Обновление от 22 июня 2015

Обновления (последнее) | ← Обновление от 19 июня 2015 | Обновление от 22 июня 2015 | Обновление от 24 июня 2015 → |
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# Источники

Источник: Обновления Dota 2 «Новая жизнь»



# Список изменений

### Новая жизнь

- Enabled Mac client
- Enabled Linux client
- Fixed various bugs with non-QWERTY keyboard layouts
- Fixed performance bug relating to Huskar's Searing Dominator and Life Break ability
- Fixed issues where the units you have selected may be out of date.
- Fixed Familiars being visible in FoW
- Fixed an out of memory crash that would occur after playing multiple games in a row
- Fixed bug where there were spots along the edge of the map where camera grip did not work
- Fixed a case where alt-tab would return to a blank screen
- Fixed various layout bugs with active friend lobbies
- Fixed some unselectable units like Stone Remnants being selectable with certain options
- Fixed various bugs related to IME input
- Added support for a wider range of bindable keys
- Fixed character voices getting cut off
- Fixed audio static in the dashboard on some systems
- Fixed Auto Attack behavior being inconsistent with Source 1
- Fixed various areas on the Terrain where you could get stuck
- Fixed Ember Spirit voice
- Fixed various bugs and performance issues when playing multiple games without restarting
- Fixed some juke spots that were unintentionally changed
- Fixed various bugs with Mud Golem behavior
- Fixed a bug that could cause voice chat to be garbled
- Fixed camera height being slightly incorrect in Dota games
- Added walkable flag to the nonavclip material so that it will set the ground height
- Various terrain warding fixes
- Fixed the top bar text in the UI disappearing sometimes
- Fixed various performance issues and bugs that result from alt-tabbing
- Custom Lobby list now support filtering by region name
- The "Unable to load sound system data" error is fixed after validating and restarting Steam.
- Fixed multi-team bug where Slark's Shadow Dance passive was only disabled by vision from one of the enemy teams
- Fixed data-driven modifiers being unable to apply
`MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE`

- Fixed data-driven modifiers being unable to apply
`MODIFIER_PROPERTY_FIXED_DAY_VISION`

- Fixed data-driven modifiers being unable to apply
`MODIFIER_PROPERTY_FIXED_NIGHT_VISION`

- Fixed a bug where reloading the same map would cause Lua-based modifiers to fail
- Panorama's
`AsyncWebRequest`

function now works for any URL when used in custom game UI - Added
`GetAttributes()`

scripting capabilities to`modifier_lua`

- Fixed a bug in Custom Games scripting where
`ReplaceHeroWith`

would crash if the unit name was invalid - Fixed a bug causing the
`dota_npc_creature`

class to sometimes not receive its HP upgrade - Fixed an issue causing
`script_help2`

and`cl_script_help2`

to not display certain bindings - Fixed a bug where the panorama debugger tries to invoke a nonexistent p4.exe
- Fixed bug where modifying panorama files didn't cause them to be automatically recompiled
- Fixed crash in custom games when upgrading an ability on a hero that has more skill points than their level
- Changed SFM to default to saving in the user’s addon directory, which fixes some "failure to save" problems
- Tuned SFM light and camera defaults, so that creating a light in a new session now visibly lights the ground
- Improved the quality of shadows in SFM
- Fixed the Dota map's radiant and dire base ground meshes not rendering in SFM
- Added user-editable color tint support for SFM models