title: Feedback-based gameplay metrics: Measuring player experience via automatic visual analysis

authors: Marczak, Raphaël

subjects: gameplay experience

abstract: Using gameplay metrics to articulate player interaction within game systems has received increased interest in game studies. The value of gameplay metrics comes from a desire to empirically validate over a decade of theorization of player experience and knowledge of games as ludic systems. Taking gameplay metrics beyond formalized user testing (i.e. with the aim of improving a product) allows researchers the freedom of examining any commercially available game without the need to have access to the game's source code. This paper offers a new methodology to obtain data on player behavior, achieved through analyzing video and audio streams. Game interface features are being analyzed automatically, which are indicative of player behavior and gameplay events. This paper outlines the development of this methodology and its application to research that seeks to understand the nature of engagement and player motivations.

text: Feedback-based gameplay metrics: Measuring player experience via automatic visual analysis Using gameplay metrics to articulate player interaction within game systems has received increased interest in game studies. The value of gameplay metrics comes from a desire to empirically validate over a decade of theorization of player experience and knowledge of games as ludic systems. Taking gameplay metrics beyond formalized user testing (i.e. with the aim of improving a product) allows researchers the freedom of examining any commercially available game without the need to have access to the game's source code. This paper offers a new methodology to obtain data on player behavior, achieved through analyzing video and audio streams. Game interface features are being analyzed automatically, which are indicative of player behavior and gameplay events. This paper outlines the development of this methodology and its application to research that seeks to understand the nature of engagement and player motivations.

year: 2012-07-21

title: Interactions at the elder-organization interface: Elders' experiences

authors: Richardson, Margaret Ann

subjects: Active aging

abstract: Optimizing opportunities for elders’ participation is a central tenet of active aging policies. This article reports on a qualitative study that examined elders’ interactions with a range of organizations, using a combination of diaries and focus groups, to identify factors that enabled or constrained elders’ participation. Three organizational practices and three elder practices were identified as key influences on positive interactions. Where elders perceived they were seen, listened to, and helped in an appropriate manner, or where they were able to negotiate for these outcomes, their participation was enabled and they enjoyed a sense of satisfaction and well-being. Where elders perceived they or their needs were overlooked, their voices silenced, and appropriate assistance denied them, or they were unable to intervene to change these conditions, their participation was constrained and a sense of dissatisfaction resulted. The findings point to positive interactions as the shared responsibility of elders and organizational representatives.

text: Interactions at the elder-organization interface: Elders' experiences Optimizing opportunities for elders’ participation is a central tenet of active aging policies. This article reports on a qualitative study that examined elders’ interactions with a range of organizations, using a combination of diaries and focus groups, to identify factors that enabled or constrained elders’ participation. Three organizational practices and three elder practices were identified as key influences on positive interactions. Where elders perceived they were seen, listened to, and helped in an appropriate manner, or where they were able to negotiate for these outcomes, their participation was enabled and they enjoyed a sense of satisfaction and well-being. Where elders perceived they or their needs were overlooked, their voices silenced, and appropriate assistance denied them, or they were unable to intervene to change these conditions, their participation was constrained and a sense of dissatisfaction resulted. The findings point to positive interactions as the shared responsibility of elders and organizational representatives.

year: 2012

title: Examining the effects of Ki-o-Rahi on the development of fundamental movement skills by children in Aotearoa New Zealand

authors: Daveta, Wiliame

subjects: fundamental movement skills

abstract: Children with poor fundamental movement skills might have challenges when engaging in activities that require specific skills to help them perform effectively. Development of those skills through targeted training has the potential to build the foundation for fundamental movement skills. This study examined whether Ki-o-Rahi can enhance learning fundamental movement skills (FMS) and cognitive and social skills in Aotearoa New Zealand children. A quasi-experimental pre-post design was conducted over 8 weeks with 86 primary school children from five separate classes that were allocated to treatment conditions via cluster sampling: two classes to the intervention group, two to the control group, and one to the legend-only control group. The intervention group learned the legend and played Ki-o-Rahi over 8 sessions, whereas the control groups continued with their regular physical activities, but only one of the control groups learned the legend. FMS were measured using the Test of Gross Motor Development—Third Edition (TGMD-3) and the Motor Assessment Battery for Children (MABC-2). Cognitive skills were measured using the Head-Toes-Knees-Shoulders test (HTKS), forward and backward digit span, and forward and backward corsi block. Researchers measured social skills using the Early Childhood Social Relationship with Peers (ECSRP) teacher-proxy questionnaire. The results demonstrated that the intervention and control group gained improvements in the FMS and social skills but not cognitive skills. The legend-only group showed no significant changes. The findings suggest that Ki-o-rahi can contribute to developing FMS, cognitive, and social skills in Aotearoa New Zealand children. Future research should consider extending the duration of the study to assess long-term effects and include a larger cohort of Pacific or Māori children to explore potential benefits of Ki-o-Rahi in greater depth.

text: Examining the effects of Ki-o-Rahi on the development of fundamental movement skills by children in Aotearoa New Zealand Children with poor fundamental movement skills might have challenges when engaging in activities that require specific skills to help them perform effectively. Development of those skills through targeted training has the potential to build the foundation for fundamental movement skills. This study examined whether Ki-o-Rahi can enhance learning fundamental movement skills (FMS) and cognitive and social skills in Aotearoa New Zealand children. A quasi-experimental pre-post design was conducted over 8 weeks with 86 primary school children from five separate classes that were allocated to treatment conditions via cluster sampling: two classes to the intervention group, two to the control group, and one to the legend-only control group. The intervention group learned the legend and played Ki-o-Rahi over 8 sessions, whereas the control groups continued with their regular physical activities, but only one of the control groups learned the legend. FMS were measured using the Test of Gross Motor Development—Third Edition (TGMD-3) and the Motor Assessment Battery for Children (MABC-2). Cognitive skills were measured using the Head-Toes-Knees-Shoulders test (HTKS), forward and backward digit span, and forward and backward corsi block. Researchers measured social skills using the Early Childhood Social Relationship with Peers (ECSRP) teacher-proxy questionnaire. The results demonstrated that the intervention and control group gained improvements in the FMS and social skills but not cognitive skills. The legend-only group showed no significant changes. The findings suggest that Ki-o-rahi can contribute to developing FMS, cognitive, and social skills in Aotearoa New Zealand children. Future research should consider extending the duration of the study to assess long-term effects and include a larger cohort of Pacific or Māori children to explore potential benefits of Ki-o-Rahi in greater depth.

year: 2024