Los Angeles herald., 1909-05-31
BRIDGE DEPARTMENT
EDITED BY W. R. WHARTON
w. R. WHARTON

hand if the suit be pushed 1t is evident
that the dealer must win four trlcks
and very probably five tricks thereih'
1t is also apparent that spades can De
led with equal success from either mana
in this instance.
Such being the case, the hrst trlcK
should be won with the ten of hearts,
so as to induce Pone to infer that MS
partner opened from ace, king, jack
and other hearts This may have the
effect of inducing him to lead hearts
should he obtain the lead, rather than
diamonds, which you wish to avoid
This should be followed by five of CLUBS.
This is for the purpose of causing the
Pone to enormously infer that 1t is
singleton. If effective in both instances
the Pone holding the ace of clubs would
win the first club trick, which would
of course be fatal to the adYersaries.
Should leader play ace of clubs to first
trick, the rest is easy. Again, there
is the possibility that the ace of clubs
may be alone, in which event the game
is surely Won.
Surprising, however, that the first
club trick is won by ten of clubs, you
should then lead spades. and continue
until the king is played. A very bold
play, which would probably win, would
be to lead diamonds and finesse the
queen, for if the king is held by leader
there is no doubt he would assume that
you had strength in diamonds, and lit
tie or none in spades, and would there
fore probably lead spades since he dare
not lead either clubs or hearts.
ARTICLE is
differences from Suit Declaration
Positive differences. That the dealer
has not four aces; that unless he has
four honors in one hand in red that he
has neither three aces nor two aces
with protection in the other suits, and
unless the score is very advanced that
he has neither two aces with two prob
able tricks in the third suit nor two
aces with one probable trick in each
of the other suits. Therefore as soon
as the dummy is exposed you should
consider what cards would, If in the
dealers hand, justify a no trump, and
place such cards in the hand of your
partner. With a little practice you
will be able to do this very early in
the game, and you will be surprised at
the interest as well as benefit to be de-
rived by mentally placing cards and
afterward, when their true position is
determined, comparing the actual re-
suits with your differences. AS the cards
are played you will frequently be able
to revise and correct your differences
before it becomes necessary to play in
such way as to make use or the
knowledge you have gained, but in so
doing never forget that the dealer, by
false cards and otherwise will endeavor
to deceive, and that your partner will
endeavor to give you all the informa-
ton possible. 1t is a very good rule to
BELIEVE YOUR PARTNER AND
DISTRUST YOUR OPPONENT.
Other differences are that the maker
has either at least five trumps to two
honors, one of which is better than
jack, or six trumps to one honor.
Hence if four honors are seen in hands
other than the makers you may at once
place six trumps in his hand origin
ally. Do not forget, however, that
with the score "a in his favor the
dealer is justified in declaring red with
less strength and with an advanced
score against him he is justified in
declaring no trump with much less
strength than that indicated above.
Your attention is therefore particularly
called to the fact that the state of the
score must always be considered when
forming differences from the declara-
ton.
If you will put yourself in the place
Of the player who Is making the decla-
ration and remember what you would
do under similar circumstances, it is
very likely that your conclusions will
be correct.
In fact there are few occasions in
which this rule will not be found very
serViceable.
In the next article differences to be
drawn from the opening lead will be
considered