full motion video
Language: English
Part of speech: noun
Forms: form: full motion videos
form: full-motion video
Senses: examples: text: When most companies become involved in teleconferencing, usually their first interest is in full-motion video conferencing.
ref: 1985, Steven Golen, C Glenn Pearce, Ross Figgins, Report writing for business and industry:
text: Originally, 72 minutes of partial-screen (one-eighth) full-motion video could be stored. These pictures are fairly coarse — worse than low-quality VCR...
ref: 1989 November, “Coming for Personal Computers: Full-motion Video”, in Popular Science, volume 235, number 5:
text: To digitize and store a 10 seconds clip of full motion video in a computer requires transfer of an enormous amount of data[…]
ref: 1992, Association for Computing Machinery, Computer Graphics:
text: But while the small screen and grainy full-motion video on a CD-ROM […] may wow computerphiles […], it won't impress the MTV generation.
ref: 1992 December 22, PC Mag, volume 11, number 22, page 346:
text: In reality, multimedia was associated first and foremost with the development of full-motion video. This fascination for a cinema-like illusion of motion […]
ref: 2008, Mark J P Wolf, The Video Game Explosion:
glosses: Video marketed as being of sufficient quality to make motion appear continuous to humans, considered to require at least 16 frames per second.
examples: text: Stored full-motion video is useful for messages and information dissemination, whereas live video can be used for direct interaction, medical applications, manufacturing applications, and a variety of other process control processes.
ref: 1996, Prabhat K. Andleigh, Kiran Thakrar, Multimedia Systems Design, page 18:
text: In games, full motion video (FMV) truly began in the 16-bit era on the Amiga and Atari ST. Psygnosis, an innovative company that is now a distant memory, often put an awe-inspiring, beautifully rendered movie at the front ot their games.
ref: 2004, Kevin Oxland, Gameplay and Design, page 161:
text: Privateer II had real actors in full motion video sequences doing all sorts of silly stuff.
ref: 2005, William Abner, Gamer's Tome of Ultimate Wisdom 2006, page 125:
text: Full motion video (FMV) is a popular term for pre-recorded TV-quality movie or animation in a video game. FMV is simply a playback of something that was previously recorded. With modern computer hardware, games are rendered at much higher resolutions than typical FMV's, resulting in FMV's being easily spottable as "lower quality" than the game itself.
ref: 2007, Jielin Dong, Network Dictionary, page 206:
text: Fight through to the end of the tekken tournament with any of these eight original characters and you unlock a hidden character (including favorites like Kuma and Wang), as well as being treated to a short FMV (full motion video) sequence that expands a little on each fighter's motivation.
ref: 2013, Matt Fox, The Video Games Guide, page 293:
text: Enter the Full Motion Video (FMV) game – in which pre-recorded video was used to display action – and the seminal title Star Trek: Bee on the Bridge.
ref: 2017, Nate Crowley, 100 Best Video Games (That Never Existed), page 50:
topics: video-games
glosses: In-game footage that is pre-rendered, often using real-world scenes, as opposed to being rendered in-engine or in real time.
Synonyms: topics: video-games
word: FMV