She earned her Ph.D. from the University of Wisconsin, Madison, and is an active member of Games+Learning+Society. She served on Wisconsin’s Department of Instruction Curriculum Digital Advisory Committee and currently works with the Consortium for School Networking (CoSN) Leading Edge Schools Cadre. Dani teaches a course on social media, games and emerging technologies and is developing a course on "Games for Learning." She is also co-writing a curriculum for high school students focused on teaching computational thinking practices through games and App development. Prior to working at Clemson, she spent 20 years in public education as a classroom teacher, technology resource teacher and district administrator. Though she spent a year playing World of Warcraft while doing research at Madison, she is still partial to board games, arcade games, and platform video games - especially Super Mario Brothers and Pac–Man.