Evening star. [volume] (Washington, D.C.) 1854-1972, 1906-04-08
Proeressive Garnes--.

Progressive Games
Are an easy way to entertain party OF
children. II the children be large enough
10 handle needles and thread without hurt
begin with needle threading. A large PIN
cushion is placed IN the middle Of the table.
Into this should be stuck about eight dozen
needles varying In size from the coarsest
darner or wool needles to the finest No 10
Each player must be given hale yard of
No. 80 thread with a large knot at the end
on TO which as many needles must be
threaded as possible In the time allowed
Naturally all the coarseT needles are first
selected, So that the quick threader has
al enormous advantage. The needles
strung on each thread are counted, the
two highest scorers moving on 10 the mar
bic and pencil competition.
In china bowl about eight inches IN
diameter 200 small glass or stone marbles
should be placed. The game consists IN
taking up marbles one by one from the
CaEter bowl in front OF the player. This
must be done by means OF two UnshaVpened
pencils or plain pine sticks provided each
player for tn" purpose. II the player drops
the marble on its way 10 mis- bowl nothing
IS scored only those marbles IN the small
bowl IN front Ut him at the end of the
game count
The TWO winners pass on 70 tiddliwlnks.
Three dozen counters OF different colors
must be provided for each player: thus one
player VIII have red counters, another
". \
4ine marked IN white on the tabIecloth is
The base line behind which each player
takes his place for playing The counters
must oe shot into a central basin three and
q haE Inches high by means OF a flick with
larger counter. The players must play
In turn 70 prevent confusion. Each color is
counted and results recorded as-dt the other
tables
the attention Of ;the two winners In The
center OF the table bowl OF lima beans is
placed. Each player is provided with
teaspoon with lattened handle. of which he
clnst take one bean from the center and
place II on tiny tray or plate IN front or
him. This is like a miniature egg and
spoon race. Only beans on the trays
count.
The two winners now pass on TO the
game OF cards in a hat" IL is a good
plan 20 play this game In small. sepa-
rate room IL one end be available. A tall
silk hat Is placed at one end OF the room
In the center of an open newspaper Each
player has a pack OF differently backed
cards They throw In turn. trying TO get
card in the hat When a card gets in 1t
counts two. II IT lands on the newspaper
Il counts one. The adult superintendent can
zee by the patterned cards how the score
stands when time IA called
f1sh ponds is a sixth game available for
the progressive nursery party. II box of
rods ana hSh are not among the nursery
possessions they may be made easily. GET
twelYe-ineh length OF thin bamboo. tie
tHs eHo ten nlches or coarse thread
which has small brass ''S' hook attached
This is the rod. -Four viii be REQUIRED
Next fasten small staples into haif-inch
sections OF cork such as are used for bot
yes. Inc players have TO catch these fish
from a central pool marked on the table
py box, by inserting the hook into the
ftspie Remove each fish as caught and
try 20 secure another. The two most sue
cessfui fishers pass on 10 table No. 4. with
the needle threading, and begin the round
again The ak tables for four players
spieos would be exactly enough for twenty
1oar children. Az q matter OF fas& srown-