title: Boat electrofishing survey of the Waimapu and Kopurererua streams, Bay of Plenty, Waitara River, and a pond at Mokoia, Taranaki

authors: Hicks, Brendan J.

subjects: New Zealand

abstract: We conducted boat electrofishing surveys at four sites to establish the presence of, and to remove, koi carp (Cyprinus carpio). We fished the lower Waimapu Stream, Bay of Plenty, on 15 April and 14 June 2005, and the adjacent Kopurererua Stream on 15 June 2005. We caught and removed two large koi carp ( a 7.9 kg male and a 6.9 kg female) from the Waimapu Stream in 15 April, but saw no other koi carp in 3.2-km reaches of both streams on 14-15 June. We did, however, catch a wide diversity of native fish species, including common smelt, shortfin and longfin eels, yelloweye mullet, brown and rainbow trout, giant bullies, and black flounder. We also caught a lamprey macrophthalmia in the Waimapu Stream.
No koi carp were found in a 2.4-km tidal reach of the Waitara River, northern Taranaki, on 8 June 2005, but we did catch a sparse native fish assemblage of adult inanga, shortfin eels, a few common smelt, black flounder, yelloweye mullet, and a 200-mm giant bully.
We caught and killed 16 large koi carp (total weight 58.5 kg) from a pond on private farmland near Mokoia, southern Taranaki, on 9 June 2005. This pond had a perimeter of 215 m, a surface area of 951 m², and maximum depth of 2.0 m. These fish were removed by depletion fishing in 7 circuits of the pond. We caught 9, 3, 1, 1, 1, 1, and 0 carp in successive circuits. The Zippin method of population estimation (±95% confidence interval) suggests that there were 16±1 koi carp in the pond, so it is possible that we eradicated all of the koi. All the carp were the same age and no juveniles were found, so it appears that the carp had not breed successfully in this pond.

text: Boat electrofishing survey of the Waimapu and Kopurererua streams, Bay of Plenty, Waitara River, and a pond at Mokoia, Taranaki We conducted boat electrofishing surveys at four sites to establish the presence of, and to remove, koi carp (Cyprinus carpio). We fished the lower Waimapu Stream, Bay of Plenty, on 15 April and 14 June 2005, and the adjacent Kopurererua Stream on 15 June 2005. We caught and removed two large koi carp ( a 7.9 kg male and a 6.9 kg female) from the Waimapu Stream in 15 April, but saw no other koi carp in 3.2-km reaches of both streams on 14-15 June. We did, however, catch a wide diversity of native fish species, including common smelt, shortfin and longfin eels, yelloweye mullet, brown and rainbow trout, giant bullies, and black flounder. We also caught a lamprey macrophthalmia in the Waimapu Stream.
No koi carp were found in a 2.4-km tidal reach of the Waitara River, northern Taranaki, on 8 June 2005, but we did catch a sparse native fish assemblage of adult inanga, shortfin eels, a few common smelt, black flounder, yelloweye mullet, and a 200-mm giant bully.
We caught and killed 16 large koi carp (total weight 58.5 kg) from a pond on private farmland near Mokoia, southern Taranaki, on 9 June 2005. This pond had a perimeter of 215 m, a surface area of 951 m², and maximum depth of 2.0 m. These fish were removed by depletion fishing in 7 circuits of the pond. We caught 9, 3, 1, 1, 1, 1, and 0 carp in successive circuits. The Zippin method of population estimation (±95% confidence interval) suggests that there were 16±1 koi carp in the pond, so it is possible that we eradicated all of the koi. All the carp were the same age and no juveniles were found, so it appears that the carp had not breed successfully in this pond.

year: 2005

title: Analysing Reverse Engineering Techniques for Interactive Systems

authors: Lin, Feifei (Amy)

subjects: Reverse engineering techniques

abstract: Reverse engineering is the process of discovering a model of a software system by analyzing its structure and functions. Reverse engineering techniques applied to interactive software applications (e.g. applications with user interfaces (UIs)) are very important and significant, as they can help engineers to detect defects in the software and then improve or complete them. There are several approaches, and many different tools, which are able to reverse-engineer software applications into formal models. These can be classified into two main types: dynamic tools and static tools. Dynamic tools interact with the application to find out the run-time behaviours of the software, simulating the actions of a user to explore the system’s state space, whereas static tools focus on static structure and architecture by analysing the code and documents. Reverse engineering techniques are not common for interactive software systems, but nowadays more and more organizations recognize the importance of interactive systems, as the trend in software used in computers is for applications with graphical user interfaces. This has in turn led to a developing interest in reverse engineering tools for such systems. 

Many reverse engineering tools generate very big models which make analysis slow and resource intensive. The reason for this is the large amount of information that is generated by the existing reverse engineering techniques. Slicing is one possible technique which helps with reducing un-necessary information for building models of software systems. This project focuses on static analysis and slicing, and considers how they can aid reverse engineering techniques for interactive systems, particularly with respect to the generation of a particular set of models, Presentation Models (PModels) and Presentation Interaction Models (PIMs).

text: Analysing Reverse Engineering Techniques for Interactive Systems Reverse engineering is the process of discovering a model of a software system by analyzing its structure and functions. Reverse engineering techniques applied to interactive software applications (e.g. applications with user interfaces (UIs)) are very important and significant, as they can help engineers to detect defects in the software and then improve or complete them. There are several approaches, and many different tools, which are able to reverse-engineer software applications into formal models. These can be classified into two main types: dynamic tools and static tools. Dynamic tools interact with the application to find out the run-time behaviours of the software, simulating the actions of a user to explore the system’s state space, whereas static tools focus on static structure and architecture by analysing the code and documents. Reverse engineering techniques are not common for interactive software systems, but nowadays more and more organizations recognize the importance of interactive systems, as the trend in software used in computers is for applications with graphical user interfaces. This has in turn led to a developing interest in reverse engineering tools for such systems. 

Many reverse engineering tools generate very big models which make analysis slow and resource intensive. The reason for this is the large amount of information that is generated by the existing reverse engineering techniques. Slicing is one possible technique which helps with reducing un-necessary information for building models of software systems. This project focuses on static analysis and slicing, and considers how they can aid reverse engineering techniques for interactive systems, particularly with respect to the generation of a particular set of models, Presentation Models (PModels) and Presentation Interaction Models (PIMs).

year: 2012

title: Maori & Psychology Research Unit annual report 2007

authors: Rua, Mohi

subjects: Maori and Psychology Research Unit

abstract: Annual report of the Maori and Psychology Research Unit (MPRU) 2007. The unit was established in August of 1997. The unit is designed to provide a catalyst and support network for enhancing research concerning the psychological needs, aspirations, and priorities of Maori people. The MPRU is well situated to draw together skilled and experienced interdisciplinary research groups by networking and establishing working relationships with staff and students within the Faculty of Arts and Social Sciences, the University, and the wider community.

text: Maori & Psychology Research Unit annual report 2007 Annual report of the Maori and Psychology Research Unit (MPRU) 2007. The unit was established in August of 1997. The unit is designed to provide a catalyst and support network for enhancing research concerning the psychological needs, aspirations, and priorities of Maori people. The MPRU is well situated to draw together skilled and experienced interdisciplinary research groups by networking and establishing working relationships with staff and students within the Faculty of Arts and Social Sciences, the University, and the wider community.

year: 2008