The Washington times., 1922-10-29
MASTER GOLF,
DON'T LET GAME
|. DOMINATE YOU
Charles 4cick" Evans Ad-
visss All Beginners TO Get
Out Of Experimental Stage.

by CnAnLEo NnlCh EV ANo.
TyHERE IL fine line In golf
ing which the player must
-. cross before he can even
begin to be q good player. That
line marks the differences between
those players who have q sense Of
mastery over the game, and those
over whom the game is the
master. In the latter class falls
the constant experimenter.
4 The experimenters are never sure
just what they want to do. Those
who have begun to master golf al
ways know exactly what is to be
done. and they proceed TO do II to
the best Of their ability. With more
playing they become more proficient
until In a few years they are really
first-class golfers.
While I have never hung out q
sign indicating that ! am golf
M. D., perhaps this analysis VIII help
the habitual experimenter. He 10
never sure Just which method In the
best. When he approaches his ball
to make q stroke he remembers that
the way he did II the last time was
not 50 resuitful as he wished. there
fore he win try something else this
ltime-a different stance, perhaps, or
q new. kind OF a grip he has read
about. He II forever changing.
Now and then he hits a long
straight ball and he exclaims. Aha!
I have II nowr' Then right off, at
his next shot. he tells himself that
what he Just did was only the be-
ginning Of doing II right. and Inn
mediately he experiments some more.
= Pro Can Help. :, 81
The cure Tor this Ii. OF course, any
golf professional and the player so
afflicted should by an means make
a confidante of the pro and tell him
what the main trouble IL. The pro
can help a lot more II you just give
him an inkling OF this experimenting
business. Godf is best played through
observing. always. the several ortho-
dox fundamentals OF play. and any
pro can acquaint you with what
they are. Get them, and then stick
to theml ,rea ~
How simple II is when you once
get the main ideaB In your mind!
just like driving an automobile.
There are fundementals.' as you
know, in driving q car. The I'm
structor shows you what they are.
When he turns the car over 70 you.
you wouldn't try to stop II by throw
ing Il into reverse gear In order to
halt its forward motion. 3
Yet golfers VIII do things equally
foolish while experimenting with
their clubs. have seen players at
tempt distances with q mashie which
should have been tried with q bras-
sie.
Adopt One Grip.
The player must adopt one grip.
whichever one is most suited to his
comfort. He must adopt one stance.
either square or slightly open for
fun shots. He must adopt the prac.
tice Of opening mp his stance for
short iron shots. until his left foot
Ia far around to the left side for
short, chip shots. p
These are fundamentals. The play.
er cannot experiment with these
things. II he does he will never
get anywhere much except possibly
in the rough. He must swing the
club az II II were q pendulum. not
like a baseball hat. .lE.
The strike must be without effort,
He must find the one place where
he should play the bail, either from
q point Off his left or back toward
the right--whichever position seems
to be most comfortable-and he must
STICK to that, ~
In golf. as In everything else, Il In
doing the thing over and over and
again, In the right way. that leads
to perfection. Doing It over and over
in constantly changing ways attains
xalhlna M ali ,rnt.x. az raas,ix a.afix,e ~