Heavy Gear II
... that in porting Heavy Gear II's 3D sound implementation to Linux, Loki Software created the OpenAL API?
... that in porting <i id="mwAV8"><b id="mwAWA"><a href="./Heavy_Gear_II" id="mwAWE" rel="mw:WikiLink" title="Heavy Gear II">Heavy Gear II</a></b></i><span about="#mwt26" class="nowrap" data-mw="{&quot;parts&quot;:[{&quot;template&quot;:{&quot;target&quot;:{&quot;wt&quot;:&quot;'&quot;,&quot;href&quot;:&quot;./Template:'&quot;},&quot;params&quot;:{},&quot;i&quot;:0}}]}" id="mwAWI" style="padding-left:0.1em;" typeof="mw:Transclusion"><span typeof="mw:Entity">'</span></span>s 3D sound implementation to Linux, <a class="mw-redirect" href="./Loki_Software" id="mwAWM" rel="mw:WikiLink" title="Loki Software">Loki Software</a> created the <a href="./OpenAL" id="mwAWQ" rel="mw:WikiLink" title="OpenAL">OpenAL</a> API?