Morning journal and courier. [volume] (New Haven [Conn.]) 1848-1894, 1888-11-01
A NEW KNGLIsH GAME.
Which Is Described as RIvallIng Chess
I'm FagcIn@tkOn.

I'm FascInaGton.
The inventor of the game of sfnava1 block
ade" has now invented another game called
''invasion." It is played on a specially pre-
pared map, which is divided into great
number of small squares, and on which the
channel and the southeastern corner of Eng
land are shown. The general idea is that the
English have lost command of the narrow
seas, and that an enemy's invading feet
has appeared off the coast. The objects of
the enemy are to effect a landing to ad-
vance upon London and to seize the capital.
The object of the British is, of course, to
pEszent his doing 30. Britain is provided
with fourteen blue counters, each of which
may be supposed to represent brigade or
an army corps, and each of which, previous
to the COMMENCEMENT of the game, must be
put on square which is assigned to it by
the,xules When all the British counters are
in position, they may be taken as repre-
senting bodies of troops posted at Yar-
mouth, Ipswich, HarWiche Southend, Lon
DON. Chatham Dover, Deal, Dungeness,
LeWes, Horsham, Bognor. Portsmouth and
Bournemouth respectively. Most of these
ultimately with London by arbitrary con-
strueted lines of railway. The enemy is
supplied with twelve white counters which
he may dispose anywhere at sea, provided
that no counter be placed within one clear
square of the British coast. Each of these
counters also represents brigade or army
corps; but, until it has been moved to
square on shore, it is supposed to be on
board ship and unable to deal a blow on
land. White begins the game, and the play
ers then move alternately, moving one coun-
ter on square at time In any direction.
Blue may not, however, move off England;
nor may white when once he has landed,
square which Is already occupied by blue.
If blue and white counter be in adjacent
squares on the mainland, the player whose
turn it is to move must capture his nppon-
ent's counter by removing it from the board
and substituting his own; and if, from any
cause, he fails to comply with this rule, he
forfeits his offending counter. A variation
in the method of moving may occur when a
counter occupies a square through which
there passes a.line of railway. It is then
entitled to be moved two squares forward and
back, instead of only one, provided that it
follows the line. In these circumstances it
can also capture an opponent on the second
square or on the frst but not, at one move,
on both. One position on British ground is
supposed to represent the Dover mouth of
the completed channel tunnel. If white
can occupy this without incurring immediate
capture, his position there becomes impreg.
nabIe SO long as he chooses to hold it, and
in addition, he recovers three counters,
should he have already lost so many, or the
first three which he may lose during SUBJ
sequent operations. White wins if he sue
ceed in placing one of his counters on Lon
DON Blue wins if he capture all whites
counters. The game is very simple and very
attractive. A draught player could learn
it in five minutes. But, although it is sim
pie, is is by no means easy to play with
| success The number of combinations which
may be made on either side is practically
| without limit. There is absolutely no room
| for the operation of chance, and the issue
| must in every case lie in the hands of the
| player who develops the greater amount oi
| tactical ability. It is, therefore, a game
which may easily, to some minds, become as
enthusiastic as chess; and the impendimentt
| which are needed for playing it are 80 cheaI
and SO portable that Invasion" may fairly
be described as game for all classes and
| all places.