New-York tribune. [volume] (New York [N.Y.]) 1866-1924, 1905-12-10
r ATNY.DAY DIVE SION S
A Test Of Will Power
By Carol YN w Ellis

L \
There, now we are nearing the end. But
we have an odd number; 1t must be made
even. Draw one card, child.
Lucy drew the queen, and at gesture
from her uncle handed it to Fred, who
put it with his rapidly growing pack.
Then Uncle Bob looked serious. He
fairly glared at Lucy, and said in a low.
stern voice: Draw your last card"
Lucy boldly grasped the ten-sPot-
Give it to Fred" cried her uncle,
and Lucy did so, thus leaving the seven
of hearts alone on the table
Now, Fred said Uncle Bob, will
you kindly open that bit of paper in your
pocket and read aloud what IS on it?
Fred produced the scrubbed slip and
read: 1.-The seven of hearts"
well, then, Lucy" said her uncle.
smiling, Gas l wrote that paper before
we began, and as you by choosing all
the other cards left the seven of hearts
here at last, will you admit that 1 IN
fluenced your mind in your choice?"
"Oh, uncle. | don't know" cried
Lucy breathless1y But l think it's
wonderful Please try it on Fred, and let
me have the paper to keep, and let me
HOlQ Tic CdIuS you OISCd1u
So the game was tried on Fred, and
proved equally successful.
And now I've mysti6ed you enough
said their good-natured uncle, and III
prove to you that l have no undue men
tai influence over you. The game is a
most simple one. It's whole success lies
in the air and manner of the person play
ing it. After having written the name
of card on a paper, remember that Is
the card your to work toward. For
example, suppose you decide on the
king of spades, and you wish to force
your victim to leave that on the table
at the last You first offer him his
choice of colors. If he says black, you say
Very well, We'll discard the red But
if he chooses red, you must say with
equal carelessness: All right, that leaves
black for me, and then discard the red
just the same.
Having all the black cards on the
table, again give him his choice of suits.
If he chooses spades, you must discard
the clubs. But if he takes clubs. you
must say: Very well, that leaves us with
the spades and still discard the clubs.
Then ask him to take out one of the
JillI ICCu SOd1CS 10 MAKE the nuIlDCI
even. Tell him you are willing him
strongly at this point of the game. There
are twelve chances against his taking the
king this time; but if he should do so,
you have merely to act as if that was
what you intended him to do, and pro
duce your written paper in proof. saying:
8 wanted you to choose a certain spade,
and you have done So
But if he does not choose the king,
arrange your twelve cards in a row or
group, and bid him choose six of them
If the six he chooses contain the king,
discard the other six. If the SIX he
chooses do not contain the king.
merely say: All right, discard those, and
then go on with the rest. And so on
If he chooses the share containing the
selected card, discard the other share
If he leaves the selected card in your
share, discard his share.
At last there will be only two cards
left, one the king of spades, or whatever
card you named on the paper, and an
other. Bid him choose one Then If
he axes the Limo trim, rDbau+1y- r,rDy-a