The Pascagoula democrat-star. (Pascagoula, Miss.) 1878-1920, 1891-01-16
GheDfmorrM-S Star
THE COMING CRAZE.
Leok Get fer Tie appearance Of TlddIedy
WInks, a New Game.

or course, you play "tiddled,
wInks." III yon don't You wi
play 1t AS soon as you read This
Everybody is playing 1t, you know
Progressive euchre is played out
pigs in clover" is ancient his.or,
whist, checkers, chcss-all the
games which have outlisled a sea
SON have, foI The time being. gone
into eclipse under the bright but
doubtless fleeing Of 'li!dledy
winkS." us as necessary lin so.
ciety" To know how To play fiddle.
dy winks as it is tn know how "a
dance. You will not be oullawed
if you cant do either. but If ones
in The swim he likes t. be on the
crest OF the wave.
From two TO Fix persons may
make a Set in This craze-the more
the merrier. The game j.. English,
''you know" in origin, but The
Americans have made enough
changes in it TO claim il on this
side the biz pond. Tie blessed
thing about this game is that it
isn't scientific" Any Jay can
play il as we'll us can the most ac-
compli>hed swell-that is. if he
a once gel the hang of the Thing.
Small ivory chips are jumped by
striking them on The edge with IA
larger chip, and The object Of the
game is 10 make Them fall IutO a
email wink" pot SCI in the center
of the table. Every girl winks
when her chip jumps. The small
chips are called "winks;" the lars-
er chips are juml ers. The wink
pot is set IN the center of the Ia
BILE. 1t is small cup, barely two
inches in diameter. If a ma or
heavy lableclolh is used, the only
other implements are the winkS.
The tiddledys and number of
pasieboafd counters. Ii not, each
pIayeriS provlded with small pad
or mat about three or four inches,
from which 10 jump the winks.
Each PLAYER has six winks. The
mats are placed at an equal dis
lance from the wink-pot. A wink
is put on the mat and the player
holding one of The lildlrdyS hits
ur presses with lis edge upon the
wink, cauSin. ii TO jump. The best
result is secured by resting the
tiddledy on the wink and drawing
il backward. The wink may lie
made 10 jump several feet il this
way. The skill altainable comes
IN 80 guaging The pressing that the
wink Viii fall into the pot. Hit
goes bey"al The player must jnmp
j, back.
One play, until lie fails 10 put a
wink la, and then the turn pas~es.
Partner, NAV help each other.
The OBJ e. ir The English game i,
10 gel all the winks in, AMI The one
who i through first i~aliies one for
every wink lett on the table when
they are through. It. often hap
pens that a wink falls on that Of
another player. The under one
cann0; be touched and The owner
OF The upper one may play all the
resi- in before trying thai and sell
ing the under one free.
In the American game each
wink jumped in The pot counts
one. At the start a pool is formed,
each player anteing seven count
erS. Each plays his own six winks
the first rounds. After shat he
plays any wInks he chooses and as
long As he can put wlnkS in The
pot. II he clears The table he can
take out of the pot as many as lie
can put back. II he fails to put Il
wink in SIX trials he forleils two
counters To the pool.
-Four winks in succession form a
run, and for every wink in a run
over three The player receives an
extra counter from The pool. When
the winkS are all in the player who
has made the largest run and the
one putting in The largest number
Of WinkS divide the poo. together.
Both the English and the Amer
lean games are played so as to give
variety, ami The game is also made
more interesting by varying the
distances at which the mails are
placed from the wink-pot at the
out. Sometimes a line ten
in diameieris drawn around
.he wink.poi, aud winks falling in
have TO he left until all others
ire in. This ring is called The dead
inc.