Sunbury American. [volume] (Sunbury, Pa.) 1848-1879, 1858-01-02

the circle, the leader announces his word, and
calls upon each to explain the resemblance
be has mentioned, or pay forfeit Suppose,
for instance, the leader should have chosen
'lamp,n and receive In reply "apple, "mouse'
"stove," book" ETC.: the explanations might
then be after this sort. The lamp and apple
both contribute TO the evenings enjoyment
the lamp and mouse resemble each other,
because both are dangerous in the clothes
press the lamp and stove are both useless
without FIRE ; the lamp and book both en-
tighten mankind etc, etc.
TnE CoMlcAL CoNcERT.-I'his game when
played with animation, is very amusing. All
stand in IL circle, and one plays the violin by
holding ont the left arm, aud moving the right
as though drawing q bow across IL; another
doubles up his two hands. and puts them to
his mouth to initiate a horn another moves
her fingers Gs though playing piano; nuo-
ther initiates the beating Of drum, another
q harp another band organ, etc, each one
at the same time making a noise in imitation
of his Instrument All this makes On odd
iumb!e of movements and sounds.
In the centre stands the leader or The or
cheslra, who, while beating time for the rest
suddenly calls out, "Why don't you play bet
terri The one addressed must answer in.
staHtlg, in accordance with the nature of his
instrument, as my drum stick is broken"
my piano wants tuning" "my harp strings
are too loose" or anything else that is appro-
pirate, or, failing TO do so, must pay forfeit
All stop playing when the question is asked,
and resume it after the answer, until another
one is questioned. This goes on until the
leader announces the copcert closed.
Fly AWAY, PIGEos One person places
her fcgefiuger on her knee, and the others put
theirs around il. She then suddenly raises
her finger aud if she says at the same time.
thy away, pigeon" or "Ay away, chicken
the others must raise theirs in the same man
ner but If she says, "Ey away. fish," or Fly
away, horse" the others must not move theirs
under penalty Of lolleit; that is, the fingers
must all rise If creature is mentioned that
can fly, and keep Gu ct if it cannot fly. This
requires quick ears aud quick thoughts, anu
brings laughter and iorieits in abundance
BLOW THE FEATuER.-Let the players sit
in close group and some one blow up a bed
feather. The rule is, that whoever il lights
upon, must pay forltit of course, all blow
to keep it Of, till all get TO
laughing, when the game is closed.
lHE WTCE.-Dut two persons in the COM
pany should understand this game, and they
should understand it thoroughly. One OF
these should leave the room, while a word is
chosen. and then return and be seated The
witch who remained rises, and after making
a few mystic passes with wand, addre ses
the other in different sentences, each con-
mencing with cousouant in the word, in ro-
tGtion. These sentences she divides hy
wave oI the wand. The yowels are expressed
by ihUmps on the floor with her wand, thus:
a single thump Tor \. two for Il. three for /,
four for ., and five t,r U. Suppose the
word chosen be b2qtaun. The witch com
mences: BE prepared, my trusty spirit, to
thrap, thump.-a wave of the wand-thump.
To answer my questions, y Spirit, Ia wave Of
the wand) Mind what you are about,
,thnmP.) Nov explain the oracle. The
myst!lcation Of the company is complete.
j. &. B.