derhan/semantic-scholar-manajemen-proyek huggingface dataset:
Managing and Leading Software Projects is written by Richard Fairley and published by John Wiley & Sons, Inc. with IEEE Computer Society © 2009, (hardback), ISBN 978-0470-29455-0, pp.510
Authors: M. Ben-Menachem
Year: 2010

Seemingly, yet another book about software project management, yet it somehow is not. This book takes an approach I have not seen before, and I have many books on the subject on my shelves. An approach that is both well worth looking at. Furthermore, an approach for which this author is eminently qualified, as is well proved by the book itself – the proof of this pudding is, indeed, in its reading, nay, in its use. Chapter 10 begins with a quote that ought to be in the quote list of all of us, " If your actions inspire others to dream more, learn more, do more, and become more, you are a leader. " John Quincy Adams. Fairley's book is yellow marker book. Usually, there are two kinds of software project management books, those where the author studied the subject but has not watched the movie or those where the author has seen the movie but could not be bothered to read the book. I shall venture that, from my reading of this book, Fairley has managed several projects, of various types, as well as studied the literature to fill in the blanks that we all have, from 'just' experience. This is a book to be USED. He does state in the preface that " the book is intended as a textbook for upper division undergraduates and graduate students as well as for software practitioners and current and prospective software project managers. " That is a very broad statement. How does the book succeed in accomplishing this? The book is very well organised. It begins with a broad introduction. Each chapter ends with references, exercises and an appendix with standards. Then Process Models are covered and establishing project foundations. The book differentiates (correctly) between Plans and Planning, making certain the student comprehends the difference between the work to be performed (planning) and the work product, the plan. Everywhere necessary (but not to distraction) links are made into CMMI. An entire chapter is devoted to techniques of project planning. This is an important area, and Fairley show his concern by devoting to it six percent of the entire book. Estimation techniques are also covered. Chapters 7 through 9 are 'my favourite' areas of project management that most people from 'the trenches' tend to neglect or give lip-service to. Fairley does a job which is perhaps one of the best treatments …
Design error: Its effects on building projects delivery period
Authors: Oluwaseun Ebenezer Olowolayemo; Samuel Opeyemi Williams; Oluwatunmise Opeyemi Adeniji; Femi Michael Olotu; Ismail Kolade Oyegoke
Year: 2024

Within the construction industry, design errors are an inevitable occurrence stemming from misapplied or inaccessible information. This study assessed the effects of design error on building projects delivery period. To achieve this goal, the study scrutinized literature from various authors and gathered primary data through a structured questionnaire. Out of the ninety-three questionnaires distributed among contractors, skilled labours, unskilled labours and industry professionals, eighty were returned, coded, and analyzed using descriptive statistics, percentiles, and mean item scores. The study concludes that design errors greatly extend construction timelines, disrupt workflows, cause procurement delays, hinder commissioning and testing, and adversely affect the execution of future projects. These disruptions result in higher costs and reduce the overall quality and efficiency of construction activities, emphasizing the crucial need for better design accuracy and management within the construction industry. The study recommends enhancing design review processes, leveraging collaborative project management tools, establishing clear change management protocols, strengthening supplier relationships, implementing rigorous quality assurance measures, and prioritizing team training. These actions are proposed to mitigate the impact of design errors on construction projects, aiming to reduce delays, enhance communication, and improve overall project efficiency.
IDENTIFICATION OF SUITABLE AGILE PRACTICES TO BE USED DURING THE DESIGN PHASE OF A BUILDING CONSTRUCTION PROJECT
Authors: Н.А. Хохряков
Year: 2023

В статье дается экономическая оценка управления строительным проектом. Кроме того, можно использовать спринты, чтобы разбить процесс проектирования на более мелкие, более управляемые задачи, которые можно выполнить в течение установленного периода времени. Эта стратегия может способствовать лучшему сотрудничеству между членами команды, поскольку все работают над достижением общей цели и могут более эффективно общаться. Практика проведения спринтов сыграла решающую роль в обучении заинтересованных сторон работе для достижения общей цели на виртуальной платформе (то есть в программном обеспечении BIM).
 The article gives an economic assessment of the construction project management. In addition, sprints can be used to break down the design process into smaller, more manageable tasks that can be completed within a set period of time. This strategy can promote better collaboration between team members as everyone works towards a common goal and can communicate more effectively. The practice of conducting sprints has played a critical role in educating stakeholders to work towards a common goal on a virtual platform (i.e. in BIM software).
Risk analysis in reuse-oriented software development
Authors: A. Tripathi; M. Gupta
Year: 2006

Risk identification, its assessment and methods to deal with them are important activities in software project management. Various types of such risks have been studied and solutions/guidelines are available in the literature. A reuse-oriented software development project may have some risks that are there only because of the 'Reuse Orientation'. This work attempts to identify such possible risks. Risks are results of decisions that are normally based on erroneous, or so to say, improper assumptions. The paper starts with the idea of risk in general, discusses the risks associated with conventional software development (with no reuse) in brief and finally deals with the risks associated with Reuse-Oriented Software Development.
A professional project based learning method in mobile robotics
Authors: Annemarie M. Kökösy; M. Micea; P. Saey
Year: 2014

Due to its high potential and encouraging results, project-based learning emerges as a highly interesting paradigm in the education systems worldwide. Moreover, robotics is an interdisciplinary field where students could learn and apply their skills in mechanics, electronics, computer science, mathematics and control engineering. This paper presents a robotics project-based learning methodology which focuses on collaborating with the industry to design, develop, evaluate, integrate and manage projects designated to be used in real-life applications. This learning method emphasizes and enables the students to apprehend the importance of fulfilling client requirements and the interactions with the client, the suppliers and with the other members of the team. The students, coached by a partner from industry, have the opportunity to apply and to improve their project management skills under a large-scale, highly complex project. This method is being applied since 2008 at ISEN Lille, France, with good results and significant impact.
Fuzzy Analogy Based Effort Estimation: An Empirical Comparative Study
Authors: A. Idri; Ibtissam Abnane
Year: 2017

Software Development Effort Estimation (SDEE) plays a primary role in software project management. Among several techniques suggested for estimating software development effort, analogy-based software effort estimation approaches stand out as promising techniques.In this paper, the performance of Fuzzy Analogy is compared with that of six other SDEE techniques (Linear Regression, Support Vector Regression, Multi-Layer Perceptron, M5P and Classical Analogy). The evaluation of the SDEE techniques was performed over seven datasets with two evaluation techniques (All-in and Jackknife). The first step of the evaluation aimed to ensure that the SDEE techniques outperformed random guessing by using the Standardized Accuracy (SA). Then, we used a set of reliable performance measures (Pred(0.25), MAE, MBRE, MIBRE and LSD) and Borda count to rank them and identify which techniques are the most accurate.The results suggest that when using All-in evaluation, Fuzzy Analogy statistically outperformed the other SDEE techniques regardless of the dataset used. However, when using Jackknife evaluation, the results obtained depended on the dataset and the SDEE technique used. The results suggest that Fuzzy Analogy is a promising technique for software development effort estimation.
Supporting project activities in university using web services
Authors: O. L. Selyanichev; O. S. Salnikova
Year: 2024

The sustained interest in using project-based learning in higher education is driven by the need to prepare students for solving real-world problems and the potential of project activities to develop students’ independence, cognitive, and creative abilities. Based on psychological and pedagogical literature, the authors emphasize the importance of pedagogical and organizational support for students’ project activities. Considering the project assignment, the project learning leader (instructor) forms project teams and participates in supporting the student project team, ensuring its development as a cohesive unit. A software platform for supporting project activities has been developed for the Project Learning Organization Center at Cherepovets State University — a web service designed for communication between the client and the executor, as well as for supporting the work of the Project Learning Organization Center staff at the stages of project management: initiation, planning, management, and control. The web service is developed using the Moodle educational electronic course management system. It includes four categories of users: administrator, instructor (project learning leader), student, and external client. This solution allows for the support of project-based learning, considering the interests of students, project learning leaders, clients, and the educational organization.
IT Capstone Course Structure for Success
Authors: Richard G. Helps; J. Ekstrom; B. Lunt
Year: 2015

Team-based capstone projects are a well-supported aspect of IT programs. These are an excellent opportunity for students to demonstrate the learned skills and to acquire teamwork and project management skills. Real-world capstone projects provided by external sponsors provide authentic and rich learning experiences but also significant challenges. Students respond well to the challenge of working with real clients on meaningful applications. Over 10 years the Brigham Young University IT capstone program has learned some lessons and realized some questions for further research. We define, describe and address key questions in capstone course structure and share experiences that illustrate their validity and relevance. Some guidelines for capstone courses with real-world projects are provided.
The system of state and public administration of an educational organization based on a project office
Authors: А.Ю. Шкуров
Year: 2023

В статье рассмотрены возможности организации проектного офиса в системе общего образования в РФ. Даны примеры проектного управления на базе школы МБОУ СОШ № 25 г. Пензы им. В. П. Квышко. Разработан проект создания единой системы по государственно-общественному управлению деятельностью школы. Приведена структура и функции проектного офиса, а также примеры работ, которые могут быть реализованы в рамках проекта. Цель статьи заключается в разработке направлений по внедрению модели проектного офиса в систему государственно-общественного управления МБОУ СОШ № 25 г. Пензы им. В. П. Квышко.
 The article discusses the possibilities of organizing a project office in the system of general education in the Russian Federation. Examples of project management on the basis of school MOE secondary school no. 25 of Penza named after V. P. Kvyshko are given. The project of creating a unified system for state and public administration of various areas of the school's activities (considered as projects) is presented. The structure and functions of the project office implemented for the school are given, as well as examples of projects that can be implemented within the project office. The purpose of the article is to develop directions for the implementation of the project office model in the public administration system of MBOU Secondary school No. 25 of Penza named after V. P. Kvyshko.
Perceived Importance of Metrics for Agile Scrum Environments
Authors: F. Almeida; P. Carneiro
Year: 2023

Metrics are key elements that can give us valuable information about the effectiveness of agile software development processes, particularly considering the Scrum environment. This study aims to learn about the metrics adopted to assess agile development processes and explore the impact of how the role performed by each member in Scrum contributed to increasing/reducing the perception of the importance of these metrics. The impact of years of experience in Scrum on this perception was also explored. To this end, a quantitative study was conducted with 191 Scrum professionals in companies based in Portugal. The results show that the Scrum role is not a determining factor, while individuals with more years of experience have a higher perception of the importance of metrics related to team performance. The same conclusion is observed for the business value metric of the product backlog and the percentage of test automation in the testing phase. The findings allow for extending the knowledge about Scrum project management processes and their teams, in addition to offering important insights into the implementation of metrics for software engineering companies that adopt Scrum.
Scenario Management and Risk Assessment for Project Plan
Authors: Naoki Satoh
Year: 2016

Following the adoption of probabilistic risk assessment (PRA), which has traditionally been applied to the risk assessment of physical systems like nuclear power plants, chemical plants, railroad facilities, and so on, to information security, this study attempts to apply PRA to project management (PM). This paper discusses the quantitative risk assessment by PRA, especially focusing on the case in which cost planning of a project collapsed.
Agile 2006 Research Papers
Authors: F. Maurer; Grigori Melnik
Year: 2006

In 2006, the Agile Conference series maintains its international leadership in research on agile software development methods, techniques, and tools. This year, 41 papers were submitted - nearly twice as many as in 2005. After an intensive review and discussion process, the research track program committee accepted 17% of the papers as long papers and an additional 10% percent of the submissions as short papers. Long papers report on finished research and underwent a scientifically rigorous review process. Short papers are reporting on work on progress and innovative ideas and were evaluated based on their novelty and their potential future impact. The competitive review process resulted in an excellent selection of reports on advanced agile methods research. The accepted papers are covering a wide variety of topics, ranging from investigations of earned value reporting in agile project management, over testbased specifications and refactoring to cognitive aspects and reflections on agile approaches.
Designing Vendor Performance Criteria Using Analytic Hierarchy Process Method On The Engineering Procurement Construction Project Company
Authors: Annisa Nursyahbani; A. Aisha; Intan Permatasari
Year: 2024

Indonesia's electrical power supply is insufficient to meet the population's demands. Therefore, the rise of Renewable Energy (RE) is anticipated to fulfill the needs. One of Indonesia's renewable energy industries implementing project management in its operations encountered delays in its engineering procurement construction project due to material delay, and the project's quality failed to meet requirements due to an incompetent vendor. Furthermore, the existing key performance indicators were insufficiently comprehensive, lacked criteria related to business permits, and had unclear Critical Success Factors (CSF). The primary goal was to develop narrowly focused criteria to evaluate vendor construction performance through Multi-Criteria Decision-Making (MCDM). The Analytical Hierarchy Process (AHP) method is one of the techniques utilized in MCDM to determine the ranking of alternatives based on selection criteria that have hierarchical interdependence relationships. This study produced six main criteria based on literature studies, including management capability, financial capability, quality, delivery time, customer services, and safety. The most important sub-criteria from the results of this study are speed and accuracy of delivery time with a weight of 23,90%, where the factor of completing the project activity on time is a key factor for project success. For further handling, this criterion is considered as CSF for vendor selection at EPC projects, especially in the RE industry. Keywords: Analytic Hierarchy Process (AHP), Key Performance Indicator (KPI), Project Management, Procurement Management, Vendor
The Conflict-Measurement Index System Study among Project Managers in Multi-project Environment
Authors: Li Lin; Guo Wenjie; Furong Wang
Year: 2008

Conflict measurement is one of the key tasks for enterprises to manage conflict. However, the conflict-measurement indices among project managers under enterprises¿ multi-project are few available now. This paper proposes a model to outline ten dimensions including individual psychological expectation state, antagonism and organizational culture identification and 33 single indexes based on the documents of multi-project management and conflict management by the revised cluster evaluation. The index system can measure conflict systematically. This model can be used easily in decision-making by senior managers in enterprise.
ANALISIS WAKTU DAN BIAYA TENAGA KERJA LANGSUNG PROYEK MENGGUNAKAN CRITICAL CHAIN PROJECT MANAGEMENT (STUDI KASUS: PROYEK PEMBANGUNAN APARTEMEN DELFT & KANTO MAKASSAR)
Authors: Maydeline Caroline Faihu; Stevy Thioritz; Mursalim
Year: 2023

Perencanaan dalam proyek merupakan hal yang esensial karena berfungsi sebagai alat pengawas atau pedoman yang dibutuhkan dalam kegiatan pengendalian agar proyek tetap berjalan dalam batas waktu, biaya dan mutu yang telah ditetapkan. Namun tidak dapat dipungkiri, sering terjadi beragam kondisi yang dapat menyebabkan terjadinya kegagalan pada proyek, seperti keterlambatan dan pembengkakan biaya. Untuk menghindari hal-hal tersebut, sumber daya proyek harus dikelola secara efektif dan efisien agar proyek tidak mengalami kegagalan. Penelitian ini bertujuan untuk mengetahui waktu dan biaya tenaga kerja langsung proyek yang diperoleh dari penjadwalan alternatif proyek menggunakan metode Critical Chain Project Management. Hasil penelitian menunjukkan bahwa Critical Chain Project Management menghasilkan durasi total selama 209 hari dan diperoleh biaya tenaga kerja langsung sebesar Rp1.779.736.000,00 (satu miliar tujuh ratus tujuh puluh sembilan juta tujuh ratus tiga puluh enam ribu rupiah) jika diasumsikan seluruh buffer time digunakan 100%.
Professional doctorate in health and social care.
Year: 2009

of content: of content: The taught element includes health policy and economics, critical analysis of research methods, leadership, project management and evidence-based practice. The research element involves an in-depth research project.
The IC Brazil ecosystem
Authors: O. S. S. Filho
Year: 2013

Brazilian Government has done a strong effort to develop the Microelectronics area in Brazil. An ecosystem of communities interested to rethink the insertion of Brazil in the important market of semiconductors. Important questions should be considered in this way, such as, for instance: "What is more important to have companies manufacturing semiconductors in Brazil or to have trained workers developing IC projects? The answer for such a question maybe is both, but how to compete with Asian industries and their billionaire investments. Thus, an appropriate answer is to invest in education and also in collaborative resources to improve project management among Companies, like Design Houses. The IC-Brazil program was thought to be an ecosystem that allow following such a receipt. In fact, an education platform and creation of jobs on microelectronics set up in Brazil the last years. Additionally, the possibility of innovation during development of projects by collaborative mechanism that uses WEB bases and Colletive Inteligence concepts shows the potential of this ecosystem. Such features are discussed here.
A Web-based Support System for Providing Effective Monitoring, Feedback and Evaluation in Project Management Education
Authors: A. González‐Marcos; F. Alba‐Elías; Joaquín B. Ordieres Meré
Year: 2013

This work introduces a web-based learning environment to facilitate learning in Project Management. The 
proposed web-based support system integrates methodological procedures and information systems, allowing 
to promote learning among geographically-dispersed students. Thus, students who are enrolled in different 
universities at different locations and attend their own project management courses, share a virtual experience 
in executing and managing projects. Specific support systems were used or developed to automatically collect 
information about student activities, making it possible to monitor the progress made on learning and assess 
learning performance as established in the defined rubric.
Implementing TOAST, a Tool for Agile Software Project Management in Cloud Computing Environments
Authors: C. Yung; Yutang Lin
Year: 2015

In this paper, we present a software project management of agile development in cloud computing environments, called as TOAST, which is constructed based on the MOAT model. MOAT is a two-layer model of software project management using agile methodology, which is especially designed for managing software projects in cloud computing environments. In MOAT, the primary operations of agile software development are categorized into two layers; namely, the project layer and the task layer. With MOAT, the progress status of an agile software development project is represented easily and clearly. TOAST implements all the MOAT operations using a client/server architecture, of which the TOAST client is deployed as an Android app and the TOAST server is designed to provide services in cloud computing environments. Since there is not many, if any, software management tools of agile development available, TOAST is considered as an explorative tool especially for the software industry that aims at cloud computing environments as the primary computing platform.