The sun. [volume] (New York [N.Y.]) 1833-1916, 1897-04-25
H.1B-ESI-
a Game Played by Egyptians In Joseph's Time
Adapted to Modern ldeas-
From the BJaton Herald.

FROM the BJoton Herald.
Among the paintings Upon one of the EEyp-
tlan tombs Is a representation OF the hab-eni-
han. or game Of the vase. However IL was
originally played. for all that Is known Of it
10 the picture and It's name. II can be played in
q way To delight nineteenth century children
fully as much II as il ever could have done the
ancient Egyptians.
To play the game it is necessary first to make
the target. To do this take q sheet OF pa Der
about three feet square or less-wrappinR paper
will do very well. or even an old newspaper
and draw upon It with common writing ink
tw elye concentric circles at equal distances
apart This CAP be dbne by driving a tack or
large pin in the centre OF the paper. tying a
string To TIE taci and a soft lead pencil TO the
other end of the string.
When you have TINS drawn the twelve
circles. you can go over the pencil lines with
tack your paper to a dra wing hoard. bread
board. or any tat wooden surface. and your
Let each player furnish himself with a dozen
pins thrust through bits OF cardboard or naper.
TiDI d rSen ot T rom Il tb %r,t Of the = na%Pe pls .T .p,,
and also with n cRtapult. blow gun. small boy,
and arrow or q dart.
Standing on at whatever distance Is agreed
upon from the target. each PLAYER in turn dis
charges whatever mlssi. a is used in the game
at the target. ara he sets one of his pins In
II he hits one Of the black lines he loses his
turn. bat II he does not strike the target at all
After tho nrst shot a player can either re-
move a pin already placed into the circle he
has last struck. or sat another OF his pins ia IL.
or. counting from where any one OF III. Plus
are stuck. can move that pin as many circles To-
OF the circle he has struck.
II this brings him to the centre and leaves
place 4 new pin or carry another for ward.
II while one PLAYER has one pin In a circle
another player can place two pin, In thu same
circle. the latter captures the pin already there
and removes IL.
II. however, a PLAYER strikes a circle already
occupied By two pins. he does not lose his I'M
less q third pin other than his own can be
stuck In the saHe circle.
The cIrcles are numbered from the outside TO
the centre. The game consists in a sps ;ified
number OF points. generally from rs to 80 II
d srio are D nmbe of or tb msse sp ae y IN tho 10 ' game ne,
When one OF this players has no more pins on
the target the game Is ended.
Each player counts the number OF his pins
which have reached the centre and tie num-
Der OF pins lie has captured, and he who has
most adds to his the number OF pins left In
1t IS an exciting game when two players
have each n pin In the same ring and each Din
is ge .tin1 nearer the centre: the apprehen sion
and interest increase with the danger that
having so many pins behind S6i % nt one Sf the other
The aim Of the PLAYER Is threetold-to rro-
tect his pins by getting more than one In the
the ceL tire and To be constantly on the alert to
take his opponents bins.
AS the taking OF one of tho pins couErs for
as much as getting one OF his own home. IL Is
advisable 10 use every endeavor 10 capture the
enemy's pieces. and this is done by keeping
his pins behind them. 30 rs TO be able TO take
any advantage that may offer.
All, The game can DO PLAYED on q table sy ps'n az
anything of.the sort. but.played.ln this way the
element OF chance takes the place LARGELY of
that OF skill. and makes II less interesting
at east Ia ynung folks.
IL Is possible, however. that this was the
manner In which the game was originally
played thou sands of years ago, when Joseph
Sas rrtue DIiaisIas in the land OF Egypt