He writes about, creates, and plays role playing games both digitally and face-to-face. His research and development work plays with the intersection of role play, ethics, and learning and in addition to his book, The Arts of LARP, his current projects include a world history curriculum for higher education leveraging live-action role playing (larp) as a tool for learning, with Jonathan Truitt, and a digital role playing game that teaches basic statistics concepts through play, with RIT’s MAGIC Studio and the National Technical Institute for the Deaf.