Sentence:  Deadly Premonition borrows from just about every game out there. It has the strange otherworld from Silent Hill (albeit not as creepy), the interactive cinematic elements from Heavy Rain (albeit not as pretentious), the <WSD>free roam</WSD> freedom of Grand Theft Auto (albeit not as big), and is in fact the open-world investigative adventure Alan Wake first promised to be. 
Meaning of the word marked with <WSD> tags:  A game mode where players can explore the game environment at will, rather than following a fixed story line.