The Lambertville record. [volume] (Lambertville, N.J.) 1872-1968, 1903-09-30
TRICKS WITH CARDS.
SMLLFULLY DONE, THEY WILL AmUSE
.kNO MYSTlFY YOUR GUESTS.

SKIlLFULLY DONE, THEY WILL AMUSt
AND MYSTiFY YOUR GUESTS.
How to Tell Every Card In the PncA
With Its Back Turned Toward YOU
The ThIrty-One Trick - a clever
Way to Tell Drawn Cards.
This undoubtedly Is one Of the best
illusions performed with cards, as 1t
not only brings the whole pack into
use. but is also lcgitimatcly founded
upon arithmeteal principles. Ivy ms
trick Won are able to tell the whole pack
of cards with the backs toward you;
also TO sort them after being cut any
number of times IN the mere act Of
dealing them out in n row. 1t Is per-
formed thus:
A pack of cards being distributed on
the table, with their faces uppermost,
they are picked up one by one In the
following order 6, 4, !, Z, 8, king, 8, 10,
knave. o, ., queen. Repeat the same Sc
ries of every thirteen cards. -Four times
over will of course complete the pack
That the above order may be femem-
bercd the following words are used as
guide to the memory and they nre
intended to cnumcratc the cards:
g 4
The sixty fourth regiment beats the
king
seventy fifth; up starts the king, with
4 10 knaYe
eight thousand and three men and
queen
ninety two women.
Hence this trick Is said to be done
"by words"
The pack being arranged. it may be
handed to any of the company Ito cut,
with the proviso that this operation be
done whist fashion-that Is. by taking
n portion of The cards off In n mass
and placing the lower division on what
was before the upper one. This done
fairly and properly, 1t may be repeated
any number of times, ms the audience
may think fit. You then take the pack
and by feint catch sight of the bot
tom card. Having learned this ut may
he done ut n glance, In second OF
time, you have the key to the whole
trick. Then commence 1t by dealing
the cards out In the ordinary way, but
in thirteen heaps. Having dealt out
thirteen, begin agnin and cover them;
then go ON MS before. When finished
there will be of course four In each
heap Now every heap will contain all
four of the same denomination, MS tho
four knayes in one heap, the four sev,
ems in another, and SO on The thir-
tecnth, or last heap, will be of the same
denomination us the one Mt the bottom
which you have contriyed 10 see, and,
according TO whatever that card Is, all
the suits will follow, but in the reverse
order, MS the words above indicate.
Thus suppose the eight was the bottom
card. Then on dealing them out they
would be in the following order King.
5. I, /, 1, 4, queen, >, ., knave, 3, 10, 8,
and you begin rcciting in the mind the
words you use from that passage In the
sentence, working from right to left,
which the card indicates In the above.
You would say:
10 3 knave
Eight thousand and three men and
. . queen q
ninety Two women; sixty fourth
regiment beats the seventy NTH; up
king
starts the king with, etc. Here of
course, is your starting point.
The same principle holds good what
ever the card may be. Any person ask
Ing for II card, all four of every suit
may he found in the same heap and
can be quickly turned up as soon MS re
quircd with II little practice, TO the ut
ter astonshmcnt and wonder of the
company.
Ky taking mp the cards In the same
order as before, but all of one suit. you
may easily discover the position of any
one card that is demanded.
A fine trick with cards is called 'thir-
ty-one" 1t Is played with the first six
of each suit the aces In one row, the
dcuces In another, the threcs In anoth-
er, then the fours, fives and skies, all
laid in rows. The object now will be
to turn down cards alternately and en-
deay6r to make 81 points by 50 turning
or MS near TO it as possible without
overrunning ii, and the one who turns
down a card the spots of which make
him 81 or SO near IL that the other can
not turn down one without overrun-
ming II wins. This trick Is very decev-
ing, Ms all other tricks are. and re
quires much practice 10 be we'll under
stood, The chief point is To count so rs
To end with the following numbers -
viz. 3, 10, II or II. For example, we
will suppose 1t your privilege 10 com.
a,
would add 6, which would make 1t o.
II would then be your policy to add ]
and make 10 Then. no matter what
number he adds. he cannot prevent
you counting II. which number gives
you the command of the trick. We viii
suppose he adds q and makes 10. Then
you add | and make II; then he adds q
and makes %, you add | and make -.
Then he cannot possibly add any num-
Der to count 81, us the highest number
lie can add is Il. which would only
count 30 50 that you can easily add the
remaining l. or acc, and make 81.
There are, however, many variations 10
the trick.
\ clever way is here given in which
10 discern one or more drawn cards.
Turn unpcreeiVed the bottom card of a
pack face upward; then let several of
the company draw n card. Reverse the
pack rapidly. So that the bottom is now
the top card. and thus all the other
cards are turned face upward unseen
by the spectators.
Hold the pack firmly In your fingers
and request those who have drawn IL
replace their cards In the pack. Thus
all the drawn cards will lie with their
faces downward, while all the other
cards will lie with their faces upward
You NOW step aside. select the drawn
cards aud show them to the compe ny.
boston Herald.