For the past decade, he has applied his skills to a range of 3D environments; from engineering to data visualisation and the latest visual effects at Weta Digital. He has extensive experience in multi-camera setup and calibration, video processing, and realtime technologies. As part of the motion capture team at Weta's world-leading facility, he was an integral part of the virtual stage development, contributing to such award-winning features as Avatar, Tin Tin, Planet of the Apes prequels and The Hobbit trilogy. Sean's passion for the creative side of engineering has lead him to develop research tools that interact with cameras and custom hardware. He recently created a wireless optical motion capture product through his company MotionSynth.