The Indianapolis times. [volume] (Indianapolis [Ind.]) 1922-1965, 1930-06-12
Rules for Times Marbles Tourney

Ringer is played in ring ten
t10) feet in diameter, with thirteen
.(13) marbles arranged in the center
in a cross. The object Is to shoot
these marbles out Of the ring, the
player shooting the largest number
OF marbles cut of the ring in any
game being the winner Of that
game.
No less than two and no more
than six may play in one game in
Ringer. except in national cham
p3onship matches two only play. All
tournament play is for fair, and
marbles must be returned to owners
after eacc game.
Equipment
The playing surface shall be a
smooth level area of ground, hard
clay, or other suitable substance.
The ring is inscribed upon this area
ten feet in diameter, and all play is
within this ring.
Note: The outline Of this ring
shall not be so deep or SO wide as
to check the roll of a marble.
With the center Of the ring as
point of intersection, mark two lines
at right angles to each other to
form cross, which shall be guide
for placing the playing marbles.
Place one marble at the center
and three on each Of the four
branches OF the cross, each marble
three inches away from the next
one.
The lag line is a straight line
drawn tangent to the ring and
touching it at one point. The pitch
line is a straight line drawn tan
gent to the ring, directly opposite
and parallel to the lag line.
Playing marbles shall be round
and made of clay. All marbles in
any one playing ring must be of
uniform size. The standard size
shall be five-eighths inch in diam
eter. Slight variation may be al
lowed by the referee for manufac-
turing fault.
Shooters shall be round and made
of any substance except steel or any
other metal, and shall not be less
than one-half inch nor more than
Six-eighths inch in diameter, as de-
termined by the referee.
Plan Of Play
The lag is the first operation in
ringer. To lag. the players stand
toeing. the pitch line, or knuckling
down upon it, and toss or shoot
their shooters to the lag line across
the ring. The player whose shooter
comes nearest the lag line, on either
side, wins the lag.
Players must lag before each
game. The player Who wins the
lag shoots first, and the others fol-
low in order as their shooters were
next nearest the lag line. The same
shooter that is used in. the lag must
be used in the game following the
lag.
On all shots, except the lag, a
player shall knuckle down so that
at least one knuckle is in contact
with the ground, and he shall main
tain this position until the shooter
has left his hand. Knuckling down
is permitted, but not required in
tagging.
Starting the game, each player in
turn shall knuck' down just out
side the ring line. at any point he
chooses, and shoot into the ring to
knock one or more marbles out of
the ring, or to hit or knock out of
the ring the shooter of an opposing
player, or players, if any remain in
side the ring.
If a player knocks one or more
marbles out of the ring, or hits the
shooter of an opponent, or knocks
an opponents shooter out of the
ring he continues to shoot. He
ceases to shoot after his first miss,
and then is credited with the mar
bles he has scored.
eff after miss, players shooter