He has a MSc in Visual Computing and is currently working in the R&D team at ToolsOnAir. He has been working as a teaching assistant for several years together with Professor Michael Wimmer at TU Vienna. His work “Teaching a modern graphics pipeline using a shader-based software renderer” was published by the Computers & Graphics Journal. During his master thesis “GPU-based Video Processing in the Context of TV Broadcasting” he implemented the open-source OpenGL benchmarking tool “gl-frame-bender”. At ToolsOnAir, he is leading the development of a new GStreamer-based media engine which is used by future and current products.