Версия 6.63

## Герои

- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2

- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output

Файл:Bane Elemental.png **Bane Elemental**

- Fiend's Grip mana cost increased from 100/175/250 to 200/300/400

- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm mana cost increased from 15 to 20

- Base armor reduced by 2 points

Файл:Bone Fletcher.png **Bone Fletcher**

- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds

- Imported a custom model for him that has his selection box fixed

- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)

- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds

Файл:Centaur Warchief.png **Centaur Warchief**

- Double Edge mana cost removed
- Double Edge can no longer cause a suicide

- Phantasm cooldown decreased from 180 to 180/160/140

- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70

- Ion Shell mana cost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%

- Attack range increased from 600 to 625

- Echo Slam now deals half bonus damage from corpses instead of full

- Strength growth decreased from 2.0 to 1.0

- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range

- Berserker's Blood stacking cap of attack speed and damage removed

- Healing Ward cooldown reduced from 75 to 60

- Illuminate max range is now constant at all levels

- Strength growth increased from 1.7 to 2.1

- Movement speed increased by 10

Файл:Lina Inverse.png **Lina Inverse**

- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)

- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec

Файл:Lord of Avernus.png **Lord of Avernus**

- Death Coil cast range reduced from 600 to 300

- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6

- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4

- Morph's passive Agility and Strength bonus removed

- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%

Файл:Nerubian Assassin.png **Nerubian Assassin**

- Mana Burn reworked

**Old:**- Burns: 70/120/185/260
- Mana cost: 65/85/100/115
- Cooldown: 7
- Cast Range: 500/575/650/725


**New:**- Burns: Mana equal to 4x Int
- Mana cost: 90/110/130/150
- Cooldown: 35/25/15/5
- Cast Range: 600


- Examples:
- Sven Level 2: 15 Int [Burns 60 mana]
- Lina Level 2: 27 Int [Burns 108 mana]
- Sven Level 7: 21 Int [Burns 84 mana]
- Lina Level 7: 43 Int [Burns 173 mana]
- Heroes levels without int bonuses


- Examples:


Файл:Nerubian Weaver icon.png **Nerubian Weaver**

- Base damage increased by 5 points
- Geminate attack now works against towers

- Void now slows for 2 seconds during daytime

- Fire Panda now has maximum movement speed

- Stifling Dagger cooldown reduced from 10 to 8 seconds

- Juxtapose image lifetime increased from 15 to 20 seconds

Файл:Priestess of the Moon.png **Priestess of the Moon**

- Starfall random chance to hit in 600-900 range removed

- Illusory Orb mana cost increased by 25, Ethereal Jaunt mana cost (25) removed

- Nether Ward's Mana Flare cooldown removed (was 0.75)

- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds

- Base strength increased from 17 to 21

- Greater Hawk's invisibility increased from 4 to 6 seconds duration

Файл:Rhasta.png **Rhasta**

- Mass Serpent Wards cooldown increased from 100/80/60 to 110

Файл:Rooftrellen.png **Rooftrellen**

- Attack range changed from 100 to 128

- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10

- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent mana cost decreased from 105/115/125/135 to 75/95/115/135

- Shrapnel cast range increased by 300

- Base agility increased from 16 to 21

Файл:Tauren Chieftain.png **Tauren Chieftain**

- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100

- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1

- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140

- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4

Файл:Ursa Warrior.png **Ursa Warrior**

- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25

- Movement speed decreased by 10

- Voodoo Restoration initial activation mana cost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks mana cost rescaled from 140 to 110/120/130/140

- Agility decreased from 15 + 1.7 to 11 + 1.2

## Предметы

- Charge bonus and acquisition reworked

**Old:**- +450 HP
- +400 MP
- +6 HP Regeneration
- +150% Mana Regeneration


- Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty
- 1.5 HP and MP per charge
- On Death: Heals 450 HP and 400 MP of allied units in 1700 AoE
- Loses 1 charge per death
- Gold lost on death is reduced by 20% (40% if Bloodstone has charges)
- Respawn time is reduced by 10% (20% if Bloodstone has charges)

**New:**- +450 HP
- +400 MP
- +6 HP Regeneration
- +150% Mana Regeneration


- Gains 1 charge per nearby (1000) enemy hero death
- 1 MP/sec per charge
- Loses half charges per death (rounded down)
- On Death: Heals 400+25xCharges HP of allied units in 1700 AoE
- Gold lost on death is reduced by 25 per charge
- Respawn time is reduced by 3 seconds per charge

- Movement speed increased from 90 to 95

- Mana cost reduced from 245/225/205/185/165 -> 180/160/140/120/100

- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).

- Now available for purchase in the side shops

- Mana cost decreased from 100 to 25
- Cooldown decreased from 30 to 25

- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%

- Cooldown decreased from 18 to 14

- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds

**Old:**- Requires:
- Hood of Defiance (2050)
- Nathrezim Bucker (803)
- Recipe (800)
- Total: 3653



- Requires:

- Gives:
- +8 HP Regeneration
- +5 armor
- +30% magic resistance
- Barrier (active)


- Gives:

**New:**- Requires:
- Hood of Defiance (2050)
- Headress of Rejuvenation (603)
- Recipe (1000)
- Total: 3653


- Requires:

- Gives:
- +10 HP/sec regeneration
- +30% magic resistance
- Barrier (active) Can no longer affect the same unit more than once every 50 seconds


- Gives:

- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again

- Recipe cost increased from 125 to 150

- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted

**Old:**- Requires:
- Eaglehorn (3300)
- Maelstrom (3000)
- Total: 6300



- Requires:

- Gives:
- +35 Agility
- +35 Damage
- Static Charge (Active)
- Chain Lightning (Passive)


- Gives:

**New:**- Requires:
- Hyperstone (2100)
- Maelstrom (3000)
- Recipe (400)
- Total: 5500


- Requires:

- Gives:
- +70 AS
- +24 Damage
- Static Charge (Active)
- Chain Lightning (Passive)


- Gives:

- Reduced mana cost from 200 to 100

- Recipe and bonuses reworked

**Old:**- Requires:
- Boots of Speed (500)
- Chain Mail (550)
- Blades of Attack (500)
- Total: 1550



- Requires:

- Gives:
- +70 movement speed
- +16 damage
- +5 armor
- Phase (Active)


- Gives:

**New:**- Requires:
- Boots of Speed (500)
- Blades of Attack (500)
- Gloves of Haste (500)
- Total: 1500


- Requires:


- Gives:
- +60 movement speed
- +12 damage
- +30 attack speed
- Phase (Active)


- Gives:

- Recipe and bonuses reworked

**Old:**- Requires:
- Boots of Speed (500)
- Gloves of Haste (500)
- Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
- Recipe (400)
- Total: 1850



- Requires:

- Gives:
- +65 movement speed
- +30 attack speed
- +10 selected attribute
- Switch Attribute (active)


- Gives:

**New:**- Requires:
- Boots of Speed (500)
- Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
- Recipe (450)
- Total: 1400



- Requires:

- Gives:
- +70 movement speed
- +10 Str, 13 Agi, or 16 Int
- Switch Attribute (active)


- Gives:

## Общее

- New Loadscreen by Kunkka
- Implemented HCL protocol for game hosting bots to control game modes
- Spanish and German (re-released) languages now available

- A message is now displayed when a hero buys back
- Added -int command to see how much Intelligence you have stolen with Silencer
- Clarity Potion now uses a unit targeting system
- Cooldown added to disassemble to prevent some abuses
- Day and Night cycle is synchronized across all game modes now
- Glyph cooldown is now reset on initial creep spawn
- Lag when picking Huskar decreased
- Weaver's attack range buffer increased to prevent misfires on Geminate Attack
- Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds

- Improved Aghanim's Scepter tooltip
- Changed granite golem's color (12095)
- Corrected various typos and misc inconsistencies
- Corrected PotM leap tooltip
- Corrected Circle selection height on Bat Rider
- Removed the visual effect zombies received when targeting low hp targets
- Removed Plague visual effect on non-hero units to help reduce visual clutter
- Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
- Added a lot more fun names (5464)
- Added a visual effect to reveal the AoE for Dark Rift (21115)
- Added visual indicator when you gain a strength point with Flesh Heap (18010)
- Added a new visual effect for Land Mine explosions (9043)
- Added a new visual effect for Mystic Snake (PGRUnexpected)
- Added a sound effect to Mystic Snake
- Added a new icon for Mystic Snake (9868)
- Added a new icon for Natural Order (5462)
- Added a new aura for Natural Order (5467)
- Added Natural Order aura on TC's spirit
- Added a new icon for Power Shot
- Added a new icon for Repel (8875)
- Added a new animation for Storm Bolt (13541)
- Added a new icon for Split Shot (9868)
- Added a new icon for Stone Gaze (9868)
- Added a new icon for Tidebringer

## Баги

- Fixed more bugs with sticky napalm
- Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
- Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
- Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
- Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
- Fixed Eyes in the Forest no longer scaling as it used to before the recent change
- Fixed Cranium Basher shop hotkey conflicting with Manta Style
- Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
- Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached

## См. также

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