The morning news. [volume] (Savannah, Ga.) 1887-1900, 1897-05-02

dome by driving a tack or large pin in the
center OF the paper, tying a string to thu
TACK ana soft lead pencil to the other end
of the string, N--N
When you have thus drawn the tweIve
circles you can go over the pencil lines
with INK and number the spaces between
tne INES, tack your paper to a drawing
board, bread board, or any fat wooden
surface and your target is complete.
Let each player furnish himself with
dozen pins thrust through bits of card
board or paper, upon each of which is
written a number or initial different from
those OF the other players, and also with a
catapult' blow gun, small boy, and arrow
or dart.
Standing off at whatever distance is
agreed upon from the target, each player
IN turn discharges whatever missile is used
in the game at the target, and he sets
one of his pins in the circle he strikes.
II ne hits one of the black lines he loses
his turn, but if he does not strike the
target at all he is out of the game.
After the first shot player can either
remove pin already placed into the cir
Gle he has last stuck, or set another Of
his pins in it, or, counting from wnere
any one of his pins are stuck, can movs
that pin as many circles toward the cen
ter as is Indicated by the number Of the
circle he has struck
If this brings him to the center and
leaves something over he can use the re-
mainder to place new pin or carry an
other forward.
If, while one player has one pin in cir
Gle, another player can place two pms
in the same circle, the latter captures
the pin already there and removes It,
If, however. a player strikes ciras
already occupied by two pins. he does not
lose his unless a third pin other than MS
own can be stuck in the same circle.
The circles are numbered from the OUT
side to the center. The game consists IN
number of specified points, generally
from twenty-five to fifty il two are play,
ing, or more, according to the addluonsI
number of those engaged in the game.
When one OF the players has no more pms
on the target the game is ended.
Each player counts the number Of hls
pins which have reached the center anu
the number Of pins he has captured anl
he who has most adds to his the number
of pins left in the target.
both sides Of the border gives the impress
sion that Turkey Is enormously superior
to Greece as a fighting power.
1t is an exciting game when two players
have each a pin in the same ring anu
each pin Is getting nearer the center the
apprehension and interest increase win
the danger that, having so many pins pc
hind, one Of the other pins may by LUCKY
shot capture him.
The aim Of the player is three-fold-Io
protect his pins by getting more than ous
IN the same circle, to gradually win hs ,
way toward the center and be constantly
on the alert TO take his opponents pins
AS the taking of one Of the pins counts
for as much as getting one of his own
home, IL Is advisable TO use every ended,
vor TO capture the enemy's pieces any
this Is done by keeping his pins behini
them, so as to be able to take any advah'
tage that may offer.
The game can be played on a table py
using dice or "A teetotum Instead OF arrows
darts or anything OF the sort, but playel
In this way the element OF chance take
the place largely OF that OF skill, ana
makes Il less interesting-at least TO young
folks.
IL Is possible, however, that this was tne
manner in which the game was Originally
played thousands OF years ago. when 10.
seph was prime minister IN the land %
Egypt.