She has worked in the game industry for over 20 years: in development, research and the academy. She achieved international recognition for working closely with Douglas Adams as producer for the best-selling CD-ROM Adventure Game, Starship Titanic (1998, Simon & Schuster). Since then, Emma has built up a worldwide reputation for developing original as well as popular game projects. As core faculty in the Digital Futures program since 2010 Emma has taught at both undergraduate and graduate levels and has built out courses in games studies, design and development across the University.