The Ely miner. [volume] (Ely, Minn.) 1895-1986, 1927-12-23
EASY LESSONS IN
AUCTION BRIDGE
yright BY Hoyls. Jr.,
Article Three.
By PAUL H. SEYMOUR
Author Of "Highlights on Auction Bridge"

Article Three.
How to Score
Ut THE declarer has won the number
i of tricks which the final bid guar
anteed he scores the proper amount
for each odd trick according to what
was trump. Thus If he had bid four
diamonds and tlKes 10 or more tricks
he scores for each trick won above
6. This score is placed below the line
on the score pad and counts toward
game. Game is 80 trick points, but al
though all excess points are scored,
only one game may be won in one
hand.
The honor score Is kept separate
and is placed above the line on the
score pad. In a suit declaration the
honors are the Ace, King. Queen,
Jack, and 10 of the trump suit. The
honors are scored for the side to
which they were dealt, although they
are not scored until after the hand
IS played. They count as follows:
Three honors in the two hands Of
partners count 80.
Four honors in the two hands OF
partners count 40.
Four honors In one hand count gu.
Four honors in one hand and fifth
In partners, count 80.
Five honors in one hand count 100.
In no trump the aces are the honors
and count as follows
Three in the two hands Of partners
count 80.
Four in the two hands Of partners
count 40.
Four in one hand count 100.
If the declarer takes II tricks 1t Is
called small slam and he scores %
points bonus above the line. If he
takes Is tricks it Is a grand slam and
counts 100. These counts are in addi-
ton to the trick score.
If the declarer fails to take as
many tricks as his bid calls for-that
is, if he fails to make his CONTRACT
there is no score towards game and
the opponents score so points above
the line for every trick which the de-
clarer should have taken, called I'M
dertricks In either case each side
scores the honors held by them.
Honor count cannot be lost. Honors
always are scored as held.
After one side has made game, 30
points or more, a line is drawn under
the score and any portion OF game
previously scored by the other side does
not count towards new game. When
one side wins two games in success
sion, or two out of three, 1t is called
q rubber and $50 points are scored for
1t above the line.
The Double and the Redouble
II during the auction any player
thinks that he can defeat the last bid
of his opponent, he may double by
saying 81 double" and If three passes
follow the double, the hand is played
by the last bidder with double values
for the tricks If he fulfills his con-
tract and double penalties for under
tricks if he fails. II declarer wins
after being doubled he also scores,
above the line, so points for fulfilling
his contract and so points for each
trick won in excess of his contract.
If he is defeated the opponents score
100 points above the line for each
undertrick.
However, If the bidder who Is
doubled is confident he can make his
contract, he may redouble by saying,
81 redouble." Then If three passes
follow his redouble, he plays the hand
with each trick counting four times
its normal value If he fulfills his con-
tract, and penalty of 200 for each
undertrick If he fails. II declarer
makes q redoubled contract he also
scores, above the line, 100 points for
fulfilling his contract, and 100 points
for each trick won above his contract.
Honors are not affected by doubling
or redoubling. They always are
scored the same.