Grant County herald. [volume] (Lancaster, Wis.) 1850-1968, 1885-02-26
How stud-Poker is Plaren

As numerous references have been
made lately to stud-horse poker, the
following description of the fascinating
game, taken from an exchange, is re-
produced. 1t was evidently written by
some fellow who had run up pretty
hard against the buried card.
Stud-horse poker is dangerous, be-
cause it has the air, of innocence and
fair play. Five cards are dealt, tie
same as in other poker. with this ex-
eeption-that all but one card are ex-
posed, and it is upon the strength or
weakness of this hidden card that the
players win or lose their money, as the
case may be. For instance. one player
may have an ace in sight, another a
king, and so on. Should any one of
these pair the down card it would
constitute the strongest hand. The
players can only Judge from the cards
thrown around BY the dealer as TO
what pairs are out. The highest card
or pair in sight must do the betting.
This gives the player holding a strong
pair. one of the cards of which is eN-
posed, the other hidden. decided adj
vantage, rs the others may not be play
ing him for pair. The tables form a
semi-circle, and are so arranged that
ten or q dozen men can play at one
time. The dealer, with his chips, sits
In the center, and requires each man TO
''ante' one chip. which entities him TO
draw two cards, the first one of which
is dealt face down, the second being
exposed. The betting then begins and
H.
out. This looks like a very fair game
and probably would be were it not for
the ''rake-off. or percentage, and 9TH
err little points which are kept q secret
among the favorites of the green-cloth
circle.
The percentage taken by the house
absorbs at least one-half, and is so
great that old and experienced gam
blers will not play their money against
the game. Where the greatest evil ex-
lists is the cheapness of the game. The
chips in the majority of the houses are
sold at the rate of two for 5 cents, the
player being required to buy 80 cents
worth al time, or as many more as he
desires. Should luck run in his favor
he may make good winning off half
dollar. In nine cases out OF. Item it goes
the other way.
This, then, is where the fascination
comes in. Each PLAYER imagines thai
he can play the game better than some
one else, and that there is fortune il
store for him il he only has nerve and
follows it up. Young men who could
not be induced to play their money
against other games of chance ar,
daily being caught in the meshes al
"stud-poker,' and once in, they find il
hard to extrieatc themselves.
Fifty cents worth. just for amuse
ment, says the smiling tempter; anc
| the half-dollar is exchanged for n small
stack of worries. The cards are dealt
and the leginner. ut the end of severa
plays, finds that his capital has been in
creased fourfoid. Great camel! erie:
the novice. mo good, growls tn,
capper. who has been losing. '.Tr,
again, z suggests the dealer; ''perhap.
/ You will have better luck next time.
/ He does try again, and the rule invari
ably is that either he or the dealer ha.
all the chips when the game closes
These. then, arc the recruiting-post.
for the gambling-houses. Let a MAJ
| once become victim to .'stud-poker,
and it will cinch him like the Old Mar
[ Of the Sea. The best friend that come.
to the rescue OF these poor fellows i,
the law. 1t is the only taing that car
sage them from utter ruin Firqinit
Enterprise.