After a 20+ year career in interactive media, she received her PhD in Media Arts in 2006 from Central Saint Martins College of Art and Design, University of the Arts London. Her thesis work, focusing on emergent social behavior in online games, was published by MIT as Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds (2009). She also works in the areas of game art, independent game design, and feminist game studies. She continues to work as a designer and artist, developing games as part of her research activities. She is a co-founder of Ludica women’s game collective, IndieCade, the independent video game festival, and Codename, an independent game label.