Great Falls tribune. [volume] (Great Falls, Mont.) 1921-current, 1922-06-25
Auction Article No. SO
Condensed Rules for Auction Bridge

Partners and Deal-Auction Bridge.
as played by four people, requires two
packs of cards with different backs.
Jokers are not used. One pack is
shuffled and spreau face down on table.
so that players may draw for partners.
The players drawing the w lowest
cards play against the holders of the
two highest. Ace is low in cutting,
and. in case of duplicate draws. Spades
have preference over Hearts, then
Diamonds and Clubs. Holder of low
est card chooses his seat at table. and
one pack of cards. Holder of third
lowest takes his choice of opponents
seats. Second hand (player at dealers
leftl shuffles dealers cards. which are
cut by person at dealers right. Dealer
has privilege of giving the cards sddi-
tional shuffling before, but not after.
cards are cut. Dealers partner shut
files the still deck and places it at
his right. ready for second hand 10 use
for next deal. Thereafter. this shut
fling of the still deck always is done by
partner Of current dealer. while deal
is going on.
Thirteen cards are dealt. one at a
time. to each player. starting with
PLAYER at dealers left. Players can
not look at their cards until deal is
complete. If a misdeal. by reason of
n card being faced or an incorrect num-
Der being given to any player, same
dealer deals again. Deal passes to
left.
Bidding-Dealer bids first. He may
pass" or bid one or more in Clubs.
Diamonds. Hearts, Spades. or No
trump. which rank in the order named.
4 bid Of one indicates that bidder, to
fulfill his contract. must take n odd
trick. An odd trick is one trick more
than six. \. bidder has to take six
tricks. or his book before he can
start to score. Therefore seven, or
seven odd tricks, is the highest bid
that can be made. Each of the other
plavers may pass, or bid the same
number of tricks in a suit which ranks
higher. or a larger number of tricks
in y suit of lower rank. The bidding
goes round until three players in sue
cession pass.
Doubling-Any player may double al
~opponent's bid; and bidder or partner
NAV redouble or bid something else
outranking the doubled bid. BY doub-
ling. the opponent indicates that he
can set the bidder; by redoubling.
bidder asserts his confidence in his
own make. Doubling and redoubling
increases the value of tricks in scor-
ing but not in bidding. For instance.
two Spades will overbid two Hearts
doubled and ~redouhled.
The Play-The declarer is the play
or who first named the winning suit.
regardless of any bids or suits named
between his first calling the suit and
its final bid by himself or his partner.
His mariner is dummy" Player at
left of ieclarer leads any card; then
dummy laws down his cards face up.
and sorted into suits. Dummy there
after must not touch his cards. Their
nlay is left entirely TO declarer. Each
rlaver must follow suit led If he can;
otherwise trump or discard MS he likes.
cards rank from Ace down to Deuce.
and trunps always win. In No-trump,
highest card of suit led wins trick.
When there is a trump, highest card
or high trump. if trumps be played on
trick. wins trick. and the winner leads
for next trick. Declarer leads from
dummy hand when tricks are taken by
card from that hand. First six tricks
taken hv declarer are his book" All
over the book count toward game. If
decIarer has bid three. he must win
three tricks over his book, or nine
tricks.
Scoring-Only the declarer's side
can score towards game, and the game