Monster Kingdom: Jewel Summoner
... that the PSP video game Monster Kingdom: Jewel Summoner uses the PSP's internal clock to continually train the player's monsters, even when the console is not in use?
... that the <a href="./PlayStation_Portable" id="mwBYo" rel="mw:WikiLink" title="PlayStation Portable">PSP</a> <a href="./Video_game" id="mwBYs" rel="mw:WikiLink" title="Video game">video game</a> <i id="mwBYw"><b id="mwBY0"><a href="./Monster_Kingdom:_Jewel_Summoner" id="mwBY4" rel="mw:WikiLink" title="Monster Kingdom: Jewel Summoner">Monster Kingdom: Jewel Summoner</a></b></i> uses the PSP's internal clock to continually train the player's monsters, even when the <a href="./Video_game_console" id="mwBY8" rel="mw:WikiLink" title="Video game console">console</a> is not in use?