Sounds.json/Значения в Bedrock Edition

Звуковое событие | Используемые звуки | Категория |
---|---|---|

ambient.weather.thunder | sounds/ambient/weather/thunder1, load_on_low_memory = true sounds/ambient/weather/thunder2 sounds/ambient/weather/thunder3 |
weather |

ambient.weather.lightning.impact | sounds/random/explode1 sounds/random/explode2 sounds/random/explode3 sounds/random/explode4 |
weather |

ambient.weather.rain | sounds/ambient/weather/rain1, volume = 0.0200000000000000004163336342344337026588618755340576171875, load_on_low_memory = true sounds/ambient/weather/rain2, volume = 0.0200000000000000004163336342344337026588618755340576171875 sounds/ambient/weather/rain3, volume = 0.0200000000000000004163336342344337026588618755340576171875 sounds/ambient/weather/rain4, volume = 0.0200000000000000004163336342344337026588618755340576171875 |
weather |

beacon.activate | sounds/block/beacon/activate | block |

beacon.ambient | sounds/block/beacon/ambient | block |

beacon.deactivate | sounds/block/beacon/deactivate | block |

beacon.power | sounds/block/beacon/power1 sounds/block/beacon/power2 sounds/block/beacon/power3 |
block |

block.lantern.break | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |

block.lantern.fall | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |

block.lantern.hit | sounds/block/lantern/place1, load_on_low_memory = true sounds/block/lantern/place2 sounds/block/lantern/place3 sounds/block/lantern/place4 sounds/block/lantern/place5 sounds/block/lantern/place6 |
block |

block.lantern.place | sounds/block/lantern/place1, pitch = 1.100000000000000088817841970012523233890533447265625, load_on_low_memory = true sounds/block/lantern/place2, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/block/lantern/place3, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/block/lantern/place4, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/block/lantern/place5, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/block/lantern/place6, pitch = 1.100000000000000088817841970012523233890533447265625 |
block |

block.lantern.step | sounds/block/lantern/break1, load_on_low_memory = true sounds/block/lantern/break2 sounds/block/lantern/break3 sounds/block/lantern/break4 sounds/block/lantern/break5 sounds/block/lantern/break6 |
block |

block.bamboo.break | sounds/block/bamboo/place1, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place2, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place3, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place4, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place5, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place6, volume = 0.8000000000000000444089209850062616169452667236328125 |
block |

block.bamboo.fall | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |

block.bamboo.hit | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |

block.bamboo.place | sounds/block/bamboo/place1, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place2, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place3, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place4, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place5, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/block/bamboo/place6, volume = 0.8000000000000000444089209850062616169452667236328125 |
block |

block.bamboo.step | sounds/block/bamboo/step1, volume = 1 sounds/block/bamboo/step2, volume = 1, pitch = 0.6999999999999999555910790149937383830547332763671875 sounds/block/bamboo/step3, volume = 1 sounds/block/bamboo/step4, volume = 1, pitch = 0.6999999999999999555910790149937383830547332763671875 sounds/block/bamboo/step5, volume = 1 sounds/block/bamboo/step6, volume = 1 |
block |

block.bamboo_sapling.place | sounds/block/bamboo/sapling_place1, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/block/bamboo/sapling_place2, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/block/bamboo/sapling_place3, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/block/bamboo/sapling_place4, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/block/bamboo/sapling_place5, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/block/bamboo/sapling_place6, volume = 0.84999999999999997779553950749686919152736663818359375 |
block |

block.bamboo_sapling.break | sounds/block/bamboo/sapling_place1, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/bamboo/sapling_place2, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/bamboo/sapling_place3, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/bamboo/sapling_place4, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/bamboo/sapling_place5, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/bamboo/sapling_place6, volume = 0.90000000000000002220446049250313080847263336181640625 |
block |

block.campfire.crackle | sounds/block/campfire/crackle1 sounds/block/campfire/crackle2 sounds/block/campfire/crackle3 sounds/block/campfire/crackle4 sounds/block/campfire/crackle5 sounds/block/campfire/crackle6 |
block |

block.barrel.close | sounds/block/barrel/close, volume = 1 | – |

block.barrel.open | sounds/block/barrel/open1, volume = 1, pitch = 1 sounds/block/barrel/open2, volume = 1, pitch = 1 |
– |

block.campfire.crackle | sounds/block/campfire/crackle1 sounds/block/campfire/crackle2 sounds/block/campfire/crackle3 sounds/block/campfire/crackle4 sounds/block/campfire/crackle5 sounds/block/campfire/crackle6 |
block |

block.barrel.close | sounds/block/barrel/close, volume = 1 | – |

block.barrel.open | sounds/block/barrel/open1, volume = 1, pitch = 1 sounds/block/barrel/open2, volume = 1, pitch = 1 |
– |

block.false_permissions | sounds/block/permissions/shimmer/shimmerblock | block |

block.end_portal.spawn | sounds/block/end_portal/endportal | – |

block.end_portal_frame.fill | sounds/block/end_portal/eyeplace1 sounds/block/end_portal/eyeplace2 sounds/block/end_portal/eyeplace3 |
– |

block.itemframe.add_item | sounds/block/itemframe/add_item1 sounds/block/itemframe/add_item2 sounds/block/itemframe/add_item3 sounds/block/itemframe/add_item4 |
block |

block.itemframe.break | sounds/block/itemframe/break1 sounds/block/itemframe/break2 sounds/block/itemframe/break3 |
block |

block.itemframe.place | sounds/block/itemframe/place1 sounds/block/itemframe/place2 sounds/block/itemframe/place3 sounds/block/itemframe/place4 |
block |

block.itemframe.remove_item | sounds/block/itemframe/remove_item1 sounds/block/itemframe/remove_item2 sounds/block/itemframe/remove_item3 sounds/block/itemframe/remove_item4 |
block |

block.itemframe.rotate_item | sounds/block/itemframe/rotate_item1 sounds/block/itemframe/rotate_item2 sounds/block/itemframe/rotate_item3 sounds/block/itemframe/rotate_item4 |
block |

block.chorusflower.death | sounds/block/chorusflower/death1 sounds/block/chorusflower/death2 sounds/block/chorusflower/death3 |
block |

block.chorusflower.grow | sounds/block/chorusflower/grow1 sounds/block/chorusflower/grow2 sounds/block/chorusflower/grow3 sounds/block/chorusflower/grow4 |
block |

block.composter.fill | sounds/block/composter/fill1, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 sounds/block/composter/fill2, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 sounds/block/composter/fill3, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 sounds/block/composter/fill4, volume = 1.3000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 |
block |

block.composter.fill_success | sounds/block/composter/fill_success1, volume = 1.3000000000000000444089209850062616169452667236328125 sounds/block/composter/fill_success2, volume = 1.3000000000000000444089209850062616169452667236328125 sounds/block/composter/fill_success3, volume = 1.3000000000000000444089209850062616169452667236328125 sounds/block/composter/fill_success4, volume = 1.3000000000000000444089209850062616169452667236328125 |
block |

block.composter.empty | sounds/block/composter/empty1, volume = 1 sounds/block/composter/empty2, volume = 1 sounds/block/composter/empty3, volume = 1 |
block |

block.composter.ready | sounds/block/composter/ready1, volume = 1 sounds/block/composter/ready2, volume = 1 sounds/block/composter/ready3, volume = 1 sounds/block/composter/ready4, volume = 1 |
block |

block.loom.use | sounds/block/loom/take_result1, volume = 1 sounds/block/loom/take_result2, volume = 1 |
block |

ui.loom.take_result | sounds/ui/loom/take_result1, volume = 1 sounds/ui/loom/take_result2, volume = 1 |
ui |

ui.cartography_table.take_result | sounds/ui/cartography_table/drawmap1, volume = 1 sounds/ui/cartography_table/drawmap2, volume = 1 sounds/ui/cartography_table/drawmap3, volume = 1 |
ui |

ui.loom.select_pattern | sounds/ui/loom/select_pattern1, volume = 1 sounds/ui/loom/select_pattern2, volume = 1 sounds/ui/loom/select_pattern3, volume = 1 sounds/ui/loom/select_pattern4, volume = 1 sounds/ui/loom/select_pattern5, volume = 1 |
ui |

block.stonecutter.use | sounds/block/stonecutter/cut1, volume = 1 sounds/block/stonecutter/cut1, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125 sounds/block/stonecutter/cut2, volume = 1 sounds/block/stonecutter/cut2, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125 |
block |

ui.stonecutter.take_result | sounds/ui/stonecutter/cut1, volume = 1 sounds/ui/stonecutter/cut1, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125 sounds/ui/stonecutter/cut2, volume = 1 sounds/ui/stonecutter/cut2, volume = 1, pitch = 0.92000000000000003996802888650563545525074005126953125 |
ui |

block.cartography_table.use | sounds/block/cartography_table/drawmap1, volume = 1 sounds/block/cartography_table/drawmap2, volume = 1 sounds/block/cartography_table/drawmap3, volume = 1 |
block |

block.grindstone.use | sounds/block/grindstone/grindstone1, volume = 0.5 sounds/block/grindstone/grindstone2, volume = 0.5 sounds/block/grindstone/grindstone3, volume = 0.5 |
block |

block.turtle_egg.drop | sounds/block/turtle_egg/drop_egg1 sounds/block/turtle_egg/drop_egg2 |
block |

block.turtle_egg.break | sounds/block/turtle_egg/egg_break1 sounds/block/turtle_egg/egg_break2 |
block |

block.turtle_egg.crack | sounds/block/turtle_egg/egg_crack1 sounds/block/turtle_egg/egg_crack2 sounds/block/turtle_egg/egg_crack3 sounds/block/turtle_egg/egg_crack4 sounds/block/turtle_egg/egg_crack5 |
block |

block.scaffolding.break | sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375 sounds/block/scaffold/place2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375 sounds/block/scaffold/place3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375 sounds/block/scaffold/place4, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.399999999999999911182158029987476766109466552734375 |
– |

block.scaffolding.fall | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
– |

block.scaffolding.hit | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
– |

block.scaffolding.place | sounds/block/scaffold/place1, load_on_low_memory = true, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/scaffold/place2, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/scaffold/place3, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/block/scaffold/place4, volume = 0.90000000000000002220446049250313080847263336181640625 |
– |

block.scaffolding.step | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
– |

block.scaffolding.climb | sounds/step/scaffold1, load_on_low_memory = true sounds/step/scaffold2 sounds/step/scaffold3 sounds/step/scaffold4 sounds/step/scaffold5 sounds/step/scaffold6 sounds/step/scaffold7 |
block |

block.sweet_berry_bush.break | sounds/block/sweet_berry_bush/break1 sounds/block/sweet_berry_bush/break2 sounds/block/sweet_berry_bush/break3 sounds/block/sweet_berry_bush/break4 |
block |

block.sweet_berry_bush.place | sounds/block/sweet_berry_bush/place1 sounds/block/sweet_berry_bush/place2 sounds/block/sweet_berry_bush/place3 sounds/block/sweet_berry_bush/place4 sounds/block/sweet_berry_bush/place5 sounds/block/sweet_berry_bush/place6 |
block |

block.sweet_berry_bush.hurt | sounds/block/sweet_berry_bush/berrybush_hurt1 sounds/block/sweet_berry_bush/berrybush_hurt2 |
block |

block.sweet_berry_bush.pick | sounds/block/sweet_berry_bush/pick_from_bush1 sounds/block/sweet_berry_bush/pick_from_bush2 |
block |

bucket.empty_lava | sounds/bucket/empty_lava1, load_on_low_memory = true sounds/bucket/empty_lava2 sounds/bucket/empty_lava3 |
bucket |

bucket.empty_water | sounds/bucket/empty1 sounds/bucket/empty2 sounds/bucket/empty3, load_on_low_memory = true |
bucket |

bucket.fill_lava | sounds/bucket/fill_lava1, load_on_low_memory = true sounds/bucket/fill_lava2 sounds/bucket/fill_lava3 |
bucket |

bucket.fill_water | sounds/bucket/fill1 sounds/bucket/fill2, load_on_low_memory = true sounds/bucket/fill3 |
bucket |

bucket.fill_fish | sounds/bucket/fill_fish1, load_on_low_memory = true sounds/bucket/fill_fish2 sounds/bucket/fill_fish3 |
bucket |

bucket.empty_fish | sounds/bucket/empty_fish1, load_on_low_memory = true sounds/bucket/empty_fish2 sounds/bucket/empty_fish3 |
bucket |

bottle.dragonbreath | sounds/bottle/fill_dragonbreath1 sounds/bottle/fill_dragonbreath2 |
bottle |

cauldron.explode | sounds/random/explode1, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/random/explode2, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/random/explode3, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/random/explode4, volume = 0.299999999999999988897769753748434595763683319091796875 |
block |

cauldron.dyearmor | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.cleanarmor | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.cleanbanner | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.fillpotion | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.takepotion | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.fillwater | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.takewater | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

cauldron.adddye | sounds/random/splash, volume = 0.1000000000000000055511151231257827021181583404541015625 | block |

conduit.activate | sounds/block/conduit/activate | block |

conduit.ambient | sounds/block/conduit/ambient | block |

conduit.attack | sounds/block/conduit/attack1 sounds/block/conduit/attack2 sounds/block/conduit/attack3 |
block |

conduit.deactivate | sounds/block/conduit/deactivate | block |

conduit.short | sounds/block/conduit/short1 sounds/block/conduit/short2 sounds/block/conduit/short3 sounds/block/conduit/short4 sounds/block/conduit/short5 sounds/block/conduit/short6 sounds/block/conduit/short7 sounds/block/conduit/short8 sounds/block/conduit/short9 |
block |

crossbow.loading.start | sounds/crossbow/loading_start | neutral |

crossbow.loading.middle | sounds/crossbow/loading_middle1 sounds/crossbow/loading_middle2 sounds/crossbow/loading_middle3 sounds/crossbow/loading_middle4 |
neutral |

crossbow.loading.end | sounds/crossbow/loading_end, load_on_low_memory = true | neutral |

crossbow.shoot | sounds/crossbow/shoot1 sounds/crossbow/shoot2 sounds/crossbow/shoot3 |
neutral |

crossbow.quick_charge.start | sounds/crossbow/quick_charge/quick1_1 sounds/crossbow/quick_charge/quick2_1 sounds/crossbow/quick_charge/quick3_1 |
neutral |

crossbow.quick_charge.middle | sounds/crossbow/quick_charge/quick1_2 sounds/crossbow/quick_charge/quick2_2 sounds/crossbow/quick_charge/quick3_2 |
neutral |

crossbow.quick_charge.end | sounds/crossbow/quick_charge/quick1_3, load_on_low_memory = true sounds/crossbow/quick_charge/quick2_3 sounds/crossbow/quick_charge/quick3_3 |
neutral |

damage.fallbig | sounds/damage/fallbig, load_on_low_memory = true | player |

damage.fallsmall | sounds/damage/fallsmall, load_on_low_memory = true | player |

elytra.loop | sounds/elytra/elytra_loop | neutral |

game.player.attack.nodamage | sounds/mob/player/attack/weak1, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/weak2, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/mob/player/attack/weak3, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/weak4, volume = 0.200000000000000011102230246251565404236316680908203125 |
– |

game.player.attack.strong | sounds/mob/player/attack/strong1, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/mob/player/attack/strong2, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/strong3, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/strong4, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/strong5, volume = 0.200000000000000011102230246251565404236316680908203125 sounds/mob/player/attack/strong6, volume = 0.200000000000000011102230246251565404236316680908203125 |
– |

game.player.hurt | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3 |
player |

game.player.die | sounds/damage/hit1 sounds/damage/hit2, load_on_low_memory = true sounds/damage/hit3 |
player |

dig.cloth | sounds/dig/cloth1, load_on_low_memory = true sounds/dig/cloth2 sounds/dig/cloth3 sounds/dig/cloth4 |
block |

dig.grass | sounds/dig/grass1, load_on_low_memory = true sounds/dig/grass2 sounds/dig/grass3 sounds/dig/grass4 |
block |

dig.gravel | sounds/dig/gravel1, load_on_low_memory = true sounds/dig/gravel2 sounds/dig/gravel3 sounds/dig/gravel4 |
block |

dig.sand | sounds/dig/sand1, load_on_low_memory = true sounds/dig/sand2 sounds/dig/sand3 sounds/dig/sand4 |
block |

dig.snow | sounds/dig/snow1, load_on_low_memory = true sounds/dig/snow2 sounds/dig/snow3 sounds/dig/snow4 |
block |

dig.stone | sounds/dig/stone1, load_on_low_memory = true sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4 |
block |

dig.wood | sounds/dig/wood1, load_on_low_memory = true sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4 |
block |

tile.piston.in | sounds/tile/piston/in | block |

tile.piston.out | sounds/tile/piston/out | block |

fire.fire | sounds/fire/fire, load_on_low_memory = true | block |

fire.ignite | sounds/fire/ignite | block |

leashknot.break | sounds/leashknot/break1 sounds/leashknot/break2 sounds/leashknot/break3 |
block |

leashknot.place | sounds/leashknot/place1 sounds/leashknot/place2 sounds/leashknot/place3 |
block |

firework.blast | sounds/fireworks/blast1 | – |

firework.large_blast | sounds/fireworks/largeBlast1 | – |

firework.launch | sounds/fireworks/launch1 | – |

firework.shoot | sounds/random/bow | – |

firework.twinkle | sounds/fireworks/twinkle1 | – |

armor.equip_chain | sounds/armor/equip_chain1 sounds/armor/equip_chain2 sounds/armor/equip_chain3 sounds/armor/equip_chain4 sounds/armor/equip_chain5 sounds/armor/equip_chain6 |
neutral |

armor.equip_diamond | sounds/armor/equip_diamond1 sounds/armor/equip_diamond2 sounds/armor/equip_diamond3 sounds/armor/equip_diamond4 sounds/armor/equip_diamond5 sounds/armor/equip_diamond6 |
neutral |

armor.equip_generic | sounds/armor/equip_generic1 sounds/armor/equip_generic2 sounds/armor/equip_generic3 sounds/armor/equip_generic4 sounds/armor/equip_generic5 sounds/armor/equip_generic6 |
neutral |

armor.equip_gold | sounds/armor/equip_gold1 sounds/armor/equip_gold2 sounds/armor/equip_gold3 sounds/armor/equip_gold4 sounds/armor/equip_gold5 sounds/armor/equip_gold6 |
neutral |

armor.equip_iron | sounds/armor/equip_iron1 sounds/armor/equip_iron2 sounds/armor/equip_iron3 sounds/armor/equip_iron4 sounds/armor/equip_iron5 sounds/armor/equip_iron6 |
neutral |

armor.equip_leather | sounds/armor/equip_leather1 sounds/armor/equip_leather2 sounds/armor/equip_leather3 sounds/armor/equip_leather4 sounds/armor/equip_leather5 sounds/armor/equip_leather6 |
neutral |

liquid.lava | sounds/liquid/lava, load_on_low_memory = true | block |

liquid.lavapop | sounds/liquid/lavapop | block |

liquid.water | sounds/liquid/water | block |

bubble.pop | sounds/bubbles/bubble1 sounds/bubbles/bubble2 sounds/bubbles/bubble3 |
block |

bubble.up | sounds/bubbles/upwards_ambient1 sounds/bubbles/upwards_ambient2 sounds/bubbles/upwards_ambient3 sounds/bubbles/upwards_ambient4 sounds/bubbles/upwards_ambient5 |
block |

bubble.upinside | sounds/bubbles/upwards_inside | – |

bubble.down | sounds/bubbles/whirlpool_ambient1 sounds/bubbles/whirlpool_ambient2 sounds/bubbles/whirlpool_ambient3 sounds/bubbles/whirlpool_ambient4 sounds/bubbles/whirlpool_ambient5 |
block |

bubble.downinside | sounds/bubbles/whirlpool_inside | – |

minecart.base | sounds/minecart/base | neutral |

minecart.inside | sounds/minecart/inside | neutral |

block.furnace.lit | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5 |
neutral |

block.blastfurnace.fire_crackle | sounds/block/furnace/fire_crackle1 sounds/block/furnace/fire_crackle2 sounds/block/furnace/fire_crackle3 sounds/block/furnace/fire_crackle4 sounds/block/furnace/fire_crackle5 |
– |

block.smoker.smoke | sounds/block/smoker/smoke1 sounds/block/smoker/smoke2 sounds/block/furnace/fire_crackle4, pitch = 0.8000000000000000444089209850062616169452667236328125 |
– |

mob.agent.spawn | sounds/random/anvil_land | neutral |

mob.armor_stand.break | sounds/mob/armor_stand/break1 sounds/mob/armor_stand/break2 sounds/mob/armor_stand/break3 sounds/mob/armor_stand/break4 |
neutral |

mob.armor_stand.hit | sounds/mob/armor_stand/hit1 sounds/mob/armor_stand/hit2 sounds/mob/armor_stand/hit3 sounds/mob/armor_stand/hit4 |
neutral |

mob.armor_stand.land | sounds/dig/wood1 sounds/dig/wood2 sounds/dig/wood3 sounds/dig/wood4 |
neutral |

mob.armor_stand.place | sounds/dig/stone1 sounds/dig/stone2 sounds/dig/stone3 sounds/dig/stone4 |
neutral |

mob.bat.death | sounds/mob/bat/death | neutral |

mob.bat.hurt | sounds/mob/bat/hurt1 sounds/mob/bat/hurt2 sounds/mob/bat/hurt3 sounds/mob/bat/hurt4 |
neutral |

mob.bat.idle | sounds/mob/bat/idle1 sounds/mob/bat/idle2 sounds/mob/bat/idle3 sounds/mob/bat/idle4 |
neutral |

mob.bat.takeoff | sounds/mob/bat/takeoff | neutral |

mob.blaze.breathe | sounds/mob/blaze/breathe1 sounds/mob/blaze/breathe2 sounds/mob/blaze/breathe3 sounds/mob/blaze/breathe4 |
hostile |

mob.blaze.death | sounds/mob/blaze/death | hostile |

mob.blaze.hit | sounds/mob/blaze/hit1 sounds/mob/blaze/hit2 sounds/mob/blaze/hit3 sounds/mob/blaze/hit4 |
hostile |

mob.blaze.shoot | sounds/mob/ghast/fireball4, volume = 3 | – |

mob.chicken.hurt | sounds/mob/chicken/hurt1 sounds/mob/chicken/hurt2 |
neutral |

mob.chicken.plop | sounds/mob/chicken/plop | neutral |

mob.chicken.say | sounds/mob/chicken/say1 sounds/mob/chicken/say2 sounds/mob/chicken/say3, load_on_low_memory = true |
neutral |

mob.chicken.step | sounds/mob/chicken/step1 sounds/mob/chicken/step2 |
neutral |

mob.cow.hurt | sounds/mob/cow/hurt1 sounds/mob/cow/hurt2 sounds/mob/cow/hurt3 |
neutral |

mob.cow.say | sounds/mob/cow/say1, load_on_low_memory = true sounds/mob/cow/say2 sounds/mob/cow/say3 sounds/mob/cow/say4 |
neutral |

mob.cow.step | sounds/mob/cow/step1 sounds/mob/cow/step2 sounds/mob/cow/step3 sounds/mob/cow/step4 |
neutral |

mob.cow.milk | sounds/mob/cow/milk1 sounds/mob/cow/milk2 sounds/mob/cow/milk3 |
neutral |

mob.creeper.death | sounds/mob/creeper/death | hostile |

mob.creeper.say | sounds/mob/creeper/say1, load_on_low_memory = true sounds/mob/creeper/say2 sounds/mob/creeper/say3 sounds/mob/creeper/say4 |
hostile |

mob.dolphin.idle_water | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/water/idle2 sounds/mob/dolphin/water/idle3 sounds/mob/dolphin/water/idle4 sounds/mob/dolphin/water/idle5 sounds/mob/dolphin/water/idle6 sounds/mob/dolphin/water/idle7 sounds/mob/dolphin/water/idle8 sounds/mob/dolphin/water/idle9 sounds/mob/dolphin/water/idle10 |
– |

mob.dolphin.attack | sounds/mob/dolphin/attack1 sounds/mob/dolphin/attack2 sounds/mob/dolphin/attack3 |
– |

mob.dolphin.blowhole | sounds/mob/dolphin/blowhole1 sounds/mob/dolphin/blowhole2 |
– |

mob.dolphin.death | sounds/mob/dolphin/death1 sounds/mob/dolphin/death2 |
– |

mob.dolphin.eat | sounds/mob/dolphin/eat1 sounds/mob/dolphin/eat2 sounds/mob/dolphin/eat3 |
– |

mob.dolphin.hurt | sounds/mob/dolphin/hurt1 sounds/mob/dolphin/hurt2 sounds/mob/dolphin/hurt3 |
– |

mob.dolphin.idle | sounds/mob/dolphin/water/idle1, load_on_low_memory = true sounds/mob/dolphin/idle2 sounds/mob/dolphin/idle3 sounds/mob/dolphin/idle4 sounds/mob/dolphin/idle5 sounds/mob/dolphin/idle6 |
– |

mob.dolphin.jump | sounds/mob/dolphin/jump1 sounds/mob/dolphin/jump2 sounds/mob/dolphin/jump3 |
– |

mob.dolphin.play | sounds/mob/dolphin/play1 sounds/mob/dolphin/play2 |
– |

mob.dolphin.splash | sounds/mob/dolphin/splash1 sounds/mob/dolphin/splash2 sounds/mob/dolphin/splash3 |
– |

mob.dolphin.swim | sounds/mob/dolphin/swim1 sounds/mob/dolphin/swim2 sounds/mob/dolphin/swim3 sounds/mob/dolphin/swim4 |
– |

mob.drowned.say_water | sounds/mob/drowned/water/idle1 sounds/mob/drowned/water/idle2, load_on_low_memory = true sounds/mob/drowned/water/idle3 sounds/mob/drowned/water/idle4 |
– |

mob.drowned.death_water | sounds/mob/drowned/water/death1 sounds/mob/drowned/water/death2 |
– |

mob.drowned.hurt_water | sounds/mob/drowned/water/hurt1 sounds/mob/drowned/water/hurt2 sounds/mob/drowned/water/hurt3 |
– |

mob.drowned.say | sounds/mob/drowned/idle1 sounds/mob/drowned/idle2, load_on_low_memory = true sounds/mob/drowned/idle3 sounds/mob/drowned/idle4 sounds/mob/drowned/idle5 |
– |

mob.drowned.death | sounds/mob/drowned/death1 sounds/mob/drowned/death2 |
– |

mob.drowned.hurt | sounds/mob/drowned/hurt1 sounds/mob/drowned/hurt2 sounds/mob/drowned/hurt3 |
– |

mob.drowned.shoot | sounds/item/trident/throw1 sounds/item/trident/throw2 |
– |

mob.drowned.step | sounds/mob/drowned/step1 sounds/mob/drowned/step2 sounds/mob/drowned/step3 sounds/mob/drowned/step4 sounds/mob/drowned/step5 |
– |

mob.drowned.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4 |
– |

entity.zombie.converted_to_drowned | sounds/mob/drowned/convert1 sounds/mob/drowned/convert2 sounds/mob/drowned/convert3 |
– |

mob.endermen.death | sounds/mob/endermen/death | hostile |

mob.endermen.hit | sounds/mob/endermen/hit1 sounds/mob/endermen/hit2 sounds/mob/endermen/hit3 sounds/mob/endermen/hit4 |
hostile |

mob.endermen.idle | sounds/mob/endermen/idle1, load_on_low_memory = true sounds/mob/endermen/idle2 sounds/mob/endermen/idle3 sounds/mob/endermen/idle4 sounds/mob/endermen/idle5 |
hostile |

mob.endermen.portal | sounds/mob/endermen/portal, load_on_low_memory = true sounds/mob/endermen/portal2 |
hostile |

mob.endermen.scream | sounds/mob/endermen/scream1 sounds/mob/endermen/scream2 sounds/mob/endermen/scream3, load_on_low_memory = true sounds/mob/endermen/scream4 |
hostile |

mob.endermen.stare | sounds/mob/endermen/stare | hostile |

mob.enderdragon.death | sounds/mob/enderdragon/end, volume = 8 | hostile |

mob.enderdragon.hit | sounds/mob/enderdragon/hit1, volume = 7 sounds/mob/enderdragon/hit2, volume = 7 sounds/mob/enderdragon/hit3, volume = 7 sounds/mob/enderdragon/hit4, volume = 7 |
hostile |

mob.enderdragon.flap | sounds/mob/enderdragon/wings1, volume = 5 sounds/mob/enderdragon/wings2, volume = 5 sounds/mob/enderdragon/wings3, volume = 5 sounds/mob/enderdragon/wings4, volume = 5 sounds/mob/enderdragon/wings5, volume = 5 sounds/mob/enderdragon/wings6, volume = 5 |
neutral |

mob.enderdragon.growl | sounds/mob/enderdragon/growl1, volume = 8 sounds/mob/enderdragon/growl2, volume = 8 sounds/mob/enderdragon/growl3, volume = 8 sounds/mob/enderdragon/growl4, volume = 8 |
hostile |

mob.fox.ambient | sounds/mob/fox/idle1, volume = 0.8000000000000000444089209850062616169452667236328125, load_on_low_memory = true sounds/mob/fox/idle2, volume = 1 sounds/mob/fox/idle3, volume = 1 sounds/mob/fox/idle4, volume = 1 sounds/mob/fox/idle5, volume = 1 sounds/mob/fox/idle6, volume = 1 |
neutral |

mob.fox.hurt | sounds/mob/fox/hurt1, volume = 0.75 sounds/mob/fox/hurt2, volume = 0.75 sounds/mob/fox/hurt3, volume = 0.75 sounds/mob/fox/hurt4, volume = 0.75 |
neutral |

mob.fox.death | sounds/mob/fox/death1, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/fox/death2, volume = 0.90000000000000002220446049250313080847263336181640625 |
neutral |

mob.fox.aggro | sounds/mob/fox/aggro1, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro2, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro3, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro4, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro5, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro6, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/aggro7, volume = 0.65000000000000002220446049250313080847263336181640625 |
hostile |

mob.fox.sniff | sounds/mob/fox/sniff1, volume = 0.59999999999999997779553950749686919152736663818359375 sounds/mob/fox/sniff2, volume = 0.59999999999999997779553950749686919152736663818359375 sounds/mob/fox/sniff3, volume = 0.59999999999999997779553950749686919152736663818359375 sounds/mob/fox/sniff4, volume = 0.59999999999999997779553950749686919152736663818359375 |
neutral |

mob.fox.bite | sounds/mob/fox/bite1, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/mob/fox/bite2, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/mob/fox/bite3, volume = 0.59999999999999997779553950749686919152736663818359375, pitch = 1.100000000000000088817841970012523233890533447265625 |
hostile |

mob.fox.eat | sounds/mob/fox/eat1, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/eat2, volume = 0.65000000000000002220446049250313080847263336181640625 sounds/mob/fox/eat3, volume = 0.65000000000000002220446049250313080847263336181640625 |
neutral |

mob.fox.screech | sounds/mob/fox/screech1, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/fox/screech2, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/fox/screech3, volume = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/fox/screech4, volume = 0.8000000000000000444089209850062616169452667236328125 |
neutral |

mob.fox.sleep | sounds/mob/fox/sleep1, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/mob/fox/sleep2, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/mob/fox/sleep3, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/mob/fox/sleep4, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/mob/fox/sleep5, volume = 0.8000000000000000444089209850062616169452667236328125 |
neutral |

mob.fox.spit | sounds/mob/fox/spit1, volume = 0.6999999999999999555910790149937383830547332763671875 sounds/mob/fox/spit2, volume = 0.6999999999999999555910790149937383830547332763671875 sounds/mob/fox/spit3, volume = 0.6999999999999999555910790149937383830547332763671875 |
neutral |

mob.ghast.affectionate_scream (min_distance = 100) |
sounds/mob/ghast/affectionate_scream, volume = 0.5 | hostile |

mob.ghast.charge (min_distance = 100) |
sounds/mob/ghast/charge, volume = 0.5, load_on_low_memory = true | hostile |

mob.ghast.death (min_distance = 100) |
sounds/mob/ghast/death, volume = 0.5 | hostile |

mob.ghast.fireball | sounds/mob/ghast/fireball4 | hostile |

mob.ghast.moan (min_distance = 100) |
sounds/mob/ghast/moan1, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/moan2, volume = 0.5 sounds/mob/ghast/moan3, volume = 0.5 sounds/mob/ghast/moan4, volume = 0.5 sounds/mob/ghast/moan5, volume = 0.5 sounds/mob/ghast/moan6, volume = 0.5 sounds/mob/ghast/moan7, volume = 0.5 |
hostile |

mob.ghast.scream (min_distance = 100) |
sounds/mob/ghast/scream1, volume = 0.5 sounds/mob/ghast/scream2, volume = 0.5 sounds/mob/ghast/scream3, volume = 0.5, load_on_low_memory = true sounds/mob/ghast/scream4, volume = 0.5 sounds/mob/ghast/scream5, volume = 0.5 |
hostile |

mob.guardian.ambient | sounds/mob/guardian/ambient1 sounds/mob/guardian/ambient2 sounds/mob/guardian/ambient3 sounds/mob/guardian/ambient4 |
hostile |

mob.guardian.attack_loop | sounds/mob/guardian/attack_loop, load_on_low_memory = true | hostile |

mob.elderguardian.curse | sounds/mob/guardian/curse | hostile |

mob.elderguardian.death | sounds/mob/guardian/elder_death | hostile |

mob.elderguardian.hit | sounds/mob/guardian/elder_hit1 sounds/mob/guardian/elder_hit2 sounds/mob/guardian/elder_hit3 sounds/mob/guardian/elder_hit4 |
hostile |

mob.elderguardian.idle | sounds/mob/guardian/elder_idle1 sounds/mob/guardian/elder_idle2 sounds/mob/guardian/elder_idle3 sounds/mob/guardian/elder_idle4 |
hostile |

mob.guardian.flop | sounds/mob/guardian/flop1 sounds/mob/guardian/flop2 sounds/mob/guardian/flop3 sounds/mob/guardian/flop4 |
hostile |

mob.guardian.death | sounds/mob/guardian/guardian_death | hostile |

mob.guardian.hit | sounds/mob/guardian/guardian_hit1 sounds/mob/guardian/guardian_hit2 sounds/mob/guardian/guardian_hit3 sounds/mob/guardian/guardian_hit4 |
hostile |

mob.guardian.land_death | sounds/mob/guardian/land_death | hostile |

mob.guardian.land_hit | sounds/mob/guardian/land_hit1 sounds/mob/guardian/land_hit2 sounds/mob/guardian/land_hit3 sounds/mob/guardian/land_hit4 |
hostile |

mob.guardian.land_idle | sounds/mob/guardian/land_idle1 sounds/mob/guardian/land_idle2 sounds/mob/guardian/land_idle3 sounds/mob/guardian/land_idle4 |
hostile |

mob.fish.flop | sounds/mob/fish/flop1 sounds/mob/fish/flop2 sounds/mob/fish/flop3 sounds/mob/fish/flop4 |
neutral |

mob.fish.hurt | sounds/mob/fish/hurt1 sounds/mob/fish/hurt2 sounds/mob/fish/hurt3 sounds/mob/fish/hurt4 |
neutral |

mob.fish.step | sounds/mob/fish/swim1 sounds/mob/fish/swim2 sounds/mob/fish/swim3 sounds/mob/fish/swim4 sounds/mob/fish/swim5 sounds/mob/fish/swim6 sounds/mob/fish/swim7 |
neutral |

mob.llama.angry | sounds/mob/llama/angry1 | neutral |

mob.llama.death | sounds/mob/llama/death1 sounds/mob/llama/death2 |
neutral |

mob.llama.idle | sounds/mob/llama/idle1 sounds/mob/llama/idle2 sounds/mob/llama/idle3 sounds/mob/llama/idle4 sounds/mob/llama/idle5 |
neutral |

mob.llama.spit | sounds/mob/llama/spit1 sounds/mob/llama/spit2 |
neutral |

mob.llama.hurt | sounds/mob/llama/hurt1 sounds/mob/llama/hurt2 sounds/mob/llama/hurt3 |
– |

mob.llama.eat | sounds/mob/llama/eat1 sounds/mob/llama/eat2 sounds/mob/llama/eat3 |
– |

mob.llama.step | sounds/mob/llama/step1 sounds/mob/llama/step2 sounds/mob/llama/step3 sounds/mob/llama/step4 sounds/mob/llama/step5 |
– |

mob.llama.swag | sounds/mob/llama/swag | neutral |

mob.horse.angry | sounds/mob/horse/angry1 | neutral |

mob.horse.armor | sounds/mob/horse/armor | neutral |

mob.horse.breathe | sounds/mob/horse/breathe1 sounds/mob/horse/breathe2 sounds/mob/horse/breathe3 |
neutral |

mob.horse.death | sounds/mob/horse/death | neutral |

mob.horse.donkey.angry | sounds/mob/horse/donkey/angry1 sounds/mob/horse/donkey/angry2 |
neutral |

mob.horse.donkey.death | sounds/mob/horse/donkey/death | neutral |

mob.horse.donkey.hit | sounds/mob/horse/donkey/hit1 sounds/mob/horse/donkey/hit2 sounds/mob/horse/donkey/hit3 |
neutral |

mob.horse.donkey.idle | sounds/mob/horse/donkey/idle1 sounds/mob/horse/donkey/idle2 sounds/mob/horse/donkey/idle3 |
neutral |

mob.horse.eat | sounds/mob/horse/eat1 sounds/mob/horse/eat2 sounds/mob/horse/eat3 sounds/mob/horse/eat4 sounds/mob/horse/eat5 |
– |

mob.horse.gallop | sounds/mob/horse/gallop1 sounds/mob/horse/gallop2 sounds/mob/horse/gallop3 sounds/mob/horse/gallop4 |
neutral |

mob.horse.hit | sounds/mob/horse/hit1 sounds/mob/horse/hit2 sounds/mob/horse/hit3 sounds/mob/horse/hit4 |
neutral |

mob.horse.idle | sounds/mob/horse/idle1 sounds/mob/horse/idle2 sounds/mob/horse/idle3 |
neutral |

mob.horse.jump | sounds/mob/horse/jump | neutral |

mob.horse.land | sounds/mob/horse/land | neutral |

mob.horse.leather | sounds/mob/horse/leather | neutral |

mob.horse.skeleton.death | sounds/mob/horse/skeleton/death | neutral |

mob.horse.skeleton.hit | sounds/mob/horse/skeleton/hit1 sounds/mob/horse/skeleton/hit2 sounds/mob/horse/skeleton/hit3 sounds/mob/horse/skeleton/hit4 |
neutral |

mob.horse.skeleton.idle | sounds/mob/horse/skeleton/idle1 sounds/mob/horse/skeleton/idle2 sounds/mob/horse/skeleton/idle3 |
neutral |

mob.horse.soft | sounds/mob/horse/soft1 sounds/mob/horse/soft2 sounds/mob/horse/soft3 sounds/mob/horse/soft4 sounds/mob/horse/soft5 sounds/mob/horse/soft6 |
neutral |

mob.horse.wood | sounds/mob/horse/wood1 sounds/mob/horse/wood2 sounds/mob/horse/wood3 sounds/mob/horse/wood4 sounds/mob/horse/wood5 sounds/mob/horse/wood6 |
neutral |

mob.horse.zombie.death | sounds/mob/horse/zombie/death | neutral |

mob.horse.zombie.hit | sounds/mob/horse/zombie/hit1 sounds/mob/horse/zombie/hit2 sounds/mob/horse/zombie/hit3 sounds/mob/horse/zombie/hit4 |
neutral |

mob.horse.zombie.idle | sounds/mob/horse/zombie/idle1 sounds/mob/horse/zombie/idle2 sounds/mob/horse/zombie/idle3 |
neutral |

mob.husk.ambient | sounds/mob/husk/idle1 sounds/mob/husk/idle2 sounds/mob/husk/idle3 |
– |

mob.husk.death | sounds/mob/husk/death1 sounds/mob/husk/death2 |
– |

mob.husk.hurt | sounds/mob/husk/hurt1 sounds/mob/husk/hurt2 |
– |

mob.husk.step | sounds/mob/husk/step1 sounds/mob/husk/step2 sounds/mob/husk/step3 sounds/mob/husk/step4 sounds/mob/husk/step5 |
– |

mob.ravager.ambient | sounds/mob/ravager/idle1 sounds/mob/ravager/idle2 sounds/mob/ravager/idle3 sounds/mob/ravager/idle4 sounds/mob/ravager/idle5 sounds/mob/ravager/idle6 sounds/mob/ravager/idle7 sounds/mob/ravager/idle8 |
– |

mob.ravager.bite | sounds/mob/ravager/bite1 sounds/mob/ravager/bite2 sounds/mob/ravager/bite3, load_on_low_memory = true |
– |

mob.ravager.celebrate | sounds/mob/ravager/celebrate1 sounds/mob/ravager/celebrate2 |
– |

mob.ravager.death | sounds/mob/ravager/death1 sounds/mob/ravager/death2 sounds/mob/ravager/death3 |
– |

mob.ravager.hurt | sounds/mob/ravager/hurt1 sounds/mob/ravager/hurt2 sounds/mob/ravager/hurt3 sounds/mob/ravager/hurt4 |
– |

mob.ravager.roar | sounds/mob/ravager/roar1, load_on_low_memory = true sounds/mob/ravager/roar2 sounds/mob/ravager/roar3 sounds/mob/ravager/roar4 |
– |

mob.ravager.step | sounds/mob/ravager/step1 sounds/mob/ravager/step2 sounds/mob/ravager/step3 sounds/mob/ravager/step4 sounds/mob/ravager/step5 |
– |

mob.ravager.stun | sounds/mob/ravager/stun1, load_on_low_memory = true sounds/mob/ravager/stun2 sounds/mob/ravager/stun3 |
– |

mob.irongolem.throw | sounds/mob/irongolem/throw | hostile |

mob.irongolem.death | sounds/mob/irongolem/death | hostile |

mob.irongolem.hit | sounds/mob/irongolem/hit1 sounds/mob/irongolem/hit2 sounds/mob/irongolem/hit3 sounds/mob/irongolem/hit4 |
hostile |

mob.irongolem.walk | sounds/mob/irongolem/walk1 sounds/mob/irongolem/walk2 sounds/mob/irongolem/walk3 sounds/mob/irongolem/walk4 |
hostile |

mob.shulker.ambient | sounds/mob/shulker/ambient1 sounds/mob/shulker/ambient2 sounds/mob/shulker/ambient3 sounds/mob/shulker/ambient4 sounds/mob/shulker/ambient5 sounds/mob/shulker/ambient6 sounds/mob/shulker/ambient7 |
neutral |

mob.shulker.close | sounds/mob/shulker/close1 sounds/mob/shulker/close2 sounds/mob/shulker/close3 sounds/mob/shulker/close4 sounds/mob/shulker/close5 |
neutral |

mob.shulker.death | sounds/mob/shulker/death1 sounds/mob/shulker/death2 sounds/mob/shulker/death3 sounds/mob/shulker/death4 |
neutral |

mob.shulker.close.hurt | sounds/mob/shulker/hurt_close1 sounds/mob/shulker/hurt_close2 sounds/mob/shulker/hurt_close3 sounds/mob/shulker/hurt_close4 sounds/mob/shulker/hurt_close5 |
neutral |

mob.shulker.hurt | sounds/mob/shulker/hurt1 sounds/mob/shulker/hurt2 sounds/mob/shulker/hurt3 sounds/mob/shulker/hurt4 |
neutral |

mob.shulker.open | sounds/mob/shulker/open1 sounds/mob/shulker/open2 sounds/mob/shulker/open3 sounds/mob/shulker/open4, load_on_low_memory = true sounds/mob/shulker/open5 |
neutral |

mob.shulker.shoot | sounds/mob/shulker/shoot1, volume = 2 sounds/mob/shulker/shoot2, volume = 2 sounds/mob/shulker/shoot3, volume = 2 sounds/mob/shulker/shoot4, volume = 2 |
neutral |

mob.shulker.teleport | sounds/mob/endermen/portal sounds/mob/endermen/portal2 |
neutral |

mob.shulker.bullet.hit | sounds/mob/shulker/shulker_bullet/hit1 sounds/mob/shulker/shulker_bullet/hit2 sounds/mob/shulker/shulker_bullet/hit3 sounds/mob/shulker/shulker_bullet/hit4 |
neutral |

mob.magmacube.big | sounds/mob/magmacube/big1 sounds/mob/magmacube/big2, load_on_low_memory = true sounds/mob/magmacube/big3 sounds/mob/magmacube/big4 |
hostile |

mob.magmacube.jump | sounds/mob/magmacube/jump1 sounds/mob/magmacube/jump2 sounds/mob/magmacube/jump3 sounds/mob/magmacube/jump4 |
hostile |

mob.magmacube.small | sounds/mob/magmacube/small1 sounds/mob/magmacube/small2, load_on_low_memory = true sounds/mob/magmacube/small3 sounds/mob/magmacube/small4 sounds/mob/magmacube/small5 |
hostile |

mob.mooshroom.convert | sounds/mob/mooshroom/convert1, volume = 0.75 sounds/mob/mooshroom/convert2, volume = 0.75 |
neutral |

mob.mooshroom.eat | sounds/mob/mooshroom/eat1, volume = 1 sounds/mob/mooshroom/eat2, volume = 1 sounds/mob/mooshroom/eat3, volume = 1 sounds/mob/mooshroom/eat4, volume = 1 sounds/mob/mooshroom/eat1, pitch = 0.9499999999999999555910790149937383830547332763671875 sounds/mob/mooshroom/eat2, pitch = 0.9499999999999999555910790149937383830547332763671875 sounds/mob/mooshroom/eat3, pitch = 0.9499999999999999555910790149937383830547332763671875 sounds/mob/mooshroom/eat4, pitch = 0.9499999999999999555910790149937383830547332763671875 sounds/mob/mooshroom/eat1, pitch = 1.0500000000000000444089209850062616169452667236328125 sounds/mob/mooshroom/eat2, pitch = 1.0500000000000000444089209850062616169452667236328125 sounds/mob/mooshroom/eat3, pitch = 1.0500000000000000444089209850062616169452667236328125 sounds/mob/mooshroom/eat4, pitch = 1.0500000000000000444089209850062616169452667236328125 |
neutral |

mob.mooshroom.suspicious_milk | sounds/mob/mooshroom/milk1, volume = 1 sounds/mob/mooshroom/milk2, volume = 1 sounds/mob/mooshroom/milk3, volume = 1 sounds/mob/mooshroom/milk1, pitch = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/mooshroom/milk2, pitch = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/mooshroom/milk3, pitch = 0.90000000000000002220446049250313080847263336181640625 sounds/mob/mooshroom/milk1, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/mob/mooshroom/milk2, pitch = 1.100000000000000088817841970012523233890533447265625 sounds/mob/mooshroom/milk3, pitch = 1.100000000000000088817841970012523233890533447265625 |
neutral |

mob.parrot.idle | sounds/mob/parrot/idle1 sounds/mob/parrot/idle2 sounds/mob/parrot/idle3 sounds/mob/parrot/idle4 sounds/mob/parrot/idle5 sounds/mob/parrot/idle6 |
neutral |

mob.parrot.hurt | sounds/mob/parrot/hurt1 sounds/mob/parrot/hurt2 |
neutral |

mob.parrot.death | sounds/mob/parrot/death1 sounds/mob/parrot/death2 sounds/mob/parrot/death3 sounds/mob/parrot/death4 |
neutral |

mob.parrot.step | sounds/mob/parrot/step1 sounds/mob/parrot/step2 sounds/mob/parrot/step3 sounds/mob/parrot/step4 sounds/mob/parrot/step5 |
neutral |

mob.parrot.eat | sounds/mob/parrot/eat1 sounds/mob/parrot/eat2 sounds/mob/parrot/eat3 |
neutral |

mob.parrot.fly | sounds/mob/parrot/fly1 sounds/mob/parrot/fly2 sounds/mob/parrot/fly3 sounds/mob/parrot/fly4 sounds/mob/parrot/fly5 sounds/mob/parrot/fly6 sounds/mob/parrot/fly7 sounds/mob/parrot/fly8 |
neutral |

mob.phantom.bite | sounds/mob/phantom/bite1 sounds/mob/phantom/bite2 |
hostile |

mob.phantom.death | sounds/mob/phantom/death1 sounds/mob/phantom/death2 sounds/mob/phantom/death3 |
hostile |

mob.phantom.hurt | sounds/mob/phantom/hurt1 sounds/mob/phantom/hurt2 sounds/mob/phantom/hurt3 |
hostile |

mob.phantom.idle | sounds/mob/phantom/idle1 sounds/mob/phantom/idle2 sounds/mob/phantom/idle3 sounds/mob/phantom/idle4 sounds/mob/phantom/idle5 |
hostile |

mob.phantom.swoop | sounds/mob/phantom/swoop1 sounds/mob/phantom/swoop2 sounds/mob/phantom/swoop3 sounds/mob/phantom/swoop4 |
hostile |

mob.pig.death | sounds/mob/pig/death | neutral |

mob.pig.boost | sounds/mob/pig/boost1 sounds/mob/pig/boost2 sounds/mob/pig/boost3 sounds/mob/pig/boost4long sounds/mob/pig/boost5long |
neutral |

mob.pig.say | sounds/mob/pig/say1, load_on_low_memory = true sounds/mob/pig/say2 sounds/mob/pig/say3 |
neutral |

mob.pig.step | sounds/mob/pig/step1 sounds/mob/pig/step2 sounds/mob/pig/step3 sounds/mob/pig/step4 sounds/mob/pig/step5 |
neutral |

mob.pillager.celebrate | sounds/mob/pillager/celebrate1 sounds/mob/pillager/celebrate2 sounds/mob/pillager/elebrate3 sounds/mob/pillager/celebrate4 sounds/mob/pillager/horn_celebrate |
– |

mob.pillager.death | sounds/mob/pillager/death1, load_on_low_memory = true sounds/mob/pillager/death2 |
neutral |

mob.pillager.hurt | sounds/mob/pillager/hurt1, load_on_low_memory = true sounds/mob/pillager/hurt2 sounds/mob/pillager/hurt3 |
neutral |

mob.pillager.idle | sounds/mob/pillager/idle1 sounds/mob/pillager/idle2 sounds/mob/pillager/idle3 sounds/mob/pillager/idle4 |
neutral |

mob.rabbit.hurt | sounds/mob/rabbit/hurt1, volume = 0.5 sounds/mob/rabbit/hurt2, volume = 0.5 sounds/mob/rabbit/hurt3, volume = 0.5 sounds/mob/rabbit/hurt4, volume = 0.5 |
neutral |

mob.rabbit.idle | sounds/mob/rabbit/idle1, volume = 0.25 sounds/mob/rabbit/idle2, volume = 0.25 sounds/mob/rabbit/idle3, volume = 0.25 sounds/mob/rabbit/idle4, volume = 0.25 |
neutral |

mob.rabbit.hop | sounds/mob/rabbit/hop1, volume = 0.1000000000000000055511151231257827021181583404541015625 sounds/mob/rabbit/hop2, volume = 0.1000000000000000055511151231257827021181583404541015625 sounds/mob/rabbit/hop3, volume = 0.1000000000000000055511151231257827021181583404541015625 sounds/mob/rabbit/hop4, volume = 0.1000000000000000055511151231257827021181583404541015625 |
neutral |

mob.rabbit.death | sounds/mob/rabbit/bunnymurder, volume = 0.5 | neutral |

mob.sheep.say | sounds/mob/sheep/say1 sounds/mob/sheep/say2, load_on_low_memory = true sounds/mob/sheep/say3 |
neutral |

mob.sheep.shear | sounds/mob/sheep/shear | neutral |

mob.sheep.step | sounds/mob/sheep/step1 sounds/mob/sheep/step2 sounds/mob/sheep/step3 sounds/mob/sheep/step4 sounds/mob/sheep/step5 |
neutral |

mob.silverfish.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3 |
hostile |

mob.silverfish.kill | sounds/mob/silverfish/kill | hostile |

mob.silverfish.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4 |
hostile |

mob.silverfish.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4 |
hostile |

mob.endermite.hit | sounds/mob/silverfish/hit1 sounds/mob/silverfish/hit2 sounds/mob/silverfish/hit3 |
hostile |

mob.endermite.kill | sounds/mob/silverfish/kill | hostile |

mob.endermite.say | sounds/mob/silverfish/say1 sounds/mob/silverfish/say2 sounds/mob/silverfish/say3 sounds/mob/silverfish/say4 |
hostile |

mob.endermite.step | sounds/mob/silverfish/step1 sounds/mob/silverfish/step2 sounds/mob/silverfish/step3 sounds/mob/silverfish/step4 |
hostile |

mob.skeleton.death | sounds/mob/skeleton/death | hostile |

mob.skeleton.hurt | sounds/mob/skeleton/hurt1 sounds/mob/skeleton/hurt2 sounds/mob/skeleton/hurt3 sounds/mob/skeleton/hurt4 |
hostile |

mob.skeleton.say | sounds/mob/skeleton/say1 sounds/mob/skeleton/say2 sounds/mob/skeleton/say3, load_on_low_memory = true |
hostile |

mob.skeleton.step | sounds/mob/skeleton/step1, load_on_low_memory = true sounds/mob/skeleton/step2 sounds/mob/skeleton/step3 sounds/mob/skeleton/step4 |
hostile |

mob.slime.big | sounds/mob/slime/big1 sounds/mob/slime/big2, load_on_low_memory = true sounds/mob/slime/big3 sounds/mob/slime/big4 |
hostile |

mob.slime.small | sounds/mob/slime/small1 sounds/mob/slime/small2, load_on_low_memory = true sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
hostile |

mob.slime.attack | sounds/mob/slime/attack1 sounds/mob/slime/attack2 |
– |

mob.slime.death | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
– |

mob.slime.hurt | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
– |

mob.slime.jump | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
– |

mob.slime.squish | sounds/mob/slime/big1 sounds/mob/slime/big2 sounds/mob/slime/big3 sounds/mob/slime/big4 |
– |

mob.snowgolem.death | sounds/mob/snowgolem/death1 sounds/mob/snowgolem/death2 sounds/mob/snowgolem/death3 |
– |

mob.snowgolem.hurt | sounds/mob/snowgolem/hurt1 sounds/mob/snowgolem/hurt2 sounds/mob/snowgolem/hurt3 |
– |

mob.snowgolem.shoot | sounds/random/bow | – |

mob.spider.death | sounds/mob/spider/death | hostile |

mob.spider.say | sounds/mob/spider/say1 sounds/mob/spider/say2 sounds/mob/spider/say3 sounds/mob/spider/say4, load_on_low_memory = true |
hostile |

mob.spider.step | sounds/mob/spider/step1, load_on_low_memory = true sounds/mob/spider/step2 sounds/mob/spider/step3 sounds/mob/spider/step4 |
hostile |

mob.squid.ambient | sounds/mob/squid/ambient1 sounds/mob/squid/ambient2 sounds/mob/squid/ambient3 sounds/mob/squid/ambient4 sounds/mob/squid/ambient5 |
neutral |

mob.squid.death | sounds/mob/squid/death1 sounds/mob/squid/death2 sounds/mob/squid/death3 |
neutral |

mob.squid.hurt | sounds/mob/squid/hurt1 sounds/mob/squid/hurt2 sounds/mob/squid/hurt3 sounds/mob/squid/hurt4 |
neutral |

mob.turtle.ambient | sounds/mob/turtle/idle1 sounds/mob/turtle/idle2 sounds/mob/turtle/idle3 |
neutral |

mob.turtle_baby.born | sounds/mob/turtle_baby/egg_hatched1 sounds/mob/turtle_baby/egg_hatched2 sounds/mob/turtle_baby/egg_hatched3 |
neutral |

mob.turtle.death | sounds/mob/turtle/death1 sounds/mob/turtle/death2 sounds/mob/turtle/death3 |
neutral |

mob.turtle_baby.death | sounds/mob/turtle_baby/death1 sounds/mob/turtle_baby/death2 |
neutral |

mob.turtle.hurt | sounds/mob/turtle/hurt1 sounds/mob/turtle/hurt2 sounds/mob/turtle/hurt3 sounds/mob/turtle/hurt4 sounds/mob/turtle/hurt5 |
neutral |

mob.turtle_baby.hurt | sounds/mob/turtle_baby/hurt1 sounds/mob/turtle_baby/hurt2 |
neutral |

mob.turtle.step | sounds/mob/turtle/walk1 sounds/mob/turtle/walk2 |
– |

mob.turtle_baby.step | sounds/mob/turtle_baby/shamble1 sounds/mob/turtle_baby/shamble2 sounds/mob/turtle_baby/shamble3 sounds/mob/turtle_baby/shamble4 |
– |

mob.turtle.swim | sounds/mob/turtle/swim1 sounds/mob/turtle/swim2 sounds/mob/turtle/swim3 sounds/mob/turtle/swim4 sounds/mob/turtle/swim5 |
– |

mob.stray.ambient | sounds/mob/stray/idle1 sounds/mob/stray/idle2 sounds/mob/stray/idle3 sounds/mob/stray/idle4 |
– |

mob.stray.death | sounds/mob/stray/death1 sounds/mob/stray/death2 |
– |

mob.stray.hurt | sounds/mob/stray/hurt1 sounds/mob/stray/hurt2 sounds/mob/stray/hurt3 sounds/mob/stray/hurt4 |
– |

mob.stray.step | sounds/mob/stray/step1 sounds/mob/stray/step2 sounds/mob/stray/step3 sounds/mob/stray/step4 |
– |

mob.villager.death | sounds/mob/villager/death | neutral |

mob.villager.haggle | sounds/mob/villager/haggle1 sounds/mob/villager/haggle2 sounds/mob/villager/haggle3 |
neutral |

mob.villager.hit | sounds/mob/villager/hit1 sounds/mob/villager/hit2 sounds/mob/villager/hit3 sounds/mob/villager/hit4 |
neutral |

mob.villager.idle | sounds/mob/villager/idle1 sounds/mob/villager/idle2 sounds/mob/villager/idle3 |
neutral |

mob.villager.no | sounds/mob/villager/no1 sounds/mob/villager/no2 sounds/mob/villager/no3 |
neutral |

mob.villager.yes | sounds/mob/villager/yes1 sounds/mob/villager/yes2 sounds/mob/villager/yes3 |
neutral |

mob.vindicator.celebrate | sounds/mob/vindication_illager/celebrate1 sounds/mob/vindication_illager/celebrate2 |
– |

mob.vindicator.death | sounds/mob/vindication_illager/death1 sounds/mob/vindication_illager/death2 |
hostile |

mob.vindicator.hurt | sounds/mob/vindication_illager/hurt1 sounds/mob/vindication_illager/hurt2 sounds/mob/vindication_illager/hurt3 |
hostile |

mob.vindicator.idle | sounds/mob/vindication_illager/idle1 sounds/mob/vindication_illager/idle2 sounds/mob/vindication_illager/idle3 sounds/mob/vindication_illager/idle4 sounds/mob/vindication_illager/idle5 |
neutral |

mob.evocation_fangs.attack | sounds/mob/evocation_illager/fangs | hostile |

mob.evocation_illager.ambient | sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2 sounds/mob/evocation_illager/idle3 sounds/mob/evocation_illager/idle4 |
hostile |

mob.evocation_illager.cast_spell | sounds/mob/evocation_illager/cast1 sounds/mob/evocation_illager/cast2 |
hostile |

mob.evocation_illager.celebrate | sounds/mob/evocation_illager/celebrate sounds/mob/evocation_illager/idle1 sounds/mob/evocation_illager/idle2 |
– |

mob.evocation_illager.death | sounds/mob/evocation_illager/death1 sounds/mob/evocation_illager/death2 |
hostile |

mob.evocation_illager.hurt | sounds/mob/evocation_illager/hurt1 sounds/mob/evocation_illager/hurt2 |
hostile |

mob.evocation_illager.prepare_attack | sounds/mob/evocation_illager/prepare_attack1 sounds/mob/evocation_illager/prepare_attack2 |
hostile |

mob.evocation_illager.prepare_summon | sounds/mob/evocation_illager/prepare_summon | hostile |

mob.evocation_illager.prepare_wololo | sounds/mob/evocation_illager/prepare_wololo | hostile |

mob.vex.ambient | sounds/mob/vex/idle1 sounds/mob/vex/idle2 sounds/mob/vex/idle3 sounds/mob/vex/idle4 |
hostile |

mob.vex.death | sounds/mob/vex/death1 sounds/mob/vex/death2 |
hostile |

mob.vex.hurt | sounds/mob/vex/hurt1 sounds/mob/vex/hurt2 |
hostile |

mob.vex.charge | sounds/mob/vex/charge1 sounds/mob/vex/charge2 sounds/mob/vex/charge3 |
hostile |

item.book.page_turn | sounds/item/book/open_flip1, volume = 2 sounds/item/book/open_flip2, volume = 2 sounds/item/book/open_flip3, volume = 2 |
– |

item.book.put | sounds/item/book/close_put1, volume = 4 sounds/item/book/close_put2, volume = 4 |
– |

block.bell.hit | sounds/block/bell/bell_use01, pitch = 0.9499999999999999555910790149937383830547332763671875, load_on_low_memory = true sounds/block/bell/bell_use02, pitch = 0.9499999999999999555910790149937383830547332763671875 sounds/block/bell/bell_use01, pitch = 0.93000000000000004884981308350688777863979339599609375 sounds/block/bell/bell_use02, pitch = 0.93000000000000004884981308350688777863979339599609375 sounds/block/bell/bell_use01, pitch = 0.9699999999999999733546474089962430298328399658203125 sounds/block/bell/bell_use02, pitch = 0.9699999999999999733546474089962430298328399658203125 |
– |

item.trident.hit_ground | sounds/item/trident/ground_impact1, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1 sounds/item/trident/ground_impact2, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1 sounds/item/trident/ground_impact3, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1 sounds/item/trident/ground_impact4, volume = 0.90000000000000002220446049250313080847263336181640625, pitch = 1 |
– |

item.trident.hit | sounds/item/trident/pierce1 sounds/item/trident/pierce2 sounds/item/trident/pierce3 |
– |

item.trident.return | sounds/item/trident/return1, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1 sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.1999999999999999555910790149937383830547332763671875 sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1 sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.199999999999999955591079014993738383054733276367187 sounds/item/trident/return2, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1 sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 1.1999999999999999555910790149937383830547332763671875 sounds/item/trident/return3, volume = 0.8000000000000000444089209850062616169452667236328125, pitch = 0.8000000000000000444089209850062616169452667236328125 |
– |

item.trident.riptide_1 | sounds/item/trident/riptide_mono1, volume = 1, pitch = 1, load_on_low_memory = true | – |

item.trident.riptide_2 | sounds/item/trident/riptide_mono2, volume = 1, pitch = 1, load_on_low_memory = true | – |

item.trident.riptide_3 | sounds/item/trident/riptide_mono3, volume = 1, pitch = 1, load_on_low_memory = true | – |

item.trident.throw | sounds/item/trident/throw1, volume = 1, pitch = 1, load_on_low_memory = true sounds/item/trident/throw2, volume = 1, pitch = 1 |
– |

item.trident.thunder | sounds/item/trident/thunder1 sounds/item/trident/thunder2 |
– |

item.shield.block | sounds/item/shield/block1, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block2, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block3, volume = 1, pitch = 1, load_on_low_memory = true sounds/item/shield/block4, volume = 1, pitch = 1, load_on_low_memory = false sounds/item/shield/block5, volume = 1, pitch = 1, load_on_low_memory = false |
– |

mob.wanderingtrader.idle | sounds/mob/wandering_trader/idle1 sounds/mob/wandering_trader/idle2 sounds/mob/wandering_trader/idle3 sounds/mob/wandering_trader/idle4 sounds/mob/wandering_trader/idle5 |
– |

mob.wanderingtrader.death | sounds/mob/wandering_trader/death | – |

mob.wanderingtrader.disappeared | sounds/mob/wandering_trader/disappeared1 sounds/mob/wandering_trader/disappeared2 |
– |

mob.wanderingtrader.drink_milk | sounds/mob/wandering_trader/drink_milk1 sounds/mob/wandering_trader/drink_milk2 sounds/mob/wandering_trader/drink_milk3 sounds/mob/wandering_trader/drink_milk4 sounds/mob/wandering_trader/drink_milk5 |
– |

mob.wanderingtrader.drink_potion | sounds/mob/wandering_trader/drink_potion | – |

mob.wanderingtrader.haggle | sounds/mob/wandering_trader/haggle1 sounds/mob/wandering_trader/haggle2 sounds/mob/wandering_trader/haggle3 |
– |

mob.wanderingtrader.yes | sounds/mob/wandering_trader/yes1 sounds/mob/wandering_trader/yes2 sounds/mob/wandering_trader/yes3 sounds/mob/wandering_trader/yes4 |
– |

mob.wanderingtrader.no | sounds/mob/wandering_trader/no1 sounds/mob/wandering_trader/no2 sounds/mob/wandering_trader/no3 sounds/mob/wandering_trader/no4 sounds/mob/wandering_trader/no5 |
– |

mob.wanderingtrader.hurt | sounds/mob/wandering_trader/hurt1 sounds/mob/wandering_trader/hurt2 sounds/mob/wandering_trader/hurt3 sounds/mob/wandering_trader/hurt4 |
– |

mob.wanderingtrader.reappeared | sounds/mob/wandering_trader/reappeared1 sounds/mob/wandering_trader/reappeared2 |
– |

mob.witch.ambient | sounds/mob/witch/ambient5, pitch = 0.6999999999999999555910790149937383830547332763671875, load_on_low_memory = true sounds/mob/witch/ambient1 sounds/mob/witch/ambient2 sounds/mob/witch/ambient3 sounds/mob/witch/ambient4 sounds/mob/witch/ambient5 |
– |

mob.witch.celebrate | sounds/mob/witch/celebrate sounds/mob/witch/ambient1 sounds/mob/witch/ambient4 |
– |

mob.witch.death | sounds/mob/witch/death1 sounds/mob/witch/death2 sounds/mob/witch/death3 |
– |

mob.witch.hurt | sounds/mob/witch/hurt1 sounds/mob/witch/hurt2 sounds/mob/witch/hurt3 |
– |

mob.witch.drink | sounds/mob/witch/drink1 sounds/mob/witch/drink2 sounds/mob/witch/drink3 sounds/mob/witch/drink4 |
– |

mob.witch.throw | sounds/mob/witch/throw1 sounds/mob/witch/throw2 sounds/mob/witch/throw3 |
– |

mob.wither.ambient | sounds/mob/wither/idle1 sounds/mob/wither/idle2 sounds/mob/wither/idle3 sounds/mob/wither/idle4 |
– |

mob.wither.break_block | sounds/mob/zombie/woodbreak | – |

mob.wither.death | sounds/mob/wither/death | – |

mob.wither.hurt | sounds/mob/wither/hurt1 sounds/mob/wither/hurt2 sounds/mob/wither/hurt3 sounds/mob/wither/hurt4 |
– |

mob.wither.shoot | sounds/mob/wither/shoot, load_on_low_memory = true | – |

mob.wither.spawn | sounds/mob/wither/spawn | – |

mob.wolf.bark | sounds/mob/wolf/bark1 sounds/mob/wolf/bark2 sounds/mob/wolf/bark3 |
neutral |

mob.wolf.death | sounds/mob/wolf/death | neutral |

mob.wolf.growl | sounds/mob/wolf/growl1 sounds/mob/wolf/growl2 sounds/mob/wolf/growl3 |
neutral |

mob.wolf.hurt | sounds/mob/wolf/hurt1 sounds/mob/wolf/hurt2 sounds/mob/wolf/hurt3 |
neutral |

mob.wolf.panting | sounds/mob/wolf/panting | neutral |

mob.wolf.shake | sounds/mob/wolf/shake | neutral |

mob.wolf.step | sounds/mob/wolf/step1 sounds/mob/wolf/step2 sounds/mob/wolf/step3 sounds/mob/wolf/step4 sounds/mob/wolf/step5 |
neutral |

mob.wolf.whine | sounds/mob/wolf/whine | neutral |

mob.ocelot.idle | sounds/mob/cat/ocelot/idle1, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/mob/cat/ocelot/idle2, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/mob/cat/ocelot/idle3, volume = 0.34999999999999997779553950749686919152736663818359375 sounds/mob/cat/ocelot/idle4, volume = 0.450000000000000011102230246251565404236316680908203125 |
neutral |

mob.ocelot.death | sounds/mob/cat/ocelot/death1, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1 sounds/mob/cat/ocelot/death2, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1 sounds/mob/cat/ocelot/death3, volume = 0.450000000000000011102230246251565404236316680908203125, pitch = 1 |
neutral |

mob.cat.eat | sounds/mob/cat/eat1 sounds/mob/cat/eat2 |
neutral |

mob.cat.hiss | sounds/mob/cat/hiss1, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/hiss2, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/hiss3, volume = 0.40000000000000002220446049250313080847263336181640625 |
neutral |

mob.cat.hit | sounds/mob/cat/hitt1 sounds/mob/cat/hitt2 sounds/mob/cat/hitt3 |
neutral |

mob.cat.meow | sounds/mob/cat/meow1, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/meow2, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/mob/cat/meow3, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/meow4, volume = 0.299999999999999988897769753748434595763683319091796875 |
neutral |

mob.cat.beg | sounds/mob/cat/beg1, volume = 0.6999999999999999555910790149937383830547332763671875 sounds/mob/cat/beg2, volume = 0.6999999999999999555910790149937383830547332763671875 sounds/mob/cat/beg3, volume = 0.6999999999999999555910790149937383830547332763671875 |
neutral |

mob.cat.straymeow | sounds/mob/cat/stray/idle1, volume = 0.34999999999999997779553950749686919152736663818359375 sounds/mob/cat/stray/idle2, volume = 0.34999999999999997779553950749686919152736663818359375 sounds/mob/cat/stray/idle3, volume = 0.34999999999999997779553950749686919152736663818359375 sounds/mob/cat/stray/idle4, volume = 0.34999999999999997779553950749686919152736663818359375 |
neutral |

mob.cat.purr | sounds/mob/cat/purr1, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/purr2, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/purr3, volume = 0.40000000000000002220446049250313080847263336181640625 |
neutral |

mob.cat.purreow | sounds/mob/cat/purreow1, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/mob/cat/purreow2, volume = 0.40000000000000002220446049250313080847263336181640625 |
neutral |

mob.polarbear_baby.idle | sounds/mob/polarbear_baby/idle1 sounds/mob/polarbear_baby/idle2 sounds/mob/polarbear_baby/idle3 sounds/mob/polarbear_baby/idle4 |
neutral |

mob.polarbear.idle | sounds/mob/polarbear/idle1 sounds/mob/polarbear/idle2 sounds/mob/polarbear/idle3 sounds/mob/polarbear/idle4 |
neutral |

mob.polarbear.step | sounds/mob/polarbear/step1 sounds/mob/polarbear/step2 sounds/mob/polarbear/step3 sounds/mob/polarbear/step4 |
neutral |

mob.polarbear.warning | sounds/mob/polarbear/warning1 sounds/mob/polarbear/warning2 sounds/mob/polarbear/warning3 sounds/mob/polarbear/warning4 |
hostile |

mob.polarbear.hurt | sounds/mob/polarbear/hurt1 sounds/mob/polarbear/hurt2 sounds/mob/polarbear/hurt3 sounds/mob/polarbear/hurt4 |
hostile |

mob.polarbear.death | sounds/mob/polarbear/death1 sounds/mob/polarbear/death2 sounds/mob/polarbear/death3 |
hostile |

mob.panda_baby.idle, pitch = 1.5 | sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |

mob.panda.idle | sounds/mob/panda/idle1 sounds/mob/panda/idle2 sounds/mob/panda/idle3 sounds/mob/panda/idle4 sounds/mob/panda/nosebreath1 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |

mob.panda.idle.aggressive | sounds/mob/panda/aggressive1 sounds/mob/panda/aggressive2 sounds/mob/panda/aggressive3 sounds/mob/panda/aggressive4, volume = 0.8000000000000000444089209850062616169452667236328125 sounds/mob/panda/nosebreath2 sounds/mob/panda/nosebreath3 sounds/mob/panda/pant1 sounds/mob/panda/pant2 |
neutral |

mob.panda.idle.worried | sounds/mob/panda/worried2 sounds/mob/panda/worried3 sounds/mob/panda/worried4 sounds/mob/panda/worried5 sounds/mob/panda/worried6 sounds/mob/panda/pant2 |
neutral |

mob.panda.step | sounds/mob/panda/step1 sounds/mob/panda/step2 sounds/mob/panda/step3 sounds/mob/panda/step4 sounds/mob/panda/step5 |
neutral |

mob.panda.presneeze | sounds/mob/panda/pre_sneeze | – |

mob.panda.sneeze | sounds/mob/panda/sneeze1 sounds/mob/panda/sneeze2 sounds/mob/panda/sneeze3 |
– |

mob.panda.hurt | sounds/mob/panda/hurt1 sounds/mob/panda/hurt2 sounds/mob/panda/hurt3 sounds/mob/panda/hurt4 sounds/mob/panda/hurt5 sounds/mob/panda/hurt6 |
hostile |

mob.panda.death | sounds/mob/panda/death1 sounds/mob/panda/death2 sounds/mob/panda/death3 sounds/mob/panda/death4 |
hostile |

mob.panda.bite | sounds/mob/panda/bite1 sounds/mob/panda/bite2 sounds/mob/panda/bite3 |
hostile |

mob.panda.eat | sounds/mob/panda/eat1 sounds/mob/panda/eat2 sounds/mob/panda/eat3 sounds/mob/panda/eat4 sounds/mob/panda/eat5, volume = 0.84999999999999997779553950749686919152736663818359375 sounds/mob/panda/eat6 sounds/mob/panda/eat7 sounds/mob/panda/eat8 sounds/mob/panda/eat9 sounds/mob/panda/eat10 sounds/mob/panda/eat11 sounds/mob/panda/eat12 |
neutral |

mob.panda.cant_breed | sounds/mob/panda/cant_breed1 sounds/mob/panda/cant_breed2 sounds/mob/panda/cant_breed3 sounds/mob/panda/cant_breed4 sounds/mob/panda/cant_breed5 |
neutral |

mob.zombie.death | sounds/mob/zombie/death | hostile |

mob.zombie.hurt | sounds/mob/zombie/hurt1 sounds/mob/zombie/hurt2 |
hostile |

mob.zombie.remedy | sounds/mob/zombie/remedy | hostile |

mob.zombie.unfect | sounds/mob/zombie/unfect | hostile |

mob.zombie.say | sounds/mob/zombie/say1 sounds/mob/zombie/say2, load_on_low_memory = true sounds/mob/zombie/say3 |
hostile |

mob.zombie.step | sounds/mob/zombie/step1 sounds/mob/zombie/step2 sounds/mob/zombie/step3 sounds/mob/zombie/step4 sounds/mob/zombie/step5 |
hostile |

mob.zombie.wood | sounds/mob/zombie/wood1 sounds/mob/zombie/wood2 sounds/mob/zombie/wood3 sounds/mob/zombie/wood4 |
hostile |

mob.zombie.woodbreak | sounds/mob/zombie/woodbreak | hostile |

mob.zombiepig.zpig | sounds/mob/zombiepig/zpig1 sounds/mob/zombiepig/zpig2 sounds/mob/zombiepig/zpig3 sounds/mob/zombiepig/zpig4 |
hostile |

mob.zombiepig.zpigangry | sounds/mob/zombiepig/zpigangry1 sounds/mob/zombiepig/zpigangry2 sounds/mob/zombiepig/zpigangry3 sounds/mob/zombiepig/zpigangry4 |
hostile |

mob.zombiepig.zpigdeath | sounds/mob/zombiepig/zpigdeath | hostile |

mob.zombiepig.zpighurt | sounds/mob/zombiepig/zpighurt1, load_on_low_memory = true sounds/mob/zombiepig/zpighurt2 |
hostile |

mob.zombie_villager.say | sounds/mob/zombie_villager/say1 sounds/mob/zombie_villager/say2, load_on_low_memory = true sounds/mob/zombie_villager/say3 |
– |

mob.zombie_villager.death | sounds/mob/zombie_villager/death | – |

mob.zombie_villager.hurt | sounds/mob/zombie_villager/hurt1 sounds/mob/zombie_villager/hurt2 |
– |

note.banjo | sounds/note/banjo, load_on_low_memory = true | record |

note.bass | sounds/note/bass, load_on_low_memory = true | record |

note.bassattack | sounds/note/bassattack, load_on_low_memory = true | record |

note.bd | sounds/note/bd, load_on_low_memory = true | record |

note.bell | sounds/note/bell, load_on_low_memory = true | record |

note.bit | sounds/note/bit, load_on_low_memory = true | record |

note.cow_bell | sounds/note/cow_bell, load_on_low_memory = true | record |

note.didgeridoo | sounds/note/didgeridoo, load_on_low_memory = true | record |

note.flute | sounds/note/flute, load_on_low_memory = true | record |

note.guitar | sounds/note/guitar, load_on_low_memory = true | record |

note.harp | sounds/note/harp, load_on_low_memory = true | record |

note.hat | sounds/note/hat, load_on_low_memory = true | record |

note.chime | sounds/note/icechime, load_on_low_memory = true | record |

note.iron_xylophone | sounds/note/iron_xylophone, load_on_low_memory = true | record |

note.pling | sounds/note/pling, load_on_low_memory = true | record |

note.snare | sounds/note/snare, load_on_low_memory = true | record |

note.xylophone | sounds/note/xylobone, load_on_low_memory = true | record |

portal.portal | sounds/portal/portal | block |

portal.travel | sounds/portal/travel | ui |

portal.trigger | sounds/portal/trigger | ui |

random.anvil_break | sounds/random/anvil_break | block |

random.anvil_land | sounds/random/anvil_land | block |

random.anvil_use | sounds/random/anvil_use | block |

random.bow | sounds/random/bow | neutral |

random.bowhit | sounds/random/bowhit1, load_on_low_memory = true sounds/random/bowhit2 sounds/random/bowhit3 sounds/random/bowhit4 |
neutral |

random.break | sounds/random/break, load_on_low_memory = true | player |

random.burp | sounds/random/burp | player |

random.chestclosed | sounds/random/chestclosed | block |

random.chestopen | sounds/random/chestopen | block |

random.shulkerboxclosed | sounds/block/shulker_box/close | block |

random.shulkerboxopen | sounds/block/shulker_box/open | block |

random.enderchestopen | sounds/block/enderchest/open | block |

random.enderchestclosed | sounds/block/enderchest/close | block |

random.potion.brewed | sounds/block/brewing_stand/brew1 sounds/block/brewing_stand/brew2 |
block |

random.click | sounds/random/click, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true | ui |

random.door_close | sounds/random/door_close, volume = 0.5, load_on_low_memory = true | block |

random.door_open | sounds/random/door_open, volume = 0.5, load_on_low_memory = true | block |

random.drink | sounds/random/drink | player |

random.drink_honey | sounds/random/drink_honey1, load_on_low_memory = true sounds/random/drink_honey2 sounds/random/drink_honey3, volume = 0.34999999999999997779553950749686919152736663818359375 sounds/random/drink_honey3, volume = 0.75 |
player |

random.eat | sounds/random/eat1, load_on_low_memory = true sounds/random/eat2 sounds/random/eat3 |
player |

random.explode | sounds/random/explode1, load_on_low_memory = true sounds/random/explode2 sounds/random/explode3 sounds/random/explode4 |
block |

random.fizz | sounds/random/fizz | block |

random.fuse | sounds/random/fuse, load_on_low_memory = true | block |

random.glass | sounds/random/glass1 sounds/random/glass2 sounds/random/glass3 |
block |

random.levelup | sounds/random/levelup, load_on_low_memory = true | player |

random.orb | sounds/random/orb, load_on_low_memory = true | player |

random.pop | sounds/random/pop | player |

random.pop2 | sounds/random/pop2 | player |

random.screenshot | sounds/random/happy_cam3 | ui |

random.splash | sounds/random/splash, load_on_low_memory = true | player |

random.swim | sounds/random/swim1 sounds/random/swim2 sounds/random/swim3 sounds/random/swim4, load_on_low_memory = true |
player |

random.hurt | sounds/random/hurt, load_on_low_memory = true | player |

random.toast | sounds/random/toast | ui |

random.totem | sounds/random/use_totem | player |

camera.take_picture | sounds/camera/camera_snap1 sounds/camera/camera_snap2 sounds/camera/camera_snap3 |
player |

use.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
neutral |

hit.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
neutral |

fall.ladder | sounds/step/ladder1 sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
neutral |

step.ladder | sounds/step/ladder1, load_on_low_memory = true sounds/step/ladder2 sounds/step/ladder3 sounds/step/ladder4 sounds/step/ladder5 |
neutral |

use.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
neutral |

hit.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
neutral |

fall.cloth | sounds/step/cloth1 sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
neutral |

step.cloth | sounds/step/cloth1, load_on_low_memory = true sounds/step/cloth2 sounds/step/cloth3 sounds/step/cloth4 |
neutral |

use.grass | sounds/step/grass1 sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
neutral |

hit.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
neutral |

fall.grass | sounds/step/grass1 sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
neutral |

step.grass | sounds/step/grass1, load_on_low_memory = true sounds/step/grass2 sounds/step/grass3 sounds/step/grass4 sounds/step/grass5 sounds/step/grass6 |
neutral |

use.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
neutral |

hit.gravel | sounds/step/gravel1, load_on_low_memory = true sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
neutral |

fall.gravel | sounds/step/gravel1 sounds/step/gravel2 sounds/step/gravel3 sounds/step/gravel4 |
neutral |

step.gravel | sounds/step/gravel1, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/step/gravel2, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/step/gravel3, volume = 0.299999999999999988897769753748434595763683319091796875 sounds/step/gravel4, volume = 0.299999999999999988897769753748434595763683319091796875 |
neutral |

use.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
neutral |

hit.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
neutral |

fall.sand | sounds/step/sand1 sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
neutral |

step.sand | sounds/step/sand1, load_on_low_memory = true sounds/step/sand2 sounds/step/sand3 sounds/step/sand4 sounds/step/sand5 |
neutral |

use.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

hit.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

fall.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

step.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

use.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
neutral |

hit.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
neutral |

fall.snow | sounds/step/snow1 sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
neutral |

step.snow | sounds/step/snow1, load_on_low_memory = true sounds/step/snow2 sounds/step/snow3 sounds/step/snow4 |
neutral |

use.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
neutral |

hit.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
neutral |

fall.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3 sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
neutral |

fall.egg | sounds/block/turtle_egg/jump_egg1 sounds/block/turtle_egg/jump_egg2 sounds/block/turtle_egg/jump_egg3 sounds/block/turtle_egg/jump_egg4 |
neutral |

step.stone | sounds/step/stone1 sounds/step/stone2 sounds/step/stone3, load_on_low_memory = true sounds/step/stone4 sounds/step/stone5 sounds/step/stone6 |
neutral |

use.wood | sounds/step/wood1 sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
neutral |

hit.wood | sounds/step/wood1, load_on_low_memory = true sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
neutral |

fall.wood | sounds/step/wood1 sounds/step/wood2 sounds/step/wood3 sounds/step/wood4 sounds/step/wood5 sounds/step/wood6 |
neutral |

step.wood | sounds/step/wood1, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/step/wood2, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/step/wood3, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/step/wood4, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/step/wood5, volume = 0.40000000000000002220446049250313080847263336181640625 sounds/step/wood6, volume = 0.40000000000000002220446049250313080847263336181640625, load_on_low_memory = true |
neutral |

jump.cloth | sounds/jump/cloth1 sounds/jump/cloth2, load_on_low_memory = true sounds/jump/cloth3 sounds/jump/cloth4 |
neutral |

jump.grass | sounds/jump/grass1 sounds/jump/grass2, load_on_low_memory = true sounds/jump/grass3 sounds/jump/grass4 |
neutral |

jump.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4, load_on_low_memory = true |
neutral |

jump.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4, load_on_low_memory = true |
neutral |

jump.snow | sounds/jump/snow1, load_on_low_memory = true sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4 |
neutral |

jump.stone | sounds/jump/stone1 sounds/jump/stone2, load_on_low_memory = true sounds/jump/stone3 sounds/jump/stone4 |
neutral |

jump.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4, load_on_low_memory = true |
neutral |

jump.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

land.cloth | sounds/jump/cloth1 sounds/jump/cloth2 sounds/jump/cloth3 sounds/jump/cloth4 |
neutral |

land.grass | sounds/jump/grass1 sounds/jump/grass2 sounds/jump/grass3 sounds/jump/grass4 |
neutral |

land.gravel | sounds/jump/gravel1 sounds/jump/gravel2 sounds/jump/gravel3 sounds/jump/gravel4 |
neutral |

land.sand | sounds/jump/sand1 sounds/jump/sand2 sounds/jump/sand3 sounds/jump/sand4 |
neutral |

land.snow | sounds/jump/snow1 sounds/jump/snow2 sounds/jump/snow3 sounds/jump/snow4 |
neutral |

land.stone | sounds/jump/stone1 sounds/jump/stone2 sounds/jump/stone3 sounds/jump/stone4 |
neutral |

land.wood | sounds/jump/wood1 sounds/jump/wood2 sounds/jump/wood3 sounds/jump/wood4 |
neutral |

land.slime | sounds/mob/slime/small1 sounds/mob/slime/small2 sounds/mob/slime/small3 sounds/mob/slime/small4 sounds/mob/slime/small5 |
neutral |

vr.stutterturn | sounds/vr/turn1 sounds/vr/turn2 sounds/vr/turn3 sounds/vr/turn4 sounds/vr/turn5 |
player |

record.13 (max_distance = 64) |
sounds/music/game/records/13, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.cat (max_distance = 64) |
sounds/music/game/records/cat, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.blocks (max_distance = 64) |
sounds/music/game/records/blocks, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.chirp (max_distance = 64) |
sounds/music/game/records/chirp, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.far (max_distance = 64) |
sounds/music/game/records/far, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.mall (max_distance = 64) |
sounds/music/game/records/mall, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.mellohi (max_distance = 64) |
sounds/music/game/records/mellohi, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.stal (max_distance = 64) |
sounds/music/game/records/stal, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.strad (max_distance = 64) |
sounds/music/game/records/strad, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.ward (max_distance = 64) |
sounds/music/game/records/ward, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.11 (max_distance = 64) |
sounds/music/game/records/11, stream = true, volume = 0.5, load_on_low_memory = true | – |

record.wait (max_distance = 64) |
sounds/music/game/records/wait, stream = true, volume = 0.5, load_on_low_memory = true | – |

raid.horn (max_distance = 128) |
sounds/event/raid/raidhorn_01, load_on_low_memory = true, volume = 10 sounds/event/raid/raidhorn_02, volume = 10 sounds/event/raid/raidhorn_03, volume = 10 sounds/event/raid/raidhorn_04, volume = 10 |
neutral |

music.menu | sounds/music/menu/menu1, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/music/menu/menu2, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/music/menu/menu3, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/music/menu/menu4, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true |
music |

music.game | sounds/music/game/calm1, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/calm2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/calm3, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/hal1, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/hal2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/hal3, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/hal4, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/nuance1, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/music/game/nuance2, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true sounds/music/game/piano1, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/piano2, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true sounds/music/game/piano3, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true |
music |

music.game.creative | sounds/music/game/creative/creative1, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/creative/creative2, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/creative/creative3, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/creative/creative4, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/creative/creative5, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true sounds/music/game/creative/creative6, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true |
music |

music.game.end | sounds/music/game/end/end, stream = true, volume = 0.200000000000000011102230246251565404236316680908203125, load_on_low_memory = true | music |

music.game.endboss | sounds/music/game/end/boss, stream = true, volume = 0.299999999999999988897769753748434595763683319091796875, load_on_low_memory = true | music |

music.game.nether | sounds/music/game/nether/nether1, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true sounds/music/game/nether/nether2, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true sounds/music/game/nether/nether3, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true sounds/music/game/nether/nether4, stream = true, volume = 0.1499999999999999944488848768742172978818416595458984375, load_on_low_memory = true |
music |

music.game.credits | sounds/music/game/end/credits, stream = true, volume = 0.1000000000000000055511151231257827021181583404541015625, load_on_low_memory = true | music |

mob.bee.aggressive (max_distance = 8) |
sounds/mob/bee/aggressive1, load_on_low_memory = true sounds/mob/bee/aggressive2 sounds/mob/bee/aggressive3 |
neutral |

mob.bee.death | sounds/mob/bee/death1, load_on_low_memory = true sounds/mob/bee/death2 |
neutral |

mob.bee.hurt | sounds/mob/bee/hurt1 sounds/mob/bee/hurt2, load_on_low_memory = true sounds/mob/bee/hurt3 |
neutral |

mob.bee.loop (max_distance = 6) |
sounds/mob/bee/loop1 sounds/mob/bee/loop2 sounds/mob/bee/loop3 sounds/mob/bee/loop4 sounds/mob/bee/loop5, load_on_low_memory = true |
neutral |

mob.bee.pollinate (max_distance = 12) |
sounds/mob/bee/pollinate1, load_on_low_memory = true sounds/mob/bee/pollinate2 sounds/mob/bee/pollinate3 sounds/mob/bee/pollinate4 |
neutral |

mob.bee.sting | sounds/mob/bee/sting | neutral |

block.beehive.enter (max_distance = 14) |
sounds/block/beehive/enter, load_on_low_memory = true | block |

block.beehive.exit (max_distance = 14) |
sounds/block/beehive/exit, load_on_low_memory = true | block |

block.beehive.shear | sounds/block/beehive/shear, load_on_low_memory = true | block |

block.beehive.work (max_distance = 12) |
sounds/block/beehive/work1, load_on_low_memory = true sounds/block/beehive/work2 sounds/block/beehive/work3 sounds/block/beehive/work4 |
block |

block.beehive.drip (max_distance = 8) |
sounds/block/beehive/drip1, load_on_low_memory = true sounds/block/beehive/drip2 sounds/block/beehive/drip3 sounds/block/beehive/drip4 |
block |

Education Edition Chemistry | ||

balloon.pop | sounds/mob/balloon_pop, volume = 10.0 | neutral |

elemconstruct.active | sounds/block/elemconstruct_active | – |

lt.reaction.fire | sounds/fire/fire, volume = 2.0 | – |

sparkler.active | sounds/random/fuse, load_on_low_memory = true | sparkler |


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русский

# Sounds.json/Значения в Bedrock Edition

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