The courier-index. (Marianna, Ark.) 1917-current, 1920-07-23

III
be called a game and not lessor
The Game of Learning to Swim
| Following rules govern game"
II. The Hungry Duck-When {
duck is hungry he pokes his heac
under the water to look for some
thing to eat. If he can see under
the water, so can /. | will look and
tell you what / can see. Open your
eyes after the face is under; don't
hurry about it; hold your breath
take your time; look at your fling
ers. Now that everyone has been
able to see, we will try the next
imitation.
2. Motor Boat Breathing
motor boat is a very efficient breath
er because it takes the air in thru
one valve, the carburator and lets
it out under the water through the
exhaust pipe. Now I will take a
good deep breath through my mouth
and CLOSE it, poke my face under
and let the air out through my nose.
| can get air enough for one second
breath out from under the water
for twenty seconds. If | can do it,
you can do it, so let's all try. Re-
peat this three times. Roll the
face to the side to take the air
! instead of throwing the head back.
! Be sure you get all the air out be-
! fore you take in a new supply.
3. Floating Like Jelly Fish or
Lily Pad-Now that we have found
that the face and eyes will not shrink
from washing and that we don't
=. -, L.
water, let us bob around like
jelly fish or a lily pad that has
broken adrift. Squad down in the
water, clasp your hands under both
knees: get upon your toes, take a
good breath and then tip over for
ward in the water by bringing your
chin in close to your chest. You
can't tip all the way but your feet
will come off the bottom and you
bob around like an empty jug with
cork in it. When you want to,
stand, let go your knees, bring your
hands out of the water and push
down on them, throwing your head
back. This will enable you to stand
up.
4. The Mud Turtle Float-We
have proven to ourselves that the
water viii carry us, so we can imi-
tate a mud turtle floating in pond,
warming his baci, in the sun. See
how he rests on the water? his neck
is sticing out &C his shell and his
arms and legs are spread out to
balance him in the water You see
it carries me and it will you. But
remember the lesson in our last imi-
tation-that in order to get our
feet up we must put our chin close
to our chest, to stand up, bring your
hands and feet together and throw
your head back. Open your eyes
as soon as your head is out of the
water. Always know where you are.
5. Sliding Down Hill in the Sum-
mer Tinle-Did you ever slide down
hill in the snow? Whether you have
or not, / can assure you it is good
fun and we can do it here, using
the slippery surface of the water in
place of the snow and by making our
bodies into sleds. The extended
hands with fingers pointed upward
make runners. Keep your chin in
if you want to keep your feet from
dragging. Get one foot against the
bank, then lie down in the water
and push off. By keeping your
hands extended you can coast ten
or 15 feet before you try to stand
up. Repeat this and breathe out
with your face under water.
s. Initiating a Mississippi River
Steamboat-Now that we can coast,
we can go a step further and imi
tate sternwheel steamboat. Using
our legs to push with we can start
to coast and paddle along further
than we went before. The legs
work up and down from the hips,
bending only slightly at the knees
and working freely at the ankles.
You push with the whole instep,
from the ankle to the toes; legs are
worked close together. Now, all
steamboats, shove off and paddle.
Keep your hands still because they
form the bow of the boat; keep your
head up if the finger tips are, ele-
waited.
7. Paddle Like a Dutch Wind
mill-All along the canals in Hol-
land are four-armed windmills which
revolve swiftly as the wind blows.
We will initiate a two-armed wind
mill, the back arm of which is al
ways full length behind the front
because both are on the same piece
of wood. When the left arm is
down, the right arm is up and vice
versa. AS you stand, swing the arms
in complete circle over the should
ers and straight down in front, keep
the fingers together. Now, when
the big wind blows, the mills fall
into the water and the arms are
revolving so fast that they do not
sink but paddle themselves along on
the surface. All windmills fall down
and paddle to the other shore.
8. Windmill and Steamboat Com
bination-One day while this wind
mill was padding along, a steam
boat coming along behind it col
lided and the two were stuck to-
gether. They never could get apart
again, so for ever after the windmill
padded on the front end while the
steamboat pushed on the back. Re-
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