page_title: Sabha Parva
hierarchical_section_title: Sabha Parva
caption_attribution_description: English: Author: Ramanarayanadatta astri Volume: 1 Publisher: [Gorakhpur Geeta Press] Possible copyright status: NOT_IN_COPYRIGHT Language: Hindi Call number: AAO-3248 Digitizing sponsor: University of Toronto Book contributor: Robarts - University of Toronto Collection: robarts; toronto Full catalog record: MARCXML [Open Library icon]This book has an editable web page on Open Library.
context_page_description: Sabha Parva, also called the "Book of the Assembly Hall", is the second of eighteen books of Mahabharata. Sabha Parva traditionally has 10 sub-books and 81 chapters. The critical edition of Sabha Parva has 9 sub-books and 72 chapters.
  Sabha Parva starts with the description of the palace and assembly hall built by Maya, at Indraprastha. Chapter 5 of the book outlines over a hundred principles of governance and administration necessary for a kingdom and its citizens to be prosperous, virtuous and happy. The middle sub-books describe life at the court, Yudhishthira's Rajasuya Yajna that leads to the expansion of the Pandava brothers' empire. The last two sub-books describe the one vice and addiction of the virtuous king Yudhishthira - gambling. Shakuni, encouraged by evil Dhritarashtra, mocks Yudhishthira and tempts him into a game of dice. Yudhishthira bets everything and loses the game, leading to the eventual exile of the Pandavas.
context_section_description: Sabha Parva, also called the "Book of the Assembly Hall", is the second of eighteen books of Mahabharata. Sabha Parva traditionally has 10 sub-books and 81 chapters. The critical edition of Sabha Parva has 9 sub-books and 72 chapters.
  Sabha Parva starts with the description of the palace and assembly hall (sabha) built by Maya, at Indraprastha. Chapter 5 of the book outlines over a hundred principles of governance and administration necessary for a kingdom and its citizens to be prosperous, virtuous and happy. The middle sub-books describe life at the court, Yudhishthira's Rajasuya Yajna that leads to the expansion of the Pandava brothers' empire. The last two sub-books describe the one vice and addiction of the virtuous king Yudhishthira - gambling. Shakuni, encouraged by evil Dhritarashtra, mocks Yudhishthira and tempts him into a game of dice. Yudhishthira bets everything and loses the game, leading to the eventual exile of the Pandavas.
  The book also details the principle of evil and crime against humanity, of why individuals who themselves have not been harmed must act regardless when society at large suffers systematic crime and injustice - this theory is outlined in the story of Magadha, Chapters 20 through 24, where the trio of Krishna, Arujna and Bheem slay Jarasandha.
caption: Sabha Parva, the 2nd book of Mahabharata, describes the prosperous kingdom of Pandava brothers, a kingdom they lose over the only weakness of king Yudhishthira - the game of dice (shown).[1]
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