Патч 0.2.1548.0 для Fallout 76 PTS

Описание патча для *Fallout 76 Public Test Server* от 24 июля 2024 года.

Версия патча 0.2.1548.0. Описание патча официально не переводилось. Подробности приведены ниже.

## PTS Update Notes - 7/24

### Legendary Crafting

- Fixed an issue where the incorrect amount of Scrip was being deducted during crafting

### Combat

The following weapons and a few mods have received buffs as a result of fixing an issue that led to them doing less damage than intended:* Acidic Gulper Smacker

- Chainsaw Flamer
- Crossbow Flaming Frame
- Plasma Cutter Flaming Blade
- Burning Mods for the Sheepsquatch Staff
- Warglaive Flaming Blade
- Sledgehammer Heavy Searing Sharp Rocket
- Auto Axe Burning and Poisoned Mods
- Flaming Mods for Pitchfork
- Alien Disintegrator Poison Receiver
- Baseball Bat Heated Mods
- Electro Enforcer Poisoned Mod

The following weapons have had their damage values adjusted:

- Poisoned Sheepsquatch Club
- Crusader Pistol Pyro Receiver
- Heating Coil mod for the Power Fist
- Perfect Storm 10mm SMG
- Burning Love Compound Bow
- Adjustments to Beta/Gamma mods for Laser weapons - these now are tuned similarly to other mods with Fire damage and include a DoT (Damage over Time) effect
- Adjustments to Beta/Gamma mods for Gatling Laser weapons - these now are tuned similarly to other mods with Fire damage and include a DoT effect
- Fixed an issue that could prevent the Poison aura on the Strangler Heart Power Armor from affecting nearby enemies
- Adjusted the Poison damage dealt by the Strangler Heart Power Armor
- Adjusted the damage dealt by the Thorn armor
- Adjustments to how damage increases from Perks are applied - this will generally result in an increase in damage dealt to targets with higher resistances, especially for DoT effects
- Melee weapon Dot damage now scales with strength
- Fixed an issue with Grenadier perk that resulted in explosions scaling up to twice as large as intended
- Fixed an issue that could cause some explosions to be scaled smaller or larger than intended
- Newly Added 7/26: Effects which increase explosion damage (Demolition Expert, etc.) should now increase the damage dealt by DoT effects from explosions

### Quests

- Adjusted the Legendary Creature spawn rate for the Eviction Notice public event
- Dev Note: Our goal with this change is to make the rewards gained from completing Eviction Notice more consistent with other Public Events

### Items

- Items will indicate if they count as a costume when inspected
- Weapons will indicate classification information when inspected

## Known Issues

### Caravans

- If the server already has four caravans running, no error will display alerting the player that road is full. Marley will still take the 1000 caps
- Marley does not indicate the difference between a large and small caravan shipment price
- Ineke may spawn inconsistently, either needing players to exit and re-enter the HQ or hire another vendor to appear
- When playing with saved character files, players may not be able to start a 4th caravan on the map, despite the road being available. This happens less frequently with new characters
- Buying cryptid bait from Windy may not have an effect on a caravan run
- Player may not be able to interact with junk scattered throughout the HQ
- Theodore sells individual rounds of ammo instead of bulk packs
- Axel’s scavenger functionality does not trigger

### Mischief Night

- Firework boxes do not respawn when the next iteration of the event starts.
- Fireworks may deal a significant amount of damage, instantly killing the player.
- Event themed Protectrons and Assaultrons do not drop loot.
- Destroy the Rapidan Robots will get very little bar progress if you don't get the costume bonus.

### Rewards

- Flairs may not appear on Deathclaw backpack

## Ссылки

*Inside the Vault - Milepost Zero Public Test Server*.