Call of Duty: Modern Warfare 3

Plot synopsis:
Hours after the end of the previous game and the death of the traitorous General Shepard, the remnants of Task Force 141 (TF141) Captain John Price (Billy Murray), John Soap MacTavish (Kevin McKidd) and Prices pilot/informant Nikolai have fled Afghanistan to a safe house belonging to Nikolai's allies. Soap is critically wounded and the whole team is wanted for war crimes they didn't commit. Shortly after they arrive, forces under the command of Ultranationalist terrorist Vladimir Makarov (Roman Varshavsky) attack to try to kill them. Nikolais best soldier, a man named Yuri (Brian Bloom) , joins the team and helps Price and Nikolai evacuate the team to safetyMeanwhile, in New York City, a Delta Force unit named Team Metal is activated. The team is led by a squad leader code-named "Sandman" (William Fichtner) and Sgt. Derek "Frost" Westbrook . They are tasked with taking out as Russian jammer tower on the roof of the New York Stock Exchange which is preventing American air attacks. The team fights it's way through the city, into the trading floor and up onto the roof where they destroy the tower. They are evacuated from the roof by a Blackhawk gunship and they fight their way to safety, destroying several Mi-24 Hind gunships along the way. The American Air Force then establishes air superiority over the city. Next, Team Metal rendezvous with a team of Navy SEALS to infiltrate a Russian Oscar II submarine being used as a command vessel. They force it to surface and take control of the boat. Sandman and Frost use the sub's weapons against the Russian fleet in the harbor and then escape the vessel. These twin American victories, together with victories in the Washington DC area (from the previous game) prompt the Russians to evacuate the United StatesTwo months later, Russian President Boris Vorshevsky proposes a ceasefire. He heads to a summit meeting with the American Vice President in Hamburg, Germany. This action enrages the hardliners in his government and they side with Makarov. The President's plane is hijacked on the way to the summit by Makarov's forces and the President is captured. Makarov demands that Vorshevsky give him the nuclear launch codes, which he refuses.Makarovs actions prompt TF141 to take action. Yuri's intelligence reported that Makarov was moving some cargo from Sierra Leone to Europe. Makarov was using a local militia as security and building his weapons in Africa. TF141, consisting of Price, a recovered Soap and Yuri sneak into the village. They investigate the factory, only to find it abandoned. The militia then attacks, both with technical and Mortar teams. TF141 neutralizes the enemies and heads to the militia HQ, a local church. They are able to eliminate all the enemies there but they just miss the shipment. Information at the militia headquarters reveals that Makarov was smuggling WMDs using a company called Fregata EnterprisesWestern intelligence learns that one of Makarov's shipments is headed to London. A SAS team led by Sgt. Wallcroft and Sgt. Marcus Burns tries to intercept the shipment, first at the docks and then in a harrowing chase through the London Underground. They are able to catch up to the truck, only to learn it was a decoy. A mile or so away, an American tourist family are on their way to see Big Ben. As the child runs up to the corner, a white truck come stops at the curb and two men run away from the vehicle. Moments late the chemical weapons bomb in the truck exploded. All caught on the tourist camcorder. This would be just one of a series of chemical attacks in Western capitals that day with the intent of crippling Western response to Russian aggression. When the smoke cleared, it was determined that thousands had died in a terrorist attack even worse than 9-11. Taking advantage of the chaos, the Russian army attacked Western Europe, occupying much of the continentNATO responds by sending a force to liberate Hamburg. Task Force Metal was sent along with them to do another mission--rescue the American Vice President, who was being held by Makarovs forces. Frost and the rest of Team Metal fight alongside the invasion force and push their way into the city. At that point Frost joins a tank crew and takes the vehicle into a parking garage fighting all the way. At the end the team get out onto the streets, searching for the Vice President convoy. They find it a few blocks away, with no one there. They head into another building where they rescue the Vice President.Price contacts his former commander, MacMillan, now in command of the SAS. MacMillan gives Price intel on the attacks, namely that Makarov's African contact, a Somali warlord named Waraabe was responsible for providing the chemical weapons and he was at his compound in Bosasso, Somalia. Price and his team head into Waraabe's compound just ahead of a huge sandstorm. The team enters the compound engaging the warlord's forces. Nikolai gives Yuri remote command of a mini-gun on the chopper. He uses it to cut down many of the enemy forces. Price Soap and Yuri fight their way into Waraabe's headquarters. They breach the door to his office and take out the guards, capturing Waraabe.Price and the team put on their gas masks and Price threatens Waraabe with the gas. He makes Waraaabe reveal his contact, an arms dealer named Volk, the man behind Fregatta Enterprises. Price then kills Waraabe for his role in killing so many thousands of people. When the team tries to leave, they are attacked by the rest of the militia. With the sandstorm bearing down, they push forward to the landing zone. The sandstorm comes too fast and the chopper goes down. The team fights their way to the crash site to rescue Nikolai. The storm reduces visibility to a few feet. The team makes it to the crash site and they flee to a vehicle to escape the compoundArmed with this information, Price contacts Sandman and tells him about Volk. Team Metal then heads to Paris to link up with French Intelligence. Team Metal and the French forces fought through the streets of Paris, still filled with clouds of toxic gas. They used a couple of airstrikes to take out the vehicles in their way and made it to the catacombs under the city. The joint team slipped through the passageways until they found Volk's headquarters. Volk fled when the team arrived with Frost in hot pursuit. They emerged onto the streets and Volk fled away in his car. The team got into their vehicle and chased Volk. They caught up to Volk and ran his car off the road, capturing him.Because the city was a war zone, Team Metal needed to fight their way to the landing zone so they could escape with their prisoner. The team moved for several blocks only to be blocked by an armor column. They are given air support by an AC-130 gunship which clears their way to the US Embassy. The team is pinned down by an implanted machine gun nest, but Frost moves to the flanks and takes out the enemy with a sniper rifle. The team fights on and then make a mad dash through the city getting support from the gunship until they reached the Eiffel Tower. There, they fought a pitched battle with the enemy. With the help of air support the team was able to clear the way to the landing zone. The Tower fell during the battleVolk revealed the whole conspiracy under questioning. He revealed that Makarov was holding a war council with his allies in a hotel in Prague, Czech Republic. Sandman gave the intel to Price who was already in Prague. Price intended to assassinate Makarov at the meeting. Yuri and Soap slipped into the city. Because the city was under Russian lockdown, they needed extreme stealth. They got into the center of the city, but couldn't get to their target because of the enemy forces. At that point, local Resistance fighters launched a diversionary attack (it was arranged by Price and his ally Kamarov). The team fought their way through the city and got to their target, a church overlooking the hotel where the meeting was scheduled.Hours later, Price was at the hotel and Yuri and Soap were waiting across the street in the church with sniper rifles, waiting for Makarov. The convoy showed up, but Makarov wasnt there. He anticipated the attack and booby trapped both the church and hotel (he strapped the explosives to the captured Kamarov). Makarov sent a message "You shouldnt have come here, Yuri". Soap realized that Makarov and Yuri knew each other. The bombs went off Price managed to escape, but when the bomb went off in the church, Soap and Yuri fell to the ground. Soap was badly injured.Yuri and Price fought their way to the safehouse in a frantic attempt to get aid for the severely wounded Soap. They survived to make it to safety. They tried to save Soap, but he died. In his dying words, he gasped "Makarov knows Yuri". Price and Yuri left the room and Price punched Yuri down the nearby stairs, jamming a Desert Eagle pistol in Yuris face "Tell me how the bloody hell Makarov knows you"Yuri began his story, telling of how he and Makarov were working for Imran Zakhaev since the 1996 incident in Pripyat--near the site of the Chernobyl power plant (when Price tried to kill Zakhaev, but just wounded him) and the moment when Makarov ordered the detonation of the Nuke that destroyed a city, and killed over 30,000 American soldiers. Yuri also told of how he tried to stop Makarov's terrorist attack on the Moscow airport--he revealed the plot to Russian security services and was shot by Makarov for doing this. During the massacre he followed Makarov, despite his wounds in an attempt to stop him but he couldn't. At that point Price decides to still believe Yuri--for now.Price and Yuri go to the only other place in the area where Makarov's people are believed to be, a medieval castle. They slip into the compound, planting C4 on various parts of the building and infiltrate the command center. They continue on and slip up to the main office of the building. They learn that Makarov is still pressuring President Vorshevsky for the launch codes and that Makarov has learned where Vorshevsky's daughter Alena was being hidden in Berlin. Price and Yuri escape from the castle and send a message to Team Metal about Makarovs plans to capture Alena to force Vorshevsky to give up the codes.Team Metal and other American forces contact Alena Vorshevsky and she reveals where she is hiding and that her protection detail has been killed. Metal fights their way to the roof of a nearby building with the plan of providing cover for Team Granite, who was going to perform the rescue. Frost as his team take control of the roof and Frost used a sniper rifle to clear the adjoining rood. Team Granite arrives on the roof and moves to enter the building, while a column of Russian tanks approach the building Frost calls an A-10 strike on the column to protect the American forces. The tanks are destroyed, but Team Granite is killed by additional enemy forces in the building. Sandman then ordered Metal to go to the hotel, knowing they would have to rescue Alena themselves. They fought their way through the city, supported by a German armor column. They nearly reach the building only to have the Russians destroy another building, dropping the rubble on the team. Team Metal slips through the collapsed building and gets to the hotel where Alena was hiding. They fight through the building, climbing up to the fifth floor, only to learn Alena wasn't there anymore. Frost and Sandman climb up to the roof they rush to save Alena, but they are too late--Makarovs men took her away by chopper and Frost was badly wounded.Knowing that Vorshevsky wouldnt be able to hold out now that Makarov had his daughter, Team Metal (minus the wounded Frost) and TF 141 launch a joint rescue mission. They knew that Makarov was holding his hostages in a diamond mind in Siberia. The two teams fight their way through the building supporting the diamond mine and get to the outside. They fight their way through the construction area supported by Predator strikes until they reach the command center. They go through the building until they reach the room where Makarov's men were torturing Alena. Team metal rescues a wounded Alena, who tells them Makarov's men took her father deeper into the mine. The two teams press on deeper into the mine, where they find the team guarding President Vorshevsky. Yuri shoots the terrorist holding Vorshevsky with a sniper shot and the teams move him to the rescue chopper. The terrorists counterattack, Price and Yuri get the president into the chopper as Team Metal covers their escape. Price wanted to help them escape also, but Sandman tells him to save the President. TF141 escapes with the Presient while the mine collapses killing Team MetalAfter President Vorshevsky is rescued, the summit goes on as planned and the war comes to an end. In Moscow, Makarov's political allies are purged out of the government and Vorshevsky forms an Ultranationalist-Loyalist coalition government. As a result of their heroics in saving Vorshevsky and the revelation of General Shepard's duplicity, Task Force 141 is cleared of all charges. This clears the task force to do one last mission--Kill Makarov. They discover that Makarov and his remaining forces have set up shop in Dubai. Price and Yuri arrive in Dubai and head to Makarov's HQ--the Hotel Oasis. Equipped with Juggernaut suits they storm into the hotel lobby, taking out Makarov's guards as they go. They head up in the elevator only to have it attacked by a helicopter. Their armor is damaged and they have to shed it. Price and Yuri head up to the restaurant on the top floor. They fight Makarov's guards and Yuri is severely wounded as Makarov flees to the roof. Yuri implores Price to leave him and go after Makarov. Price sprints onto the roof and jumps onto Makarov's chopper just as it was leaving. Price kills the two pilots and takes the chopper. It crashes onto the roof, wounding both Price and Makarov. Makarov moves to kill Price, but Yuri clambers up onto the roof to stop him. Makarov kills Yuri, giving Price the distraction he needed. Price wraps the cable around Makarov's neck and hangs him. Price then has a victory cigar as he watches Makarovs corpse hang in front of him

Tags: good versus evil

Review:
Theatre Mode: Allows you to continuously record gameplay (or turn it off), and upload up to 30s on free ELITE (to youtube or Facebook) (but uploading on ELITE has problems - the first couple seconds of a clip are always cut out, and many clips won't render at all) You also can't see the 1st person view of another player (only 3rd person)GameModes - a couple new ones (Kill Confirmed), and community playlist, which are updated, so a new mode regularly appears (e.g. Drop Zone, All- or-Nothing, etc.) There's no Combat training, no ballistic knives, crossbows or dogs, like Black Ops. I wish they brought those back.Faults: Grenades are hard to use.
You can only play alone or with a friend, (not 4 people like Black Ops, but I guess the small maps are the problem).
Spec Ops Missions: 48 stars to complete, much easier than MW2, but the long ones are annoying if you die halfway and have to restart.ELITE: Get it if you plan on getting all the DLCs, otherwise, you could buy another game with that money.
now if you're looking for great sniping maps like in MW2 you are gonna be a little disappointed (i know i was) there are many maps that are too close quarters which is good for getting many kills in short amounts of time but get a little hectic after awhile....
there is also a new game mode called Kill Confirmed that has not been in any of the past COD games....
but this game is very very easy to rank up in for the guns are very good and the close quarters maps allow for many chained kills and killstreaks...
The multiplayer again stands on its own and introduces new maps, new guns, new rewards and a couple of new game modes!
The multiplayer was similar to the first 2 games, but this time it has new killstreaks and game modes.
Also Spec Ops is pretty cool, just like in MW2.Overall, MW3 is epic and whoever played the first 2 games or the Call of Duty series in general will love this game..
While this campaign was a bit longer than MW2's, it still felt kinda short (I probably beat it in around 13 hours).It also isn't the great ending and climax that one may want.
although it has good game play this game is just MW2 with more maps, while on the same time their rivals came out with a more realistic fps shooter(won't name it we all know it), and if this wasn't enough, only months after its arrival you can find at least 2 cheaters in each game..
enjoy your sadomasochistic online sexalthough it has good game play this game is just MW2 with more maps, while on the same time their rivals came out with a more realistic fps shooter(won't name it we all know it), and if this wasn't enough, only months after its arrival you can find at least 2 cheaters in each game..
Let's start of with the campaign where you continue your hunt for villain Makarov battling through all sorts of new areas and enemies.
Also unlike Modern Warfare 2 history you get to play as the man himself Captain Price and hopefully end Makarov's run once and for all.
While playing through the campaign you play as two new characters Frost from delta force and Yuri working along side Soap and Captain Price.
The Main problem with the campaign is not the graphics or ideas but the length I believe it stops people overplaying the online game play as if the campaign was long you could mix and match between campaign and online.
However anyone looking to buy the game should be prepared for new never been seen before features and new areas which have never been explored it is a definitely improved campaign from previous Call of Duty's.The online game play has been frowned upon more being too much like Modern Warfare 2.
The game play modes, classes, maps and kill streaks are all new.
This stops people staying with one gun class like Modern Warfare 2's Ump45 as once your gun is max level this implies to you that you have master it and need to move on.
The assault and support kill streaks suits is completely new to call of duty and you can have a separate set of kill streaks for each class meaning you don't have to change around your classes for different game modes.
Assault point streaks suit the kill whoring type players as are things such as chopper gunner, assault drone and ah6 over watch these take time to shoot down and help these types of players maintain a good kill to death ratio.
Finally the nuke on Modern Warfare 2 I believe was way to easy to get so making it so you have to get 25 kills in a row no kill streaks count takes a lot more skill to do.
Another good thing about the online is the new game play modes such as kill confirmed perfect for people who hate camping.Now there are problems with the online for example no stopping power sometimes results in people taking unbelievable amount of bullets and you die from two bullets sometimes showing the game can be unfair at times.
Looking at Call of Duty's sales they surely have enough to splash out on their own server like games such as MAG which uses Sony as a server rather than a player host.
Sometimes online this can happen from quite far distances resulting in enemies being able to preliminary fire at you as they know you are coming.Private matches differ from any other game in the franchise as they have their own custom game modes which are not playable online.
The game did bring back special ops missions like on Modern Warfare 2 but as well as this you can play survival mode which is basically Modern Warfare's version of zombies.
The missions are pretty similar objective wise to Modern Warfare 2 such as time trials, defending and planting objectives which is a bit of a let down.
Also the fact that it is only two player isn't as fun to play in parties or even finding a match online as there is only one other person with you so it can get boring.
The most noticeable change to special ops is you have a rank so you can level up and unlock new things to help you in the missions and survival making it that little bit easier..
Call of Duty: Modern Warfare 3 - Game Review.
expectations for this game were through the roof and that was probably one of the reasons people overreacted a bit when it came out, admittedly this game isn't as strong as it's predecessors but is still a good game, the campaign is short and unfortunately it doesn't have as many memorable set pieces as the previous games, with only two of them being stand outs for me, the score is good but again not as good as the previous ones, gameplay is the standard stuff, not many changes from MW2, the story is actually better than MW2 in my opinion, with the stakes actually feeling pretty high and the game has a pretty satisfying conclusion.
First off, the campaign was pretty damn good but because of how bad the multiplayer is, i completely forget about the only good thing in this game - campaign.
A strong (if short) solo campaign, quite good spec ops but multiplayer is too frantic and random to be actual fun unless with friends.
As sure as winter follows fall, the final quarter of the year sees another in the Call of Duty franchise pop onto shelves giving fans more of what they want but with new maps, weapons, story and so on.
Part of the reason for this was that, although short, I do enjoy the MW campaigns and, wary of spoilers, this is where I started.The campaign continues the OTT plot and takes the same model of playing several characters across various global settings.
It doesn't all work in terms of plots and events but I enjoyed it a great deal and the ending was a great build-up to a really satisfying conclusion.The Spec Ops part of the game remains a little stuck on in terms of the missions – on hardest setting some are near impossible without 2 players but mostly you'll get through them easily enough and their standalone nature means they are not that engaging.
I enjoyed this mode a great deal and it was the one I played most – the supernatural force of the zombies in the Treyarch games (which Infinity Ward have ripped off here) never appealed to me because it felt like just battling the tide.
I'd have loved the fun of 4 players in a party doing it but it does work best with 2 players in terms of the challenge and gameplay.This leaves the multiplayer – a game mode that has eaten so many days of my time on COD4 that I would be embarrassed to write it down!
The spawns are terrible and even in domination (a very stable game mode) you'll appear in front and behind of people all the time – I guess it balances out but it is still annoying.
The game play is frantic but not in a good way, streaks are difficult and (with the spawns) deaths are often random.
I liked some of the changes to the pointstreaks but too much felt like a step-back from Black Ops – the theatre mode is terrible, the lack of caps/defs for objective games is poor, but these are all details, it is the gameplay that matters.
I used to love the mode Domination and "understood" the flows of the game so well I could even "feel" when the other team sort of gave up trying to win.
For my money MW3 was worth it because the campaign gave me about 15 hours of fun (a few playthroughs) and the Survival mode alone saw me clock over 35 hours (and enjoy them all) but I must say I'm tiring of it all.
It looks like a mixture between black ops and modern warfare 2 but is very dull looking and boring.
The new spec ops gets an extra point from 1 star because you can see they actually included something new to call of duty but its not that unique, the versing waves of enemies is in a lot of games and they seem to better job of making it fun, as spec ops got boring very fast.
There are new maps (there are some nice maps but the rest are avg), new guns (smg seems to be the popular gun) and new game modes ( kill confirm is like a blitz of people running around like headless chickens) and a new kill streak system (improvement) but not much innovation in terms of graphics, single player campaign (4 hours game time to complete) and game play is more or less the same.
short and lame story, bad multiplayer BUT fun spec ops.
Apart from a few bug fixes in the engine, a few new guns and maps, it is the same game.
Pros:A great spec ops mode with a variety of missions if you downloaded all the dlc; as well as a fun survival mode.
Some fun modes in MW3 multiplayer.Cons: The fact that this game seems to cater to newer players with death streaks such as final stand and deadman's hand.
I feel there were too many spots for players to camp at that made the game hard to play; and if they had a ghillie suit, they could probably blend with the environment(s).
let me first say that the multi player game is almost as good as the first one but in my opinion the maps are not as good or that big but for the most part it is just as fun.
and as for the campaign mode i was kind of disappointed in the story line and missions.
I've seen a lot of negative reviews about this game (I almost typed movie, hahaha) and I was kind of scared when I first started playing.
The game was probably one of the best Call of Duty games out of the eight.I don't see how you CAN'T like a Call Of Duty video game, whether it's Modern Warfare or World War II or whatever.
I find the games very fun, and I'm not sure how you can get bored with a game like Call of Duty.
I've played all the Call of Duty games before this, especially the Modern Warfare ones, and thought they were pretty awesome.
Since I wrapped up playing the Modern Warfare 2 campaign, I was very excited to see how it was all wrapped up, who died, and how everything finishes.
From fighting Makarov on a plane, to fighting your way through submarines, to shooting your way through the streets of Berlin, this campaign sticks out more then any other COD game.I'll move on to the Spec Ops missions.
There are a variety of different missions, and the new Survival Mode in which you survive waves and waves of enemies that range from Juggernauts, to dogs, to terrorists strapped with C4.
So, when you are done with the campaign, you have a whole bunch of new missions to fall back on that will keep you just as entertained as the campaign did.Overall, this is probably in my top three favorite games of the Call of Duty series.
The action is just as enchanting as the others were (and it has a lot more to it), the settings and graphics have updated to a point that you are just entranced by the authenticity of everything (but what else can you expect from Infinity Ward?), and the characters and laughs and sadness make it a well-made game.
Call of duty modern warfare 3.Campaign.
The campaign for MW3 is the best one yet starting off literally right after the second one finished,two different story lines are in this one too,one of them being Yuri an ex spetszaz soldier hell-bent on finding and destroying Makarov,the other being Frost a delta force soldier attempting to track down the Russian president who has been kidnapped by makarov.The MW3 campaign does not disappoint offering players something new within every single mission,a shocking twist is also in store too and an incredible final mission.Spec ops has something new to offer as well the is still the spec ops missions but also an all new survival mode,survival mode is a truly addictive and fun piece of game-play survive endless waves of enemies while earning money from your kills you can also buy new guns,perks,air support and teammate's to lend a hand if you are in trouble.Call of duty modern warfare 3 will knock you off your feet....but keep you in front of your screen.10/10.
Good game by itself; bad game coming after Modern Warfare 2.
It had some fun levels, good multi player, and decent special ops.
There was no need to bring in Yuri and they just killed him off at the end anyway.Aside from that, some of the missions, like the New York missions were pretty fun.
I also liked where Price and Yuri infiltrated Makarov's stronghold and the last level where Price killed Makarov (that level was awesome because that was the first time the player got to be a Juggernaut, but the armor got destroyed halfway through and proved to be way more vulnerable than the enemy Juggernauts in Special Ops).
The England mission was not very good because instead of allowing you to see the sights of England like Buckingham Palace, Big Ben, or the London Eye, the game took you through the back alleys and subways of England, ending near Big Ben when a random and unnecessary nerve gas was introduced (and never resolved.
MW2 took it one step further with more guns, a better story, funner levels, awesome special ops missions, great characters, a nuke going off in the atmosphere, Predator missiles, the Stingers and Javelins in different settings, and a huge plot twist.
Five years has passed since Modern Warfare 1 first came out, and I still am not bored of the game.
Many people called this game, "Modern Warfare 2.5," don't listen to them, play the game for yourself.
The first thing I did when I got this game was play the campaign.
Returning to Modern Warfare 3 is Spec Ops, except with a new game mode called Survival.
It is an intense game mode that will keep you and whoever you are playing with excited the entire time.
The maps have been restructured to play to all game types.
Overall there is enough in the multiplayer to keep me interested, the spec ops section is refreshed and exciting, and the campaign wraps up the series well.
The Game takes place exactly after the events of modern warfare 2 where the Russian invasion has just begun and you find out the general of the rangers is working with the leader of the Russian invasions "Makarov" so you have to kill the general (General Sheppard) so you end up killing him because in the last mission you play as "soap" and general Sheppard stabs you in the stomach with a knife so him and captain price(one of the main characters in the whole series)fight and before captain price is almost killed you end up pulling out the knife and throwing it into general Sheppard's eye.
Also the return of special ops and the new game mode survival.
Overall the game is fantastic with a great campaign,multi player and game modes!!
Definitely one of the best games i've ever played..
So please don't buy this game for the multi-player, because you will be very disappointed.Not even Survivor Mode can save this game.