The sun. [volume] (New York [N.Y.]) 1833-1916, 1898-01-16

take three lends to catch II. A twice guarded
queen cannot be caught Il led up TO, because
the " guards, can DO played 20 the ace and
kinR, lchVing. the queen tho best OF the suit
X one player has the queen and his partner the
}Sek. and either q those cards is twice guarded
,yersarios to catch them both. no matter how
The, player left with tho bost card Of any suit
call such cards masters but when the COM
mapd is against him he Is said TO hold a losing
spades,' he means. that il no got the lead he
would lose two spade tricks. A losing trump
Into, tho lead and draw 1t. A long trump
IS tho only one, remaining .unplayed. There
spIt, some n%o special r terms y applied To- the TRUMP mEnp
that the player has not enough of them to, JUS
tiiy him IN refusing TO trump doubtful tricks.
the card led is not the best. and lie does not know
whether his partner or tho third hand will win II;
such strength usually warrants passing doubt
ful tricks and greater freedom IN tlncssing;
nu I'M Sp@ When TO Tof fhss eh iSs%S to ph tSS s strategy Sssyo q Z
inc ihs game nnd such as 'ancsSi9g; .rGIilnT" , rH,ns
You hold in the suit. u your Partner leads
small card and you hold aee.Sueen and 9th
and the card you inesse against Is the king,
which nnrsnn you hope Is not on 2 yoTr left; When g
more than one card. To play the ten with the
there are three cards which viii win the trick,
any one OF which may be on your left.
sometimes by the second, II tho leader tries to
the suit It is called .'undorpiay,' II he holds the
best card himself. II you have the king, Jack,
played. and have reason to Relieve that 't the
queen Is on your left, it is an underplay II you
lead the ten In the hope that the second hand
VIII not put on his queen.
Forcing is compelling q player to do some
thing that he docs not want to do, usually max
to keep his trumps for leading. II he will not
trump 1t is Ca, called refusing the force" Com.
which YOU lead a suit for your partner to ruff"
his will, but in order to gain tricbs. Some
tinguishod from 'forcins' him when he does
not want to DO forced. When two partners
sI1s \ trump different suits it is a Gross
,.s Some persons deliberately play for q ruiz by
s rsaasn eont slhfIS!U onc card ar . oniy. Which THEE Is led fore fore
the special purpose OF ruling the second round. |
Persons who habitually lead such cards are
cred, legitimate warfare. to make a practice of
leading sneaks, although some persons prefer
honor sn or pp opening 70 su ifaai IN WHICH, dTiSS t 1rS% h slldsi q
, ia player leads a suit which is very weak,
trick and the lead is intended to warn the part,
these o. were eSeP called thSi sforce edd'iS leads" Because bee use plays SlSys
ers did not like to make thom; but modern in
Sies. snd one has ne somP beSrs Of dis forced 5 fssssp r nSW
jack, ten or nine, they are called Strengthening
cal trick-taking value to the leader, they may DO
useful in giving the partner a good ,finesse.
on such leads it is called 'duckine." II You
a ten; second hand plays queen, and your
'SrsS tb viii triG not put Ill., on ob his ace s 10 he 1st is , said Ito
ond round and then force you.
There are quite n number of other technical
special. plays. The Bath coup" for instance,
g holding up the ace and jack of n suit in which
:ema aiSy wisS ihd ls @a5o the ini ai@sI o So w thu the Ssp m %Isy
,enace. "unblocking'' is giving up high cards
n a suit in which you have reason to believe
rhe object is to get out of his way and let his
mall cards win tricks. The BLUE Peter is
ore a lower when no attempt is made to win
he trick. Establishing a suit is getting all
r NJ h,s se b eseds ot The OF b sas way sR Sf smaller in oSns ss
Established suit is getting into the lead and
making the small cards of a suit after the ad-
Usually accomplished by means of "re-entry
ards" which are the master cards in other
"EcSoing" is h up the smallest card of
suit until the second round, SO that your part
on %sS to an9 fSe y tpun hay ss, four :Rn This Is usually nmSa Z
laying whist without any knowledge. Of its
fundamental principles or in defiance of them.
poken of as buffers" A Coup" is a brilliant
troke or play; something out Of the ordinary
I'M of whist. tactics. The grand COUP is
False cards" are those played with a view to
eceive the adversary as to the location Of the
are those in which there is no op-
ortunity for brilliant play and out of which
Of widely different ability would make
ne same number of tricks. Post mortems"
t whist, sometimes called 'If.you-hads," con-
chiefly in pointing out to the partner what
o might have done if he could have seen
trough the backs of your cards.