The Providence news. (Providence [R.I.]) 1891-1906, 1901-10-01
Suggestions For
The Amusement of
The Little Ones.

The following printed list of twenty
eight games for young children, says the
New York Commercial Advertiser. Is
taken from the official course of study
for the kindergarten divisions OF ths sum-
mer playgraunds maintained By the
school board OF the boroughs OF Manhat-
tan and the Bronx. They are published
as offering valuable suggestions 10 those
upon whom falls the sometimes dlE'cult
duty of amusing little children during the
summer months:
1 Drop handkerchief.
2. Spin platter.
q Frog In the middle. One. two or three
children sit IN the centre OF the ring with
legs crossed under. All the others stand
in a circle around-running toward frogs
in the centre they Try TO touch them
without being caught Children caught
must be- frogs.
T. Bridge. Children stand Opposite each
other, raise and join hands. forming
long bridge; two at one ent run under
and so'n at the other end. Next two run
etc, until all have had chance 10 run
under the bridge.
g. Puss In the corner.
g. Button, button.
Z. Button on a string. String the length
OF the row of children or long enough 10
go round the ring; place on II button,
ring or small spool; children more button.
along not letting the child outside know
where II is; the one on the outside
touches the hand under which he thinks
the button is hiding; II successful the one
whose hand was touched must go out
and try.
s. Stoop tag.
Blind mans bun.
10. Jacob and Rachael. Two children In
the centre, A Is bfindfolded and SAYS ia
ATS -tRT T.faf In
the ring and calls Here | am. Rachael.
A must locate and touch X by the
sound. and II successful in catching. be-
comes A for the next game. Is blindfolded
and must try To catch another.
II. Tapping the stick.
~ Tom fiddler, Draw long chalk mark
on floor; all but one child stands on one
side OF the mark ono child alone on
side IL Tom fiddler; all step over teasing
Tom fiddler and calling out I'm OH
Tommy Tiddlers ground" Tom tries To
catch one, and If successful the one
caught becomes Tom fiddler.
i3 Handkerchief game. Children stand
IN a ring. one in centre Those in the ring
keep throwing handkerchefs from one
10 the other The object of the one In the
centre is TO touch a child while she is
holding a handkerchief; those on the ring
do not want TO be caught holding the
same and throw IL before the child In
IL. Little lsssie. Rins. Child In centre
who is lassie. Children call:
Little lassie, give us chase,
Get one quick TO fll your place.
Then all run aud lassie follows TIL she
touches some child. When the latter is
touched (on the exact spoD she places
her hand: she then goes I'm centre. keep
ing her hand on spot and helps little les
sic TO catch. Game is repeated, two now
being In centre. These two each eaten
one and in SO doing possibly touch those
caught In different parts of the oody,this
makes four In the centre, each having
and Keeping the hann on the part of the
body touched. -
This game causes much merriment.
is. Drop. Drop. Drop. Children stand on
ring about eighteen inches apart, not
Joining hands One child walks round
With handkerchief. saying:
"One. two. three,
Come follow me,
Drop drop. drop.
Where shall stop?'
At the word "stop she drops handker-
chief. Child near which IL is dropped
picks II up and follows her as she
threads her way In and out among the
children until the first is caught the sec
ond then goes around the ring with hand
kerchief .
1s. Wolf and sheep-one child is wolf
stands on one side Of playground; the rest
are sheep and stand on the opposite sios
wolf-wheres your shepherd. pretty
sheepg
Sheep--In his cottage fast asleep.
Wolff viii catch you as you run
Sheep-If we let YOU there the run
The wolf aud sheep then change sides,
and In crossing the wolf catches as many
sheen "a she can; these all go 10 the
VOLTS side and help the wolt 10 ca'Sh as
the game is repeated.
4 Thimble The children are sent
away with the exception OF one VINO
places a thimble or other object where IL
Is partly hidden and yet. II found. is
within view OF all Children return, and
the one who sees the thmble must say
nothing but simply sit down; the next
one who sees t also sits down. until "A
dozen more are seated. when one is sent
10 tell where the thimble is hidden.
Try to fnd the thlmble out.
- Use your eyes and look about.
IS Daffodn Two children stand facing
each other and raise ciaspcd hands high;
other players form ring and skip around
y and under the arch, siugingi
were looking for daffodil, daffodIl.
We've found one here.
AT last word arms are lowered and child
caught: one caught takes the place OF one
forming the arch and the latter joins the
ring.
10 Hin Din Draw two long parallel
chalk marks on the noor about eight feet
apart. A child a. stand between the
marshall the others stand on one side
of the chalk mark--where "A calls,
"Hliil. dill, come over the HILL all the
children must run across the two chalk
marks and over Co tho opposite side. "a