page_title: Dragon Fin Soup
section_title: Development
hierarchical_section_title: Dragon Fin Soup / Development
caption_attribution_description: English: Dragon Fin Soup Art
context_page_description: Dragon Fin Soup is an action role-playing video game created by the independent development studio Grimm Bros. It is the studio's first title and was released on Microsoft Windows, PlayStation 4, PlayStation 3, and PlayStation Vita. It is influenced by roguelike games and uses procedural generation for parts of the game. The game has two modes: Story mode follows a story and is more like a typical role-playing game, while Survival mode skips the story and focuses on the surviving within the game and constrains players with permadeath—once the player character dies, the game must be restarted from the beginning.
context_section_description: The game is the first title by the five person independent development studio Grimm Bros. The development studio was founded in March 2013 by Human Head Studios' former COO Ash Montif and by Randis Albion, an artist that previously worked on League of Legends, AquaNox: The Angel's Tears, and Magic: The Gathering.
  Development was part-funded through a Kickstarter crowdfunding campaign.  The campaign launched in March 2014 with an initial goal of US$24,000 to provide funding the base game. It concluded in April 2014 with $119,719 raised, achieving a stretch goal of porting the game to Sony platforms. As part of a 75-game wave of approvals, Valve accepted the game to be sold and distributed through their Steam software platform.
  As of December 2019, the game has been abandoned by its developers, and the promised "Extra Chunky Edition" and further updates have been indefinitely postponed. No official announcements were made, but the developers' online presences are no longer maintained.
caption: Concept art for the main character
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