Dead Rising

Plot synopsis:
Five years after the events of Dead Rising, former motocross champion Chuck Greene is in the fictional casino town of Fortune City, Nevada, to take part in Terror is Reality, a controversial sports entertainment game show where contestants kill zombies for money and fame. Chuck needs the prize money to buy Zombrex (a daily medication that suppresses the zombification process) for his daughter Katey, who was bitten by her zombified mother during a previous outbreak in Las Vegas when she was only 4 years old. While Chuck is backstage after the show, the show's supply of zombies is released; Chuck rescues Katey and makes his way to an emergency shelter, which is sealed after their arrival. Raymond Sullivan (the only security guard to reach the shelter alive) is initially reluctant to let the infected Katey in, but Chuck promises to keep her supplied with Zombrex until the military arrives in three days.
Chuck needs to venture into the overrun city to find a dose of Zombrex, entering and exiting the shelter via an air duct. Another survivor, Stacey Forsythe (leader of the Nevada branch of zombie rights organization "Citizens for Undead Rights and Equality", which was in town to protest the treatment of the zombies by Terror is Reality) supplies him with a map and two-way radio; she promises to keep watch on the shelter's security monitors and direct Chuck to any other survivors or points of interest in the area. After returning with the first dose of Zombrex for Katey, a news report implicates Chuck as the cause of the Fortune City outbreak. Chuck tracks down the reporter, Rebecca Chang, at a nearby hotel, and offers her the story of a lifetime if she gives him a chance to prove his innocence and helps him determine who was really behind the outbreak. Following this, Chuck has three main objectives to complete: discover the origin of the Fortune City outbreak by following the "Case File" missions, rescue as many survivors as possible (either from zombies, or from the "psychopath" boss characters), and find enough doses of Zombrex to keep Katey alive until the military arrives.
Chuck and Rebecca discover that Terror is Reality host Tyrone "TK" King is using the outbreak as cover to rob Fortune City's four main casinos. Chuck foils the robberies and prevents the host from escaping in his helicopter. TK is locked up in the shelter, and reveals that another organization responsible for the outbreak paid him to frame Chuck for it. Three days after the outbreak, the military arrives, but a green gas begins emanating from underground and causes zombies to mutate into a more powerful form. The convoy is unprepared to deal with the super-zombies, and is wiped out almost completely. A second military force would normally arrive 24 hours later, but media reports claim that the first convoy reached the shelter and found no survivors, so the city will be cleansed by firebombing at that time. The safe house is also sabotaged, and Chuck must quickly repair the door before too many zombies enter. Regardless of the player's actions, TK is bitten, and needs Zombrex to survive. Rebecca reveals the cause of the gas seems to be in the underground access tunnels, and Chuck finds a hidden facility where pharmaceutical company Phenotrans, the makers of Zombrex, is harvesting the zombies. The drug is manufactured from the queens of the genetically modified wasps that create zombies; the gas released by the Phenotrans facility is intended to increase the number of queens in a zombie horde. After killing the scientists in charge of the harvesting, Chuck recovers a satellite phone and a laptop from the facility and takes them to Rebecca as proof that Phenotrans orchestrated the outbreak in order to harvest more queens, while driving up demand for Zombrex. Just as Rebecca attempts to contact her news station and report the discovery, Sullivan shoots her dead. Sullivan is revealed as a Phenotrans operative; he was the one who let the Terror is Reality zombies out while framing Chuck, and the one who sabotaged the shelter. He escapes with the phone and laptop, and Chuck follows him to a casino rooftop, where he plans to escape by skyhook after revealing that the Vegas and Fortune City outbreaks were necessary to keep a consistent supply of queens to make Zombrex, enraging Chuck as his wife was killed in the Vegas outbreak which led to Katey getting infected in the first place. After a fierce battle, Chuck handcuffs Sullivan's harness to the rooftop, ripping him in half when the recovery aircraft catches the skyhook. Chuck contacts Rebecca's channel and offers to give them proof of Phenotrans' involvement in the Fortune City outbreak if they send helicopters to rescue the survivors.
=== Endings ===
The two primary endings are:
Ending S (Complete all Case Files, give Katey all of the required Zombrex doses, and give TK a dose of Zombrex)
Chuck calls off the bombing. He arrives back at the shelter to find the civilians being evacuated, but Stacey and Katey are not among them. He searches the control room and finds Katey's backpack. The game then goes into "Overtime Mode". Chuck receives a radio transmission from TK, who has kidnapped Stacey and Katey; he tells Chuck to collect several items from around Fortune City and bring them to the Terror Is Reality arena by noon (10 hours away). Chuck does so, but is tasered on arrival by TK and wakes up suspended over a pit of zombies, alongside Katey and Stacey. Chuck frees himself and climbs up to the rafters, where he fights TK. After overpowering TK and throwing him to the zombies, Chuck frees the other two, and they leave the city hand-in-hand. A zombie then screams into the camera, giving the players one last scare.
This ending was the original canon ending of the game before the release of Dead Rising 2: Case West, although in E3 2013, the developers confirmed this ending as canon, so it is possible that TK zombifies after the fall, and the rest plays out like Ending A, thus making this ending possibly canon with Case West.
Ending A (Complete all Case Files, give Katey all of the required Zombrex doses, but don't give TK a dose of Zombrex)
The station sends a convoy of news helicopters to evacuate the shelter, one of which collects Chuck from the hotel roof and drops him at the shelter. Stacey brings a sleeping Katey to the helicopter, but Katey's bag, containing her mother's possessions, is accidentally dropped by the elevator. Chuck goes to grab it, but is ambushed by the zombiefied TK and several other zombies. He throws the bag to Stacey, and tells her to take care of Katey as he is dragged into the elevator. The epilogue states the city is bombed, but Chuck is cleared of his accused involvement in the outbreak and is praised as a hero. However, Phenotrans shares rise in price, and Chuck's fate is unknown. This ending is a canon ending to Dead Rising 2: Case West in the intro where Frank West finds Chuck almost being bitten by the zombie TK and rescues him.
Other endings are:
Ending B (Run out of time during The Facts)
Unable to deal with the outbreak, the U.S. government orders the bombing of Fortune City, wiping out all zombies and survivors.
Ending C (Be in the Safe House when the military arrives during Case 6-1: Help Arrives)
Chuck, Katey and Stacey wait for the rescue, when they hear gunshots. Chuck sees the attacker before he is shot himself. The military rescue was a failure and no one was rescued.
Ending D (Be anywhere but the Safe House when the military arrives during Case 6-1: Help Arrives)
Chuck wakes up in a military truck, with soldiers who believe he was the responsible for the outbreak. Suddenly the truck stops and gunshots are heard. The green gas envolves them and the scene fades to black. The military rescue was a failure and no one was rescued.
Ending F (Do not give Katey all of the required Zombrex doses)
After Katey's demise, Chuck is in the Safe House holding her backpack. Stacey tells him not to blame himself when zombies get in. Chuck lets himself being eaten alive by the zombies, while Stacey watches in horror. The military rescue was a failure and no one was rescued.
Alternate Overtime Ending (Fail to collect all TK items in time)
TK declares that Chuck "had other things to do" and lowers the rope Katey and Stacey are tied to into the zombies, allowing them to be eaten alive.

Tags: violence

Review:
Actually i thought it was a great game, The story was captivating ,the characters were interesting, and the zombie killing was highly satisfying.
Everything you can pick up can be used as a weapon, but somethings are more useful than others (a katana is a better zombie killing implement than a cardboard box).Sure, the targeting system is a little annoying at first, but it gets easier as you play on.The only thing that I found to be a problem and made me want to throw my controller was the camera controls.
Trying to take pictures of the zombies makes me glad that I can kill them afterward to relieve the frustration.And frequent saving can alleviate the "Starting over when you die" problem.
OR you can choose the "load last save" option, which will take you back to the last time you saved.I would definitely recommend this game to anyone who loves zombie movies.
Dead Rising, from Capcom, the masters of survival horror, is the first true Next Gen game for the xbox 360.
This one however, is the first 'must buy' if you want to show off your consoles prowess.The first time you run into the mall and see two hundred to three hundred zombies shambling around in front of you, your jaw will literally hit the ground...
The second, the Resident Evil games for some reason.Let me assure you, the only thing Resident Evil 1 2 3 and 4 have in common with Dead Rising is that there's zombies.
Get your ass into the maintenance tunnels of Dead Rising, where literally hundreds of zombies pack the halls and you have to wade your way through.The game play is third person above and behind, the controls are fluid and intuitive, response time from Frank, the journalist, is superb.
The controls are simple, not complicated and every time you get a new skill, it's something to add to your arsenal to turn Camera from Camera toting wimp into Zombie masher extraordinaire.The weaponry in this game, is incredible.
if you want a showpiece for your 360, a game that you can either stuff around in for hours or play seriously, if you want something that's surprisingly deep for such a shallow concept, check out Dead Rising, you won't be disappointed..
It makes you wonder, but that's okay it's still a great game.The problems are numerous, the only thing the game does completely right is with combat and the shear amount of zombies.
Also the case files must be done before a certain time in the 72 hour period your there, if you miss one it's game over, but you start with all you skills and abilities.
The game isn't actually 72 hours, the time is accelerated.There is also the fact that you have to unlock the mode that I was most looking forward to, complete freedom, you don't get that when you have to do a case file.
Also if you decide to do this you miss out on those annoying escort missions.Weapons are fun and intuitive, they make the sounds they are supposed to make when you hit them, and killing the zombies never seems to wear, although you could theoretically get through the whole game without hitting a single one.
Killing the same zombies over and over again, however, does tend to get alittle old after a few times, which leads to the one main gripe of this game...the game saving.
They've developed a lot of popular series and have created some interesting game characters, including the ones from street fighter, and resident evil.But then comes Dead rising, which puts you in the shoes of a young freelance photographer looking for his big scoop to put his name into history.
And for the next 72 hours, it's him, a few survivors, and nearly 50,000 blood-thirsty, flesh-starved zombies.I got this one very late in the Xbox 360's lifespan, and i'm still not sure why I waited so long to pick this one up.
It's a lot of fun and worth whatever you pay for it.The main idea of Dead rising is to collect as many Prestige points (PP) as you can, while helping 2 particular people discover why the zombies have risen up in the first place.
You get the biggest PP boost by rescuing survivors and guiding them to the only sanctuary left - The security room.The best part of the game, is the fact that you have a lot of freedom.
stay close to 2 particular people, stay alive, and you might just learn exactly why there is a zombie apocalypse in the first place.For anyone who hasn't picked up a copy of Dead rising yet, I strongly suggest you do so.
When I picked up Dead Rising at the local video game retailer I expected a pure and simple zombie bashing game.
While the game delivered the buckets of blood and pointless killing that I had craved at the time it also supplied a little more.There is an actual plot line that involves multiple endings for the player to unlock.
Ignoring the plot line does not detract from the game as it lets the player simply run through the mall killing at will, or having a more noble streak and rescuing survivors.The mall itself holds plenty of weapons to use, food to regenerate health, and clothes to change into.
The graphics are well done, featuring great sound effects (especially the blood splatters), and some great killing moves.The game also features some small RPG elements which allow your character to upgrade and gain more health, stronger attacks, and some new hand-to-hand attack moves to use against the zombie horde.The only true gripe I have with the game is with the difficulty one can have with non-zombie enemies, and with the saving system, which requires you to run out of your way in order to find a save point which are scarce and scattered.The game also only lets one keep one profile, which I believe makes it easier as you really only have one game to worry about, and lets you keep a single character which transfers from game to game so you don't have to start with a wimpy character like you do when you first pick up the game.Overall I believe Dead Rising was an enjoyable zombie romp for those who enjoy the zombie genre.
games like resident evil showed us the terror of what video games can be along with many others but dead rising just shows you the sheer fun of slicing and dicing zombies.you play as photojournalist, Frank West who, just like every paparazzi wants pictures, names, details, secrets, lies, truth etc and he will even put himself through a mall full of zombies.
this is a game that makes you work a little bit because it is like every game made, you will start out as completely nothing but the more survivors you save the more PP you will get and the more your health will go up and your speed, attack, item stock and special moves will upgrade.
but the game is not all slice and dice you can rescue survivors as well as but survivors are all over the mall so you could be miles away from the security room (that you can only access through the air ducts)but escorting these survivors is one of the most annoying things to do in video game history because they are absolutely useless, you need to pretty much baby them.
but if you do succeed in taking about four survivors back to the security room you will feel pretty good about yourself.the game play itself is pretty good but it does get really annoying when you can't move while aiming.
you don't need to do them but if you don't that's when you can try and save survivors because if you try and do it during story mode you need to keep track of time and you won't be able to help them if you are late for a case file but you can save survivors but i wouldn't suggest trying to save survivors on the third day while you are doing the story, because by then Zombies are shoulder to shoulder in the mall.all and all dead rising is a very fun game, it has loads to look at and loads to find, the game play is a little stale but we forgive that when we get used to it..
What it does is entertains and sometimes that's all you want.Inspired by the likes of the George Romero zombie flicks of yore, Dead Rising tells the tale of Frank West, a no-nonsense photographer who has landed, quite literally, into a living hell of a story.
The Resident Evil games without a doubt are MUCH more intense than this game, but Dead Rising spices things up by game-play variety.
I beat it in a couple of hours which is a little disappointing but the amount of variety in zombie disposal makes up for this in some ways than one.So is Dead Rising the best zombie game?
Upon reading the basic plot for this genre I was intrigued, and thought how can you go wrong with a game based on a mall full of zombies with well over 150 weapons at your disposal?
You play as Frank West, a freelance photographer who is dropped off a small town mall on midday, and have 72 hours in the game (which translates to around 10.3 hours real time) before the chopper returns to collect you.
In this time, you can either follow the story, and complete the set missions, or just go berserk with whatever weapon you can find on a mindless zombie rampage.
Escorting survivors can be very irritating, as many are slow at moving and just run into crowds of zombies, meaning you have to keep going back to rescue them.You are given time limits for everything; psychos, missions, survivors etc.
The game is very fun and I would say anyone that fits the age limit or just wants to have heck of fun killing zombies should pick it up.
dead rising is the only one of all 5 games that i will re-buy.
Dead rising is by far the best Xbox 360 game to be released yet.
Dead Rising is a fresh and creative game that finally brings a zombie game to life in a entirely interactive mall.
The amount of zombies on screen is surreal, the Graphics are awesome, and the game play is unique.
Going against the flow here, but this zombie game left me dead..
The game would be great if only they had not been so focused on all these missions, I am a person that likes to get all the stuff done so I am trying to escort two losers back to the security room and I am being attacked on all fronts by zombies, the arrow keeps leading me further into a mission, and the map is about as useless as an actual mall map.
It was just maddening, I would much rather they have scaled the story back a bit, had fewer escort missions as nothing is more annoying than trying to get a non-player character somewhere and make it so you can find the way back easier and the save points too.
Well for starters, you have to have a HDTV to enjoy this game, as Capcom being careless put in the smallest of text, I bet though even if I had a HDTV, I don't think I could read the text it goes so fast.I would also be able to enjoy this game if Otis didn't call like every two seconds, seriously, they let you kill everyone EXCEPT him, its like that freaking radio on Metal Gear Solid, only this happens every two seconds, and it won't stop either till you answer it, so if you're in the middle of fighting a boss, mute your TV, because if you answer, you won't be able to use any weapons, making you a sitting duck, oh and what gets me, when you hang up, he calls back, and says "Don't hang up on me like that, its rude!" well what do you expect Frank to do when hes fighting off a mall full of zombies, chainsaw wielding Clowns, Crazed Market owners chasing you down with rigged up shopping carts, when hes the one calling us distracting us, and he calls us rude?!
This could've been a good game if there we're a few less annoying things, I'm keeping my fingers crossed that the next Dead Rising is better, mainly for us poor people that can't afford a HDTV.The Good: Zombies and gore, can't go wrong with that, and all of the references to other Capcom games.The Bad: Everything else.Overall grade: D- Final thoughts: I suddenly want to buy a Burger from Jill's sandwiches..
I for one am not in the habit of shelling out cash to be frequently p*ssed off and frustrated so I am seriously thinking about trading this game in for something a little more balanced and rewarding.You do get the odd period where you spend a little bit of enjoyable time wasting Zombies by the bucketload and you can do this without playing any of the story missions until your 72 hours are up if you want but without and end goal (other than lasting through the time limit) you'll get bored pretty quick.Seriously, who'd have thought you could screw up a game that has zombies by the thousands, THE THOUSANDS, and a variety of weapons to match for you to take them out with.Well done to Capcom, they did it with relish.....
I thought the Elder Scrolls 4: Oblivion looked good, but Dead rising seems to be my favourite 360 game so far!
so you can just kill zombies all the time and don't have to worry about the 72 hour limit thing (i think) i believe this mode is unlocked by finding the true ending to the game, may prove challenging.Ill post more when i play it!
And sure, they let me kill some zombies, but the "at your own pace" was a particularly hard concept to find in this game.The game places you in the shoes of freelance photojournalist Frank West as he travels through a Colorado shopping mall infested with the undead inhabitants of the small fictional town of Willamet.
If you don't, you're cursed to spend eternity in the evil shopping mall.CONCEPT - 10/10 - granted that a sandbox zombie game is probably the best thing since sliced peanut butter and jam, the concept is amazing.
The entire game is based on how much time you have left, which is bad for me and the rest of anyone who just wants to explore things at their own pace.
A good thing about this game is, if you manage to find yourself facing the last remaining seconds of an important time-based game-moving goal, you can always let it go, go into free roam mode, fight off some zombies with no interruptions and gain more level points, only one problem - Saves are shut off during this time, making item collection crucial.
I like the direction this is going though, and I feel that a sandbox zombie game in which you must survive and fight your way through to live withOUT difficult and demanding tasks may be in the immediate future.
I have to say that Dead rising is one of the best games of 2006, With the characters being a lot of fun, the Sandbox thing, and the Pyshopaths being crazy at there best, It makes you almost forget the fact that it has got to be the most ANYOYING GAME IN HISTORY!
Let's start off with the save thing, a big hit to the Game score.
There's also the 72 hour thing...it takes 6 hours in real just to get through that no matter how fast you play and it makes me want to puke if I that Otis Guy call's me and say's' Save this dude who will not even thank you and probably revolt against you later, but save them anyway because your a good guy right?'.
The game with it's Weapon system and it's great scoring system and huge envorment( and let's face it...we love to Kill Zombies!) is the savior from it being another game I regret getting.
Only real redeeming thing about this game though is the fact you simply can't plow through a horde of zombies with ease and actually have to weave around them at times...also, the whole weapons breaking after a certain point is cool too.Still though, I am overall disappointed with this....I think I enjoy Left For Dead more (hopefully the sequel is better).
Having just signed up to XBox Live I was looking forward not only to going through the game and having a lot of fun butchering the undead, but also to some great multiplayer action online.The beginning is very long and drawn out, with the player given the gripping assignment of taking photographs as his first task.
I rebooted my 360 and tried to load up the game and was taken right back to the beginning once again where, of course, the player is forced to do the same old boring thing he's been doing all afternoon.I eventually got to the stage where I had to help one of the humans in the mall avoid a mad gunman, but I found the targeting system incomprehensible.
But any ways your really supposed to make sure that it, or anything that you wanted to know about said game is true by reading any good trustworthy gaming site for its opinion.I was very psyched for this game as for every person that loves the zombie genre.
Comon a whole mall full of zombies for your killing.About that guy i mentioned if you die in the game.
But most times if you really don't want to start the game again.