The times. [volume] (Richmond, Va.) 1890-1903, 1901-02-24
Miniature Warfare Waged Without the Smoke and
Gore of Battle
THE CAME OF GREAT ANTIQUITY.
Is Now Played in ALL Parts of the Civilized World
bVIIundreds and Thousands
By DR.. EMANUEL LASKER.
(Chess Champion of the Worldly
Copyright; all rights reserved.l

movement of rock and bishop, and the
king has the power to move to any adj
joining square, but goes in accordance
with his dignity never more than one
square in any direction at a time. The
rules for the movement of the pawn are
the most complicated and make it the
most difficult man on the chess-board to
rightly use. The pawn always moves
one square in front, except in it's initial
position, when it may move on to the
second square ahead. 1t captures, how
ever. contrary to the general rule in d
different fashion, namely one square dag
onally forward. 1t never goes backward
and should it reach the other end of the
board, it must therefore cease to be a
pawn, and may be changed into any
piece according to the players will. This
was the complete set of rules some hun
dred years ago, but in course OF time it
was found that the rules had to be COM
plemented.
CASTING.
Firstly, 4 new power was added to the
king and rock, of making a move in COM
bination called Casting" Ii the king
and one of the rocks still stand in their
original position, neither of them having
been moved, if the road between them
is not INSTRUCTED, and the square that the
king has TO pass is not attacked by hos
tile man, the right of casting may be
executed. CASTING consists of a move of
two squares towards the rock by tie
king. and a jump of the rock over the
king. Further is to be mentioned the
capturing zen PEASANT" II a pawn is
moved from its initial position two
squares, passing a hostile pawn which,
had the pawn only moved one SQUARE,
could have captured it; then in the next
move. but only in this move, may the
hostile pawn exert his right of capture in
4 mo OK {1,>+,
been moved one square
The purpose of each player is to check
mate the king. A king is in check if
its capture is threatened, and checkmate
when it attacked and its capture can
not be avoided by any Of the legitimate
means. If the king. however. is not at
tackled, but is obliged to move into check
all the other pieces having been taken or
for other reasons being immoyable, then
the position is called a Stalemate Ac-.
cordinS. to the custom now acknowledged
only checkmate wins the game, whereas
stalemate leaves the game unfinished
draws it.
THE BEGINNER.
When beginner has learned the rules
of the game, and is told to sit. down
and play it, he finds himself in great
embarrassment. There are SO many
pieces. and he has no idea what to do
'Ast' 5ettSta'. i>eiFUuSlS he touches one
piece, then another. Finally he moves
some piece at random, probably a pawn,
because there are eight payns, and eight
officers and the probability Of his NOV
ing any one piece is the same as that
OF moving another. It is interesting to
observe the then following evolution of
chess theory in the individual chess
payer. ne hrst thing he notices, as
in haze, is that after some number of
movements on each side, pieces are
taken. and that it is as well to take az
many Of the hostile men as possible. "a
Is much later that he obtains an 151ea
how very dangerous these men can hes
in hunting the hostile king II they get
q chance to do SO. and that mere superi-
GRITTY in number In no wise decides no
battle. Thus the very first idea Of
numerical strength. and OF position. ia
formed and slowly developed further. He
probably dnds out that : J. queen /. |