# Ultimate SD Upscale extension for [AUTOMATIC1111 Stable Diffusion web UI](https://github.com/AUTOMATIC1111/stable-diffusion-webui) Now you have the opportunity to use a large denoise (0.3-0.5) and not spawn many artifacts. Works on any video card, since you can use a 512x512 tile size and the image will converge. News channel: https://t.me/usdunews # Instructions All instructions can be found on the project's [wiki](https://github.com/Coyote-A/ultimate-upscale-for-automatic1111/wiki). # Refs https://github.com/ssitu/ComfyUI_UltimateSDUpscale - Implementation for ComfyUI # Examples More on [wiki page](https://github.com/Coyote-A/ultimate-upscale-for-automatic1111/wiki/Examples)
E1 Original image ![Original](https://i.imgur.com/J8mRYOD.png) 2k upscaled. **Tile size**: 512, **Padding**: 32, **Mask blur**: 16, **Denoise**: 0.4 ![2k upscale](https://i.imgur.com/0aKua4r.png)
E2 Original image ![Original](https://i.imgur.com/aALNI2w.png) 2k upscaled. **Tile size**: 768, **Padding**: 55, **Mask blur**: 20, **Denoise**: 0.35 ![2k upscale](https://i.imgur.com/B5PHz0J.png) 4k upscaled. **Tile size**: 768, **Padding**: 55, **Mask blur**: 20, **Denoise**: 0.35 ![4k upscale](https://i.imgur.com/tIUQ7TJ.jpg)
E3 Original image ![Original](https://i.imgur.com/AGtszA8.png) 4k upscaled. **Tile size**: 768, **Padding**: 55, **Mask blur**: 20, **Denoise**: 0.4 ![4k upscale](https://i.imgur.com/LCYLfCs.jpg)
# API Usage ```javascript { "script_name" : "ultimate sd upscale", "script_args" : [ null, // _ (not used) 512, // tile_width 512, // tile_height 8, // mask_blur 32, // padding 64, // seams_fix_width 0.35, // seams_fix_denoise 32, // seams_fix_padding 0, // upscaler_index true, // save_upscaled_image a.k.a Upscaled 0, // redraw_mode false, // save_seams_fix_image a.k.a Seams fix 8, // seams_fix_mask_blur 0, // seams_fix_type 0, // target_size_type 2048, // custom_width 2048, // custom_height 2 // custom_scale ] } ``` upscaler_index | Value | | |:-------------:| -----:| | 0 | None | | 1 | Lanczos | | 2 | Nearest | | 3 | ESRGAN_4x | | 4 | LDSR | | 5 | R-ESRGAN_4x+ | | 6 | R-ESRGAN 4x+ Anime6B | | 7 | ScuNET GAN | | 8 | ScuNET PSNR | | 9 | SwinIR 4x | redraw_mode | Value | | |:-------------:| -----:| | 0 | Linear | | 1 | Chess | | 2 | None | seams_fix_mask_blur | Value | | |:-------------:| -----:| | 0 | None | | 1 | BAND_PASS | | 2 | HALF_TILE | | 3 | HALF_TILE_PLUS_INTERSECTIONS | seams_fix_type | Value | | |:-------------:| -----:| | 0 | None | | 1 | Band pass | | 2 | Half tile offset pass | | 3 | Half tile offset pass + intersections | seams_fix_type | Value | | |:-------------:| -----:| | 0 | From img2img2 settings | | 1 | Custom size | | 2 | Scale from image size |