furthermore, library patrons often struggle to physically locate and retrieve books, even after they have found what they are looking for using library catalogue systems. A number of prototype technologies have been developed in recent years to assist library users with the task of locating books. These systems are, however, rather limited in their functionality, and generally do not provide tools for remote browsing of library shelves. In this paper we introduce Metis, a system designed to allow virtual viewing of collections, and to assist with physical retrieval of books using a range of desktop and mobile computing devices.

text: Visualization of physical library shelves to facilitate collection management and retrieval Electronic cataloguing systems are used by libraries to provide search mechanisms for finding books in their collections. These systems provide limited, if any, tools for browsing content electronically in a manner similar to browsing books on physical library shelves. Furthermore, library patrons often struggle to physically locate and retrieve books, even after they have found what they are looking for using library catalogue systems. A number of prototype technologies have been developed in recent years to assist library users with the task of locating books. These systems are, however, rather limited in their functionality, and generally do not provide tools for remote browsing of library shelves. In this paper we introduce Metis, a system designed to allow virtual viewing of collections, and to assist with physical retrieval of books using a range of desktop and mobile computing devices.

year: 2013

title: Envisioning new virtual spaces for performance and theatre artists

authors: Srinivasan, Saikrishna

abstract: Since 2020 working from home has, for many, become the norm since the outbreak of the COVID-19. Furthermore, with large public gatherings either prohibited, limited, or subject to social distancing measures live theatre performed in front of a live audience have been deeply affected. This project experiments with executing performances from home to enable theatre actors to continue to practice and connect with audiences. A series of experiments were conducted to test the possibility of having performers or actors conducting performance from their personal spaces and integrating their work using virtual reality in a combined space for an audience to engage with. This research aims to examine Virtual Reality as an assistive technology in contexts such as theatre performance and use of digital environmental design for actors and performers. The nature of this research project was to determine various scenarios in which a virtual 3D environment can enable, assist and/or enhance a theatre performance for both audience and the actors. For this project a 3D virtual theatre setup was designed, experienced and evaluated by participants drawn from theatre practitioners in the context of focus groups. This article reports on the design and practitioners’ responses and how it resulted in an informed VR solution for theatre performance.

text: Envisioning new virtual spaces for performance and theatre artists Since 2020 working from home has, for many, become the norm since the outbreak of the COVID-19. Furthermore, with large public gatherings either prohibited, limited, or subject to social distancing measures live theatre performed in front of a live audience have been deeply affected. This project experiments with executing performances from home to enable theatre actors to continue to practice and connect with audiences. A series of experiments were conducted to test the possibility of having performers or actors conducting performance from their personal spaces and integrating their work using virtual reality in a combined space for an audience to engage with. This research aims to examine Virtual Reality as an assistive technology in contexts such as theatre performance and use of digital environmental design for actors and performers. The nature of this research project was to determine various scenarios in which a virtual 3D environment can enable, assist and/or enhance a theatre performance for both audience and the actors. For this project a 3D virtual theatre setup was designed, experienced and evaluated by participants drawn from theatre practitioners in the context of focus groups. This article reports on the design and practitioners’ responses and how it resulted in an informed VR solution for theatre performance.

year: 2022-01-01

title: Traittore; Traduttore: Cultural integrity and translation involving Maori and other indigenous languages

authors: Roa, Tom

subjects: Ethics of translation

abstract: Traittore; Traduttore is Italian for Traitor; Translator. I argue here that translation from or into an indigenous language such as Māori is always, whatever the content and function of the source text, a political act and that, therefore, a Code of Ethics grounded in indigenous perspectives is essential if the ever-present danger of cultural betrayal is to be avoided.

text: Traittore; Traduttore: Cultural integrity and translation involving Maori and other indigenous languages Traittore; Traduttore is Italian for Traitor; Translator. I argue here that translation from or into an indigenous language such as Māori is always, whatever the content and function of the source text, a political act and that, therefore, a Code of Ethics grounded in indigenous perspectives is essential if the ever-present danger of cultural betrayal is to be avoided.

year: 2004