St. Paul daily globe. [volume] (Saint Paul, Minn.) 1884-1896, 1890-09-28

mysteries Of the game. and
reaching into her jacket produced two
dice and requested him to please show
her how it was done 80 that she could
teach her lady friends and get up a
game.
Instances of large sums of money be-
ing won from small stakes are numer-
Gus, and quite frequently you will hear
of player putting up his last dollar or
two, and in the course of fifteen or
twenty minutes being the pOssessOr of
three to four hundred. Some people
may not be willing to admit it, but it re-
mains an uDdisputed fact that what was
once the idol of the negro heart in the
way of winning a phantasmagoria-
logical fortune, has now taken even
deeper root in that of the Caucasian race,
How 1t Is Played.
The player, or, as he should more
properly be called. the SHOOTER" takes
the two dice between his two hands and
commences to roll them round. some
times using only one hand or the first
two fingers, preparatory to throwing
them upon the table or board. There
are five points to be made OH the first
throw, two to win and three to lose, be-
sides dead throw, which neither wins
nor loses, but constitutes what Is called
the shooters point. Ii on the first throw
the shooter throws either seven or
eleven he Wins, which constitute the
two winning points on the first throw.
Ii he throws two aces, an ace and
deuce or two SKIES, which is termed
"craps," he loses, which constitute the
three losing points OH the first throw.
Any other combination of the dice he
may throw is called his s'pUint," and
neither wins nor loses on the first throw.
Now the game changes little. and the
shooter must throw the same cOmbina-
ton of dice which constitutes his point
before he throws seven. or he loses.
There are now only two points to be
made, his own and seven, which is the
crap point. For instance: The shooter
OH the first throw throws eight. This is
combination outside of the five win
ming and losing points on the first
tutes his point, which he must now
throw again to win before throwing
seven. If lie throws eight he wins, if
he throws seven he loses, and the dice
pass to the next player. Money is again
put up and the game proceeds
as before. There are quite a num-
Der of strange and sometimes cOmical
appellatiOns applied to the various
points and combinations In the game,
SOulc Ol WHICH dTtXlHou. 1uIONluS ScN-
en- or eleven on the first throw, which
wins for the shooter, is called natural.
Then there is what is called ''passes,"
player stating that he made two, four
or SIX passes. This constitutes the
number of times he made his point or
the two winning points on the first
throw, in succession, without losing. Ii
shooter has four as his point it lis called
Little joe" Five is the Fever
point" If he has ten to make as his
point it is referred to as big Dick"
and he will continually he calling while
throwing the dice for Dick or Joe,
whichever the case may be, to show up.
During the whole progress of the game
those engaged in handling the dice are
continually uttering EXPLANATIONS,
few samples OF which are given at the
head of this article, and an outsider
watching the game will find amusement
and entertainment enough to keep him
laughing an hour. as some of the par
Elephants become so excited and
thoroughly wrought up over the game
as to utter some rare gems of wttlclSmS,
which they could not possibly accom-
piiSh in their normal state.
Learn tOshoot "craps."
It's the coming game.
You'll like it.
It's fad. W. K.