import math import sys class fcFloatMatic: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "text": ("STRING", {"default": '', "multiline": True}), "seed": ("INT", {"default": 0, "min": -1, "max": 0xffffffffffffffff, "step": 1}), "increment_step": ("INT", {"default": 1, "min": 1, "max": 0xffffffffffffffff, "step": 1}), }, "optional": { "max_value": ("INT", {"default": 1, "min": 1, "max": 0xffffffffffffffff, "step": 1}), } } RETURN_TYPES = ("FLOAT", "STRING") # Modified to return only FLOAT and STRING FUNCTION = "process_text" CATEGORY = "fc" def process_text(self, text, seed=0, increment_step=1, max_value=None): import io new_text = [] for line in io.StringIO(text): if not line.strip().startswith('#'): line = line.replace("\n", '') if line.strip(): float_line = list(map(float, line.split())) new_text.extend(float_line) output = math.floor(seed / increment_step) % (max_value or len(new_text)) if output < 0 or output >= len(new_text): print(f"Invalid float index `{output}`") return (0.0, "Invalid float index") else: selected_float = new_text[output] seed += 1 # Increment the seed return (selected_float, str(selected_float)) # Removed second integer output class fcFloat: def __init__(self) -> None: pass @classmethod def INPUT_TYPES(cls): return { "required": { "Value": ("FLOAT", {"default": 0.0, "min": -sys.float_info.max, "max": sys.float_info.max, "step": 0.1}), }, } RETURN_TYPES = ("FLOAT",) CATEGORY = "fc" FUNCTION = "get_value" def get_value(self, Value): return (Value,) class fcInteger: def __init__(self) -> None: pass @classmethod def INPUT_TYPES(cls): return { "required": { "Value": ("FLOAT", { "default": 1.0, "min": -sys.float_info.max, "max": sys.float_info.max, "step": 1.0 }, ) }, } RETURN_TYPES = ("INT",) CATEGORY = "fc" FUNCTION = "get_value" def get_value(self, Value): return (int(Value),) NODE_CLASS_MAPPINGS = { "fcFloatMatic": fcFloatMatic, "fcFloat": fcFloat, "fcInteger": fcInteger, } NODE_DISPLAY_NAME_MAPPINGS = { "fcFloatMatic": "fcFloatMatic", "fcFloatNode": "fcFloat", "fcIntegerNode": "fcInteger", }