derek-thomas/squad-v1.1-t5-question-generation huggingface dataset:
Special guest referees may be used from time to time; by virtue of their celebrity status, they are often scripted to dispense with the appearance of neutrality and use their influence to unfairly influence the outcome of the match for added dramatic impact. Face special referees will often fight back against hostile heel wrestlers, particularly if the special referee is either a wrestler themselves or a famous martial artist (such as Tito Ortiz in the main event at TNA's THard Justice in 2005). They also have the power to eject from ringside any of the heel wrestler's entourage/stable, who may otherwise interfere with the match.

Question: What kind of referees are occasionally used? Question: What are famous referees directed to do? Question: What do special referees have the ability to do?
Matches are held within a wrestling ring, an elevated square canvas mat with posts on each corner. A cloth apron hangs over the edges of the ring. Three horizontal ropes or cables surround the ring, suspended with turnbuckles which are connected to the posts. For safety, the ropes are padded at the turnbuckles and cushioned mats surround the floor outside the ring. Guardrails or a similar barrier enclose this area from the audience. Wrestlers are generally expected to stay within the confines of the ring, though matches sometimes end up outside the ring, and even in the audience, to add excitement.

Question: What material is within a wrestling ring? Question: What is around the ring? Question: What is used for protection in the ring?
In some team matches, only one entrant from each team may be designated as the "legal" or "active" wrestler at any given moment. Two wrestlers must make physical contact (typically palm-to-palm) in order to transfer this legal status. This is known as a "tag", with the participants "tagging out" and "tagging in". Typically the wrestler who is tagging out has a 5-second count to leave the ring, whereas the one tagging in can enter the ring at any time, resulting in heels legally double-teaming a face.

Question: What does a "tag" entail? Question: What are two things that can be done with tagging? Question: How long does a wrestler have to leave the ring once they are tagged out? Question: How much time does a wrestler have once they tag in?
Sometimes, poly-sided matches that pit every one for themselves will incorporate tagging rules. Outside of kayfabe, this is done to give wrestlers a break from the action (as these matches tend to go on for long periods of time), and to make the action in the ring easier to choreograph. One of the most mainstream examples of this is the four-corner match, the most common type of match in the WWE before it was replaced with its equivalent fatal four-way; four wrestlers, each for themselves, fight in a match, but only two wrestlers can be in the match at any given time. The other two are positioned in the corner, and tags can be made between any two wrestlers.

Question: Why are tagging rules made? Question: What was the most common type of match before the fatal four-way? Question: What happens in a fatal four-way? Question: In a fatal four-way, who can make tags?
A count may be started at any time that a wrestler's shoulders are down (both shoulders touching the mat), back-first and any part of the opponent's body is lying over the wrestler. This often results in pins that can easily be kicked out of, if the defensive wrestler is even slightly conscious. For example, an attacking wrestler who is half-conscious may simply drape an arm over an opponent, or a cocky wrestler may place their foot gently on the opponent's body, prompting a three-count from the referee.

Question: At what point can a count be started? Question: What might a partially conscious wrestler do? Question: What can happen to an arrogant wrestler?
However, although almost any scenario where one wrestler is covering another prone, back-first wrestler can be considered a pin attempt, there is one important exception to that rule: Pin attempts broken up by other wrestlers. In matches involving multiple wrestlers (such as triple threat matches or tag team matches), wrestlers who see a pin attempt that, if successful, would result in them losing the match are expected to run in and break the pin attempt by performing some sort of offensive maneuver on the wrestler attempting the pin. The most common attacks for breaking pins are a stomp to the back and an elbow to the back of the head, as they are simple to pull off in the spur of the moment. However, these moves, simple as they are, still leave the pinning wrestler on top of the pinned wrestler. Despite the pinning wrestler still technically being on top of the pinned wrestler, the referee will still consider the pin attempt to be broken.

Question: What happens during a pin attempt? Question: What is a common offensive move to break a pin attack? Question: What can the referee consider a pin attempt to be, even if the attacker is still on top of the pinned wrester?
Illegal pinning methods include using the ropes for leverage and hooking the opponent's clothing, which are therefore popular cheating methods for heels, unless certain stipulations make such an advantage legal. Such pins as these are rarely seen by the referee (as they have to see if their shoulders are down) and are subsequently often used by heels and on occasion by cheating faces to win matches. Even if it is noticed, it is rare for such an attempt to result in a disqualification (see below), and instead it simply results in nullification of the pin attempt, so the heel wrestler rarely has anything to lose for trying it, anyway.

Question: What is a pinning method that isn't allowed? Question: How often are illegal pinning methods seen by the referee? Question: What are the illegal pinning methods called? Question: Can illegal pinning methods result in being disqualified? Question: What happens with an illegal pinning move when it is seen by a referee?
A wrestler may voluntarily submit by verbally informing the referee (usually used in moves such as the Mexican Surfboard, where all four limbs are incapacitated, making tapping impossible). Also, since Ken Shamrock (a legitimate UFC competitor in its early days) popularized it in 1997, a wrestler can indicate a voluntary submission by "tapping out", that is, tapping a free hand against the mat or against an opponent. Occasionally, a wrestler will reach for a rope (see rope breaks below), only to put their hand back on the mat so they can crawl towards the rope some more; this is not a submission, and the referee decides what their intent is.

Question: How can a wrestler willingly submit? Question: What is the move called where all limbs are incapicitated? Question: What can a wrestler do to show a willing submission?
Submission was initially a large factor in professional wrestling, but following the decline of the submission-oriented catch-as-catch-can style from mainstream professional wrestling, the submission largely faded until the rise of the legitimate sport of mixed martial arts. Despite this, some wrestlers, such as Chris Jericho, The Undertaker, Ric Flair, Bret Hart, Kurt Angle, Ken Shamrock, Dean Malenko, Chris Benoit, and Tazz, became famous for winning matches via submission. A wrestler with a signature submission technique is portrayed as better at applying the hold, making it more painful or more difficult to get out of than others who use it, or can be falsely credited as inventing the hold (such as when Tazz popularized the kata ha jime judo choke in pro wrestling as the "Tazzmission").

Question: What legitimate sport related to wrestling began to become popular? Question: Several well-known wrestlers were famous for winning with a move called what? Question: What move did Tazz make popular?
Since all contact between the wrestlers must cease if any part of the body is touching, or underneath, the ropes, many wrestlers will attempt to break submission holds by deliberately grabbing the bottom ropes. This is called a "rope break", and it is one of the most common ways to break a submission hold. Most holds leave an arm or leg free, so that the person can tap out if they want. Instead, they use these free limbs to either grab one of the ring ropes (the bottom one is the most common, as it is nearest the wrestlers, though other ropes sometimes are used for standing holds such as Chris Masters' Master Lock) or drape their foot across, or underneath one. Once this has been accomplished, and the accomplishment is witnessed by the referee, the referee will demand that the offending wrestler break the hold, and start counting to five if the wrestler does not. If the referee reaches the count of five, and the wrestler still does not break the hold, they are disqualified.

Question: When must contact stop between wrestlers? Question: How might a wrestler attempt to break a submission hold? Question: Many holds will leave what body parts free? Question: How long does a wrestler have to get themselves free of the hold? Question: What happens if the wrestler doesn't break a hold?
A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

Question: What is another name for a knockout? Question: How does a referee check for a knockout? Question: If all wrestlers are down, how long do they have to rise? Question: What happens if all wrestlers are down? Question: What kind of match has to end in a knockout?
A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

Question: In what case can a referee choose to end the match? Question: What is one reason that a wrestler may not be able to continue? Question: Where did Chris Jericho win in 2008? Question: Why couldn't Shawn Michaels defend himself?
A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

Question: What are a couple other ways to write countout? Question: What happens during a countout? Question: What will some wrestlers do to take advantage of the countout? Question: What is the trick of sliding in and then back out of the ring called?
Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Question: What else is disqualification called? Question: How can a wrestler be disqualified? Question: In what case can a countout and disqualification be done away with entirely?
In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

Question: What are the usual reasons for an automatic disqualification? Question: What must the referee do to rule the match at an end via disqualification? Question: In what case can a referee's decision be overturned? Question: What is it called when a ref is knocked out? Question: What can wrestlers do when a ref is out?
A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

Question: What is one way a match can end? Question: What is one reason a draw can result? Question: What usually happens regarding a championship during a draw? Question: What is another name for a one hour draw?
A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

Question: How can a referee's action result in a no contest? Question: What kind of injury can cause a no contest ruling? Question: How is no contest related to a draw, if at all?
While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.

Question: What is the point of a match? Question: Though the contest is staged, what can garner more interest from the crowd? Question: Higher attendance and more ticket sales can be the result of what?
In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

Question: What do most wrestlers do, as far as how they act? Question: What is the name of one wrestler who acts like a cartoonish character? Question: The Rock's persona is seen as what? Question: What is common apparel in lucha libre?
An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

Question: How can a wrestler get around changing their ring name entirely? Question: Other than a company, who else can own a character? Question: What else might a wrestler do to obtain their ring name? Question: What is the popular way for wrestlers to refer to one another?
Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Question: Who is generally the audience favorite? Question: What are other names for a protagonist? Question: What will an antagonist usually do? Question: What is a wrestler whose persona is somewhere between the two norms called?
At times a character may "turn", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

Question: What might a character do with their persona? Question: What did Hulk Hogan become? Question: Who has the most turns in the WWE?
As with personae in general, a character's face or heel alignment may change with time, or remain constant over its lifetime (the most famous example of the latter is Ricky Steamboat, a WWE Hall of Famer who remained a babyface throughout his entire career). Sometimes a character's heel turn will become so popular that eventually the audience response will alter the character's heel-face cycle to the point where the heel persona will, in practice, become a face persona, and what was previously the face persona, will turn into the heel persona, such as when Dwayne Johnson first began using "The Rock" persona as a heel character, as opposed to his original "Rocky Maivia" babyface persona. Another legendary example is Stone Cold Steve Austin, who was originally booked as a heel, with such mannerisms as drinking on the job, using profanity, breaking company property, and even breaking into people's private homes. However, much to WWF's surprise, the fans enjoyed Austin's antics so much that he became one of the greatest antiheroes in the history of the business. He, along with the stable of D-Generation X, is generally credited with ushering in the Attitude Era of WWF programming.

Question: Who is a wrestler who never turned? Question: What was The Rock's original character? Question: What did Stone Cold Steve Austin start as? Question: What did Steve Austin become?