Embedded Media Processing
by David J. Katz, Rick Gentile
Category: Technology & Engineering

In the past, embedded engineers needed to utilize a combination of traditional microcontrollers and DSP's (digital signal processors) in order to produce optimal designs for use in multimedia applications. However, this multiprocessor design technique is tough to implement, because it requires the engineer to write twice the code. Further, the designs resulting from such a marriage are limited because two processors cost more, take up more physical space, require more memory, and use up more power than just one would. And so a new kind of processor, the EMP (embedded media processor), was born! An embedded media processor combines the best aspects of a traditional microncontroller and a DSP for use in a multimedia product. As the demand grows for smaller, faster, multifunction, portable embedded products, such as video-enabled cellphones and pda's that play music or games, EMP's become more popular. As a result, an increasing number of engineers need to migrate from using multiprocessor methods to using EMP's in their designs. This book is the one-stop shop for the many engineers who need to understand what embedded media processors can do, and how to implement them. KEY FEATURES: comprehensive subject coverage with emphasis on practical application essential assembly language code included throughout many real-world examples using Analog's popular Blackfin Processor architecture This book provides information that engineers cannot get anywhere else. The discussion of EMP's is general enough to assure that engineers using any EMP, not just the Blackfin, will benefit from it. The book's in-depth analysis will allow engineers to decrease product development times and increase robust design for applications in multimedia. For about $50, the engineer is equipped by the experts and empowered to succeed.