Bluefield evening leader. [volume] (Bluefield, W. Va.) 1906-1911, 1907-11-14
INDO JR BASE BALL,
HOW TO BECOME \ BASE RCN.
NER.

To become good base runner in
indoor baseball. II is highly i'm
portant that play be always on
The alert 90 take ADVANTAGE OF all
opportunities which may happ-ui e
come his way. The clever aul sue
cessful base runner Is not always n
nan who l. naturally fast. bat to,
one who utlli2o5 his spccl ID m,
best advantage and viii take Ion,
chance w the occasion requires
II.
the rule which oOmpcls player
attempting 10 steal not TO start foi
The next base until a pitched ball
has reached or pas the catcher
results in the same closenc Of play
at second and third bases Us is sean
In the outdoor same VII n player
is trying 10 steal
The mos; important thing for a
base runner TO learn Is the art o.
sliding 10 q bast. In ATTEMPTING &c
steal base, a player should take 2
the bag, AMI thru. ding out his arm
catch hold of tha bag IN passing. O.
course a good deal iC0en4s on .he
position Of tn l0Semou NIL also thc
c!everne9s OF TIE man .,ealilg. For
instance, Ii YOU got tartCi for :;
base. keep on and don; ionk bacl
10 see how thu throw IS but judcs
that from the action Of the playel
on the base. II the throw is high
slide In on the inside o. the bag.
the base man is playing In front
the base and the throw Is low. then
Try and get around In back of him
II is always considered good form
in indoor baseball for IA player to
slide head first. not only because
hi0 being better able to get hold
he bag, but also in being in a bette
position to Sc, and take advantage
any muffie1 OF wild throw. Their
again. it is very important that {
man runaing the bases 7hould watcl
for any slip on the pert Of the catch
or or any pitched ball which pullt
fhe catcher ovsr IN su'h n position
from which II would &c hard for hin
10 make a good throw to base
Such an opportunity should Away,
be his cue when h. is looking for
chance TO steal.
The hit and run game can b. play
"a i,,cf ha In In -,
door baseball. and many games are
Won by the use oft. Especially witt
Two out the base rnnn + should leave
TIE base with the pitchers arm an
IL the ball is hit by the batsmar
stands a better chance OF maxim,
the next base anu OF sometimes scor
Ing
There is enc play which a goot
base runner may often OFT mpt anf
sometimes be successful with, an
that is in u close game or with two
men out and n weak batter up. hC
tries 20 steal home plate while th'
ball is being passed from the catch
Cr 70 shortstop and from there to tho
pitcher. II IS surprising how pla.
OF this kind often will get who'll
crowd on edge and nothing upset:
an opponent any more than men TAX
ing chances on the bases when tn,
score is close. While at this poin
IL might b. we'll 20 state that nOthin'
please3 the spectators more than g..
see shifty and daring base running
They want TO see something els, be
sides the pitcher and catcher putin
men out They want 10 have eXcite
Inent and life in the game and clevc
base running IS what gives it I,
them.
There is always a chance for ;
aid throw when a base runner IS al
tempting 20 steal. and nothing puts {
team "up in the air" 50 much as q,
get them throwing the ball wild
To sum st all up, the two essential
for a good basN runner are, first
10 be wide awake TO every oppor
unity. and when you are sure o
your ground be- quick and decisivs
in taking chance. ecocai % s.
able 10 Size 10 IaseJ well