Commit message: block, bfq: fix use-after-free in bfq_idle_slice_timer_body

In bfq_idle_slice_timer func, bfqq = bfqd->in_service_queue is
not in bfqd-lock critical section. The bfqq, which is not
equal to NULL in bfq_idle_slice_timer, may be freed after passing
to bfq_idle_slice_timer_body. So we will access the freed memory.

In addition, considering the bfqq may be in race, we should
firstly check whether bfqq is in service before doing something
on it in bfq_idle_slice_timer_body func. If the bfqq in race is
not in service, it means the bfqq has been expired through
__bfq_bfqq_expire func, and wait_request flags has been cleared in
__bfq_bfqd_reset_in_service func. So we do not need to re-clear the
wait_request of bfqq which is not in service.

KASAN log is given as follows:
[13058.354613] ==================================================================
[13058.354640] BUG: KASAN: use-after-free in bfq_idle_slice_timer+0xac/0x290
[13058.354644] Read of size 8 at addr ffffa02cf3e63f78 by task fork13/19767
[13058.354646]
[13058.354655] CPU: 96 PID: 19767 Comm: fork13
[13058.354661] Call trace:
[13058.354667]  dump_backtrace+0x0/0x310
[13058.354672]  show_stack+0x28/0x38
[13058.354681]  dump_stack+0xd8/0x108
[13058.354687]  print_address_description+0x68/0x2d0
[13058.354690]  kasan_report+0x124/0x2e0
[13058.354697]  __asan_load8+0x88/0xb0
[13058.354702]  bfq_idle_slice_timer+0xac/0x290
[13058.354707]  __hrtimer_run_queues+0x298/0x8b8
[13058.354710]  hrtimer_interrupt+0x1b8/0x678
[13058.354716]  arch_timer_handler_phys+0x4c/0x78
[13058.354722]  handle_percpu_devid_irq+0xf0/0x558
[13058.354731]  generic_handle_irq+0x50/0x70
[13058.354735]  __handle_domain_irq+0x94/0x110
[13058.354739]  gic_handle_irq+0x8c/0x1b0
[13058.354742]  el1_irq+0xb8/0x140
[13058.354748]  do_wp_page+0x260/0xe28
[13058.354752]  __handle_mm_fault+0x8ec/0x9b0
[13058.354756]  handle_mm_fault+0x280/0x460
[13058.354762]  do_page_fault+0x3ec/0x890
[13058.354765]  do_mem_abort+0xc0/0x1b0
[13058.354768]  el0_da+0x24/0x28
[13058.354770]
[13058.354773] Allocated by task 19731:
[13058.354780]  kasan_kmalloc+0xe0/0x190
[13058.354784]  kasan_slab_alloc+0x14/0x20
[13058.354788]  kmem_cache_alloc_node+0x130/0x440
[13058.354793]  bfq_get_queue+0x138/0x858
[13058.354797]  bfq_get_bfqq_handle_split+0xd4/0x328
[13058.354801]  bfq_init_rq+0x1f4/0x1180
[13058.354806]  bfq_insert_requests+0x264/0x1c98
[13058.354811]  blk_mq_sched_insert_requests+0x1c4/0x488
[13058.354818]  blk_mq_flush_plug_list+0x2d4/0x6e0
[13058.354826]  blk_flush_plug_list+0x230/0x548
[13058.354830]  blk_finish_plug+0x60/0x80
[13058.354838]  read_pages+0xec/0x2c0
[13058.354842]  __do_page_cache_readahead+0x374/0x438
[13058.354846]  ondemand_readahead+0x24c/0x6b0
[13058.354851]  page_cache_sync_readahead+0x17c/0x2f8
[13058.354858]  generic_file_buffered_read+0x588/0xc58
[13058.354862]  generic_file_read_iter+0x1b4/0x278
[13058.354965]  ext4_file_read_iter+0xa8/0x1d8 [ext4]
[13058.354972]  __vfs_read+0x238/0x320
[13058.354976]  vfs_read+0xbc/0x1c0
[13058.354980]  ksys_read+0xdc/0x1b8
[13058.354984]  __arm64_sys_read+0x50/0x60
[13058.354990]  el0_svc_common+0xb4/0x1d8
[13058.354994]  el0_svc_handler+0x50/0xa8
[13058.354998]  el0_svc+0x8/0xc
[13058.354999]
[13058.355001] Freed by task 19731:
[13058.355007]  __kasan_slab_free+0x120/0x228
[13058.355010]  kasan_slab_free+0x10/0x18
[13058.355014]  kmem_cache_free+0x288/0x3f0
[13058.355018]  bfq_put_queue+0x134/0x208
[13058.355022]  bfq_exit_icq_bfqq+0x164/0x348
[13058.355026]  bfq_exit_icq+0x28/0x40
[13058.355030]  ioc_exit_icq+0xa0/0x150
[13058.355035]  put_io_context_active+0x250/0x438
[13058.355038]  exit_io_context+0xd0/0x138
[13058.355045]  do_exit+0x734/0xc58
[13058.355050]  do_group_exit+0x78/0x220
[13058.355054]  __wake_up_parent+0x0/0x50
[13058.355058]  el0_svc_common+0xb4/0x1d8
[13058.355062]  el0_svc_handler+0x50/0xa8
[13058.355066]  el0_svc+0x8/0xc
[13058.355067]
[13058.355071] The buggy address belongs to the object at ffffa02cf3e63e70#012 which belongs to the cache bfq_queue of size 464
[13058.355075] The buggy address is located 264 bytes inside of#012 464-byte region [ffffa02cf3e63e70, ffffa02cf3e64040)
[13058.355077] The buggy address belongs to the page:
[13058.355083] page:ffff7e80b3cf9800 count:1 mapcount:0 mapping:ffff802db5c90780 index:0xffffa02cf3e606f0 compound_mapcount: 0
[13058.366175] flags: 0x2ffffe0000008100(slab|head)
[13058.370781] raw: 2ffffe0000008100 ffff7e80b53b1408 ffffa02d730c1c90 ffff802db5c90780
[13058.370787] raw: ffffa02cf3e606f0 0000000000370023 00000001ffffffff 0000000000000000
[13058.370789] page dumped because: kasan: bad access detected
[13058.370791]
[13058.370792] Memory state around the buggy address:
[13058.370797]  ffffa02cf3e63e00: fc fc fc fc fc fc fc fc fc fc fc fc fc fc fb fb
[13058.370801]  ffffa02cf3e63e80: fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb
[13058.370805] >ffffa02cf3e63f00: fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb
[13058.370808]                                                                 ^
[13058.370811]  ffffa02cf3e63f80: fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb fb
[13058.370815]  ffffa02cf3e64000: fb fb fb fb fb fb fb fb fc fc fc fc fc fc fc fc
[13058.370817] ==================================================================
[13058.370820] Disabling lock debugging due to kernel taint

Here, we directly pass the bfqd to bfq_idle_slice_timer_body func.
--
V2->V3: rewrite the comment as suggested by Paolo Valente
V1->V2: add one comment, and add Fixes and Reported-by tag.

Fixes: aee69d78d ("block, bfq: introduce the BFQ-v0 I/O scheduler as an extra scheduler")
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reported-by: Wang Wang <wangwang2@huawei.com>
Signed-off-by: Zhiqiang Liu <liuzhiqiang26@huawei.com>
Signed-off-by: Feilong Lin <linfeilong@huawei.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
CVE: CVE-2020-12657
CWE: CWE-416
Vulnerability description: An issue was discovered in the Linux kernel before 5.6.5. There is a use-after-free in block/bfq-iosched.c related to bfq_idle_slice_timer_body.

Project: linux
File: bfq-iosched.c

static void
bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
		      struct bfq_io_cq *bic, bool bfq_already_existing)
{
	unsigned int old_wr_coeff = bfqq->wr_coeff;
	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);

	if (bic->saved_has_short_ttime)
		bfq_mark_bfqq_has_short_ttime(bfqq);
	else
		bfq_clear_bfqq_has_short_ttime(bfqq);

	if (bic->saved_IO_bound)
		bfq_mark_bfqq_IO_bound(bfqq);
	else
		bfq_clear_bfqq_IO_bound(bfqq);

	bfqq->entity.new_weight = bic->saved_weight;
	bfqq->ttime = bic->saved_ttime;
	bfqq->wr_coeff = bic->saved_wr_coeff;
	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;

	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
	    time_is_before_jiffies(bfqq->last_wr_start_finish +
				   bfqq->wr_cur_max_time))) {
		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    !bfq_bfqq_in_large_burst(bfqq) &&
		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
					     bfq_wr_duration(bfqd))) {
			switch_back_to_interactive_wr(bfqq, bfqd);
		} else {
			bfqq->wr_coeff = 1;
			bfq_log_bfqq(bfqq->bfqd, bfqq,
				     "resume state: switching off wr");
		}
	}

	/* make sure weight will be updated, however we got here */
	bfqq->entity.prio_changed = 1;

	if (likely(!busy))
		return;

	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
		bfqd->wr_busy_queues++;
	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
		bfqd->wr_busy_queues--;

Project: linux
File: bfq-iosched.c

 */
static unsigned int bfq_update_depths(struct bfq_data *bfqd,
				      struct sbitmap_queue *bt)
{
	unsigned int i, j, min_shallow = UINT_MAX;

	/*
	 * In-word depths if no bfq_queue is being weight-raised:
	 * leaving 25% of tags only for sync reads.
	 *
	 * In next formulas, right-shift the value
	 * (1U<<bt->sb.shift), instead of computing directly
	 * (1U<<(bt->sb.shift - something)), to be robust against
	 * any possible value of bt->sb.shift, without having to
	 * limit 'something'.
	 */
	/* no more than 50% of tags for async I/O */
	bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
	/*
	 * no more than 75% of tags for sync writes (25% extra tags
	 * w.r.t. async I/O, to prevent async I/O from starving sync
	 * writes)
	 */
	bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);

	/*
	 * In-word depths in case some bfq_queue is being weight-
	 * raised: leaving ~63% of tags for sync reads. This is the
	 * highest percentage for which, in our tests, application
	 * start-up times didn't suffer from any regression due to tag
	 * shortage.
	 */
	/* no more than ~18% of tags for async I/O */
	bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
	/* no more than ~37% of tags for sync writes (~20% extra tags) */
	bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);

	for (i = 0; i < 2; i++)
		for (j = 0; j < 2; j++)
			min_shallow = min(min_shallow, bfqd->word_depths[i][j]);

	return min_shallow;

Project: linux
File: bfq-iosched.c


static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
					struct bfq_queue *new_bfqq)
{
	if (bfq_too_late_for_merging(new_bfqq))
		return false;

	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
		return false;

	/*
	 * If either of the queues has already been detected as seeky,
	 * then merging it with the other queue is unlikely to lead to
	 * sequential I/O.
	 */
	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
		return false;

	/*
	 * Interleaved I/O is known to be done by (some) applications
	 * only for reads, so it does not make sense to merge async
	 * queues.
	 */
	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
		return false;

	return true;

Project: linux
File: bfq-iosched.c


static int bfq_request_merge(struct request_queue *q, struct request **req,
			     struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *__rq;

	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
	if (__rq && elv_bio_merge_ok(__rq, bio)) {
		*req = __rq;
		return ELEVATOR_FRONT_MERGE;
	}

	return ELEVATOR_NO_MERGE;

Project: linux
File: bfq-iosched.c


struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
{
	return bic->icq.q->elevator->elevator_data;

Project: linux
File: bfq-iosched.c

#if 0 /* Still not clear if we can do without next two functions */
static void bfq_activate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver++;

Project: linux
File: bfq-iosched.c

/* Must be called with bfqq != NULL */
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
{
	if (bfq_bfqq_busy(bfqq))
		bfqq->bfqd->wr_busy_queues--;
	bfqq->wr_coeff = 1;
	bfqq->wr_cur_max_time = 0;
	bfqq->last_wr_start_finish = jiffies;
	/*
	 * Trigger a weight change on the next invocation of
	 * __bfq_entity_update_weight_prio.
	 */
	bfqq->entity.prio_changed = 1;

Project: linux
File: bfq-iosched.c


static void bfq_init_root_group(struct bfq_group *root_group,
				struct bfq_data *bfqd)
{
	int i;

#ifdef CONFIG_BFQ_GROUP_IOSCHED
	root_group->entity.parent = NULL;
	root_group->my_entity = NULL;
	root_group->bfqd = bfqd;
#endif
	root_group->rq_pos_tree = RB_ROOT;
	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
	root_group->sched_data.bfq_class_idle_last_service = jiffies;

Project: linux
File: bfq-iosched.c

 */
static void bfq_set_budget_timeout(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	unsigned int timeout_coeff;

	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
		timeout_coeff = 1;
	else
		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;

	bfqd->last_budget_start = ktime_get();

	bfqq->budget_timeout = jiffies +
		bfqd->bfq_timeout * timeout_coeff;

Project: linux
File: bfq-iosched.c


static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
{
	struct bfq_io_cq *bic = bfqq->bic;

	/*
	 * If !bfqq->bic, the queue is already shared or its requests
	 * have already been redirected to a shared queue; both idle window
	 * and weight raising state have already been saved. Do nothing.
	 */
	if (!bic)
		return;

	bic->saved_weight = bfqq->entity.orig_weight;
	bic->saved_ttime = bfqq->ttime;
	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
	if (unlikely(bfq_bfqq_just_created(bfqq) &&
		     !bfq_bfqq_in_large_burst(bfqq) &&
		     bfqq->bfqd->low_latency)) {
		/*
		 * bfqq being merged right after being created: bfqq
		 * would have deserved interactive weight raising, but
		 * did not make it to be set in a weight-raised state,
		 * because of this early merge.	Store directly the
		 * weight-raising state that would have been assigned
		 * to bfqq, so that to avoid that bfqq unjustly fails
		 * to enjoy weight raising if split soon.
		 */
		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
		bic->saved_wr_start_at_switch_to_srt = bfq_smallest_from_now();
		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
		bic->saved_last_wr_start_finish = jiffies;
	} else {
		bic->saved_wr_coeff = bfqq->wr_coeff;
		bic->saved_wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
	}

Project: linux
File: bfq-iosched.c


static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	return entity->budget - entity->service;

Project: linux
File: bfq-iosched.c

 */
static void bfq_prepare_request(struct request *rq, struct bio *bio)
{
	/*
	 * Regardless of whether we have an icq attached, we have to
	 * clear the scheduler pointers, as they might point to
	 * previously allocated bic/bfqq structs.
	 */
	rq->elv.priv[0] = rq->elv.priv[1] = NULL;

Project: linux
File: bfq-iosched.c


static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
				       struct bio *bio, bool is_sync,
				       struct bfq_io_cq *bic)
{
	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
	struct bfq_queue **async_bfqq = NULL;
	struct bfq_queue *bfqq;
	struct bfq_group *bfqg;

	rcu_read_lock();

	bfqg = bfq_find_set_group(bfqd, __bio_blkcg(bio));
	if (!bfqg) {
		bfqq = &bfqd->oom_bfqq;
		goto out;
	}

	if (!is_sync) {
		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
						  ioprio);
		bfqq = *async_bfqq;
		if (bfqq)
			goto out;
	}

	bfqq = kmem_cache_alloc_node(bfq_pool,
				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
				     bfqd->queue->node);

	if (bfqq) {
		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
			      is_sync);
		bfq_init_entity(&bfqq->entity, bfqg);
		bfq_log_bfqq(bfqd, bfqq, "allocated");
	} else {
		bfqq = &bfqd->oom_bfqq;
		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
		goto out;
	}

	/*
	 * Pin the queue now that it's allocated, scheduler exit will
	 * prune it.
	 */
	if (async_bfqq) {
		bfqq->ref++; /*
			      * Extra group reference, w.r.t. sync
			      * queue. This extra reference is removed
			      * only if bfqq->bfqg disappears, to
			      * guarantee that this queue is not freed
			      * until its group goes away.
			      */
		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
			     bfqq, bfqq->ref);
		*async_bfqq = bfqq;
	}

out:
	bfqq->ref++; /* get a process reference to this queue */
	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
	rcu_read_unlock();
	return bfqq;

Project: linux
File: bfq-iosched.c

 */
static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
{
	bfq_log_bfqq(bfqq->bfqd, bfqq,
		"may_budget_timeout: wait_request %d left %d timeout %d",
		bfq_bfqq_wait_request(bfqq),
			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
		bfq_bfqq_budget_timeout(bfqq));

	return (!bfq_bfqq_wait_request(bfqq) ||
		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
		&&
		bfq_bfqq_budget_timeout(bfqq);

Project: linux
File: bfq-iosched.c


static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
{
	struct bfq_data *bfqd;
	struct elevator_queue *eq;

	eq = elevator_alloc(q, e);
	if (!eq)
		return -ENOMEM;

	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
	if (!bfqd) {
		kobject_put(&eq->kobj);
		return -ENOMEM;
	}
	eq->elevator_data = bfqd;

	spin_lock_irq(&q->queue_lock);
	q->elevator = eq;
	spin_unlock_irq(&q->queue_lock);

	/*
	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
	 * Grab a permanent reference to it, so that the normal code flow
	 * will not attempt to free it.
	 */
	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
	bfqd->oom_bfqq.ref++;
	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
	bfqd->oom_bfqq.entity.new_weight =
		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);

	/* oom_bfqq does not participate to bursts */
	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);

	/*
	 * Trigger weight initialization, according to ioprio, at the
	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
	 * class won't be changed any more.
	 */
	bfqd->oom_bfqq.entity.prio_changed = 1;

	bfqd->queue = q;

	INIT_LIST_HEAD(&bfqd->dispatch);

	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
		     HRTIMER_MODE_REL);
	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;

	bfqd->queue_weights_tree = RB_ROOT_CACHED;
	bfqd->num_groups_with_pending_reqs = 0;

	INIT_LIST_HEAD(&bfqd->active_list);
	INIT_LIST_HEAD(&bfqd->idle_list);
	INIT_HLIST_HEAD(&bfqd->burst_list);

	bfqd->hw_tag = -1;
	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);

	bfqd->bfq_max_budget = bfq_default_max_budget;

	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
	bfqd->bfq_back_max = bfq_back_max;
	bfqd->bfq_back_penalty = bfq_back_penalty;
	bfqd->bfq_slice_idle = bfq_slice_idle;
	bfqd->bfq_timeout = bfq_timeout;

	bfqd->bfq_requests_within_timer = 120;

	bfqd->bfq_large_burst_thresh = 8;
	bfqd->bfq_burst_interval = msecs_to_jiffies(180);

	bfqd->low_latency = true;

	/*
	 * Trade-off between responsiveness and fairness.
	 */
	bfqd->bfq_wr_coeff = 30;
	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
	bfqd->bfq_wr_max_time = 0;
	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
	bfqd->bfq_wr_max_softrt_rate = 7000; /*
					      * Approximate rate required
					      * to playback or record a
					      * high-definition compressed
					      * video.
					      */
	bfqd->wr_busy_queues = 0;

	/*
	 * Begin by assuming, optimistically, that the device peak
	 * rate is equal to 2/3 of the highest reference rate.
	 */
	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;

	spin_lock_init(&bfqd->lock);

	/*
	 * The invocation of the next bfq_create_group_hierarchy
	 * function is the head of a chain of function calls
	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
	 * blk_mq_freeze_queue) that may lead to the invocation of the
	 * has_work hook function. For this reason,
	 * bfq_create_group_hierarchy is invoked only after all
	 * scheduler data has been initialized, apart from the fields
	 * that can be initialized only after invoking
	 * bfq_create_group_hierarchy. This, in particular, enables
	 * has_work to correctly return false. Of course, to avoid
	 * other inconsistencies, the blk-mq stack must then refrain
	 * from invoking further scheduler hooks before this init
	 * function is finished.
	 */
	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
	if (!bfqd->root_group)
		goto out_free;
	bfq_init_root_group(bfqd->root_group, bfqd);
	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);

	wbt_disable_default(q);
	return 0;

out_free:
	kfree(bfqd);
	kobject_put(&eq->kobj);
	return -ENOMEM;

Project: linux
File: bfq-iosched.c

 */
static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
				      const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
	unsigned long __data;
	int ret;

	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;

	if (__data < 1)
		__data = 1;
	else if (__data > INT_MAX)
		__data = INT_MAX;

	bfqd->bfq_timeout = msecs_to_jiffies(__data);
	if (bfqd->bfq_user_max_budget == 0)
		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);

	return count;

Project: linux
File: bfq-iosched.c

 */
void bfq_weights_tree_remove(struct bfq_data *bfqd,
			     struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = bfqq->entity.parent;

	for_each_entity(entity) {
		struct bfq_sched_data *sd = entity->my_sched_data;

		if (sd->next_in_service || sd->in_service_entity) {
			/*
			 * entity is still active, because either
			 * next_in_service or in_service_entity is not
			 * NULL (see the comments on the definition of
			 * next_in_service for details on why
			 * in_service_entity must be checked too).
			 *
			 * As a consequence, its parent entities are
			 * active as well, and thus this loop must
			 * stop here.
			 */
			break;
		}

		/*
		 * The decrement of num_groups_with_pending_reqs is
		 * not performed immediately upon the deactivation of
		 * entity, but it is delayed to when it also happens
		 * that the first leaf descendant bfqq of entity gets
		 * all its pending requests completed. The following
		 * instructions perform this delayed decrement, if
		 * needed. See the comments on
		 * num_groups_with_pending_reqs for details.
		 */
		if (entity->in_groups_with_pending_reqs) {
			entity->in_groups_with_pending_reqs = false;
			bfqd->num_groups_with_pending_reqs--;
		}
	}

	/*
	 * Next function is invoked last, because it causes bfqq to be
	 * freed if the following holds: bfqq is not in service and
	 * has no dispatched request. DO NOT use bfqq after the next
	 * function invocation.
	 */
	__bfq_weights_tree_remove(bfqd, bfqq,
				  &bfqd->queue_weights_tree);

Project: linux
File: bfq-iosched.c

/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/* Increment burst size to take into account also bfqq */
	bfqd->burst_size++;

	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
		struct bfq_queue *pos, *bfqq_item;
		struct hlist_node *n;

		/*
		 * Enough queues have been activated shortly after each
		 * other to consider this burst as large.
		 */
		bfqd->large_burst = true;

		/*
		 * We can now mark all queues in the burst list as
		 * belonging to a large burst.
		 */
		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
				     burst_list_node)
			bfq_mark_bfqq_in_large_burst(bfqq_item);
		bfq_mark_bfqq_in_large_burst(bfqq);

		/*
		 * From now on, and until the current burst finishes, any
		 * new queue being activated shortly after the last queue
		 * was inserted in the burst can be immediately marked as
		 * belonging to a large burst. So the burst list is not
		 * needed any more. Remove it.
		 */
		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
					  burst_list_node)
			hlist_del_init(&pos->burst_list_node);
	} else /*
		* Burst not yet large: add bfqq to the burst list. Do
		* not increment the ref counter for bfqq, because bfqq
		* is removed from the burst list before freeing bfqq
		* in put_queue.
		*/
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);

Project: linux
File: bfq-iosched.c


static void bfq_remove_request(struct request_queue *q,
			       struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	const int sync = rq_is_sync(rq);

	if (bfqq->next_rq == rq) {
		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
		bfq_updated_next_req(bfqd, bfqq);
	}

	if (rq->queuelist.prev != &rq->queuelist)
		list_del_init(&rq->queuelist);
	bfqq->queued[sync]--;
	bfqd->queued--;
	elv_rb_del(&bfqq->sort_list, rq);

	elv_rqhash_del(q, rq);
	if (q->last_merge == rq)
		q->last_merge = NULL;

	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
		bfqq->next_rq = NULL;

		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
			bfq_del_bfqq_busy(bfqd, bfqq, false);
			/*
			 * bfqq emptied. In normal operation, when
			 * bfqq is empty, bfqq->entity.service and
			 * bfqq->entity.budget must contain,
			 * respectively, the service received and the
			 * budget used last time bfqq emptied. These
			 * facts do not hold in this case, as at least
			 * this last removal occurred while bfqq is
			 * not in service. To avoid inconsistencies,
			 * reset both bfqq->entity.service and
			 * bfqq->entity.budget, if bfqq has still a
			 * process that may issue I/O requests to it.
			 */
			bfqq->entity.budget = bfqq->entity.service = 0;
		}

		/*
		 * Remove queue from request-position tree as it is empty.
		 */
		if (bfqq->pos_root) {
			rb_erase(&bfqq->pos_node, bfqq->pos_root);
			bfqq->pos_root = NULL;
		}
	} else {
		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
		if (unlikely(!bfqd->nonrot_with_queueing))
			bfq_pos_tree_add_move(bfqd, bfqq);
	}

	if (rq->cmd_flags & REQ_META)
		bfqq->meta_pending--;

Project: linux
File: bfq-iosched.c


static void bfq_add_request(struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd = bfqq->bfqd;
	struct request *next_rq, *prev;
	unsigned int old_wr_coeff = bfqq->wr_coeff;
	bool interactive = false;

	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
	bfqq->queued[rq_is_sync(rq)]++;
	bfqd->queued++;

	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
		/*
		 * Detect whether bfqq's I/O seems synchronized with
		 * that of some other queue, i.e., whether bfqq, after
		 * remaining empty, happens to receive new I/O only
		 * right after some I/O request of the other queue has
		 * been completed. We call waker queue the other
		 * queue, and we assume, for simplicity, that bfqq may
		 * have at most one waker queue.
		 *
		 * A remarkable throughput boost can be reached by
		 * unconditionally injecting the I/O of the waker
		 * queue, every time a new bfq_dispatch_request
		 * happens to be invoked while I/O is being plugged
		 * for bfqq.  In addition to boosting throughput, this
		 * unblocks bfqq's I/O, thereby improving bandwidth
		 * and latency for bfqq. Note that these same results
		 * may be achieved with the general injection
		 * mechanism, but less effectively. For details on
		 * this aspect, see the comments on the choice of the
		 * queue for injection in bfq_select_queue().
		 *
		 * Turning back to the detection of a waker queue, a
		 * queue Q is deemed as a waker queue for bfqq if, for
		 * two consecutive times, bfqq happens to become non
		 * empty right after a request of Q has been
		 * completed. In particular, on the first time, Q is
		 * tentatively set as a candidate waker queue, while
		 * on the second time, the flag
		 * bfq_bfqq_has_waker(bfqq) is set to confirm that Q
		 * is a waker queue for bfqq. These detection steps
		 * are performed only if bfqq has a long think time,
		 * so as to make it more likely that bfqq's I/O is
		 * actually being blocked by a synchronization. This
		 * last filter, plus the above two-times requirement,
		 * make false positives less likely.
		 *
		 * NOTE
		 *
		 * The sooner a waker queue is detected, the sooner
		 * throughput can be boosted by injecting I/O from the
		 * waker queue. Fortunately, detection is likely to be
		 * actually fast, for the following reasons. While
		 * blocked by synchronization, bfqq has a long think
		 * time. This implies that bfqq's inject limit is at
		 * least equal to 1 (see the comments in
		 * bfq_update_inject_limit()). So, thanks to
		 * injection, the waker queue is likely to be served
		 * during the very first I/O-plugging time interval
		 * for bfqq. This triggers the first step of the
		 * detection mechanism. Thanks again to injection, the
		 * candidate waker queue is then likely to be
		 * confirmed no later than during the next
		 * I/O-plugging interval for bfqq.
		 */
		if (bfqd->last_completed_rq_bfqq &&
		    !bfq_bfqq_has_short_ttime(bfqq) &&
		    ktime_get_ns() - bfqd->last_completion <
		    200 * NSEC_PER_USEC) {
			if (bfqd->last_completed_rq_bfqq != bfqq &&
			    bfqd->last_completed_rq_bfqq !=
			    bfqq->waker_bfqq) {
				/*
				 * First synchronization detected with
				 * a candidate waker queue, or with a
				 * different candidate waker queue
				 * from the current one.
				 */
				bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;

				/*
				 * If the waker queue disappears, then
				 * bfqq->waker_bfqq must be reset. To
				 * this goal, we maintain in each
				 * waker queue a list, woken_list, of
				 * all the queues that reference the
				 * waker queue through their
				 * waker_bfqq pointer. When the waker
				 * queue exits, the waker_bfqq pointer
				 * of all the queues in the woken_list
				 * is reset.
				 *
				 * In addition, if bfqq is already in
				 * the woken_list of a waker queue,
				 * then, before being inserted into
				 * the woken_list of a new waker
				 * queue, bfqq must be removed from
				 * the woken_list of the old waker
				 * queue.
				 */
				if (!hlist_unhashed(&bfqq->woken_list_node))
					hlist_del_init(&bfqq->woken_list_node);
				hlist_add_head(&bfqq->woken_list_node,
				    &bfqd->last_completed_rq_bfqq->woken_list);

				bfq_clear_bfqq_has_waker(bfqq);
			} else if (bfqd->last_completed_rq_bfqq ==
				   bfqq->waker_bfqq &&
				   !bfq_bfqq_has_waker(bfqq)) {
				/*
				 * synchronization with waker_bfqq
				 * seen for the second time
				 */
				bfq_mark_bfqq_has_waker(bfqq);
			}
		}

		/*
		 * Periodically reset inject limit, to make sure that
		 * the latter eventually drops in case workload
		 * changes, see step (3) in the comments on
		 * bfq_update_inject_limit().
		 */
		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
					     msecs_to_jiffies(1000)))
			bfq_reset_inject_limit(bfqd, bfqq);

		/*
		 * The following conditions must hold to setup a new
		 * sampling of total service time, and then a new
		 * update of the inject limit:
		 * - bfqq is in service, because the total service
		 *   time is evaluated only for the I/O requests of
		 *   the queues in service;
		 * - this is the right occasion to compute or to
		 *   lower the baseline total service time, because
		 *   there are actually no requests in the drive,
		 *   or
		 *   the baseline total service time is available, and
		 *   this is the right occasion to compute the other
		 *   quantity needed to update the inject limit, i.e.,
		 *   the total service time caused by the amount of
		 *   injection allowed by the current value of the
		 *   limit. It is the right occasion because injection
		 *   has actually been performed during the service
		 *   hole, and there are still in-flight requests,
		 *   which are very likely to be exactly the injected
		 *   requests, or part of them;
		 * - the minimum interval for sampling the total
		 *   service time and updating the inject limit has
		 *   elapsed.
		 */
		if (bfqq == bfqd->in_service_queue &&
		    (bfqd->rq_in_driver == 0 ||
		     (bfqq->last_serv_time_ns > 0 &&
		      bfqd->rqs_injected && bfqd->rq_in_driver > 0)) &&
		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
					      msecs_to_jiffies(10))) {
			bfqd->last_empty_occupied_ns = ktime_get_ns();
			/*
			 * Start the state machine for measuring the
			 * total service time of rq: setting
			 * wait_dispatch will cause bfqd->waited_rq to
			 * be set when rq will be dispatched.
			 */
			bfqd->wait_dispatch = true;
			/*
			 * If there is no I/O in service in the drive,
			 * then possible injection occurred before the
			 * arrival of rq will not affect the total
			 * service time of rq. So the injection limit
			 * must not be updated as a function of such
			 * total service time, unless new injection
			 * occurs before rq is completed. To have the
			 * injection limit updated only in the latter
			 * case, reset rqs_injected here (rqs_injected
			 * will be set in case injection is performed
			 * on bfqq before rq is completed).
			 */
			if (bfqd->rq_in_driver == 0)
				bfqd->rqs_injected = false;
		}
	}

	elv_rb_add(&bfqq->sort_list, rq);

	/*
	 * Check if this request is a better next-serve candidate.
	 */
	prev = bfqq->next_rq;
	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
	bfqq->next_rq = next_rq;

	/*
	 * Adjust priority tree position, if next_rq changes.
	 * See comments on bfq_pos_tree_add_move() for the unlikely().
	 */
	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
		bfq_pos_tree_add_move(bfqd, bfqq);

	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
						 rq, &interactive);
	else {
		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
		    time_is_before_jiffies(
				bfqq->last_wr_start_finish +
				bfqd->bfq_wr_min_inter_arr_async)) {
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);

			bfqd->wr_busy_queues++;
			bfqq->entity.prio_changed = 1;
		}
		if (prev != bfqq->next_rq)
			bfq_updated_next_req(bfqd, bfqq);
	}

	/*
	 * Assign jiffies to last_wr_start_finish in the following
	 * cases:
	 *
	 * . if bfqq is not going to be weight-raised, because, for
	 *   non weight-raised queues, last_wr_start_finish stores the
	 *   arrival time of the last request; as of now, this piece
	 *   of information is used only for deciding whether to
	 *   weight-raise async queues
	 *
	 * . if bfqq is not weight-raised, because, if bfqq is now
	 *   switching to weight-raised, then last_wr_start_finish
	 *   stores the time when weight-raising starts
	 *
	 * . if bfqq is interactive, because, regardless of whether
	 *   bfqq is currently weight-raised, the weight-raising
	 *   period must start or restart (this case is considered
	 *   separately because it is not detected by the above
	 *   conditions, if bfqq is already weight-raised)
	 *
	 * last_wr_start_finish has to be updated also if bfqq is soft
	 * real-time, because the weight-raising period is constantly
	 * restarted on idle-to-busy transitions for these queues, but
	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
	 * needed.
	 */
	if (bfqd->low_latency &&
		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
		bfqq->last_wr_start_finish = jiffies;

Project: linux
File: bfq-iosched.c

 */
static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	bool smallest_weight = bfqq &&
		bfqq->weight_counter &&
		bfqq->weight_counter ==
		container_of(
			rb_first_cached(&bfqd->queue_weights_tree),
			struct bfq_weight_counter,
			weights_node);

	/*
	 * For queue weights to differ, queue_weights_tree must contain
	 * at least two nodes.
	 */
	bool varied_queue_weights = !smallest_weight &&
		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);

	bool multiple_classes_busy =
		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);

	return varied_queue_weights || multiple_classes_busy
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	       || bfqd->num_groups_with_pending_reqs > 0
#endif
		;

Project: linux
File: bfq-iosched.c

#ifdef CONFIG_BFQ_CGROUP_DEBUG
static void bfq_update_dispatch_stats(struct request_queue *q,
				      struct request *rq,
				      struct bfq_queue *in_serv_queue,
				      bool idle_timer_disabled)
{
	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;

	if (!idle_timer_disabled && !bfqq)
		return;

	/*
	 * rq and bfqq are guaranteed to exist until this function
	 * ends, for the following reasons. First, rq can be
	 * dispatched to the device, and then can be completed and
	 * freed, only after this function ends. Second, rq cannot be
	 * merged (and thus freed because of a merge) any longer,
	 * because it has already started. Thus rq cannot be freed
	 * before this function ends, and, since rq has a reference to
	 * bfqq, the same guarantee holds for bfqq too.
	 *
	 * In addition, the following queue lock guarantees that
	 * bfqq_group(bfqq) exists as well.
	 */
	spin_lock_irq(&q->queue_lock);
	if (idle_timer_disabled)
		/*
		 * Since the idle timer has been disabled,
		 * in_serv_queue contained some request when
		 * __bfq_dispatch_request was invoked above, which
		 * implies that rq was picked exactly from
		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
		 * therefore guaranteed to exist because of the above
		 * arguments.
		 */
		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
	if (bfqq) {
		struct bfq_group *bfqg = bfqq_group(bfqq);

		bfqg_stats_update_avg_queue_size(bfqg);
		bfqg_stats_set_start_empty_time(bfqg);
		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
	}
	spin_unlock_irq(&q->queue_lock);

Project: linux
File: bfq-iosched.c


static int __init bfq_slab_setup(void)
{
	bfq_pool = KMEM_CACHE(bfq_queue, 0);
	if (!bfq_pool)
		return -ENOMEM;
	return 0;

Project: linux
File: bfq-iosched.c


static int bfqq_process_refs(struct bfq_queue *bfqq)
{
	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
		(bfqq->weight_counter != NULL);

Project: linux
File: bfq-iosched.c

 */
static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			    struct request *rq)
{
	if (rq->cmd_flags & REQ_META)
		bfqq->meta_pending++;

	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);

	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
				 blk_rq_sectors(rq) < 32;
		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);

		/*
		 * There is just this request queued: if
		 * - the request is small, and
		 * - we are idling to boost throughput, and
		 * - the queue is not to be expired,
		 * then just exit.
		 *
		 * In this way, if the device is being idled to wait
		 * for a new request from the in-service queue, we
		 * avoid unplugging the device and committing the
		 * device to serve just a small request. In contrast
		 * we wait for the block layer to decide when to
		 * unplug the device: hopefully, new requests will be
		 * merged to this one quickly, then the device will be
		 * unplugged and larger requests will be dispatched.
		 */
		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
		    !budget_timeout)
			return;

		/*
		 * A large enough request arrived, or idling is being
		 * performed to preserve service guarantees, or
		 * finally the queue is to be expired: in all these
		 * cases disk idling is to be stopped, so clear
		 * wait_request flag and reset timer.
		 */
		bfq_clear_bfqq_wait_request(bfqq);
		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);

		/*
		 * The queue is not empty, because a new request just
		 * arrived. Hence we can safely expire the queue, in
		 * case of budget timeout, without risking that the
		 * timestamps of the queue are not updated correctly.
		 * See [1] for more details.
		 */
		if (budget_timeout)
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_BUDGET_TIMEOUT);
	}

Project: linux
File: bfq-iosched.c

void __cold
bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct rb_node **p, *parent;
	struct bfq_queue *__bfqq;

	if (bfqq->pos_root) {
		rb_erase(&bfqq->pos_node, bfqq->pos_root);
		bfqq->pos_root = NULL;
	}

	/* oom_bfqq does not participate in queue merging */
	if (bfqq == &bfqd->oom_bfqq)
		return;

	/*
	 * bfqq cannot be merged any longer (see comments in
	 * bfq_setup_cooperator): no point in adding bfqq into the
	 * position tree.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return;

	if (bfq_class_idle(bfqq))
		return;
	if (!bfqq->next_rq)
		return;

	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
			blk_rq_pos(bfqq->next_rq), &parent, &p);
	if (!__bfqq) {
		rb_link_node(&bfqq->pos_node, parent, p);
		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
	} else
		bfqq->pos_root = NULL;

Project: linux
File: bfq-iosched.c


static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
					     int old_wr_coeff,
					     struct request *rq,
					     bool *interactive)
{
	bool soft_rt, in_burst,	wr_or_deserves_wr,
		bfqq_wants_to_preempt,
		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
		/*
		 * See the comments on
		 * bfq_bfqq_update_budg_for_activation for
		 * details on the usage of the next variable.
		 */
		arrived_in_time =  ktime_get_ns() <=
			bfqq->ttime.last_end_request +
			bfqd->bfq_slice_idle * 3;


	/*
	 * bfqq deserves to be weight-raised if:
	 * - it is sync,
	 * - it does not belong to a large burst,
	 * - it has been idle for enough time or is soft real-time,
	 * - is linked to a bfq_io_cq (it is not shared in any sense).
	 */
	in_burst = bfq_bfqq_in_large_burst(bfqq);
	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
		!BFQQ_TOTALLY_SEEKY(bfqq) &&
		!in_burst &&
		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
		bfqq->dispatched == 0;
	*interactive = !in_burst && idle_for_long_time;
	wr_or_deserves_wr = bfqd->low_latency &&
		(bfqq->wr_coeff > 1 ||
		 (bfq_bfqq_sync(bfqq) &&
		  bfqq->bic && (*interactive || soft_rt)));

	/*
	 * Using the last flag, update budget and check whether bfqq
	 * may want to preempt the in-service queue.
	 */
	bfqq_wants_to_preempt =
		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
						    arrived_in_time);

	/*
	 * If bfqq happened to be activated in a burst, but has been
	 * idle for much more than an interactive queue, then we
	 * assume that, in the overall I/O initiated in the burst, the
	 * I/O associated with bfqq is finished. So bfqq does not need
	 * to be treated as a queue belonging to a burst
	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
	 * if set, and remove bfqq from the burst list if it's
	 * there. We do not decrement burst_size, because the fact
	 * that bfqq does not need to belong to the burst list any
	 * more does not invalidate the fact that bfqq was created in
	 * a burst.
	 */
	if (likely(!bfq_bfqq_just_created(bfqq)) &&
	    idle_for_long_time &&
	    time_is_before_jiffies(
		    bfqq->budget_timeout +
		    msecs_to_jiffies(10000))) {
		hlist_del_init(&bfqq->burst_list_node);
		bfq_clear_bfqq_in_large_burst(bfqq);
	}

	bfq_clear_bfqq_just_created(bfqq);


	if (!bfq_bfqq_IO_bound(bfqq)) {
		if (arrived_in_time) {
			bfqq->requests_within_timer++;
			if (bfqq->requests_within_timer >=
			    bfqd->bfq_requests_within_timer)
				bfq_mark_bfqq_IO_bound(bfqq);
		} else
			bfqq->requests_within_timer = 0;
	}

	if (bfqd->low_latency) {
		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
			/* wraparound */
			bfqq->split_time =
				jiffies - bfqd->bfq_wr_min_idle_time - 1;

		if (time_is_before_jiffies(bfqq->split_time +
					   bfqd->bfq_wr_min_idle_time)) {
			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
							 old_wr_coeff,
							 wr_or_deserves_wr,
							 *interactive,
							 in_burst,
							 soft_rt);

			if (old_wr_coeff != bfqq->wr_coeff)
				bfqq->entity.prio_changed = 1;
		}
	}

	bfqq->last_idle_bklogged = jiffies;
	bfqq->service_from_backlogged = 0;
	bfq_clear_bfqq_softrt_update(bfqq);

	bfq_add_bfqq_busy(bfqd, bfqq);

	/*
	 * Expire in-service queue only if preemption may be needed
	 * for guarantees. In particular, we care only about two
	 * cases. The first is that bfqq has to recover a service
	 * hole, as explained in the comments on
	 * bfq_bfqq_update_budg_for_activation(), i.e., that
	 * bfqq_wants_to_preempt is true. However, if bfqq does not
	 * carry time-critical I/O, then bfqq's bandwidth is less
	 * important than that of queues that carry time-critical I/O.
	 * So, as a further constraint, we consider this case only if
	 * bfqq is at least as weight-raised, i.e., at least as time
	 * critical, as the in-service queue.
	 *
	 * The second case is that bfqq is in a higher priority class,
	 * or has a higher weight than the in-service queue. If this
	 * condition does not hold, we don't care because, even if
	 * bfqq does not start to be served immediately, the resulting
	 * delay for bfqq's I/O is however lower or much lower than
	 * the ideal completion time to be guaranteed to bfqq's I/O.
	 *
	 * In both cases, preemption is needed only if, according to
	 * the timestamps of both bfqq and of the in-service queue,
	 * bfqq actually is the next queue to serve. So, to reduce
	 * useless preemptions, the return value of
	 * next_queue_may_preempt() is considered in the next compound
	 * condition too. Yet next_queue_may_preempt() just checks a
	 * simple, necessary condition for bfqq to be the next queue
	 * to serve. In fact, to evaluate a sufficient condition, the
	 * timestamps of the in-service queue would need to be
	 * updated, and this operation is quite costly (see the
	 * comments on bfq_bfqq_update_budg_for_activation()).
	 */
	if (bfqd->in_service_queue &&
	    ((bfqq_wants_to_preempt &&
	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue)) &&
	    next_queue_may_preempt(bfqd))
		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
				false, BFQQE_PREEMPTED);

Project: linux
File: bfq-iosched.c

static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
		     void *io_struct, bool request)
{
	struct bfq_queue *in_service_bfqq, *new_bfqq;

	/*
	 * Do not perform queue merging if the device is non
	 * rotational and performs internal queueing. In fact, such a
	 * device reaches a high speed through internal parallelism
	 * and pipelining. This means that, to reach a high
	 * throughput, it must have many requests enqueued at the same
	 * time. But, in this configuration, the internal scheduling
	 * algorithm of the device does exactly the job of queue
	 * merging: it reorders requests so as to obtain as much as
	 * possible a sequential I/O pattern. As a consequence, with
	 * the workload generated by processes doing interleaved I/O,
	 * the throughput reached by the device is likely to be the
	 * same, with and without queue merging.
	 *
	 * Disabling merging also provides a remarkable benefit in
	 * terms of throughput. Merging tends to make many workloads
	 * artificially more uneven, because of shared queues
	 * remaining non empty for incomparably more time than
	 * non-merged queues. This may accentuate workload
	 * asymmetries. For example, if one of the queues in a set of
	 * merged queues has a higher weight than a normal queue, then
	 * the shared queue may inherit such a high weight and, by
	 * staying almost always active, may force BFQ to perform I/O
	 * plugging most of the time. This evidently makes it harder
	 * for BFQ to let the device reach a high throughput.
	 *
	 * Finally, the likely() macro below is not used because one
	 * of the two branches is more likely than the other, but to
	 * have the code path after the following if() executed as
	 * fast as possible for the case of a non rotational device
	 * with queueing. We want it because this is the fastest kind
	 * of device. On the opposite end, the likely() may lengthen
	 * the execution time of BFQ for the case of slower devices
	 * (rotational or at least without queueing). But in this case
	 * the execution time of BFQ matters very little, if not at
	 * all.
	 */
	if (likely(bfqd->nonrot_with_queueing))
		return NULL;

	/*
	 * Prevent bfqq from being merged if it has been created too
	 * long ago. The idea is that true cooperating processes, and
	 * thus their associated bfq_queues, are supposed to be
	 * created shortly after each other. This is the case, e.g.,
	 * for KVM/QEMU and dump I/O threads. Basing on this
	 * assumption, the following filtering greatly reduces the
	 * probability that two non-cooperating processes, which just
	 * happen to do close I/O for some short time interval, have
	 * their queues merged by mistake.
	 */
	if (bfq_too_late_for_merging(bfqq))
		return NULL;

	if (bfqq->new_bfqq)
		return bfqq->new_bfqq;

	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
		return NULL;

	/* If there is only one backlogged queue, don't search. */
	if (bfq_tot_busy_queues(bfqd) == 1)
		return NULL;

	in_service_bfqq = bfqd->in_service_queue;

	if (in_service_bfqq && in_service_bfqq != bfqq &&
	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
	    bfq_rq_close_to_sector(io_struct, request,
				   bfqd->in_serv_last_pos) &&
	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
		if (new_bfqq)
			return new_bfqq;
	}
	/*
	 * Check whether there is a cooperator among currently scheduled
	 * queues. The only thing we need is that the bio/request is not
	 * NULL, as we need it to establish whether a cooperator exists.
	 */
	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
			bfq_io_struct_pos(io_struct, request));

	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
		return bfq_setup_merge(bfqq, new_bfqq);

	return NULL;

Project: linux
File: bfq-iosched.c


static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
{
	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
	struct bfq_data *bfqd;

	if (bfqq)
		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */

	if (bfqq && bfqd) {
		unsigned long flags;

		spin_lock_irqsave(&bfqd->lock, flags);
		bfqq->bic = NULL;
		bfq_exit_bfqq(bfqd, bfqq);
		bic_set_bfqq(bic, NULL, is_sync);
		spin_unlock_irqrestore(&bfqd->lock, flags);
	}

Project: linux
File: bfq-iosched.c


static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
					 struct bfq_queue *bfqq,
					 sector_t sector)
{
	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
	struct rb_node *parent, *node;
	struct bfq_queue *__bfqq;

	if (RB_EMPTY_ROOT(root))
		return NULL;

	/*
	 * First, if we find a request starting at the end of the last
	 * request, choose it.
	 */
	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
	if (__bfqq)
		return __bfqq;

	/*
	 * If the exact sector wasn't found, the parent of the NULL leaf
	 * will contain the closest sector (rq_pos_tree sorted by
	 * next_request position).
	 */
	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	if (blk_rq_pos(__bfqq->next_rq) < sector)
		node = rb_next(&__bfqq->pos_node);
	else
		node = rb_prev(&__bfqq->pos_node);
	if (!node)
		return NULL;

	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
		return __bfqq;

	return NULL;

Project: linux
File: bfq-iosched.c

 */
static void bfq_requests_merged(struct request_queue *q, struct request *rq,
				struct request *next)
{
	struct bfq_queue *bfqq = bfq_init_rq(rq),
		*next_bfqq = bfq_init_rq(next);

	if (!bfqq)
		return;

	/*
	 * If next and rq belong to the same bfq_queue and next is older
	 * than rq, then reposition rq in the fifo (by substituting next
	 * with rq). Otherwise, if next and rq belong to different
	 * bfq_queues, never reposition rq: in fact, we would have to
	 * reposition it with respect to next's position in its own fifo,
	 * which would most certainly be too expensive with respect to
	 * the benefits.
	 */
	if (bfqq == next_bfqq &&
	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
	    next->fifo_time < rq->fifo_time) {
		list_del_init(&rq->queuelist);
		list_replace_init(&next->queuelist, &rq->queuelist);
		rq->fifo_time = next->fifo_time;
	}

	if (bfqq->next_rq == next)
		bfqq->next_rq = rq;

	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);

Project: linux
File: bfq-iosched.c


struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
{
	return bic->bfqq[is_sync];

Project: linux
File: bfq-iosched.c


void bfq_end_wr_async_queues(struct bfq_data *bfqd,
			     struct bfq_group *bfqg)
{
	int i, j;

	for (i = 0; i < 2; i++)
		for (j = 0; j < IOPRIO_BE_NR; j++)
			if (bfqg->async_bfqq[i][j])
				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
	if (bfqg->async_idle_bfqq)
		bfq_bfqq_end_wr(bfqg->async_idle_bfqq);

Project: linux
File: bfq-iosched.c

 */
static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
						 struct bfq_queue *bfqq)
{
	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

	return (bfqq->wr_coeff > 1 &&
		(bfqd->wr_busy_queues <
		 bfq_tot_busy_queues(bfqd) ||
		 bfqd->rq_in_driver >=
		 bfqq->dispatched + 4)) ||
		bfq_asymmetric_scenario(bfqd, bfqq);

Project: linux
File: bfq-iosched.c


static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
{
	bfq_depth_updated(hctx);
	return 0;

Project: linux
File: bfq-iosched.c

 */
static struct request *bfq_choose_req(struct bfq_data *bfqd,
				      struct request *rq1,
				      struct request *rq2,
				      sector_t last)
{
	sector_t s1, s2, d1 = 0, d2 = 0;
	unsigned long back_max;
#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */

	if (!rq1 || rq1 == rq2)
		return rq2;
	if (!rq2)
		return rq1;

	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
		return rq1;
	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
		return rq2;
	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
		return rq1;
	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
		return rq2;

	s1 = blk_rq_pos(rq1);
	s2 = blk_rq_pos(rq2);

	/*
	 * By definition, 1KiB is 2 sectors.
	 */
	back_max = bfqd->bfq_back_max * 2;

	/*
	 * Strict one way elevator _except_ in the case where we allow
	 * short backward seeks which are biased as twice the cost of a
	 * similar forward seek.
	 */
	if (s1 >= last)
		d1 = s1 - last;
	else if (s1 + back_max >= last)
		d1 = (last - s1) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ1_WRAP;

	if (s2 >= last)
		d2 = s2 - last;
	else if (s2 + back_max >= last)
		d2 = (last - s2) * bfqd->bfq_back_penalty;
	else
		wrap |= BFQ_RQ2_WRAP;

	/* Found required data */

	/*
	 * By doing switch() on the bit mask "wrap" we avoid having to
	 * check two variables for all permutations: --> faster!
	 */
	switch (wrap) {
	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
		if (d1 < d2)
			return rq1;
		else if (d2 < d1)
			return rq2;

		if (s1 >= s2)
			return rq1;
		else
			return rq2;

	case BFQ_RQ2_WRAP:
		return rq1;
	case BFQ_RQ1_WRAP:
		return rq2;
	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
	default:
		/*
		 * Since both rqs are wrapped,
		 * start with the one that's further behind head
		 * (--> only *one* back seek required),
		 * since back seek takes more time than forward.
		 */
		if (s1 <= s2)
			return rq1;
		else
			return rq2;
	}

Project: linux
File: bfq-iosched.c


static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct request *rq;
	struct bfq_queue *in_serv_queue;
	bool waiting_rq, idle_timer_disabled;

	spin_lock_irq(&bfqd->lock);

	in_serv_queue = bfqd->in_service_queue;
	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);

	rq = __bfq_dispatch_request(hctx);

	idle_timer_disabled =
		waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);

	spin_unlock_irq(&bfqd->lock);

	bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue,
				  idle_timer_disabled);

	return rq;

Project: linux
File: bfq-iosched.c

/* switch back from soft real-time to interactive weight raising */
static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
					  struct bfq_data *bfqd)
{
	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;

Project: linux
File: bfq-iosched.c


static int bfq_var_store(unsigned long *var, const char *page)
{
	unsigned long new_val;
	int ret = kstrtoul(page, 10, &new_val);

	if (ret)
		return ret;
	*var = new_val;
	return 0;

Project: linux
File: bfq-iosched.c


static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio,
		unsigned int nr_segs)
{
	struct request_queue *q = hctx->queue;
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct request *free = NULL;
	/*
	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
	 * store its return value for later use, to avoid nesting
	 * queue_lock inside the bfqd->lock. We assume that the bic
	 * returned by bfq_bic_lookup does not go away before
	 * bfqd->lock is taken.
	 */
	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
	bool ret;

	spin_lock_irq(&bfqd->lock);

	if (bic)
		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
	else
		bfqd->bio_bfqq = NULL;
	bfqd->bio_bic = bic;

	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);

	if (free)
		blk_mq_free_request(free);
	spin_unlock_irq(&bfqd->lock);

	return ret;

Project: linux
File: bfq-iosched.c

 */
static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
				     struct bfq_queue *bfqq,
				     enum bfqq_expiration reason)
{
	struct request *next_rq;
	int budget, min_budget;

	min_budget = bfq_min_budget(bfqd);

	if (bfqq->wr_coeff == 1)
		budget = bfqq->max_budget;
	else /*
	      * Use a constant, low budget for weight-raised queues,
	      * to help achieve a low latency. Keep it slightly higher
	      * than the minimum possible budget, to cause a little
	      * bit fewer expirations.
	      */
		budget = 2 * min_budget;

	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
		budget, bfq_min_budget(bfqd));
	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));

	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
		switch (reason) {
		/*
		 * Caveat: in all the following cases we trade latency
		 * for throughput.
		 */
		case BFQQE_TOO_IDLE:
			/*
			 * This is the only case where we may reduce
			 * the budget: if there is no request of the
			 * process still waiting for completion, then
			 * we assume (tentatively) that the timer has
			 * expired because the batch of requests of
			 * the process could have been served with a
			 * smaller budget.  Hence, betting that
			 * process will behave in the same way when it
			 * becomes backlogged again, we reduce its
			 * next budget.  As long as we guess right,
			 * this budget cut reduces the latency
			 * experienced by the process.
			 *
			 * However, if there are still outstanding
			 * requests, then the process may have not yet
			 * issued its next request just because it is
			 * still waiting for the completion of some of
			 * the still outstanding ones.  So in this
			 * subcase we do not reduce its budget, on the
			 * contrary we increase it to possibly boost
			 * the throughput, as discussed in the
			 * comments to the BUDGET_TIMEOUT case.
			 */
			if (bfqq->dispatched > 0) /* still outstanding reqs */
				budget = min(budget * 2, bfqd->bfq_max_budget);
			else {
				if (budget > 5 * min_budget)
					budget -= 4 * min_budget;
				else
					budget = min_budget;
			}
			break;
		case BFQQE_BUDGET_TIMEOUT:
			/*
			 * We double the budget here because it gives
			 * the chance to boost the throughput if this
			 * is not a seeky process (and has bumped into
			 * this timeout because of, e.g., ZBR).
			 */
			budget = min(budget * 2, bfqd->bfq_max_budget);
			break;
		case BFQQE_BUDGET_EXHAUSTED:
			/*
			 * The process still has backlog, and did not
			 * let either the budget timeout or the disk
			 * idling timeout expire. Hence it is not
			 * seeky, has a short thinktime and may be
			 * happy with a higher budget too. So
			 * definitely increase the budget of this good
			 * candidate to boost the disk throughput.
			 */
			budget = min(budget * 4, bfqd->bfq_max_budget);
			break;
		case BFQQE_NO_MORE_REQUESTS:
			/*
			 * For queues that expire for this reason, it
			 * is particularly important to keep the
			 * budget close to the actual service they
			 * need. Doing so reduces the timestamp
			 * misalignment problem described in the
			 * comments in the body of
			 * __bfq_activate_entity. In fact, suppose
			 * that a queue systematically expires for
			 * BFQQE_NO_MORE_REQUESTS and presents a
			 * new request in time to enjoy timestamp
			 * back-shifting. The larger the budget of the
			 * queue is with respect to the service the
			 * queue actually requests in each service
			 * slot, the more times the queue can be
			 * reactivated with the same virtual finish
			 * time. It follows that, even if this finish
			 * time is pushed to the system virtual time
			 * to reduce the consequent timestamp
			 * misalignment, the queue unjustly enjoys for
			 * many re-activations a lower finish time
			 * than all newly activated queues.
			 *
			 * The service needed by bfqq is measured
			 * quite precisely by bfqq->entity.service.
			 * Since bfqq does not enjoy device idling,
			 * bfqq->entity.service is equal to the number
			 * of sectors that the process associated with
			 * bfqq requested to read/write before waiting
			 * for request completions, or blocking for
			 * other reasons.
			 */
			budget = max_t(int, bfqq->entity.service, min_budget);
			break;
		default:
			return;
		}
	} else if (!bfq_bfqq_sync(bfqq)) {
		/*
		 * Async queues get always the maximum possible
		 * budget, as for them we do not care about latency
		 * (in addition, their ability to dispatch is limited
		 * by the charging factor).
		 */
		budget = bfqd->bfq_max_budget;
	}

	bfqq->max_budget = budget;

	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
	    !bfqd->bfq_user_max_budget)
		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);

	/*
	 * If there is still backlog, then assign a new budget, making
	 * sure that it is large enough for the next request.  Since
	 * the finish time of bfqq must be kept in sync with the
	 * budget, be sure to call __bfq_bfqq_expire() *after* this
	 * update.
	 *
	 * If there is no backlog, then no need to update the budget;
	 * it will be updated on the arrival of a new request.
	 */
	next_rq = bfqq->next_rq;
	if (next_rq)
		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
					    bfq_serv_to_charge(next_rq, bfqq));

	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
			next_rq ? blk_rq_sectors(next_rq) : 0,
			bfqq->entity.budget);

Project: linux
File: bfq-iosched.c


static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
				       struct bfq_queue *bfqq)
{
	if (bfqq) {
		bfq_clear_bfqq_fifo_expire(bfqq);

		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;

		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
		    bfqq->wr_coeff > 1 &&
		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
		    time_is_before_jiffies(bfqq->budget_timeout)) {
			/*
			 * For soft real-time queues, move the start
			 * of the weight-raising period forward by the
			 * time the queue has not received any
			 * service. Otherwise, a relatively long
			 * service delay is likely to cause the
			 * weight-raising period of the queue to end,
			 * because of the short duration of the
			 * weight-raising period of a soft real-time
			 * queue.  It is worth noting that this move
			 * is not so dangerous for the other queues,
			 * because soft real-time queues are not
			 * greedy.
			 *
			 * To not add a further variable, we use the
			 * overloaded field budget_timeout to
			 * determine for how long the queue has not
			 * received service, i.e., how much time has
			 * elapsed since the queue expired. However,
			 * this is a little imprecise, because
			 * budget_timeout is set to jiffies if bfqq
			 * not only expires, but also remains with no
			 * request.
			 */
			if (time_after(bfqq->budget_timeout,
				       bfqq->last_wr_start_finish))
				bfqq->last_wr_start_finish +=
					jiffies - bfqq->budget_timeout;
			else
				bfqq->last_wr_start_finish = jiffies;
		}

		bfq_set_budget_timeout(bfqd, bfqq);
		bfq_log_bfqq(bfqd, bfqq,
			     "set_in_service_queue, cur-budget = %d",
			     bfqq->entity.budget);
	}

	bfqd->in_service_queue = bfqq;

Project: linux
File: bfq-iosched.c

static void
bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
		(unsigned long)new_bfqq->pid);
	/* Save weight raising and idle window of the merged queues */
	bfq_bfqq_save_state(bfqq);
	bfq_bfqq_save_state(new_bfqq);
	if (bfq_bfqq_IO_bound(bfqq))
		bfq_mark_bfqq_IO_bound(new_bfqq);
	bfq_clear_bfqq_IO_bound(bfqq);

	/*
	 * If bfqq is weight-raised, then let new_bfqq inherit
	 * weight-raising. To reduce false positives, neglect the case
	 * where bfqq has just been created, but has not yet made it
	 * to be weight-raised (which may happen because EQM may merge
	 * bfqq even before bfq_add_request is executed for the first
	 * time for bfqq). Handling this case would however be very
	 * easy, thanks to the flag just_created.
	 */
	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
		new_bfqq->wr_coeff = bfqq->wr_coeff;
		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
		new_bfqq->wr_start_at_switch_to_srt =
			bfqq->wr_start_at_switch_to_srt;
		if (bfq_bfqq_busy(new_bfqq))
			bfqd->wr_busy_queues++;
		new_bfqq->entity.prio_changed = 1;
	}

	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
		bfqq->wr_coeff = 1;
		bfqq->entity.prio_changed = 1;
		if (bfq_bfqq_busy(bfqq))
			bfqd->wr_busy_queues--;
	}

	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
		     bfqd->wr_busy_queues);

	/*
	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
	 */
	bic_set_bfqq(bic, new_bfqq, 1);
	bfq_mark_bfqq_coop(new_bfqq);
	/*
	 * new_bfqq now belongs to at least two bics (it is a shared queue):
	 * set new_bfqq->bic to NULL. bfqq either:
	 * - does not belong to any bic any more, and hence bfqq->bic must
	 *   be set to NULL, or
	 * - is a queue whose owning bics have already been redirected to a
	 *   different queue, hence the queue is destined to not belong to
	 *   any bic soon and bfqq->bic is already NULL (therefore the next
	 *   assignment causes no harm).
	 */
	new_bfqq->bic = NULL;
	/*
	 * If the queue is shared, the pid is the pid of one of the associated
	 * processes. Which pid depends on the exact sequence of merge events
	 * the queue underwent. So printing such a pid is useless and confusing
	 * because it reports a random pid between those of the associated
	 * processes.
	 * We mark such a queue with a pid -1, and then print SHARED instead of
	 * a pid in logging messages.
	 */
	new_bfqq->pid = -1;
	bfqq->bic = NULL;
	bfq_release_process_ref(bfqd, bfqq);

Project: linux
File: bfq-iosched.c


static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
				struct bio *bio)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;
	bool is_sync = op_is_sync(bio->bi_opf);
	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;

	/*
	 * Disallow merge of a sync bio into an async request.
	 */
	if (is_sync && !rq_is_sync(rq))
		return false;

	/*
	 * Lookup the bfqq that this bio will be queued with. Allow
	 * merge only if rq is queued there.
	 */
	if (!bfqq)
		return false;

	/*
	 * We take advantage of this function to perform an early merge
	 * of the queues of possible cooperating processes.
	 */
	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
	if (new_bfqq) {
		/*
		 * bic still points to bfqq, then it has not yet been
		 * redirected to some other bfq_queue, and a queue
		 * merge between bfqq and new_bfqq can be safely
		 * fulfilled, i.e., bic can be redirected to new_bfqq
		 * and bfqq can be put.
		 */
		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
				new_bfqq);
		/*
		 * If we get here, bio will be queued into new_queue,
		 * so use new_bfqq to decide whether bio and rq can be
		 * merged.
		 */
		bfqq = new_bfqq;

		/*
		 * Change also bqfd->bio_bfqq, as
		 * bfqd->bio_bic now points to new_bfqq, and
		 * this function may be invoked again (and then may
		 * use again bqfd->bio_bfqq).
		 */
		bfqd->bio_bfqq = bfqq;
	}

	return bfqq == RQ_BFQQ(rq);

Project: linux
File: bfq-iosched.c

static struct bfq_queue *
bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
{
	int process_refs, new_process_refs;
	struct bfq_queue *__bfqq;

	/*
	 * If there are no process references on the new_bfqq, then it is
	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
	 * may have dropped their last reference (not just their last process
	 * reference).
	 */
	if (!bfqq_process_refs(new_bfqq))
		return NULL;

	/* Avoid a circular list and skip interim queue merges. */
	while ((__bfqq = new_bfqq->new_bfqq)) {
		if (__bfqq == bfqq)
			return NULL;
		new_bfqq = __bfqq;
	}

	process_refs = bfqq_process_refs(bfqq);
	new_process_refs = bfqq_process_refs(new_bfqq);
	/*
	 * If the process for the bfqq has gone away, there is no
	 * sense in merging the queues.
	 */
	if (process_refs == 0 || new_process_refs == 0)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
		new_bfqq->pid);

	/*
	 * Merging is just a redirection: the requests of the process
	 * owning one of the two queues are redirected to the other queue.
	 * The latter queue, in its turn, is set as shared if this is the
	 * first time that the requests of some process are redirected to
	 * it.
	 *
	 * We redirect bfqq to new_bfqq and not the opposite, because
	 * we are in the context of the process owning bfqq, thus we
	 * have the io_cq of this process. So we can immediately
	 * configure this io_cq to redirect the requests of the
	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
	 * not available any more (new_bfqq->bic == NULL).
	 *
	 * Anyway, even in case new_bfqq coincides with the in-service
	 * queue, redirecting requests the in-service queue is the
	 * best option, as we feed the in-service queue with new
	 * requests close to the last request served and, by doing so,
	 * are likely to increase the throughput.
	 */
	bfqq->new_bfqq = new_bfqq;
	new_bfqq->ref += process_refs;
	return new_bfqq;

Project: linux
File: bfq-iosched.c


static ssize_t bfq_max_budget_store(struct elevator_queue *e,
				    const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
	unsigned long __data;
	int ret;

	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;

	if (__data == 0)
		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
	else {
		if (__data > INT_MAX)
			__data = INT_MAX;
		bfqd->bfq_max_budget = __data;
	}

	bfqd->bfq_user_max_budget = __data;

	return count;

Project: linux
File: bfq-iosched.c


static int __init bfq_init(void)
{
	int ret;

#ifdef CONFIG_BFQ_GROUP_IOSCHED
	ret = blkcg_policy_register(&blkcg_policy_bfq);
	if (ret)
		return ret;
#endif

	ret = -ENOMEM;
	if (bfq_slab_setup())
		goto err_pol_unreg;

	/*
	 * Times to load large popular applications for the typical
	 * systems installed on the reference devices (see the
	 * comments before the definition of the next
	 * array). Actually, we use slightly lower values, as the
	 * estimated peak rate tends to be smaller than the actual
	 * peak rate.  The reason for this last fact is that estimates
	 * are computed over much shorter time intervals than the long
	 * intervals typically used for benchmarking. Why? First, to
	 * adapt more quickly to variations. Second, because an I/O
	 * scheduler cannot rely on a peak-rate-evaluation workload to
	 * be run for a long time.
	 */
	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */

	ret = elv_register(&iosched_bfq_mq);
	if (ret)
		goto slab_kill;

	return 0;

slab_kill:
	bfq_slab_kill();
err_pol_unreg:
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
	return ret;

Project: linux
File: bfq-iosched.c


static void bfq_update_io_thinktime(struct bfq_data *bfqd,
				    struct bfq_queue *bfqq)
{
	struct bfq_ttime *ttime = &bfqq->ttime;
	u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;

	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);

	ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
				     ttime->ttime_samples);

Project: linux
File: bfq-iosched.c

static void
bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
		       struct request *rq)
{
	bfqq->seek_history <<= 1;
	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);

	if (bfqq->wr_coeff > 1 &&
	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
	    BFQQ_TOTALLY_SEEKY(bfqq))
		bfq_bfqq_end_wr(bfqq);

Project: linux
File: bfq-iosched.c

 */
static struct bfq_queue *bfq_init_rq(struct request *rq)
{
	struct request_queue *q = rq->q;
	struct bio *bio = rq->bio;
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct bfq_io_cq *bic;
	const int is_sync = rq_is_sync(rq);
	struct bfq_queue *bfqq;
	bool new_queue = false;
	bool bfqq_already_existing = false, split = false;

	if (unlikely(!rq->elv.icq))
		return NULL;

	/*
	 * Assuming that elv.priv[1] is set only if everything is set
	 * for this rq. This holds true, because this function is
	 * invoked only for insertion or merging, and, after such
	 * events, a request cannot be manipulated any longer before
	 * being removed from bfq.
	 */
	if (rq->elv.priv[1])
		return rq->elv.priv[1];

	bic = icq_to_bic(rq->elv.icq);

	bfq_check_ioprio_change(bic, bio);

	bfq_bic_update_cgroup(bic, bio);

	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
					 &new_queue);

	if (likely(!new_queue)) {
		/* If the queue was seeky for too long, break it apart. */
		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
			bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");

			/* Update bic before losing reference to bfqq */
			if (bfq_bfqq_in_large_burst(bfqq))
				bic->saved_in_large_burst = true;

			bfqq = bfq_split_bfqq(bic, bfqq);
			split = true;

			if (!bfqq)
				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
								 true, is_sync,
								 NULL);
			else
				bfqq_already_existing = true;
		}
	}

	bfqq->allocated++;
	bfqq->ref++;
	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
		     rq, bfqq, bfqq->ref);

	rq->elv.priv[0] = bic;
	rq->elv.priv[1] = bfqq;

	/*
	 * If a bfq_queue has only one process reference, it is owned
	 * by only this bic: we can then set bfqq->bic = bic. in
	 * addition, if the queue has also just been split, we have to
	 * resume its state.
	 */
	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
		bfqq->bic = bic;
		if (split) {
			/*
			 * The queue has just been split from a shared
			 * queue: restore the idle window and the
			 * possible weight raising period.
			 */
			bfq_bfqq_resume_state(bfqq, bfqd, bic,
					      bfqq_already_existing);
		}
	}

	/*
	 * Consider bfqq as possibly belonging to a burst of newly
	 * created queues only if:
	 * 1) A burst is actually happening (bfqd->burst_size > 0)
	 * or
	 * 2) There is no other active queue. In fact, if, in
	 *    contrast, there are active queues not belonging to the
	 *    possible burst bfqq may belong to, then there is no gain
	 *    in considering bfqq as belonging to a burst, and
	 *    therefore in not weight-raising bfqq. See comments on
	 *    bfq_handle_burst().
	 *
	 * This filtering also helps eliminating false positives,
	 * occurring when bfqq does not belong to an actual large
	 * burst, but some background task (e.g., a service) happens
	 * to trigger the creation of new queues very close to when
	 * bfqq and its possible companion queues are created. See
	 * comments on bfq_handle_burst() for further details also on
	 * this issue.
	 */
	if (unlikely(bfq_bfqq_just_created(bfqq) &&
		     (bfqd->burst_size > 0 ||
		      bfq_tot_busy_queues(bfqd) == 0)))
		bfq_handle_burst(bfqd, bfqq);

	return bfqq;

Project: linux
File: bfq-iosched.c

 */
static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
{
	struct bfq_data *bfqd = data->q->elevator->elevator_data;

	if (op_is_sync(op) && !op_is_write(op))
		return;

	data->shallow_depth =
		bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];

	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
			__func__, bfqd->wr_busy_queues, op_is_sync(op),
			data->shallow_depth);

Project: linux
File: bfq-iosched.c


static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
{
	struct bfq_data *bfqd = q->elevator->elevator_data;

	bfqd->rq_in_driver--;

Project: linux
File: bfq-iosched.c


static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
{
	bfqq->allocated--;

	bfq_put_queue(bfqq);

Project: linux
File: bfq-iosched.c


static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
				struct list_head *list, bool at_head)
{
	while (!list_empty(list)) {
		struct request *rq;

		rq = list_first_entry(list, struct request, queuelist);
		list_del_init(&rq->queuelist);
		bfq_insert_request(hctx, rq, at_head);
	}

Project: linux
File: bfq-iosched.c

 */
void bfq_put_queue(struct bfq_queue *bfqq)
{
	struct bfq_queue *item;
	struct hlist_node *n;
	struct bfq_group *bfqg = bfqq_group(bfqq);

	if (bfqq->bfqd)
		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
			     bfqq, bfqq->ref);

	bfqq->ref--;
	if (bfqq->ref)
		return;

	if (!hlist_unhashed(&bfqq->burst_list_node)) {
		hlist_del_init(&bfqq->burst_list_node);
		/*
		 * Decrement also burst size after the removal, if the
		 * process associated with bfqq is exiting, and thus
		 * does not contribute to the burst any longer. This
		 * decrement helps filter out false positives of large
		 * bursts, when some short-lived process (often due to
		 * the execution of commands by some service) happens
		 * to start and exit while a complex application is
		 * starting, and thus spawning several processes that
		 * do I/O (and that *must not* be treated as a large
		 * burst, see comments on bfq_handle_burst).
		 *
		 * In particular, the decrement is performed only if:
		 * 1) bfqq is not a merged queue, because, if it is,
		 * then this free of bfqq is not triggered by the exit
		 * of the process bfqq is associated with, but exactly
		 * by the fact that bfqq has just been merged.
		 * 2) burst_size is greater than 0, to handle
		 * unbalanced decrements. Unbalanced decrements may
		 * happen in te following case: bfqq is inserted into
		 * the current burst list--without incrementing
		 * bust_size--because of a split, but the current
		 * burst list is not the burst list bfqq belonged to
		 * (see comments on the case of a split in
		 * bfq_set_request).
		 */
		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
			bfqq->bfqd->burst_size--;
	}

	/*
	 * bfqq does not exist any longer, so it cannot be woken by
	 * any other queue, and cannot wake any other queue. Then bfqq
	 * must be removed from the woken list of its possible waker
	 * queue, and all queues in the woken list of bfqq must stop
	 * having a waker queue. Strictly speaking, these updates
	 * should be performed when bfqq remains with no I/O source
	 * attached to it, which happens before bfqq gets freed. In
	 * particular, this happens when the last process associated
	 * with bfqq exits or gets associated with a different
	 * queue. However, both events lead to bfqq being freed soon,
	 * and dangling references would come out only after bfqq gets
	 * freed. So these updates are done here, as a simple and safe
	 * way to handle all cases.
	 */
	/* remove bfqq from woken list */
	if (!hlist_unhashed(&bfqq->woken_list_node))
		hlist_del_init(&bfqq->woken_list_node);

	/* reset waker for all queues in woken list */
	hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
				  woken_list_node) {
		item->waker_bfqq = NULL;
		bfq_clear_bfqq_has_waker(item);
		hlist_del_init(&item->woken_list_node);
	}

	if (bfqq->bfqd && bfqq->bfqd->last_completed_rq_bfqq == bfqq)
		bfqq->bfqd->last_completed_rq_bfqq = NULL;

	kmem_cache_free(bfq_pool, bfqq);
	bfqg_and_blkg_put(bfqg);

Project: linux
File: bfq-iosched.c


static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq,
					     unsigned int old_wr_coeff,
					     bool wr_or_deserves_wr,
					     bool interactive,
					     bool in_burst,
					     bool soft_rt)
{
	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
		/* start a weight-raising period */
		if (interactive) {
			bfqq->service_from_wr = 0;
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
		} else {
			/*
			 * No interactive weight raising in progress
			 * here: assign minus infinity to
			 * wr_start_at_switch_to_srt, to make sure
			 * that, at the end of the soft-real-time
			 * weight raising periods that is starting
			 * now, no interactive weight-raising period
			 * may be wrongly considered as still in
			 * progress (and thus actually started by
			 * mistake).
			 */
			bfqq->wr_start_at_switch_to_srt =
				bfq_smallest_from_now();
			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
				BFQ_SOFTRT_WEIGHT_FACTOR;
			bfqq->wr_cur_max_time =
				bfqd->bfq_wr_rt_max_time;
		}

		/*
		 * If needed, further reduce budget to make sure it is
		 * close to bfqq's backlog, so as to reduce the
		 * scheduling-error component due to a too large
		 * budget. Do not care about throughput consequences,
		 * but only about latency. Finally, do not assign a
		 * too small budget either, to avoid increasing
		 * latency by causing too frequent expirations.
		 */
		bfqq->entity.budget = min_t(unsigned long,
					    bfqq->entity.budget,
					    2 * bfq_min_budget(bfqd));
	} else if (old_wr_coeff > 1) {
		if (interactive) { /* update wr coeff and duration */
			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
		} else if (in_burst)
			bfqq->wr_coeff = 1;
		else if (soft_rt) {
			/*
			 * The application is now or still meeting the
			 * requirements for being deemed soft rt.  We
			 * can then correctly and safely (re)charge
			 * the weight-raising duration for the
			 * application with the weight-raising
			 * duration for soft rt applications.
			 *
			 * In particular, doing this recharge now, i.e.,
			 * before the weight-raising period for the
			 * application finishes, reduces the probability
			 * of the following negative scenario:
			 * 1) the weight of a soft rt application is
			 *    raised at startup (as for any newly
			 *    created application),
			 * 2) since the application is not interactive,
			 *    at a certain time weight-raising is
			 *    stopped for the application,
			 * 3) at that time the application happens to
			 *    still have pending requests, and hence
			 *    is destined to not have a chance to be
			 *    deemed soft rt before these requests are
			 *    completed (see the comments to the
			 *    function bfq_bfqq_softrt_next_start()
			 *    for details on soft rt detection),
			 * 4) these pending requests experience a high
			 *    latency because the application is not
			 *    weight-raised while they are pending.
			 */
			if (bfqq->wr_cur_max_time !=
				bfqd->bfq_wr_rt_max_time) {
				bfqq->wr_start_at_switch_to_srt =
					bfqq->last_wr_start_finish;

				bfqq->wr_cur_max_time =
					bfqd->bfq_wr_rt_max_time;
				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
					BFQ_SOFTRT_WEIGHT_FACTOR;
			}
			bfqq->last_wr_start_finish = jiffies;
		}
	}

Project: linux
File: bfq-iosched.c

 */
static unsigned long bfq_smallest_from_now(void)
{
	return jiffies - MAX_JIFFY_OFFSET;

Project: linux
File: bfq-iosched.c


static ssize_t bfq_low_latency_store(struct elevator_queue *e,
				     const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
	unsigned long __data;
	int ret;

	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;

	if (__data > 1)
		__data = 1;
	if (__data == 0 && bfqd->low_latency != 0)
		bfq_end_wr(bfqd);
	bfqd->low_latency = __data;

	return count;

Project: linux
File: bfq-iosched.c


static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	if (bfqq == bfqd->in_service_queue) {
		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
		bfq_schedule_dispatch(bfqd);
	}

	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);

	bfq_put_cooperator(bfqq);

	bfq_release_process_ref(bfqd, bfqq);

Project: linux
File: bfq-iosched.c

/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct bfq_queue *item;
	struct hlist_node *n;

	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
		hlist_del_init(&item->burst_list_node);

	/*
	 * Start the creation of a new burst list only if there is no
	 * active queue. See comments on the conditional invocation of
	 * bfq_handle_burst().
	 */
	if (bfq_tot_busy_queues(bfqd) == 0) {
		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
		bfqd->burst_size = 1;
	} else
		bfqd->burst_size = 0;

	bfqd->burst_parent_entity = bfqq->entity.parent;

Project: linux
File: bfq-iosched.c


static void bfq_reset_rate_computation(struct bfq_data *bfqd,
				       struct request *rq)
{
	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
		bfqd->peak_rate_samples = 1;
		bfqd->sequential_samples = 0;
		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
			blk_rq_sectors(rq);
	} else /* no new rq dispatched, just reset the number of samples */
		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */

	bfq_log(bfqd,
		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
		bfqd->peak_rate_samples, bfqd->sequential_samples,
		bfqd->tot_sectors_dispatched);

Project: linux
File: bfq-iosched.c

static void
bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	enum bfqq_expiration reason;
	unsigned long flags;

	spin_lock_irqsave(&bfqd->lock, flags);

	/*
	 * Considering that bfqq may be in race, we should firstly check
	 * whether bfqq is in service before doing something on it. If
	 * the bfqq in race is not in service, it has already been expired
	 * through __bfq_bfqq_expire func and its wait_request flags has
	 * been cleared in __bfq_bfqd_reset_in_service func.
	 */
	if (bfqq != bfqd->in_service_queue) {
		spin_unlock_irqrestore(&bfqd->lock, flags);
		return;
	}

	bfq_clear_bfqq_wait_request(bfqq);

	if (bfq_bfqq_budget_timeout(bfqq))
		/*
		 * Also here the queue can be safely expired
		 * for budget timeout without wasting
		 * guarantees
		 */
		reason = BFQQE_BUDGET_TIMEOUT;
	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
		/*
		 * The queue may not be empty upon timer expiration,
		 * because we may not disable the timer when the
		 * first request of the in-service queue arrives
		 * during disk idling.
		 */
		reason = BFQQE_TOO_IDLE;
	else
		goto schedule_dispatch;

	bfq_bfqq_expire(bfqd, bfqq, true, reason);

schedule_dispatch:
	spin_unlock_irqrestore(&bfqd->lock, flags);
	bfq_schedule_dispatch(bfqd);

Project: linux
File: bfq-iosched.c

 */
static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
{
	/* bic->icq is the first member, %NULL will convert to %NULL */
	return container_of(icq, struct bfq_io_cq, icq);

Project: linux
File: bfq-iosched.c


static void bfq_exit_queue(struct elevator_queue *e)
{
	struct bfq_data *bfqd = e->elevator_data;
	struct bfq_queue *bfqq, *n;

	hrtimer_cancel(&bfqd->idle_slice_timer);

	spin_lock_irq(&bfqd->lock);
	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
	spin_unlock_irq(&bfqd->lock);

	hrtimer_cancel(&bfqd->idle_slice_timer);

	/* release oom-queue reference to root group */
	bfqg_and_blkg_put(bfqd->root_group);

#ifdef CONFIG_BFQ_GROUP_IOSCHED
	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
#else
	spin_lock_irq(&bfqd->lock);
	bfq_put_async_queues(bfqd, bfqd->root_group);
	kfree(bfqd->root_group);
	spin_unlock_irq(&bfqd->lock);
#endif

	kfree(bfqd);

Project: linux
File: bfq-iosched.c

 */
static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
						 struct bfq_queue *bfqq)
{
	struct request *rq = bfqq->next_rq;
	unsigned long service_to_charge;

	service_to_charge = bfq_serv_to_charge(rq, bfqq);

	bfq_bfqq_served(bfqq, service_to_charge);

	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
		bfqd->wait_dispatch = false;
		bfqd->waited_rq = rq;
	}

	bfq_dispatch_remove(bfqd->queue, rq);

	if (bfqq != bfqd->in_service_queue)
		goto return_rq;

	/*
	 * If weight raising has to terminate for bfqq, then next
	 * function causes an immediate update of bfqq's weight,
	 * without waiting for next activation. As a consequence, on
	 * expiration, bfqq will be timestamped as if has never been
	 * weight-raised during this service slot, even if it has
	 * received part or even most of the service as a
	 * weight-raised queue. This inflates bfqq's timestamps, which
	 * is beneficial, as bfqq is then more willing to leave the
	 * device immediately to possible other weight-raised queues.
	 */
	bfq_update_wr_data(bfqd, bfqq);

	/*
	 * Expire bfqq, pretending that its budget expired, if bfqq
	 * belongs to CLASS_IDLE and other queues are waiting for
	 * service.
	 */
	if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq)))
		goto return_rq;

	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);

return_rq:
	return rq;

Project: linux
File: bfq-iosched.c


static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
				       struct bfq_queue *bfqq,
				       struct bfq_io_cq *bic)
{
	bool has_short_ttime = true, state_changed;

	/*
	 * No need to update has_short_ttime if bfqq is async or in
	 * idle io prio class, or if bfq_slice_idle is zero, because
	 * no device idling is performed for bfqq in this case.
	 */
	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
	    bfqd->bfq_slice_idle == 0)
		return;

	/* Idle window just restored, statistics are meaningless. */
	if (time_is_after_eq_jiffies(bfqq->split_time +
				     bfqd->bfq_wr_min_idle_time))
		return;

	/* Think time is infinite if no process is linked to
	 * bfqq. Otherwise check average think time to
	 * decide whether to mark as has_short_ttime
	 */
	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
		has_short_ttime = false;

	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);

	if (has_short_ttime)
		bfq_mark_bfqq_has_short_ttime(bfqq);
	else
		bfq_clear_bfqq_has_short_ttime(bfqq);

	/*
	 * Until the base value for the total service time gets
	 * finally computed for bfqq, the inject limit does depend on
	 * the think-time state (short|long). In particular, the limit
	 * is 0 or 1 if the think time is deemed, respectively, as
	 * short or long (details in the comments in
	 * bfq_update_inject_limit()). Accordingly, the next
	 * instructions reset the inject limit if the think-time state
	 * has changed and the above base value is still to be
	 * computed.
	 *
	 * However, the reset is performed only if more than 100 ms
	 * have elapsed since the last update of the inject limit, or
	 * (inclusive) if the change is from short to long think
	 * time. The reason for this waiting is as follows.
	 *
	 * bfqq may have a long think time because of a
	 * synchronization with some other queue, i.e., because the
	 * I/O of some other queue may need to be completed for bfqq
	 * to receive new I/O. Details in the comments on the choice
	 * of the queue for injection in bfq_select_queue().
	 *
	 * As stressed in those comments, if such a synchronization is
	 * actually in place, then, without injection on bfqq, the
	 * blocking I/O cannot happen to served while bfqq is in
	 * service. As a consequence, if bfqq is granted
	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
	 * is dispatched, until the idle timeout fires. This is likely
	 * to result in lower bandwidth and higher latencies for bfqq,
	 * and in a severe loss of total throughput.
	 *
	 * On the opposite end, a non-zero inject limit may allow the
	 * I/O that blocks bfqq to be executed soon, and therefore
	 * bfqq to receive new I/O soon.
	 *
	 * But, if the blocking gets actually eliminated, then the
	 * next think-time sample for bfqq may be very low. This in
	 * turn may cause bfqq's think time to be deemed
	 * short. Without the 100 ms barrier, this new state change
	 * would cause the body of the next if to be executed
	 * immediately. But this would set to 0 the inject
	 * limit. Without injection, the blocking I/O would cause the
	 * think time of bfqq to become long again, and therefore the
	 * inject limit to be raised again, and so on. The only effect
	 * of such a steady oscillation between the two think-time
	 * states would be to prevent effective injection on bfqq.
	 *
	 * In contrast, if the inject limit is not reset during such a
	 * long time interval as 100 ms, then the number of short
	 * think time samples can grow significantly before the reset
	 * is performed. As a consequence, the think time state can
	 * become stable before the reset. Therefore there will be no
	 * state change when the 100 ms elapse, and no reset of the
	 * inject limit. The inject limit remains steadily equal to 1
	 * both during and after the 100 ms. So injection can be
	 * performed at all times, and throughput gets boosted.
	 *
	 * An inject limit equal to 1 is however in conflict, in
	 * general, with the fact that the think time of bfqq is
	 * short, because injection may be likely to delay bfqq's I/O
	 * (as explained in the comments in
	 * bfq_update_inject_limit()). But this does not happen in
	 * this special case, because bfqq's low think time is due to
	 * an effective handling of a synchronization, through
	 * injection. In this special case, bfqq's I/O does not get
	 * delayed by injection; on the contrary, bfqq's I/O is
	 * brought forward, because it is not blocked for
	 * milliseconds.
	 *
	 * In addition, serving the blocking I/O much sooner, and much
	 * more frequently than once per I/O-plugging timeout, makes
	 * it much quicker to detect a waker queue (the concept of
	 * waker queue is defined in the comments in
	 * bfq_add_request()). This makes it possible to start sooner
	 * to boost throughput more effectively, by injecting the I/O
	 * of the waker queue unconditionally on every
	 * bfq_dispatch_request().
	 *
	 * One last, important benefit of not resetting the inject
	 * limit before 100 ms is that, during this time interval, the
	 * base value for the total service time is likely to get
	 * finally computed for bfqq, freeing the inject limit from
	 * its relation with the think time.
	 */
	if (state_changed && bfqq->last_serv_time_ns == 0 &&
	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
				      msecs_to_jiffies(100)) ||
	     !has_short_ttime))
		bfq_reset_inject_limit(bfqd, bfqq);

Project: linux
File: bfq-iosched.c


static sector_t bfq_io_struct_pos(void *io_struct, bool request)
{
	if (request)
		return blk_rq_pos(io_struct);
	else
		return ((struct bio *)io_struct)->bi_iter.bi_sector;

Project: linux
File: bfq-iosched.c

#else
static inline void bfq_update_dispatch_stats(struct request_queue *q,
					     struct request *rq,
					     struct bfq_queue *in_serv_queue,

Project: linux
File: bfq-iosched.c

 */
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);

	__bfq_set_in_service_queue(bfqd, bfqq);
	return bfqq;

Project: linux
File: bfq-iosched.c

static
void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/*
	 * To prevent bfqq's service guarantees from being violated,
	 * bfqq may be left busy, i.e., queued for service, even if
	 * empty (see comments in __bfq_bfqq_expire() for
	 * details). But, if no process will send requests to bfqq any
	 * longer, then there is no point in keeping bfqq queued for
	 * service. In addition, keeping bfqq queued for service, but
	 * with no process ref any longer, may have caused bfqq to be
	 * freed when dequeued from service. But this is assumed to
	 * never happen.
	 */
	if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    bfqq != bfqd->in_service_queue)
		bfq_del_bfqq_busy(bfqd, bfqq, false);

	bfq_put_queue(bfqq);

Project: linux
File: bfq-iosched.c

 */
static int bfq_max_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget;
	else
		return bfqd->bfq_max_budget;

Project: linux
File: bfq-iosched.c

 */
static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
					struct io_context *ioc,
					struct request_queue *q)
{
	if (ioc) {
		unsigned long flags;
		struct bfq_io_cq *icq;

		spin_lock_irqsave(&q->queue_lock, flags);
		icq = icq_to_bic(ioc_lookup_icq(ioc, q));
		spin_unlock_irqrestore(&q->queue_lock, flags);

		return icq;
	}

	return NULL;

Project: linux
File: bfq-iosched.c


static void bfq_request_merged(struct request_queue *q, struct request *req,
			       enum elv_merge type)
{
	if (type == ELEVATOR_FRONT_MERGE &&
	    rb_prev(&req->rb_node) &&
	    blk_rq_pos(req) <
	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
				    struct request, rb_node))) {
		struct bfq_queue *bfqq = bfq_init_rq(req);
		struct bfq_data *bfqd;
		struct request *prev, *next_rq;

		if (!bfqq)
			return;

		bfqd = bfqq->bfqd;

		/* Reposition request in its sort_list */
		elv_rb_del(&bfqq->sort_list, req);
		elv_rb_add(&bfqq->sort_list, req);

		/* Choose next request to be served for bfqq */
		prev = bfqq->next_rq;
		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
					 bfqd->last_position);
		bfqq->next_rq = next_rq;
		/*
		 * If next_rq changes, update both the queue's budget to
		 * fit the new request and the queue's position in its
		 * rq_pos_tree.
		 */
		if (prev != bfqq->next_rq) {
			bfq_updated_next_req(bfqd, bfqq);
			/*
			 * See comments on bfq_pos_tree_add_move() for
			 * the unlikely().
			 */
			if (unlikely(!bfqd->nonrot_with_queueing))
				bfq_pos_tree_add_move(bfqd, bfqq);
		}
	}

Project: linux
File: bfq-iosched.c

 */
void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
{
	int i, j;

	for (i = 0; i < 2; i++)
		for (j = 0; j < IOPRIO_BE_NR; j++)
			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);

	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);

Project: linux
File: bfq-iosched.c

static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
		     sector_t sector, struct rb_node **ret_parent,
		     struct rb_node ***rb_link)
{
	struct rb_node **p, *parent;
	struct bfq_queue *bfqq = NULL;

	parent = NULL;
	p = &root->rb_node;
	while (*p) {
		struct rb_node **n;

		parent = *p;
		bfqq = rb_entry(parent, struct bfq_queue, pos_node);

		/*
		 * Sort strictly based on sector. Smallest to the left,
		 * largest to the right.
		 */
		if (sector > blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_right;
		else if (sector < blk_rq_pos(bfqq->next_rq))
			n = &(*p)->rb_left;
		else
			break;
		p = n;
		bfqq = NULL;
	}

	*ret_parent = parent;
	if (rb_link)
		*rb_link = p;

	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
		(unsigned long long)sector,
		bfqq ? bfqq->pid : 0);

	return bfqq;

Project: linux
File: bfq-iosched.c


static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
					struct bfq_queue *bfqq,
					struct request *last)
{
	struct rb_node *rbnext = rb_next(&last->rb_node);
	struct rb_node *rbprev = rb_prev(&last->rb_node);
	struct request *next, *prev = NULL;

	/* Follow expired path, else get first next available. */
	next = bfq_check_fifo(bfqq, last);
	if (next)
		return next;

	if (rbprev)
		prev = rb_entry_rq(rbprev);

	if (rbnext)
		next = rb_entry_rq(rbnext);
	else {
		rbnext = rb_first(&bfqq->sort_list);
		if (rbnext && rbnext != &last->rb_node)
			next = rb_entry_rq(rbnext);
	}

	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));

Project: linux
File: bfq-iosched.c


static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
				     const char *page, size_t count)
{
	struct bfq_data *bfqd = e->elevator_data;
	unsigned long __data;
	int ret;

	ret = bfq_var_store(&__data, (page));
	if (ret)
		return ret;

	if (__data > 1)
		__data = 1;
	if (!bfqd->strict_guarantees && __data == 1
	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;

	bfqd->strict_guarantees = __data;

	return count;

Project: linux
File: bfq-iosched.c


static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct request *rq = NULL;
	struct bfq_queue *bfqq = NULL;

	if (!list_empty(&bfqd->dispatch)) {
		rq = list_first_entry(&bfqd->dispatch, struct request,
				      queuelist);
		list_del_init(&rq->queuelist);

		bfqq = RQ_BFQQ(rq);

		if (bfqq) {
			/*
			 * Increment counters here, because this
			 * dispatch does not follow the standard
			 * dispatch flow (where counters are
			 * incremented)
			 */
			bfqq->dispatched++;

			goto inc_in_driver_start_rq;
		}

		/*
		 * We exploit the bfq_finish_requeue_request hook to
		 * decrement rq_in_driver, but
		 * bfq_finish_requeue_request will not be invoked on
		 * this request. So, to avoid unbalance, just start
		 * this request, without incrementing rq_in_driver. As
		 * a negative consequence, rq_in_driver is deceptively
		 * lower than it should be while this request is in
		 * service. This may cause bfq_schedule_dispatch to be
		 * invoked uselessly.
		 *
		 * As for implementing an exact solution, the
		 * bfq_finish_requeue_request hook, if defined, is
		 * probably invoked also on this request. So, by
		 * exploiting this hook, we could 1) increment
		 * rq_in_driver here, and 2) decrement it in
		 * bfq_finish_requeue_request. Such a solution would
		 * let the value of the counter be always accurate,
		 * but it would entail using an extra interface
		 * function. This cost seems higher than the benefit,
		 * being the frequency of non-elevator-private
		 * requests very low.
		 */
		goto start_rq;
	}

	bfq_log(bfqd, "dispatch requests: %d busy queues",
		bfq_tot_busy_queues(bfqd));

	if (bfq_tot_busy_queues(bfqd) == 0)
		goto exit;

	/*
	 * Force device to serve one request at a time if
	 * strict_guarantees is true. Forcing this service scheme is
	 * currently the ONLY way to guarantee that the request
	 * service order enforced by the scheduler is respected by a
	 * queueing device. Otherwise the device is free even to make
	 * some unlucky request wait for as long as the device
	 * wishes.
	 *
	 * Of course, serving one request at at time may cause loss of
	 * throughput.
	 */
	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
		goto exit;

	bfqq = bfq_select_queue(bfqd);
	if (!bfqq)
		goto exit;

	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);

	if (rq) {
inc_in_driver_start_rq:
		bfqd->rq_in_driver++;
start_rq:
		rq->rq_flags |= RQF_STARTED;
	}
exit:
	return rq;

Project: linux
File: bfq-iosched.c

 */
static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
				 bool compensate, enum bfqq_expiration reason,
				 unsigned long *delta_ms)
{
	ktime_t delta_ktime;
	u32 delta_usecs;
	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */

	if (!bfq_bfqq_sync(bfqq))
		return false;

	if (compensate)
		delta_ktime = bfqd->last_idling_start;
	else
		delta_ktime = ktime_get();
	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
	delta_usecs = ktime_to_us(delta_ktime);

	/* don't use too short time intervals */
	if (delta_usecs < 1000) {
		if (blk_queue_nonrot(bfqd->queue))
			 /*
			  * give same worst-case guarantees as idling
			  * for seeky
			  */
			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
		else /* charge at least one seek */
			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;

		return slow;
	}

	*delta_ms = delta_usecs / USEC_PER_MSEC;

	/*
	 * Use only long (> 20ms) intervals to filter out excessive
	 * spikes in service rate estimation.
	 */
	if (delta_usecs > 20000) {
		/*
		 * Caveat for rotational devices: processes doing I/O
		 * in the slower disk zones tend to be slow(er) even
		 * if not seeky. In this respect, the estimated peak
		 * rate is likely to be an average over the disk
		 * surface. Accordingly, to not be too harsh with
		 * unlucky processes, a process is deemed slow only if
		 * its rate has been lower than half of the estimated
		 * peak rate.
		 */
		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
	}

	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);

	return slow;

Project: linux
File: bfq-iosched.c

 */
static int bfq_min_budget(struct bfq_data *bfqd)
{
	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
		return bfq_default_max_budget / 32;
	else
		return bfqd->bfq_max_budget / 32;

Project: linux
File: bfq-iosched.c

 */
static void bfq_finish_requeue_request(struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);
	struct bfq_data *bfqd;

	/*
	 * Requeue and finish hooks are invoked in blk-mq without
	 * checking whether the involved request is actually still
	 * referenced in the scheduler. To handle this fact, the
	 * following two checks make this function exit in case of
	 * spurious invocations, for which there is nothing to do.
	 *
	 * First, check whether rq has nothing to do with an elevator.
	 */
	if (unlikely(!(rq->rq_flags & RQF_ELVPRIV)))
		return;

	/*
	 * rq either is not associated with any icq, or is an already
	 * requeued request that has not (yet) been re-inserted into
	 * a bfq_queue.
	 */
	if (!rq->elv.icq || !bfqq)
		return;

	bfqd = bfqq->bfqd;

	if (rq->rq_flags & RQF_STARTED)
		bfqg_stats_update_completion(bfqq_group(bfqq),
					     rq->start_time_ns,
					     rq->io_start_time_ns,
					     rq->cmd_flags);

	if (likely(rq->rq_flags & RQF_STARTED)) {
		unsigned long flags;

		spin_lock_irqsave(&bfqd->lock, flags);

		if (rq == bfqd->waited_rq)
			bfq_update_inject_limit(bfqd, bfqq);

		bfq_completed_request(bfqq, bfqd);
		bfq_finish_requeue_request_body(bfqq);

		spin_unlock_irqrestore(&bfqd->lock, flags);
	} else {
		/*
		 * Request rq may be still/already in the scheduler,
		 * in which case we need to remove it (this should
		 * never happen in case of requeue). And we cannot
		 * defer such a check and removal, to avoid
		 * inconsistencies in the time interval from the end
		 * of this function to the start of the deferred work.
		 * This situation seems to occur only in process
		 * context, as a consequence of a merge. In the
		 * current version of the code, this implies that the
		 * lock is held.
		 */

		if (!RB_EMPTY_NODE(&rq->rb_node)) {
			bfq_remove_request(rq->q, rq);
			bfqg_stats_update_io_remove(bfqq_group(bfqq),
						    rq->cmd_flags);
		}
		bfq_finish_requeue_request_body(bfqq);
	}

	/*
	 * Reset private fields. In case of a requeue, this allows
	 * this function to correctly do nothing if it is spuriously
	 * invoked again on this same request (see the check at the
	 * beginning of the function). Probably, a better general
	 * design would be to prevent blk-mq from invoking the requeue
	 * or finish hooks of an elevator, for a request that is not
	 * referred by that elevator.
	 *
	 * Resetting the following fields would break the
	 * request-insertion logic if rq is re-inserted into a bfq
	 * internal queue, without a re-preparation. Here we assume
	 * that re-insertions of requeued requests, without
	 * re-preparation, can happen only for pass_through or at_head
	 * requests (which are not re-inserted into bfq internal
	 * queues).
	 */
	rq->elv.priv[0] = NULL;
	rq->elv.priv[1] = NULL;

Project: linux
File: bfq-iosched.c

 */
static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
{
	u64 now_ns = ktime_get_ns();

	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
			bfqd->peak_rate_samples);
		bfq_reset_rate_computation(bfqd, rq);
		goto update_last_values; /* will add one sample */
	}

	/*
	 * Device idle for very long: the observation interval lasting
	 * up to this dispatch cannot be a valid observation interval
	 * for computing a new peak rate (similarly to the late-
	 * completion event in bfq_completed_request()). Go to
	 * update_rate_and_reset to have the following three steps
	 * taken:
	 * - close the observation interval at the last (previous)
	 *   request dispatch or completion
	 * - compute rate, if possible, for that observation interval
	 * - start a new observation interval with this dispatch
	 */
	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
	    bfqd->rq_in_driver == 0)
		goto update_rate_and_reset;

	/* Update sampling information */
	bfqd->peak_rate_samples++;

	if ((bfqd->rq_in_driver > 0 ||
		now_ns - bfqd->last_completion < BFQ_MIN_TT)
	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
		bfqd->sequential_samples++;

	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);

	/* Reset max observed rq size every 32 dispatches */
	if (likely(bfqd->peak_rate_samples % 32))
		bfqd->last_rq_max_size =
			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
	else
		bfqd->last_rq_max_size = blk_rq_sectors(rq);

	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;

	/* Target observation interval not yet reached, go on sampling */
	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
		goto update_last_values;

update_rate_and_reset:
	bfq_update_rate_reset(bfqd, rq);
update_last_values:
	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
		bfqd->in_serv_last_pos = bfqd->last_position;
	bfqd->last_dispatch = now_ns;

Project: linux
File: bfq-iosched.c

 */
static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
{
	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
					     idle_slice_timer);
	struct bfq_queue *bfqq = bfqd->in_service_queue;

	/*
	 * Theoretical race here: the in-service queue can be NULL or
	 * different from the queue that was idling if a new request
	 * arrives for the current queue and there is a full dispatch
	 * cycle that changes the in-service queue.  This can hardly
	 * happen, but in the worst case we just expire a queue too
	 * early.
	 */
	if (bfqq)
		bfq_idle_slice_timer_body(bfqd, bfqq);

	return HRTIMER_NORESTART;

Project: linux
File: bfq-iosched.c


static sector_t get_sdist(sector_t last_pos, struct request *rq)
{
	if (last_pos)
		return abs(blk_rq_pos(rq) - last_pos);

	return 0;

Project: linux
File: bfq-iosched.c

 */
void __bfq_weights_tree_remove(struct bfq_data *bfqd,
			       struct bfq_queue *bfqq,
			       struct rb_root_cached *root)
{
	if (!bfqq->weight_counter)
		return;

	bfqq->weight_counter->num_active--;
	if (bfqq->weight_counter->num_active > 0)
		goto reset_entity_pointer;

	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
	kfree(bfqq->weight_counter);

reset_entity_pointer:
	bfqq->weight_counter = NULL;
	bfq_put_queue(bfqq);

Project: linux
File: bfq-iosched.c

 */
void bfq_schedule_dispatch(struct bfq_data *bfqd)
{
	if (bfqd->queued != 0) {
		bfq_log(bfqd, "schedule dispatch");
		blk_mq_run_hw_queues(bfqd->queue, true);
	}

Project: linux
File: bfq-iosched.c

 */
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
				      struct request *last)
{
	struct request *rq;

	if (bfq_bfqq_fifo_expire(bfqq))
		return NULL;

	bfq_mark_bfqq_fifo_expire(bfqq);

	rq = rq_entry_fifo(bfqq->fifo.next);

	if (rq == last || ktime_get_ns() < rq->fifo_time)
		return NULL;

	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
	return rq;

Project: linux
File: bfq-iosched.c


static ssize_t bfq_var_show(unsigned int var, char *page)
{
	return sprintf(page, "%u\n", var);

Project: linux
File: bfq-iosched.c

 */
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
						struct bfq_queue *bfqq,
						bool arrived_in_time)
{
	struct bfq_entity *entity = &bfqq->entity;

	/*
	 * In the next compound condition, we check also whether there
	 * is some budget left, because otherwise there is no point in
	 * trying to go on serving bfqq with this same budget: bfqq
	 * would be expired immediately after being selected for
	 * service. This would only cause useless overhead.
	 */
	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
	    bfq_bfqq_budget_left(bfqq) > 0) {
		/*
		 * We do not clear the flag non_blocking_wait_rq here, as
		 * the latter is used in bfq_activate_bfqq to signal
		 * that timestamps need to be back-shifted (and is
		 * cleared right after).
		 */

		/*
		 * In next assignment we rely on that either
		 * entity->service or entity->budget are not updated
		 * on expiration if bfqq is empty (see
		 * __bfq_bfqq_recalc_budget). Thus both quantities
		 * remain unchanged after such an expiration, and the
		 * following statement therefore assigns to
		 * entity->budget the remaining budget on such an
		 * expiration.
		 */
		entity->budget = min_t(unsigned long,
				       bfq_bfqq_budget_left(bfqq),
				       bfqq->max_budget);

		/*
		 * At this point, we have used entity->service to get
		 * the budget left (needed for updating
		 * entity->budget). Thus we finally can, and have to,
		 * reset entity->service. The latter must be reset
		 * because bfqq would otherwise be charged again for
		 * the service it has received during its previous
		 * service slot(s).
		 */
		entity->service = 0;

		return true;
	}

	/*
	 * We can finally complete expiration, by setting service to 0.
	 */
	entity->service = 0;
	entity->budget = max_t(unsigned long, bfqq->max_budget,
			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
	return false;

Project: linux
File: bfq-iosched.c

/* see the definition of bfq_async_charge_factor for details */
static unsigned long bfq_serv_to_charge(struct request *rq,
					struct bfq_queue *bfqq)
{
	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
		return blk_rq_sectors(rq);

	return blk_rq_sectors(rq) * bfq_async_charge_factor;

Project: linux
File: bfq-iosched.c

 */
void bfq_bfqq_expire(struct bfq_data *bfqd,
		     struct bfq_queue *bfqq,
		     bool compensate,
		     enum bfqq_expiration reason)
{
	bool slow;
	unsigned long delta = 0;
	struct bfq_entity *entity = &bfqq->entity;

	/*
	 * Check whether the process is slow (see bfq_bfqq_is_slow).
	 */
	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);

	/*
	 * As above explained, charge slow (typically seeky) and
	 * timed-out queues with the time and not the service
	 * received, to favor sequential workloads.
	 *
	 * Processes doing I/O in the slower disk zones will tend to
	 * be slow(er) even if not seeky. Therefore, since the
	 * estimated peak rate is actually an average over the disk
	 * surface, these processes may timeout just for bad luck. To
	 * avoid punishing them, do not charge time to processes that
	 * succeeded in consuming at least 2/3 of their budget. This
	 * allows BFQ to preserve enough elasticity to still perform
	 * bandwidth, and not time, distribution with little unlucky
	 * or quasi-sequential processes.
	 */
	if (bfqq->wr_coeff == 1 &&
	    (slow ||
	     (reason == BFQQE_BUDGET_TIMEOUT &&
	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
		bfq_bfqq_charge_time(bfqd, bfqq, delta);

	if (reason == BFQQE_TOO_IDLE &&
	    entity->service <= 2 * entity->budget / 10)
		bfq_clear_bfqq_IO_bound(bfqq);

	if (bfqd->low_latency && bfqq->wr_coeff == 1)
		bfqq->last_wr_start_finish = jiffies;

	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
		/*
		 * If we get here, and there are no outstanding
		 * requests, then the request pattern is isochronous
		 * (see the comments on the function
		 * bfq_bfqq_softrt_next_start()). Thus we can compute
		 * soft_rt_next_start. And we do it, unless bfqq is in
		 * interactive weight raising. We do not do it in the
		 * latter subcase, for the following reason. bfqq may
		 * be conveying the I/O needed to load a soft
		 * real-time application. Such an application will
		 * actually exhibit a soft real-time I/O pattern after
		 * it finally starts doing its job. But, if
		 * soft_rt_next_start is computed here for an
		 * interactive bfqq, and bfqq had received a lot of
		 * service before remaining with no outstanding
		 * request (likely to happen on a fast device), then
		 * soft_rt_next_start would be assigned such a high
		 * value that, for a very long time, bfqq would be
		 * prevented from being possibly considered as soft
		 * real time.
		 *
		 * If, instead, the queue still has outstanding
		 * requests, then we have to wait for the completion
		 * of all the outstanding requests to discover whether
		 * the request pattern is actually isochronous.
		 */
		if (bfqq->dispatched == 0 &&
		    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
			bfqq->soft_rt_next_start =
				bfq_bfqq_softrt_next_start(bfqd, bfqq);
		else if (bfqq->dispatched > 0) {
			/*
			 * Schedule an update of soft_rt_next_start to when
			 * the task may be discovered to be isochronous.
			 */
			bfq_mark_bfqq_softrt_update(bfqq);
		}
	}

	bfq_log_bfqq(bfqd, bfqq,
		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));

	/*
	 * bfqq expired, so no total service time needs to be computed
	 * any longer: reset state machine for measuring total service
	 * times.
	 */
	bfqd->rqs_injected = bfqd->wait_dispatch = false;
	bfqd->waited_rq = NULL;

	/*
	 * Increase, decrease or leave budget unchanged according to
	 * reason.
	 */
	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
	if (__bfq_bfqq_expire(bfqd, bfqq, reason))
		/* bfqq is gone, no more actions on it */
		return;

	/* mark bfqq as waiting a request only if a bic still points to it */
	if (!bfq_bfqq_busy(bfqq) &&
	    reason != BFQQE_BUDGET_TIMEOUT &&
	    reason != BFQQE_BUDGET_EXHAUSTED) {
		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
		/*
		 * Not setting service to 0, because, if the next rq
		 * arrives in time, the queue will go on receiving
		 * service with this same budget (as if it never expired)
		 */
	} else
		entity->service = 0;

	/*
	 * Reset the received-service counter for every parent entity.
	 * Differently from what happens with bfqq->entity.service,
	 * the resetting of this counter never needs to be postponed
	 * for parent entities. In fact, in case bfqq may have a
	 * chance to go on being served using the last, partially
	 * consumed budget, bfqq->entity.service needs to be kept,
	 * because if bfqq then actually goes on being served using
	 * the same budget, the last value of bfqq->entity.service is
	 * needed to properly decrement bfqq->entity.budget by the
	 * portion already consumed. In contrast, it is not necessary
	 * to keep entity->service for parent entities too, because
	 * the bubble up of the new value of bfqq->entity.budget will
	 * make sure that the budgets of parent entities are correct,
	 * even in case bfqq and thus parent entities go on receiving
	 * service with the same budget.
	 */
	entity = entity->parent;
	for_each_entity(entity)
		entity->service = 0;

Project: linux
File: bfq-iosched.c

/* returns true if it causes the idle timer to be disabled */
static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq),
		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
	bool waiting, idle_timer_disabled = false;

	if (new_bfqq) {
		/*
		 * Release the request's reference to the old bfqq
		 * and make sure one is taken to the shared queue.
		 */
		new_bfqq->allocated++;
		bfqq->allocated--;
		new_bfqq->ref++;
		/*
		 * If the bic associated with the process
		 * issuing this request still points to bfqq
		 * (and thus has not been already redirected
		 * to new_bfqq or even some other bfq_queue),
		 * then complete the merge and redirect it to
		 * new_bfqq.
		 */
		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
			bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
					bfqq, new_bfqq);

		bfq_clear_bfqq_just_created(bfqq);
		/*
		 * rq is about to be enqueued into new_bfqq,
		 * release rq reference on bfqq
		 */
		bfq_put_queue(bfqq);
		rq->elv.priv[1] = new_bfqq;
		bfqq = new_bfqq;
	}

	bfq_update_io_thinktime(bfqd, bfqq);
	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
	bfq_update_io_seektime(bfqd, bfqq, rq);

	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
	bfq_add_request(rq);
	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);

	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
	list_add_tail(&rq->queuelist, &bfqq->fifo);

	bfq_rq_enqueued(bfqd, bfqq, rq);

	return idle_timer_disabled;

Project: linux
File: bfq-iosched.c


static void bfq_put_cooperator(struct bfq_queue *bfqq)
{
	struct bfq_queue *__bfqq, *next;

	/*
	 * If this queue was scheduled to merge with another queue, be
	 * sure to drop the reference taken on that queue (and others in
	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
	 */
	__bfqq = bfqq->new_bfqq;
	while (__bfqq) {
		if (__bfqq == bfqq)
			break;
		next = __bfqq->new_bfqq;
		bfq_put_queue(__bfqq);
		__bfqq = next;
	}

Project: linux
File: bfq-iosched.c

static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
{
	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");

	if (bfqq_process_refs(bfqq) == 1) {
		bfqq->pid = current->pid;
		bfq_clear_bfqq_coop(bfqq);
		bfq_clear_bfqq_split_coop(bfqq);
		return bfqq;
	}

	bic_set_bfqq(bic, NULL, 1);

	bfq_put_cooperator(bfqq);

	bfq_release_process_ref(bfqq->bfqd, bfqq);
	return NULL;

Project: linux
File: bfq-iosched.c

 */
static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
					    struct bfq_queue *in_serv_bfqq)
{
	int bfqq_weight, in_serv_weight;

	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
		return true;

	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
		bfqq_weight = bfqq->entity.weight;
		in_serv_weight = in_serv_bfqq->entity.weight;
	} else {
		if (bfqq->entity.parent)
			bfqq_weight = bfqq->entity.parent->weight;
		else
			bfqq_weight = bfqq->entity.weight;
		if (in_serv_bfqq->entity.parent)
			in_serv_weight = in_serv_bfqq->entity.parent->weight;
		else
			in_serv_weight = in_serv_bfqq->entity.weight;
	}

	return bfqq_weight > in_serv_weight;

Project: linux
File: bfq-iosched.c

static void
bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
{
	struct task_struct *tsk = current;
	int ioprio_class;
	struct bfq_data *bfqd = bfqq->bfqd;

	if (!bfqd)
		return;

	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
	switch (ioprio_class) {
	default:
		dev_err(bfqq->bfqd->queue->backing_dev_info->dev,
			"bfq: bad prio class %d\n", ioprio_class);
		/* fall through */
	case IOPRIO_CLASS_NONE:
		/*
		 * No prio set, inherit CPU scheduling settings.
		 */
		bfqq->new_ioprio = task_nice_ioprio(tsk);
		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
		break;
	case IOPRIO_CLASS_RT:
		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
		break;
	case IOPRIO_CLASS_BE:
		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
		break;
	case IOPRIO_CLASS_IDLE:
		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
		bfqq->new_ioprio = 7;
		break;
	}

	if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
			bfqq->new_ioprio);
		bfqq->new_ioprio = IOPRIO_BE_NR;
	}

	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
	bfqq->entity.prio_changed = 1;

Project: linux
File: bfq-iosched.c


static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			      enum bfqq_expiration reason)
{
	/*
	 * If this bfqq is shared between multiple processes, check
	 * to make sure that those processes are still issuing I/Os
	 * within the mean seek distance. If not, it may be time to
	 * break the queues apart again.
	 */
	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
		bfq_mark_bfqq_split_coop(bfqq);

	/*
	 * Consider queues with a higher finish virtual time than
	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
	 * true, then bfqq's bandwidth would be violated if an
	 * uncontrolled amount of I/O from these queues were
	 * dispatched while bfqq is waiting for its new I/O to
	 * arrive. This is exactly what may happen if this is a forced
	 * expiration caused by a preemption attempt, and if bfqq is
	 * not re-scheduled. To prevent this from happening, re-queue
	 * bfqq if it needs I/O-dispatch plugging, even if it is
	 * empty. By doing so, bfqq is granted to be served before the
	 * above queues (provided that bfqq is of course eligible).
	 */
	if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    !(reason == BFQQE_PREEMPTED &&
	      idling_needed_for_service_guarantees(bfqd, bfqq))) {
		if (bfqq->dispatched == 0)
			/*
			 * Overloading budget_timeout field to store
			 * the time at which the queue remains with no
			 * backlog and no outstanding request; used by
			 * the weight-raising mechanism.
			 */
			bfqq->budget_timeout = jiffies;

		bfq_del_bfqq_busy(bfqd, bfqq, true);
	} else {
		bfq_requeue_bfqq(bfqd, bfqq, true);
		/*
		 * Resort priority tree of potential close cooperators.
		 * See comments on bfq_pos_tree_add_move() for the unlikely().
		 */
		if (unlikely(!bfqd->nonrot_with_queueing &&
			     !RB_EMPTY_ROOT(&bfqq->sort_list)))
			bfq_pos_tree_add_move(bfqd, bfqq);
	}

	/*
	 * All in-service entities must have been properly deactivated
	 * or requeued before executing the next function, which
	 * resets all in-service entities as no more in service. This
	 * may cause bfqq to be freed. If this happens, the next
	 * function returns true.
	 */
	return __bfq_bfqd_reset_in_service(bfqd);

Project: linux
File: bfq-iosched.c

 */
static bool bfq_better_to_idle(struct bfq_queue *bfqq)
{
	struct bfq_data *bfqd = bfqq->bfqd;
	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;

	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

	if (unlikely(bfqd->strict_guarantees))
		return true;

	/*
	 * Idling is performed only if slice_idle > 0. In addition, we
	 * do not idle if
	 * (a) bfqq is async
	 * (b) bfqq is in the idle io prio class: in this case we do
	 * not idle because we want to minimize the bandwidth that
	 * queues in this class can steal to higher-priority queues
	 */
	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
	   bfq_class_idle(bfqq))
		return false;

	idling_boosts_thr_with_no_issue =
		idling_boosts_thr_without_issues(bfqd, bfqq);

	idling_needed_for_service_guar =
		idling_needed_for_service_guarantees(bfqd, bfqq);

	/*
	 * We have now the two components we need to compute the
	 * return value of the function, which is true only if idling
	 * either boosts the throughput (without issues), or is
	 * necessary to preserve service guarantees.
	 */
	return idling_boosts_thr_with_no_issue ||
		idling_needed_for_service_guar;

Project: linux
File: bfq-iosched.c


static void bfq_slab_kill(void)
{
	kmem_cache_destroy(bfq_pool);

Project: linux
File: bfq-iosched.c

 */
static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
{
	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);

Project: linux
File: bfq-iosched.c


static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
{
	u32 rate, weight, divisor;

	/*
	 * For the convergence property to hold (see comments on
	 * bfq_update_peak_rate()) and for the assessment to be
	 * reliable, a minimum number of samples must be present, and
	 * a minimum amount of time must have elapsed. If not so, do
	 * not compute new rate. Just reset parameters, to get ready
	 * for a new evaluation attempt.
	 */
	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
		goto reset_computation;

	/*
	 * If a new request completion has occurred after last
	 * dispatch, then, to approximate the rate at which requests
	 * have been served by the device, it is more precise to
	 * extend the observation interval to the last completion.
	 */
	bfqd->delta_from_first =
		max_t(u64, bfqd->delta_from_first,
		      bfqd->last_completion - bfqd->first_dispatch);

	/*
	 * Rate computed in sects/usec, and not sects/nsec, for
	 * precision issues.
	 */
	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));

	/*
	 * Peak rate not updated if:
	 * - the percentage of sequential dispatches is below 3/4 of the
	 *   total, and rate is below the current estimated peak rate
	 * - rate is unreasonably high (> 20M sectors/sec)
	 */
	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
	     rate <= bfqd->peak_rate) ||
		rate > 20<<BFQ_RATE_SHIFT)
		goto reset_computation;

	/*
	 * We have to update the peak rate, at last! To this purpose,
	 * we use a low-pass filter. We compute the smoothing constant
	 * of the filter as a function of the 'weight' of the new
	 * measured rate.
	 *
	 * As can be seen in next formulas, we define this weight as a
	 * quantity proportional to how sequential the workload is,
	 * and to how long the observation time interval is.
	 *
	 * The weight runs from 0 to 8. The maximum value of the
	 * weight, 8, yields the minimum value for the smoothing
	 * constant. At this minimum value for the smoothing constant,
	 * the measured rate contributes for half of the next value of
	 * the estimated peak rate.
	 *
	 * So, the first step is to compute the weight as a function
	 * of how sequential the workload is. Note that the weight
	 * cannot reach 9, because bfqd->sequential_samples cannot
	 * become equal to bfqd->peak_rate_samples, which, in its
	 * turn, holds true because bfqd->sequential_samples is not
	 * incremented for the first sample.
	 */
	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;

	/*
	 * Second step: further refine the weight as a function of the
	 * duration of the observation interval.
	 */
	weight = min_t(u32, 8,
		       div_u64(weight * bfqd->delta_from_first,
			       BFQ_RATE_REF_INTERVAL));

	/*
	 * Divisor ranging from 10, for minimum weight, to 2, for
	 * maximum weight.
	 */
	divisor = 10 - weight;

	/*
	 * Finally, update peak rate:
	 *
	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
	 */
	bfqd->peak_rate *= divisor-1;
	bfqd->peak_rate /= divisor;
	rate /= divisor; /* smoothing constant alpha = 1/divisor */

	bfqd->peak_rate += rate;

	/*
	 * For a very slow device, bfqd->peak_rate can reach 0 (see
	 * the minimum representable values reported in the comments
	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
	 * divisions by zero where bfqd->peak_rate is used as a
	 * divisor.
	 */
	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);

	update_thr_responsiveness_params(bfqd);

reset_computation:
	bfq_reset_rate_computation(bfqd, rq);

Project: linux
File: bfq-iosched.c


static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			  struct bfq_io_cq *bic, pid_t pid, int is_sync)
{
	RB_CLEAR_NODE(&bfqq->entity.rb_node);
	INIT_LIST_HEAD(&bfqq->fifo);
	INIT_HLIST_NODE(&bfqq->burst_list_node);
	INIT_HLIST_NODE(&bfqq->woken_list_node);
	INIT_HLIST_HEAD(&bfqq->woken_list);

	bfqq->ref = 0;
	bfqq->bfqd = bfqd;

	if (bic)
		bfq_set_next_ioprio_data(bfqq, bic);

	if (is_sync) {
		/*
		 * No need to mark as has_short_ttime if in
		 * idle_class, because no device idling is performed
		 * for queues in idle class
		 */
		if (!bfq_class_idle(bfqq))
			/* tentatively mark as has_short_ttime */
			bfq_mark_bfqq_has_short_ttime(bfqq);
		bfq_mark_bfqq_sync(bfqq);
		bfq_mark_bfqq_just_created(bfqq);
	} else
		bfq_clear_bfqq_sync(bfqq);

	/* set end request to minus infinity from now */
	bfqq->ttime.last_end_request = ktime_get_ns() + 1;

	bfq_mark_bfqq_IO_bound(bfqq);

	bfqq->pid = pid;

	/* Tentative initial value to trade off between thr and lat */
	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
	bfqq->budget_timeout = bfq_smallest_from_now();

	bfqq->wr_coeff = 1;
	bfqq->last_wr_start_finish = jiffies;
	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
	bfqq->split_time = bfq_smallest_from_now();

	/*
	 * To not forget the possibly high bandwidth consumed by a
	 * process/queue in the recent past,
	 * bfq_bfqq_softrt_next_start() returns a value at least equal
	 * to the current value of bfqq->soft_rt_next_start (see
	 * comments on bfq_bfqq_softrt_next_start).  Set
	 * soft_rt_next_start to now, to mean that bfqq has consumed
	 * no bandwidth so far.
	 */
	bfqq->soft_rt_next_start = jiffies;

	/* first request is almost certainly seeky */
	bfqq->seek_history = 1;

Project: linux
File: bfq-iosched.c

#else
static inline void bfq_update_insert_stats(struct request_queue *q,
					   struct bfq_queue *bfqq,
					   bool idle_timer_disabled,

Project: linux
File: bfq-iosched.c

 */
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
{
	return time_is_before_eq_jiffies(bfqq->budget_timeout);

Project: linux
File: bfq-iosched.c


static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;

	/*
	 * Avoiding lock: a race on bfqd->busy_queues should cause at
	 * most a call to dispatch for nothing
	 */
	return !list_empty_careful(&bfqd->dispatch) ||
		bfq_tot_busy_queues(bfqd) > 0;

Project: linux
File: bfq-iosched.c

 */
static void bfq_updated_next_req(struct bfq_data *bfqd,
				 struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;
	struct request *next_rq = bfqq->next_rq;
	unsigned long new_budget;

	if (!next_rq)
		return;

	if (bfqq == bfqd->in_service_queue)
		/*
		 * In order not to break guarantees, budgets cannot be
		 * changed after an entity has been selected.
		 */
		return;

	new_budget = max_t(unsigned long,
			   max_t(unsigned long, bfqq->max_budget,
				 bfq_serv_to_charge(next_rq, bfqq)),
			   entity->service);
	if (entity->budget != new_budget) {
		entity->budget = new_budget;
		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
					 new_budget);
		bfq_requeue_bfqq(bfqd, bfqq, false);
	}

Project: linux
File: bfq-iosched.c


static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
{
	return bfqq->service_from_backlogged > 0 &&
		time_is_before_jiffies(bfqq->first_IO_time +
				       bfq_merge_time_limit);

Project: linux
File: bfq-iosched.c


static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
{
	u64 now_ns;
	u32 delta_us;

	bfq_update_hw_tag(bfqd);

	bfqd->rq_in_driver--;
	bfqq->dispatched--;

	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
		/*
		 * Set budget_timeout (which we overload to store the
		 * time at which the queue remains with no backlog and
		 * no outstanding request; used by the weight-raising
		 * mechanism).
		 */
		bfqq->budget_timeout = jiffies;

		bfq_weights_tree_remove(bfqd, bfqq);
	}

	now_ns = ktime_get_ns();

	bfqq->ttime.last_end_request = now_ns;

	/*
	 * Using us instead of ns, to get a reasonable precision in
	 * computing rate in next check.
	 */
	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);

	/*
	 * If the request took rather long to complete, and, according
	 * to the maximum request size recorded, this completion latency
	 * implies that the request was certainly served at a very low
	 * rate (less than 1M sectors/sec), then the whole observation
	 * interval that lasts up to this time instant cannot be a
	 * valid time interval for computing a new peak rate.  Invoke
	 * bfq_update_rate_reset to have the following three steps
	 * taken:
	 * - close the observation interval at the last (previous)
	 *   request dispatch or completion
	 * - compute rate, if possible, for that observation interval
	 * - reset to zero samples, which will trigger a proper
	 *   re-initialization of the observation interval on next
	 *   dispatch
	 */
	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
			1UL<<(BFQ_RATE_SHIFT - 10))
		bfq_update_rate_reset(bfqd, NULL);
	bfqd->last_completion = now_ns;
	bfqd->last_completed_rq_bfqq = bfqq;

	/*
	 * If we are waiting to discover whether the request pattern
	 * of the task associated with the queue is actually
	 * isochronous, and both requisites for this condition to hold
	 * are now satisfied, then compute soft_rt_next_start (see the
	 * comments on the function bfq_bfqq_softrt_next_start()). We
	 * do not compute soft_rt_next_start if bfqq is in interactive
	 * weight raising (see the comments in bfq_bfqq_expire() for
	 * an explanation). We schedule this delayed update when bfqq
	 * expires, if it still has in-flight requests.
	 */
	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
	    RB_EMPTY_ROOT(&bfqq->sort_list) &&
	    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
		bfqq->soft_rt_next_start =
			bfq_bfqq_softrt_next_start(bfqd, bfqq);

	/*
	 * If this is the in-service queue, check if it needs to be expired,
	 * or if we want to idle in case it has no pending requests.
	 */
	if (bfqd->in_service_queue == bfqq) {
		if (bfq_bfqq_must_idle(bfqq)) {
			if (bfqq->dispatched == 0)
				bfq_arm_slice_timer(bfqd);
			/*
			 * If we get here, we do not expire bfqq, even
			 * if bfqq was in budget timeout or had no
			 * more requests (as controlled in the next
			 * conditional instructions). The reason for
			 * not expiring bfqq is as follows.
			 *
			 * Here bfqq->dispatched > 0 holds, but
			 * bfq_bfqq_must_idle() returned true. This
			 * implies that, even if no request arrives
			 * for bfqq before bfqq->dispatched reaches 0,
			 * bfqq will, however, not be expired on the
			 * completion event that causes bfqq->dispatch
			 * to reach zero. In contrast, on this event,
			 * bfqq will start enjoying device idling
			 * (I/O-dispatch plugging).
			 *
			 * But, if we expired bfqq here, bfqq would
			 * not have the chance to enjoy device idling
			 * when bfqq->dispatched finally reaches
			 * zero. This would expose bfqq to violation
			 * of its reserved service guarantees.
			 */
			return;
		} else if (bfq_may_expire_for_budg_timeout(bfqq))
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_BUDGET_TIMEOUT);
		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
			 (bfqq->dispatched == 0 ||
			  !bfq_better_to_idle(bfqq)))
			bfq_bfqq_expire(bfqd, bfqq, false,
					BFQQE_NO_MORE_REQUESTS);
	}

	if (!bfqd->rq_in_driver)
		bfq_schedule_dispatch(bfqd);

Project: linux
File: bfq-iosched.c


static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
					struct bfq_queue *bfqq)
{
	return bfqq->dispatched == 0 &&
		time_is_before_jiffies(
			bfqq->budget_timeout +
			bfqd->bfq_wr_min_idle_time);

Project: linux
File: bfq-iosched.c


static void bfq_arm_slice_timer(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfqd->in_service_queue;
	u32 sl;

	bfq_mark_bfqq_wait_request(bfqq);

	/*
	 * We don't want to idle for seeks, but we do want to allow
	 * fair distribution of slice time for a process doing back-to-back
	 * seeks. So allow a little bit of time for him to submit a new rq.
	 */
	sl = bfqd->bfq_slice_idle;
	/*
	 * Unless the queue is being weight-raised or the scenario is
	 * asymmetric, grant only minimum idle time if the queue
	 * is seeky. A long idling is preserved for a weight-raised
	 * queue, or, more in general, in an asymmetric scenario,
	 * because a long idling is needed for guaranteeing to a queue
	 * its reserved share of the throughput (in particular, it is
	 * needed if the queue has a higher weight than some other
	 * queue).
	 */
	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
	    !bfq_asymmetric_scenario(bfqd, bfqq))
		sl = min_t(u64, sl, BFQ_MIN_TT);
	else if (bfqq->wr_coeff > 1)
		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);

	bfqd->last_idling_start = ktime_get();
	bfqd->last_idling_start_jiffies = jiffies;

	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
		      HRTIMER_MODE_REL);
	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));

Project: linux
File: bfq-iosched.c


static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
					  struct bio *bio,
					  struct request_queue *q)
{
	struct bfq_queue *bfqq = bfqd->bio_bfqq;


	if (bfqq)
		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));

	return NULL;

Project: linux
File: bfq-iosched.c


void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
{
	bic->bfqq[is_sync] = bfqq;

Project: linux
File: bfq-iosched.c

static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
	unsigned int limit = in_serv_bfqq->inject_limit;
	/*
	 * If
	 * - bfqq is not weight-raised and therefore does not carry
	 *   time-critical I/O,
	 * or
	 * - regardless of whether bfqq is weight-raised, bfqq has
	 *   however a long think time, during which it can absorb the
	 *   effect of an appropriate number of extra I/O requests
	 *   from other queues (see bfq_update_inject_limit for
	 *   details on the computation of this number);
	 * then injection can be performed without restrictions.
	 */
	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
		!bfq_bfqq_has_short_ttime(in_serv_bfqq);

	/*
	 * If
	 * - the baseline total service time could not be sampled yet,
	 *   so the inject limit happens to be still 0, and
	 * - a lot of time has elapsed since the plugging of I/O
	 *   dispatching started, so drive speed is being wasted
	 *   significantly;
	 * then temporarily raise inject limit to one request.
	 */
	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
	    bfq_bfqq_wait_request(in_serv_bfqq) &&
	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
				      bfqd->bfq_slice_idle)
		)
		limit = 1;

	if (bfqd->rq_in_driver >= limit)
		return NULL;

	/*
	 * Linear search of the source queue for injection; but, with
	 * a high probability, very few steps are needed to find a
	 * candidate queue, i.e., a queue with enough budget left for
	 * its next request. In fact:
	 * - BFQ dynamically updates the budget of every queue so as
	 *   to accommodate the expected backlog of the queue;
	 * - if a queue gets all its requests dispatched as injected
	 *   service, then the queue is removed from the active list
	 *   (and re-added only if it gets new requests, but then it
	 *   is assigned again enough budget for its new backlog).
	 */
	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
		    (in_serv_always_inject || bfqq->wr_coeff > 1) &&
		    bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
		    bfq_bfqq_budget_left(bfqq)) {
			/*
			 * Allow for only one large in-flight request
			 * on non-rotational devices, for the
			 * following reason. On non-rotationl drives,
			 * large requests take much longer than
			 * smaller requests to be served. In addition,
			 * the drive prefers to serve large requests
			 * w.r.t. to small ones, if it can choose. So,
			 * having more than one large requests queued
			 * in the drive may easily make the next first
			 * request of the in-service queue wait for so
			 * long to break bfqq's service guarantees. On
			 * the bright side, large requests let the
			 * drive reach a very high throughput, even if
			 * there is only one in-flight large request
			 * at a time.
			 */
			if (blk_queue_nonrot(bfqd->queue) &&
			    blk_rq_sectors(bfqq->next_rq) >=
			    BFQQ_SECT_THR_NONROT)
				limit = min_t(unsigned int, 1, limit);
			else
				limit = in_serv_bfqq->inject_limit;

			if (bfqd->rq_in_driver < limit) {
				bfqd->rqs_injected = true;
				return bfqq;
			}
		}

	return NULL;

Project: linux
File: bfq-iosched.c

 */
static void update_thr_responsiveness_params(struct bfq_data *bfqd)
{
	if (bfqd->bfq_user_max_budget == 0) {
		bfqd->bfq_max_budget =
			bfq_calc_max_budget(bfqd);
		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
	}

Project: linux
File: bfq-iosched.c


static void __exit bfq_exit(void)
{
	elv_unregister(&iosched_bfq_mq);
#ifdef CONFIG_BFQ_GROUP_IOSCHED
	blkcg_policy_unregister(&blkcg_policy_bfq);
#endif
	bfq_slab_kill();

Project: linux
File: bfq-iosched.c


static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
			       bool at_head)
{
	struct request_queue *q = hctx->queue;
	struct bfq_data *bfqd = q->elevator->elevator_data;
	struct bfq_queue *bfqq;
	bool idle_timer_disabled = false;
	unsigned int cmd_flags;

#ifdef CONFIG_BFQ_GROUP_IOSCHED
	if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
		bfqg_stats_update_legacy_io(q, rq);
#endif
	spin_lock_irq(&bfqd->lock);
	if (blk_mq_sched_try_insert_merge(q, rq)) {
		spin_unlock_irq(&bfqd->lock);
		return;
	}

	spin_unlock_irq(&bfqd->lock);

	blk_mq_sched_request_inserted(rq);

	spin_lock_irq(&bfqd->lock);
	bfqq = bfq_init_rq(rq);
	if (!bfqq || at_head || blk_rq_is_passthrough(rq)) {
		if (at_head)
			list_add(&rq->queuelist, &bfqd->dispatch);
		else
			list_add_tail(&rq->queuelist, &bfqd->dispatch);
	} else {
		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
		/*
		 * Update bfqq, because, if a queue merge has occurred
		 * in __bfq_insert_request, then rq has been
		 * redirected into a new queue.
		 */
		bfqq = RQ_BFQQ(rq);

		if (rq_mergeable(rq)) {
			elv_rqhash_add(q, rq);
			if (!q->last_merge)
				q->last_merge = rq;
		}
	}

	/*
	 * Cache cmd_flags before releasing scheduler lock, because rq
	 * may disappear afterwards (for example, because of a request
	 * merge).
	 */
	cmd_flags = rq->cmd_flags;

	spin_unlock_irq(&bfqd->lock);

	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
				cmd_flags);

Project: linux
File: bfq-iosched.c

 */
static void bfq_update_inject_limit(struct bfq_data *bfqd,
				    struct bfq_queue *bfqq)
{
	u64 tot_time_ns = ktime_get_ns() - bfqd->last_empty_occupied_ns;
	unsigned int old_limit = bfqq->inject_limit;

	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;

		if (tot_time_ns >= threshold && old_limit > 0) {
			bfqq->inject_limit--;
			bfqq->decrease_time_jif = jiffies;
		} else if (tot_time_ns < threshold &&
			   old_limit <= bfqd->max_rq_in_driver)
			bfqq->inject_limit++;
	}

	/*
	 * Either we still have to compute the base value for the
	 * total service time, and there seem to be the right
	 * conditions to do it, or we can lower the last base value
	 * computed.
	 *
	 * NOTE: (bfqd->rq_in_driver == 1) means that there is no I/O
	 * request in flight, because this function is in the code
	 * path that handles the completion of a request of bfqq, and,
	 * in particular, this function is executed before
	 * bfqd->rq_in_driver is decremented in such a code path.
	 */
	if ((bfqq->last_serv_time_ns == 0 && bfqd->rq_in_driver == 1) ||
	    tot_time_ns < bfqq->last_serv_time_ns) {
		if (bfqq->last_serv_time_ns == 0) {
			/*
			 * Now we certainly have a base value: make sure we
			 * start trying injection.
			 */
			bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
		}
		bfqq->last_serv_time_ns = tot_time_ns;
	} else if (!bfqd->rqs_injected && bfqd->rq_in_driver == 1)
		/*
		 * No I/O injected and no request still in service in
		 * the drive: these are the exact conditions for
		 * computing the base value of the total service time
		 * for bfqq. So let's update this value, because it is
		 * rather variable. For example, it varies if the size
		 * or the spatial locality of the I/O requests in bfqq
		 * change.
		 */
		bfqq->last_serv_time_ns = tot_time_ns;


	/* update complete, not waiting for any request completion any longer */
	bfqd->waited_rq = NULL;
	bfqd->rqs_injected = false;

Project: linux
File: bfq-iosched.c


static void bfq_reset_inject_limit(struct bfq_data *bfqd,
				   struct bfq_queue *bfqq)
{
	/* invalidate baseline total service time */
	bfqq->last_serv_time_ns = 0;

	/*
	 * Reset pointer in case we are waiting for
	 * some request completion.
	 */
	bfqd->waited_rq = NULL;

	/*
	 * If bfqq has a short think time, then start by setting the
	 * inject limit to 0 prudentially, because the service time of
	 * an injected I/O request may be higher than the think time
	 * of bfqq, and therefore, if one request was injected when
	 * bfqq remains empty, this injected request might delay the
	 * service of the next I/O request for bfqq significantly. In
	 * case bfqq can actually tolerate some injection, then the
	 * adaptive update will however raise the limit soon. This
	 * lucky circumstance holds exactly because bfqq has a short
	 * think time, and thus, after remaining empty, is likely to
	 * get new I/O enqueued---and then completed---before being
	 * expired. This is the very pattern that gives the
	 * limit-update algorithm the chance to measure the effect of
	 * injection on request service times, and then to update the
	 * limit accordingly.
	 *
	 * However, in the following special case, the inject limit is
	 * left to 1 even if the think time is short: bfqq's I/O is
	 * synchronized with that of some other queue, i.e., bfqq may
	 * receive new I/O only after the I/O of the other queue is
	 * completed. Keeping the inject limit to 1 allows the
	 * blocking I/O to be served while bfqq is in service. And
	 * this is very convenient both for bfqq and for overall
	 * throughput, as explained in detail in the comments in
	 * bfq_update_has_short_ttime().
	 *
	 * On the opposite end, if bfqq has a long think time, then
	 * start directly by 1, because:
	 * a) on the bright side, keeping at most one request in
	 * service in the drive is unlikely to cause any harm to the
	 * latency of bfqq's requests, as the service time of a single
	 * request is likely to be lower than the think time of bfqq;
	 * b) on the downside, after becoming empty, bfqq is likely to
	 * expire before getting its next request. With this request
	 * arrival pattern, it is very hard to sample total service
	 * times and update the inject limit accordingly (see comments
	 * on bfq_update_inject_limit()). So the limit is likely to be
	 * never, or at least seldom, updated.  As a consequence, by
	 * setting the limit to 1, we avoid that no injection ever
	 * occurs with bfqq. On the downside, this proactive step
	 * further reduces chances to actually compute the baseline
	 * total service time. Thus it reduces chances to execute the
	 * limit-update algorithm and possibly raise the limit to more
	 * than 1.
	 */
	if (bfq_bfqq_has_short_ttime(bfqq))
		bfqq->inject_limit = 0;
	else
		bfqq->inject_limit = 1;

	bfqq->decrease_time_jif = jiffies;

Project: linux
File: bfq-iosched.c

 */
static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
{
	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;

Project: linux
File: bfq-iosched.c


static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
						   struct bfq_io_cq *bic,
						   struct bio *bio,
						   bool split, bool is_sync,
						   bool *new_queue)
{
	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);

	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
		return bfqq;

	if (new_queue)
		*new_queue = true;

	if (bfqq)
		bfq_put_queue(bfqq);
	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);

	bic_set_bfqq(bic, bfqq, is_sync);
	if (split && is_sync) {
		if ((bic->was_in_burst_list && bfqd->large_burst) ||
		    bic->saved_in_large_burst)
			bfq_mark_bfqq_in_large_burst(bfqq);
		else {
			bfq_clear_bfqq_in_large_burst(bfqq);
			if (bic->was_in_burst_list)
				/*
				 * If bfqq was in the current
				 * burst list before being
				 * merged, then we have to add
				 * it back. And we do not need
				 * to increase burst_size, as
				 * we did not decrement
				 * burst_size when we removed
				 * bfqq from the burst list as
				 * a consequence of a merge
				 * (see comments in
				 * bfq_put_queue). In this
				 * respect, it would be rather
				 * costly to know whether the
				 * current burst list is still
				 * the same burst list from
				 * which bfqq was removed on
				 * the merge. To avoid this
				 * cost, if bfqq was in a
				 * burst list, then we add
				 * bfqq to the current burst
				 * list without any further
				 * check. This can cause
				 * inappropriate insertions,
				 * but rarely enough to not
				 * harm the detection of large
				 * bursts significantly.
				 */
				hlist_add_head(&bfqq->burst_list_node,
					       &bfqd->burst_list);
		}
		bfqq->split_time = jiffies;
	}

	return bfqq;

Project: linux
File: bfq-iosched.c

 */
static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
{
	struct bfq_queue *bfqq = RQ_BFQQ(rq);

	/*
	 * For consistency, the next instruction should have been
	 * executed after removing the request from the queue and
	 * dispatching it.  We execute instead this instruction before
	 * bfq_remove_request() (and hence introduce a temporary
	 * inconsistency), for efficiency.  In fact, should this
	 * dispatch occur for a non in-service bfqq, this anticipated
	 * increment prevents two counters related to bfqq->dispatched
	 * from risking to be, first, uselessly decremented, and then
	 * incremented again when the (new) value of bfqq->dispatched
	 * happens to be taken into account.
	 */
	bfqq->dispatched++;
	bfq_update_peak_rate(q->elevator->elevator_data, rq);

	bfq_remove_request(q, rq);

Project: linux
File: bfq-iosched.c


static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
					       struct bfq_group *bfqg,
					       int ioprio_class, int ioprio)
{
	switch (ioprio_class) {
	case IOPRIO_CLASS_RT:
		return &bfqg->async_bfqq[0][ioprio];
	case IOPRIO_CLASS_NONE:
		ioprio = IOPRIO_NORM;
		/* fall through */
	case IOPRIO_CLASS_BE:
		return &bfqg->async_bfqq[1][ioprio];
	case IOPRIO_CLASS_IDLE:
		return &bfqg->async_idle_bfqq;
	default:
		return NULL;
	}

Project: linux
File: bfq-iosched.c


static void bfq_end_wr(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq;

	spin_lock_irq(&bfqd->lock);

	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
		bfq_bfqq_end_wr(bfqq);
	bfq_end_wr_async(bfqd);

	spin_unlock_irq(&bfqd->lock);

Project: linux
File: bfq-iosched.c


static void bfq_exit_icq(struct io_cq *icq)
{
	struct bfq_io_cq *bic = icq_to_bic(icq);

	bfq_exit_icq_bfqq(bic, true);
	bfq_exit_icq_bfqq(bic, false);

Project: linux
File: bfq-iosched.c


static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
						   struct bfq_queue *cur_bfqq,
						   sector_t sector)
{
	struct bfq_queue *bfqq;

	/*
	 * We shall notice if some of the queues are cooperating,
	 * e.g., working closely on the same area of the device. In
	 * that case, we can group them together and: 1) don't waste
	 * time idling, and 2) serve the union of their requests in
	 * the best possible order for throughput.
	 */
	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
	if (!bfqq || bfqq == cur_bfqq)
		return NULL;

	return bfqq;

Project: linux
File: bfq-iosched.c

#ifdef CONFIG_BFQ_CGROUP_DEBUG
static void bfq_update_insert_stats(struct request_queue *q,
				    struct bfq_queue *bfqq,
				    bool idle_timer_disabled,
				    unsigned int cmd_flags)
{
	if (!bfqq)
		return;

	/*
	 * bfqq still exists, because it can disappear only after
	 * either it is merged with another queue, or the process it
	 * is associated with exits. But both actions must be taken by
	 * the same process currently executing this flow of
	 * instructions.
	 *
	 * In addition, the following queue lock guarantees that
	 * bfqq_group(bfqq) exists as well.
	 */
	spin_lock_irq(&q->queue_lock);
	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
	if (idle_timer_disabled)
		bfqg_stats_update_idle_time(bfqq_group(bfqq));
	spin_unlock_irq(&q->queue_lock);

Project: linux
File: bfq-iosched.c

 */
static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
						struct bfq_queue *bfqq)
{
	return max3(bfqq->soft_rt_next_start,
		    bfqq->last_idle_bklogged +
		    HZ * bfqq->service_from_backlogged /
		    bfqd->bfq_wr_max_softrt_rate,
		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);

Project: linux
File: bfq-iosched.c


static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
{
	struct bfq_data *bfqd = bic_to_bfqd(bic);
	struct bfq_queue *bfqq;
	int ioprio = bic->icq.ioc->ioprio;

	/*
	 * This condition may trigger on a newly created bic, be sure to
	 * drop the lock before returning.
	 */
	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
		return;

	bic->ioprio = ioprio;

	bfqq = bic_to_bfqq(bic, false);
	if (bfqq) {
		bfq_release_process_ref(bfqd, bfqq);
		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
		bic_set_bfqq(bic, bfqq, false);
	}

	bfqq = bic_to_bfqq(bic, true);
	if (bfqq)
		bfq_set_next_ioprio_data(bfqq, bic);

Project: linux
File: bfq-iosched.c


static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	struct bfq_entity *entity = &bfqq->entity;

	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
		bfq_log_bfqq(bfqd, bfqq,
			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
			jiffies_to_msecs(bfqq->wr_cur_max_time),
			bfqq->wr_coeff,
			bfqq->entity.weight, bfqq->entity.orig_weight);

		if (entity->prio_changed)
			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");

		/*
		 * If the queue was activated in a burst, or too much
		 * time has elapsed from the beginning of this
		 * weight-raising period, then end weight raising.
		 */
		if (bfq_bfqq_in_large_burst(bfqq))
			bfq_bfqq_end_wr(bfqq);
		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
						bfqq->wr_cur_max_time)) {
			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
					       bfq_wr_duration(bfqd)))
				bfq_bfqq_end_wr(bfqq);
			else {
				switch_back_to_interactive_wr(bfqq, bfqd);
				bfqq->entity.prio_changed = 1;
			}
		}
		if (bfqq->wr_coeff > 1 &&
		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
		    bfqq->service_from_wr > max_service_from_wr) {
			/* see comments on max_service_from_wr */
			bfq_bfqq_end_wr(bfqq);
		}
	}
	/*
	 * To improve latency (for this or other queues), immediately
	 * update weight both if it must be raised and if it must be
	 * lowered. Since, entity may be on some active tree here, and
	 * might have a pending change of its ioprio class, invoke
	 * next function with the last parameter unset (see the
	 * comments on the function).
	 */
	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
						entity, false);

Project: linux
File: bfq-iosched.c


static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
				 struct bfq_queue **bfqq_ptr)
{
	struct bfq_queue *bfqq = *bfqq_ptr;

	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
	if (bfqq) {
		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);

		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
			     bfqq, bfqq->ref);
		bfq_put_queue(bfqq);
		*bfqq_ptr = NULL;
	}

Project: linux
File: bfq-iosched.c


static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
{
	u64 dur;

	if (bfqd->bfq_wr_max_time > 0)
		return bfqd->bfq_wr_max_time;

	dur = bfqd->rate_dur_prod;
	do_div(dur, bfqd->peak_rate);

	/*
	 * Limit duration between 3 and 25 seconds. The upper limit
	 * has been conservatively set after the following worst case:
	 * on a QEMU/KVM virtual machine
	 * - running in a slow PC
	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
	 * - serving a heavy I/O workload, such as the sequential reading
	 *   of several files
	 * mplayer took 23 seconds to start, if constantly weight-raised.
	 *
	 * As for higher values than that accommodating the above bad
	 * scenario, tests show that higher values would often yield
	 * the opposite of the desired result, i.e., would worsen
	 * responsiveness by allowing non-interactive applications to
	 * preserve weight raising for too long.
	 *
	 * On the other end, lower values than 3 seconds make it
	 * difficult for most interactive tasks to complete their jobs
	 * before weight-raising finishes.
	 */
	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));

Project: linux
File: bfq-iosched.c


static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
					     struct bfq_queue *bfqq)
{
	bool rot_without_queueing =
		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
		bfqq_sequential_and_IO_bound,
		idling_boosts_thr;

	/* No point in idling for bfqq if it won't get requests any longer */
	if (unlikely(!bfqq_process_refs(bfqq)))
		return false;

	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);

	/*
	 * The next variable takes into account the cases where idling
	 * boosts the throughput.
	 *
	 * The value of the variable is computed considering, first, that
	 * idling is virtually always beneficial for the throughput if:
	 * (a) the device is not NCQ-capable and rotational, or
	 * (b) regardless of the presence of NCQ, the device is rotational and
	 *     the request pattern for bfqq is I/O-bound and sequential, or
	 * (c) regardless of whether it is rotational, the device is
	 *     not NCQ-capable and the request pattern for bfqq is
	 *     I/O-bound and sequential.
	 *
	 * Secondly, and in contrast to the above item (b), idling an
	 * NCQ-capable flash-based device would not boost the
	 * throughput even with sequential I/O; rather it would lower
	 * the throughput in proportion to how fast the device
	 * is. Accordingly, the next variable is true if any of the
	 * above conditions (a), (b) or (c) is true, and, in
	 * particular, happens to be false if bfqd is an NCQ-capable
	 * flash-based device.
	 */
	idling_boosts_thr = rot_without_queueing ||
		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
		 bfqq_sequential_and_IO_bound);

	/*
	 * The return value of this function is equal to that of
	 * idling_boosts_thr, unless a special case holds. In this
	 * special case, described below, idling may cause problems to
	 * weight-raised queues.
	 *
	 * When the request pool is saturated (e.g., in the presence
	 * of write hogs), if the processes associated with
	 * non-weight-raised queues ask for requests at a lower rate,
	 * then processes associated with weight-raised queues have a
	 * higher probability to get a request from the pool
	 * immediately (or at least soon) when they need one. Thus
	 * they have a higher probability to actually get a fraction
	 * of the device throughput proportional to their high
	 * weight. This is especially true with NCQ-capable drives,
	 * which enqueue several requests in advance, and further
	 * reorder internally-queued requests.
	 *
	 * For this reason, we force to false the return value if
	 * there are weight-raised busy queues. In this case, and if
	 * bfqq is not weight-raised, this guarantees that the device
	 * is not idled for bfqq (if, instead, bfqq is weight-raised,
	 * then idling will be guaranteed by another variable, see
	 * below). Combined with the timestamping rules of BFQ (see
	 * [1] for details), this behavior causes bfqq, and hence any
	 * sync non-weight-raised queue, to get a lower number of
	 * requests served, and thus to ask for a lower number of
	 * requests from the request pool, before the busy
	 * weight-raised queues get served again. This often mitigates
	 * starvation problems in the presence of heavy write
	 * workloads and NCQ, thereby guaranteeing a higher
	 * application and system responsiveness in these hostile
	 * scenarios.
	 */
	return idling_boosts_thr &&
		bfqd->wr_busy_queues == 0;

Project: linux
File: bfq-iosched.c


static void bfq_update_hw_tag(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq = bfqd->in_service_queue;

	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
				       bfqd->rq_in_driver);

	if (bfqd->hw_tag == 1)
		return;

	/*
	 * This sample is valid if the number of outstanding requests
	 * is large enough to allow a queueing behavior.  Note that the
	 * sum is not exact, as it's not taking into account deactivated
	 * requests.
	 */
	if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
		return;

	/*
	 * If active queue hasn't enough requests and can idle, bfq might not
	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
	 * case
	 */
	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
	    BFQ_HW_QUEUE_THRESHOLD &&
	    bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
		return;

	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
		return;

	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
	bfqd->max_rq_in_driver = 0;
	bfqd->hw_tag_samples = 0;

	bfqd->nonrot_with_queueing =
		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;

Project: linux
File: bfq-iosched.c

 */
void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq,
			  struct rb_root_cached *root)
{
	struct bfq_entity *entity = &bfqq->entity;
	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
	bool leftmost = true;

	/*
	 * Do not insert if the queue is already associated with a
	 * counter, which happens if:
	 *   1) a request arrival has caused the queue to become both
	 *      non-weight-raised, and hence change its weight, and
	 *      backlogged; in this respect, each of the two events
	 *      causes an invocation of this function,
	 *   2) this is the invocation of this function caused by the
	 *      second event. This second invocation is actually useless,
	 *      and we handle this fact by exiting immediately. More
	 *      efficient or clearer solutions might possibly be adopted.
	 */
	if (bfqq->weight_counter)
		return;

	while (*new) {
		struct bfq_weight_counter *__counter = container_of(*new,
						struct bfq_weight_counter,
						weights_node);
		parent = *new;

		if (entity->weight == __counter->weight) {
			bfqq->weight_counter = __counter;
			goto inc_counter;
		}
		if (entity->weight < __counter->weight)
			new = &((*new)->rb_left);
		else {
			new = &((*new)->rb_right);
			leftmost = false;
		}
	}

	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
				       GFP_ATOMIC);

	/*
	 * In the unlucky event of an allocation failure, we just
	 * exit. This will cause the weight of queue to not be
	 * considered in bfq_asymmetric_scenario, which, in its turn,
	 * causes the scenario to be deemed wrongly symmetric in case
	 * bfqq's weight would have been the only weight making the
	 * scenario asymmetric.  On the bright side, no unbalance will
	 * however occur when bfqq becomes inactive again (the
	 * invocation of this function is triggered by an activation
	 * of queue).  In fact, bfq_weights_tree_remove does nothing
	 * if !bfqq->weight_counter.
	 */
	if (unlikely(!bfqq->weight_counter))
		return;

	bfqq->weight_counter->weight = entity->weight;
	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
				leftmost);

inc_counter:
	bfqq->weight_counter->num_active++;
	bfqq->ref++;

Project: linux
File: bfq-iosched.c

 */
static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
	/*
	 * If bfqq is already in the burst list or is part of a large
	 * burst, or finally has just been split, then there is
	 * nothing else to do.
	 */
	if (!hlist_unhashed(&bfqq->burst_list_node) ||
	    bfq_bfqq_in_large_burst(bfqq) ||
	    time_is_after_eq_jiffies(bfqq->split_time +
				     msecs_to_jiffies(10)))
		return;

	/*
	 * If bfqq's creation happens late enough, or bfqq belongs to
	 * a different group than the burst group, then the current
	 * burst is finished, and related data structures must be
	 * reset.
	 *
	 * In this respect, consider the special case where bfqq is
	 * the very first queue created after BFQ is selected for this
	 * device. In this case, last_ins_in_burst and
	 * burst_parent_entity are not yet significant when we get
	 * here. But it is easy to verify that, whether or not the
	 * following condition is true, bfqq will end up being
	 * inserted into the burst list. In particular the list will
	 * happen to contain only bfqq. And this is exactly what has
	 * to happen, as bfqq may be the first queue of the first
	 * burst.
	 */
	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
	    bfqd->bfq_burst_interval) ||
	    bfqq->entity.parent != bfqd->burst_parent_entity) {
		bfqd->large_burst = false;
		bfq_reset_burst_list(bfqd, bfqq);
		goto end;
	}

	/*
	 * If we get here, then bfqq is being activated shortly after the
	 * last queue. So, if the current burst is also large, we can mark
	 * bfqq as belonging to this large burst immediately.
	 */
	if (bfqd->large_burst) {
		bfq_mark_bfqq_in_large_burst(bfqq);
		goto end;
	}

	/*
	 * If we get here, then a large-burst state has not yet been
	 * reached, but bfqq is being activated shortly after the last
	 * queue. Then we add bfqq to the burst.
	 */
	bfq_add_to_burst(bfqd, bfqq);
end:
	/*
	 * At this point, bfqq either has been added to the current
	 * burst or has caused the current burst to terminate and a
	 * possible new burst to start. In particular, in the second
	 * case, bfqq has become the first queue in the possible new
	 * burst.  In both cases last_ins_in_burst needs to be moved
	 * forward.
	 */
	bfqd->last_ins_in_burst = jiffies;

Project: linux
File: bfq-iosched.c


static int bfq_rq_close_to_sector(void *io_struct, bool request,
				  sector_t sector)
{
	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
	       BFQQ_CLOSE_THR;

Project: linux
File: bfq-iosched.c

 */
static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
{
	struct bfq_queue *bfqq;
	struct request *next_rq;
	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;

	bfqq = bfqd->in_service_queue;
	if (!bfqq)
		goto new_queue;

	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");

	/*
	 * Do not expire bfqq for budget timeout if bfqq may be about
	 * to enjoy device idling. The reason why, in this case, we
	 * prevent bfqq from expiring is the same as in the comments
	 * on the case where bfq_bfqq_must_idle() returns true, in
	 * bfq_completed_request().
	 */
	if (bfq_may_expire_for_budg_timeout(bfqq) &&
	    !bfq_bfqq_must_idle(bfqq))
		goto expire;

check_queue:
	/*
	 * This loop is rarely executed more than once. Even when it
	 * happens, it is much more convenient to re-execute this loop
	 * than to return NULL and trigger a new dispatch to get a
	 * request served.
	 */
	next_rq = bfqq->next_rq;
	/*
	 * If bfqq has requests queued and it has enough budget left to
	 * serve them, keep the queue, otherwise expire it.
	 */
	if (next_rq) {
		if (bfq_serv_to_charge(next_rq, bfqq) >
			bfq_bfqq_budget_left(bfqq)) {
			/*
			 * Expire the queue for budget exhaustion,
			 * which makes sure that the next budget is
			 * enough to serve the next request, even if
			 * it comes from the fifo expired path.
			 */
			reason = BFQQE_BUDGET_EXHAUSTED;
			goto expire;
		} else {
			/*
			 * The idle timer may be pending because we may
			 * not disable disk idling even when a new request
			 * arrives.
			 */
			if (bfq_bfqq_wait_request(bfqq)) {
				/*
				 * If we get here: 1) at least a new request
				 * has arrived but we have not disabled the
				 * timer because the request was too small,
				 * 2) then the block layer has unplugged
				 * the device, causing the dispatch to be
				 * invoked.
				 *
				 * Since the device is unplugged, now the
				 * requests are probably large enough to
				 * provide a reasonable throughput.
				 * So we disable idling.
				 */
				bfq_clear_bfqq_wait_request(bfqq);
				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
			}
			goto keep_queue;
		}
	}

	/*
	 * No requests pending. However, if the in-service queue is idling
	 * for a new request, or has requests waiting for a completion and
	 * may idle after their completion, then keep it anyway.
	 *
	 * Yet, inject service from other queues if it boosts
	 * throughput and is possible.
	 */
	if (bfq_bfqq_wait_request(bfqq) ||
	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
		struct bfq_queue *async_bfqq =
			bfqq->bic && bfqq->bic->bfqq[0] &&
			bfq_bfqq_busy(bfqq->bic->bfqq[0]) &&
			bfqq->bic->bfqq[0]->next_rq ?
			bfqq->bic->bfqq[0] : NULL;

		/*
		 * The next three mutually-exclusive ifs decide
		 * whether to try injection, and choose the queue to
		 * pick an I/O request from.
		 *
		 * The first if checks whether the process associated
		 * with bfqq has also async I/O pending. If so, it
		 * injects such I/O unconditionally. Injecting async
		 * I/O from the same process can cause no harm to the
		 * process. On the contrary, it can only increase
		 * bandwidth and reduce latency for the process.
		 *
		 * The second if checks whether there happens to be a
		 * non-empty waker queue for bfqq, i.e., a queue whose
		 * I/O needs to be completed for bfqq to receive new
		 * I/O. This happens, e.g., if bfqq is associated with
		 * a process that does some sync. A sync generates
		 * extra blocking I/O, which must be completed before
		 * the process associated with bfqq can go on with its
		 * I/O. If the I/O of the waker queue is not served,
		 * then bfqq remains empty, and no I/O is dispatched,
		 * until the idle timeout fires for bfqq. This is
		 * likely to result in lower bandwidth and higher
		 * latencies for bfqq, and in a severe loss of total
		 * throughput. The best action to take is therefore to
		 * serve the waker queue as soon as possible. So do it
		 * (without relying on the third alternative below for
		 * eventually serving waker_bfqq's I/O; see the last
		 * paragraph for further details). This systematic
		 * injection of I/O from the waker queue does not
		 * cause any delay to bfqq's I/O. On the contrary,
		 * next bfqq's I/O is brought forward dramatically,
		 * for it is not blocked for milliseconds.
		 *
		 * The third if checks whether bfqq is a queue for
		 * which it is better to avoid injection. It is so if
		 * bfqq delivers more throughput when served without
		 * any further I/O from other queues in the middle, or
		 * if the service times of bfqq's I/O requests both
		 * count more than overall throughput, and may be
		 * easily increased by injection (this happens if bfqq
		 * has a short think time). If none of these
		 * conditions holds, then a candidate queue for
		 * injection is looked for through
		 * bfq_choose_bfqq_for_injection(). Note that the
		 * latter may return NULL (for example if the inject
		 * limit for bfqq is currently 0).
		 *
		 * NOTE: motivation for the second alternative
		 *
		 * Thanks to the way the inject limit is updated in
		 * bfq_update_has_short_ttime(), it is rather likely
		 * that, if I/O is being plugged for bfqq and the
		 * waker queue has pending I/O requests that are
		 * blocking bfqq's I/O, then the third alternative
		 * above lets the waker queue get served before the
		 * I/O-plugging timeout fires. So one may deem the
		 * second alternative superfluous. It is not, because
		 * the third alternative may be way less effective in
		 * case of a synchronization. For two main
		 * reasons. First, throughput may be low because the
		 * inject limit may be too low to guarantee the same
		 * amount of injected I/O, from the waker queue or
		 * other queues, that the second alternative
		 * guarantees (the second alternative unconditionally
		 * injects a pending I/O request of the waker queue
		 * for each bfq_dispatch_request()). Second, with the
		 * third alternative, the duration of the plugging,
		 * i.e., the time before bfqq finally receives new I/O,
		 * may not be minimized, because the waker queue may
		 * happen to be served only after other queues.
		 */
		if (async_bfqq &&
		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
		    bfq_bfqq_budget_left(async_bfqq))
			bfqq = bfqq->bic->bfqq[0];
		else if (bfq_bfqq_has_waker(bfqq) &&
			   bfq_bfqq_busy(bfqq->waker_bfqq) &&
			   bfqq->next_rq &&
			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
					      bfqq->waker_bfqq) <=
			   bfq_bfqq_budget_left(bfqq->waker_bfqq)
			)
			bfqq = bfqq->waker_bfqq;
		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
			  !bfq_bfqq_has_short_ttime(bfqq)))
			bfqq = bfq_choose_bfqq_for_injection(bfqd);
		else
			bfqq = NULL;

		goto keep_queue;
	}

	reason = BFQQE_NO_MORE_REQUESTS;
expire:
	bfq_bfqq_expire(bfqd, bfqq, false, reason);
new_queue:
	bfqq = bfq_set_in_service_queue(bfqd);
	if (bfqq) {
		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
		goto check_queue;
	}
keep_queue:
	if (bfqq)
		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
	else
		bfq_log(bfqd, "select_queue: no queue returned");

	return bfqq;

Project: linux
File: bfq-iosched.c


static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
{
	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
	struct blk_mq_tags *tags = hctx->sched_tags;
	unsigned int min_shallow;

	min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags);
	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, min_shallow);