Arizona weekly citizen., 1888-12-29
JUMPING THE ROPE.
1HucKERY BUCK" SKIP THE GAR
 RETp AND "cHAsE THE FOX"

hOCk6hf oOONJ oNlr TIE 1Nn-
 RETp AND "cHAsE THE FOX" Turning the Rope As . Test of Temper-A
 Long Rope and Easy Motion-A
 Common and Dangerous Praetice-yAri-
 ations.
 There are various games at jumping the rope. The little girl who begins with the sport has much to learn, and she must work her way She begins thus early in life to learn that there is price to pay for almost everything. The price that a little girl pays for learning to jump the rope Is that she must spent a good deal of time fin turning the rope. To the casual eye the turning of rope is about As much fun as the jumping. But when the turning is made penalty, gIri naturally does not like to turn Once in a great while there is a girl who likes to turn a rope, but she is a rarity. Often, when she begins by liking to turn, she grows to dislike 1t because she finds that the other girl does not like to turn
 The way a girl is made to turn the rope is this: Where several girls are playing the one who trips must take her turn at the rope. This is a great test of girls temper. If she ioesn't ''plGy fair she will deny it when she trips Then the other girls get mad. and they won't play, or they put her out of the game for cheating. Then she learns tho value 1f truth If she Is not caught in lying. how sver, she Is very apt to try it again, and may in time become an adept at sly lying. But he chances are that the other little girls will ind her out if she does not lib with great slrill and discsrnment. Truly, it is a very great temptation to little girl to tell stories under such circumstances, but like all other temptations, 1t IS one that good little girl will learn to resist. She will take her end of he rope with resignation when her turn comes.
 CUTTING 4 CLOTHES LINE.
 Most little girl. can persuade parents or relatives to purchase for them at the toy stores nice jumping ropes with neatly turned wooden handles. But, when such ropes arc not to be had, bad little girls have been known to steal parts of their mothers clothes lines When a little girl who has cut | clothes line falls ard gets hurt, she is apt to oe looked upon as the victim of a special providence. Yet it must be admitted that many good girls who tare not skillful often rip and fall, so that the final cause of trip ping is still bone of contention among both philosophers and theologianS
 Pepper, salt, mustard. cider, vinegar" is one of the games. First two girls are chosen oy lot to turn the rope. The other girls jump by turns, saying, with increasing npidity, Pepper, salt, mustard, cider, vim .gar" The rope Is turned with increasing -apidity, until finally it goes so fast that e riri must trip. Then she Is so tired that she $ willing to rest herself by turning for the others.
 "Chase the fox" Is another game. Two girls turn the rope. The first girl who jumps the fox. All the girls follow. When the ast girl gets on the side of the line where he fo1 is she must jump back. If she trips ihe must take the rope, and the last girl iS he fox. A variation of this game Is called fox and geese"
 "Huckery buck, or ''huck a buck, is an- her game. Two girls turn the rope and the others jump in and jump out as quickly as hey can, and the rope is turned very fast.
 Rock the cradle Is a game where the rope s not turned over completely, but has pen iulum motion A girl must jump at the ract moment and get out very quickly or he trips.
 "Golng a visiting is where o2e girl turns he rope over herself and the other girl jumps to jump with her, and jumps out without topping the rope.
 Change bedrooms is a pretty game Two girls turn the rope and two others jump in. They must be able to change places while the rope revolves. This is a somewhat difficult 'eaI, and the one who trips takes her turn at the rope.
 LONG ROPE AND SLOW MOTION.
 The favorite game IS where a long rope is lsed and two girls turn with a slow, easy notion, and e dozen or more girls rush in and all jump together, sometimes changing places, jumping out to make room for others 1r from fatigue Often thoro is r dispute to whether girl tripped by her own fault or through the fault of the girls who turned the rope. These wrangles were probably devised by a wise Providence to give the girls a needed rest, which would not be otherwise taken.
 ''Going to schooIr is very pretty way cf jumping the rope. Two girls lock arms, or take hold of each others waists. Each takes one end of the rope and they turn and jump together. They can take a variety of steps, jump fast or slowly, keep in one spot or walk along.
 Jump the garret, 2 or ''skip iAe garret, is game where the rope IS tu~ied very high, and the girl must be agii' indeed who does not get tripped
 Bake the breadvIs the game in which the iun,ner takss ID with her a stone or stick. and while iumpiT. drops it and picks it up with out trippi.e.
 .Sl4the ladder is peculiar step, wherein the jumper lands first on one foot and next sn the other.
 A common and dangerous practice is for girl to turn for herself and jump as long ns she can Some girls Jump into the hundreds and drop with exhaustion. It is an exceed ingly dangerous amusement, and often lays the foundation for years of after suffering. Sometimes the girl dies few hours after she has stopped jumping. The jar and jolt of the internal organs is a terrible strain, even on the strongest system. There arc many pretty and graceful motions with the skip ping rope that may be practiced without in jury.
 There Is an intricate style jumped with two ropes which some of the girls cnll French" There are pretty tricks by cross ing the rope or swinging at the side. Several variety actresses have made hits by intro ducing the skipping rope into dances. IL gives opportunity for many graceful motions and even difficult steps in time to the music, that are all the more captivating when worn by young women with childish costumes But for real good enjoyable game of jump ing rope there is no place for girl as delight ful as the school yard or the sidewalk, even If the rough boys spoil the game and insist ,F.ta ,E..a- sl..