The Washington herald., 1909-02-21
A NEW OLD GAME.
Irish Loo One of the FavOrifes Of
OIden Days.

Irish loo Is an oId-tiule favorite among
card games that is as easy % learn as II
is fascinating You play with the fun
pack, and the customary values hold, ace
being highest. One must have counters.
eighteen red and six white for each play
er. Light and dark beans. buttons. or
even matches. viii 90 Il one does not
care 10 invest IN chips. says the Boston
Herald Three white counters are worth
only one red one, so that each player
starts out with twenty points. Eight =
the usual number OF players. though any
number from three 20 seventeen may
take part To begin with. a card is dealt
around 20 each player face Up. and the
first 10 receive the jack has the lrst deal
This desler-ss. indeed, each dealer
throughout the Eame-hrst places three
reds in the pool. then shuffles the pack
cuts and deals 10 his left until each Diav-
er has three cards He then turns Up the
next card for trump
II the dealer makes any mistake. such
as dealing incorrectly OF exposing card
10 view. he loses his deal and foTfeits
three reds A new dealer IS then chosen
as before. and he. IN turns places MS
three reds in the pool
He now asks each player il turn. be
ginning on the left. whether or rot he
VIII play. and he takes up the cards of
those who say no. He then announces
whether OF not he himself Viii play. after
which he asks those playing whether or
not they wish 10 exchange any Of their
cards To his How many, please- each
PLAYER gives the desired number. The
exchanges he makes from tbs remainder
/ of the deck. after having removed ths
trump card.
The player or the lef; q the dealer
nav now lead any card The others
must either follow suit or trump. and
I they. must put down a higher card than
any or the board, II possible. the cards
PLAYED being left IN front Of the players
/ II any one fails 20 do this for any rea-
son other than the lack Of the right
/ cards. the trick IS abandoned. while he
Is forced 70 forfeit 20 the next pool Il
I he has already won d trick, he must
I give three reds for losing and three more
/ for each trick he has Won II he has rot
won trick. he forfeits six reds.
/ II all follow suit properly, the win
ner Of the trick may lead any card for
the next trick II all continue % follow
I suit for the second and third tricks. that
/ ends H. The three winners divide the
pool. When-the red counters cannot be
!
Il changed for whites. OF course. Z any
/ one has won two tricks. be gets two
shares OF the pool
Whether or not a trump has already
been played, the winner Of the trick
viii now have to lead a trump II he has
/ one At the end OF each trick the win
ners divide the pool until some one has
the number, say 100. required 20 win the
game.
4 II ever a player who has won before
fails to win a trick in any one hand, he
must give the pool three reds for each
u trick he has previously Won
Il One point more. If q player looks az
his hand before HIS turn 10 declare, or
4 announces his intention 20 play out q
his turn. he forfeits three reds, and can
not win anything that deal. though he
stands the same chances CT losing that
the regular players do
This merry little game, It can be seen,
depends about equally on luck and skill.