title: Success Factors in Interactive Design

authors: Neave, Ryan

subjects: Graphic design

abstract: This research explores the factors that contribute to success in interactive design in contrast to the traditional design process. The paper explores creativity within design, and how successful collaboration works in an interactive design context. The five stages of creativity are introduced, and then there is discussion about creating with an open mind “when you're open to what's possible, you get something new - that's creativity” (Alda, 2016).
Then the study explores the design process by discussing three process models and their uses, particularly their relevance for interactive design. This section also looks at chaos within creating, and describing chaos as a tool for designers to escape the normal way of approaching problems.
Next, the thesis looks at the art of collaboration in regards to an interactive project and discusses the importance of structure when intending to collaborate within a team. This section examines models for successful collaboration.
In Chapter Two, existing interactive projects are reviewed and summarised in the form of case studies. In Chapter Three, a practise-led research methodology discusses how success factors are explored during the production of nine publicly exhibited interactive projects.
The research concludes with success factors for interactive design projects in the form of a tentative new model.

text: Success Factors in Interactive Design This research explores the factors that contribute to success in interactive design in contrast to the traditional design process. The paper explores creativity within design, and how successful collaboration works in an interactive design context. The five stages of creativity are introduced, and then there is discussion about creating with an open mind “when you're open to what's possible, you get something new - that's creativity” (Alda, 2016).
Then the study explores the design process by discussing three process models and their uses, particularly their relevance for interactive design. This section also looks at chaos within creating, and describing chaos as a tool for designers to escape the normal way of approaching problems.
Next, the thesis looks at the art of collaboration in regards to an interactive project and discusses the importance of structure when intending to collaborate within a team. This section examines models for successful collaboration.
In Chapter Two, existing interactive projects are reviewed and summarised in the form of case studies. In Chapter Three, a practise-led research methodology discusses how success factors are explored during the production of nine publicly exhibited interactive projects.
The research concludes with success factors for interactive design projects in the form of a tentative new model.

year: 2016

title: A retrospective look at Greenstone: Lessons from the first decade

authors: Witten, Ian H.

subjects: computer science

abstract: The Greenstone Digital Library Software has helped spread the practical impact of digital library technology throughout the world, with particular emphasis on developing countries. As Greenstone enters its second decade, this article takes a retrospective look at its development, the challenges that have been faced, and the lessons that have been learned in developing and deploying a comprehensive open-source system for the construction of digital libraries internationally. Not surprisingly, the most difficult challenges have been political, educational, and sociological, echoing that old programmers' blessing "may all your problems be technical ones."

text: A retrospective look at Greenstone: Lessons from the first decade The Greenstone Digital Library Software has helped spread the practical impact of digital library technology throughout the world, with particular emphasis on developing countries. As Greenstone enters its second decade, this article takes a retrospective look at its development, the challenges that have been faced, and the lessons that have been learned in developing and deploying a comprehensive open-source system for the construction of digital libraries internationally. Not surprisingly, the most difficult challenges have been political, educational, and sociological, echoing that old programmers' blessing "may all your problems be technical ones."

year: 2007

title: Spill-over of sustainability values and practices - a psychology PhD thesis proposal

authors: Rua, Mohi

subjects: Maori

abstract: The following presentation relates to my proposed PhD topic. As an audience you’re probably reading the title and wondering what relevance my topic has to the symposium theme Claiming Spaces. My immediate response is ‘nothing’. Nada, zilch, kore. As a ‘fill-in’ speaker for a presenter unable to be here, I’m reminded that despite my topics irregularity in the programme, I claim a space as both a psychologist and Maori person seeking to work with in the field of sustainability and conservation. Psychologists and Maori are interested in more than mental health and clinical investigation. We are interested in how the world goes around and seek to claim a space here too. So, this symposium and my participation DOES have relevance and I’d like to acknowledge those who remind me so. Let’s take a peep into my world for the next 3 years.

text: Spill-over of sustainability values and practices - a psychology PhD thesis proposal The following presentation relates to my proposed PhD topic. As an audience you’re probably reading the title and wondering what relevance my topic has to the symposium theme Claiming Spaces. My immediate response is ‘nothing’. Nada, zilch, kore. As a ‘fill-in’ speaker for a presenter unable to be here, I’m reminded that despite my topics irregularity in the programme, I claim a space as both a psychologist and Maori person seeking to work with in the field of sustainability and conservation. Psychologists and Maori are interested in more than mental health and clinical investigation. We are interested in how the world goes around and seek to claim a space here too. So, this symposium and my participation DOES have relevance and I’d like to acknowledge those who remind me so. Let’s take a peep into my world for the next 3 years.

year: 2008