Strategic Command
... that in Strategic Command, a series of turn-based strategy video games taking place during World War II, the player may persuade neutral states to join the conflict using diplomatic pressure?
... that in <i id="mwBuE"><b id="mwBuI"><a href="./Strategic_Command_(video_game_series)" id="mwBuM" rel="mw:WikiLink" title="Strategic Command (video game series)">Strategic Command</a></b></i>, a series of <a href="./Turn-based_strategy" id="mwBuQ" rel="mw:WikiLink" title="Turn-based strategy">turn-based strategy</a> <a href="./Video_game" id="mwBuU" rel="mw:WikiLink" title="Video game">video games</a> taking place during <a href="./World_War_II" id="mwBuY" rel="mw:WikiLink" title="World War II">World War II</a>, the player may persuade <a class="mw-redirect" href="./Neutral_state" id="mwBuc" rel="mw:WikiLink" title="Neutral state">neutral states</a> to join the conflict using diplomatic pressure?