His research explores the development of frameworks for describing, analyzing, and understanding games from a critical perspective to help inform the design of better games. He is also interested in supporting games literacy through the use of collaborative learning environments. His book on this topic, “Ludoliteracy: Defining, Understanding, and Supporting Games Education” was published in 2010. More recently he edited “The Videogame Ethics Reader” (2012), a collection of writings that provide an entry point for thinking, deliberating, and discussing ethical topics surrounding videogames. José completed his PhD in Computer Science in 2008.