The sun. [volume] (New York [N.Y.]) 1833-1916, 1906-08-19
SCHOOL ron CARD players.

FUN VAHW fla GhS'
s. 1Ss' ( a. s,tsa ! % = ID >; xS 4 'i 3 S.u 1. /, : IS Sd r saS
Ell ish. JACK Miai game sansS 70 p Bs io%. w WHICH sieS eo sse oSs STssi
The successfui bidder. A, has the nrst count.
qnd'N he has made good his bid he can score oil
he makes. Not until after he has counted what
he makes can b soore anything. and 40 A 10 out
before II comes 70 BIS turn TO count A wins the
game.
assi.." D s. Sld ssy Tvs i or Su asi y v me ss%s & en ASKS
caro- whs,s S,l.l ~ b % SSasn q s3 ls,: 3 Dit pise - IT, W. TSsa
B ]; sassSS /: &. y s. is:I: 4: ( q 8 ia ssti ma 4 Il & 1 as S %iiiisa e &
bunch. bets Il 10 NOT. Who . Tisht'
In the firss place, O he's no business 70 say any.
thing Ina three hand game until the eldest hand
has decided TO bid or pass. D has no right 10 pro-
pose 70 bunch tho cards. II b bids two @ must
overbid II or pass. He cannot AJAX the next man.
A. what no 10 going 70 DO. A cannot either accept
or refuse an offer to bunch tho cards In auction
pltoh: that 10 peculiar to tho straigh game of seven
up. TIA will not overbid b. D must Hitch the trump
for two. In the case cited all Cs talk to A does
not amount 10 anything, as B must pitch the rimn
II he bid two and no one bids higher.
W y; IN; Gays, Ah.so one Y 60 and p Want. three:
thu gsne. Il being the rule OF the house that the
RB SaS: g. E.s SS; p II Ssas oit h g u. ,ST 4 BE- : Could Esm make T sis
three. end he did, so b insists that he wins You
II II 10 the rule of the house in which the game
was played that the points 90 out In the order
OF high, low. Jack. game. regardless OF who was
the bidder, there 10 nothing for THE SUN TO de-
eide, as the facts speak for themselves. But u
10 Q principle in all bidding games
that the bidder should have something to en-
courage him to bid. something to compensate
him for tho risk he takes Of being set back.
In auction pitch this compensation il the prfvt-
fege Of having the hrst count. No other player
has Q word to cay about what he made or didn't
mako until the bidder has shown whether or not
he made good his bid.
II no has made good his bid. he scores all the
points he has made, no matter what they are. II
10 then the turn OF the others to count. and they
count in the order laid down by the house.
Suppose three TO play. A and B wanting one
each and @ Ave. C bids two and pitches. He gets
his two. high. Jack, and scores them. 1t is now
the turn of A and b 10 score what they made and
A has made low to BIS game.
As the points 60 In order, AS count comes before
BIS and a wins. When the bidder can count enough
TO 90 out. as we'll as to make good his bid. he Is
out. no matter what tho others score, because the
bidders score takes precedence OF all order Of the
points.
J. n. n. says: We are playing emldge. player
n %s w. s. iSsr .s sS s 3 n Sst ~ I, a. Ss. 7 nG q S Sdst ,wo pi y s sis
f Tss, to T SS,d f sss p, ten t sG f tSnF a. sl; not, Has he the
No. II Is only In the old style of auction pitch.
when the points bid were scored by the seller.
that the seller could hold the pitch for the same
amount that was bid him. Now that all bidding
Is TO the board the highest bid gets the pitch. and
when any player bids four that settles II, as no
following player can 60 higher.
cribbsge.-H.. " says: In a four hand game.
:sys 4 60 !, and 2 makes "a w, z run Z. With wuh,. q !, 8 NJ, g s sno;s GO
run of threo. Is this right!
There Is no second run. because II the cards arc
laid out In the order In which they fell It will DO
seen that the last four fall: 4, 2. 3. ?. and d cannot
get back to the 4. the card necessary TO complete
his run. without coming to the duplicate :. which
stops him.
p v ". = !, ; !: Won't The .on ls.!Sx,ae l & ss,a ~ a ks K 3 an. hut
two 20 and q J Is turned up; His hand as It stands
q ous wc 3 sn 2 s ssb . hss oG the sum nun up i i Is another other
9, apparently. and then taking away the second
zee sssS.r r. and n w : more s'1 Tor ea me pair =, roy yIst So D. i S,iH,
the matter, with that' No combination has been
Every run Of three has been counted twice. be-
cause when you take away one jack and leave the
other, you count the run Of three with the jack that
10 loft, although you have already counted the same
run with another Jack for company. In this way
you have counted three more runs than you should
have done, and you have also counted your pair
royal ono pair at atime. because the double run is
not worth eight without tho pair. The right
count for the hand is three runs Of three each
nine holes. and SIX for the pair royal. fifteen
holes altogether.
.Plnochle. c. s. says: 4 melds 80 kings and then
Il i q twenty as well as pinochlcf
No. He should have scored the spade marriage
nra and then added tho Jack for the pinochls. As
played. tho twenty is lost.
J. II, c.: All the roulette wheels In the large |
gambling; house. IN this ,s. county Wnsg . have M she tho no
hsni t.Ee. n S.,s except any q, .S.u.ll Sa5 mad. : *, On
othsr puunher II In tr1,a that at Monte Carlo tho |
zi,os srs Hel SIsa s one b ssd an 1ske e1s All pl ,ss bets g ts sss
Winning color. rcd or black, as the case may be!
!, AlsS e., which T. the h~s sesSep ds co STANDARD Is e wnssi ssss
more in favor Of the bank-or that OF Monte Carlo,
In roulette there are three classes OF wheel in
common use. The standard wheel. which is used
at Monte Carlo. has thirty six numbers on II and
one blank, which Is green. Tho bank pays IS forl
on any single number or on the green, but It takes
everything on the table when green comes up,
except bets on the green itself.
Tho percentage of this wheel is too small to
satisfy the proprietors Of other gambling houses,
and In the majority OF the casinos In Europe. espe-
ciaily at places much visited by Americans. to
have two zeros on the wheel. the single o being
red, and the double o. black. In these, the single
o counts as odd. and as below 10. while the double
o counts as even, and as above IS. Bets made on
odd and even or above tpdsse) or below (manque
arc not paid when the zeros come up. but must
remain on the table until the next roll.
In American gambling houses the percentage
against the player is still further increased by re-
ducing the numbers to 50, 20 or even q. and In the |
majority Of wheels there are three zeros. single o,
double o and Eagle Bird. all green. These take |
all bets except on themselves.
At Monte Carlo the odds against the player are
only about s per cent. In American wheels with
three zeros II Is 1, per cent.
L d L says Each player has $50 on the slate.
The winner OF the last trick has ne points when
has l24. Who wins,
II the winner Of the last trick called game, he
won. II neither called game until they started
TO count their cards, the game must 60 on to $50
points.