His computational social science research is at the intersection of human-computer interaction, network science, and data science and explores the structure and dynamics of large-scale online collaboration using socio-technical system log data. Brian is currently exploring the dynamics of naturalistic decision making, implicit biases, and shared mental models in the context of virtual team formation in online games like League of Legends and Dota 2. Brian was previously a research associate at the Harvard Business School and a post-doctoral research fellow in computational social science at Northeastern University.