St. Johnsbury Caledonian. [volume] (St. Johnsbury, Vt.) 1867-1919, 1878-12-27

so, with the usual rapidity, while the
rest, with paper and pencil, make dot
for each word. Not for each syllable,
for that would be comparatively easy,
but for each word. Then let each one
count his dots, and the reader his words,
and see how they compare.
GOING TO JERUSALEM.
This is one of the best of parlOr
games, though why it is named as it is,
we never understood. 1t may be played
by a dozen or more persons. AS many
chairs, less one, as there are persons to
play, are to be arranged in line down
the room, facing alternate in opposite
directions. The players, arranged in
single file, then begin to march in course
around the chairs, to the sound of the
piano or musical instrument; or to the
to the singing of song. Of a sudden the
music is stopped, and then everybody
scrambles for a seat. Of course there is
one seat too few for all, and one person
is left standing, who is "Out;" and one
chair is then removed to suit. The music
is then resumed, and the play goes on
until another sudden pause ensues, with
another person left standing unprovid
ed. And SO on. In the end, of course,
one chair alone remains with two con-
testants for the possession of it, and
only one of these can "get to Jerusatem."
There is a great amount of amusement
in this game.
UGLY MUG.
This game is played in several differ
ent forms, and much variety may be in
troduced into it, but the following de-
scription will answer. The dozen or so
persons who are to play, arrange them
selves in two opposing files OF equal
numbers each, facing each other, at
distance of three OF four feet apart.
Each head should be covered with
knotted handkerchief cap. One person
who can sing acts as leader. When all
is ready, all sing:
Iput my right foot in,
put my right foot out
give my right foot shake, shake, shake,
And turn myself about
= We have not the music type at hand
by which to set up the tune, but any
simple melody which fits the words will
do. Some musical member of the fami
ly can make up one which the others
will easily learn. While the snatch is
sung, the action of the players should
be suited to the word, with strict mill
tary uniformity and precision ; and with
the soberest possible cOuntenance. On
the completion of the stanza, the files of
players face to the right or left, and
jog along out of the room by one door,
and if possible back by another, one
file falling in after the other, all flap
their hands in front, Shaker fashion, and
singing as they go, to the same melody
as before:
Yah yah yah, yah, yah,
YAH yah, etc, etc.
On returning to their places, and re-
suming relative positions, the same per-
Torrance is again gone through with,
save that this time it is
put my left foot in.
Then in turn follow the right hand,
and the left hand; and last of all, the
ugly mag, by which is meant the head.
A little practice will make this game go |
quite smoothly. There is good deal of
exercise in it, and it is best adapted TO a
cold winter night.
WORD ACTING.
This is simple form of charades, re-
quires no special preparation, and is
to the children. Two persons go out,
tHC loSG VI "
mine a word. 1t is best to select a word
of one syllable. Then the players are
called in and are tOld-not the word Sc
lected, but some word with which it
rhymes. The players then again retire,
invent some simple bits of acting which
may signify the word which they guess
to have been selected, and, returning to
the loom, act it out before the party.
This they do until they hit upon the
right word. For example the word Sc
lected may be shot. When the players
come in, they are told that the word
rhymes with hot. Going out for con-
they guess that it is spot, and
pretend to have found spot
in the carpet, which they proceed to
clean away with prodigious pains. The
next time they appear with a cane,
which one uses as gun, shooting the
other, who falls down wounded. When
two players have hit the word, two
others take their places and go out.