Language: C++

#include <bits/stdc++.h>
using namespace std;

using VS = vector<string>;    using LL = long long;
using VI = vector<int>;       using VVI = vector<VI>;
using PII = pair<int, int>;   using PLL = pair<LL, LL>;
using VL = vector<LL>;        using VVL = vector<VL>;

#define ALL(a)  begin((a)),end((a))
#define RALL(a) (a).rbegin(), (a).rend()
#define SZ(a) int((a).size())
#define SORT(c) sort(ALL((c)))
#define RSORT(c) sort(RALL((c)))
#define UNIQ(c) (c).erase(unique(ALL((c))), end((c)))
#define FOR(i, s, e) for (int(i) = (s); (i) < (e); (i)++)
#define FORR(i, s, e) for (int(i) = (s); (i) > (e); (i)-form-)
//#pragma GCC optimize ("-O3") 
#ifdef YANG33
#include "mydebug.hpp"
#else
#define DD(x) 
#endif
const int INF = 1e9;                          const LL LINF = 1e16;
const LL MOD = 1000000007;                    const double PI = acos(-1.0);
int DX[8] = { 0, 0, 1, -1, 1, 1, -1, -1 };    int DY[8] = { 1, -1, 0, 0, 1, -1, 1, -1 };


template <class N, class E>
struct Rerooting {
	int n;
	const vector<vector<E>>& G;
	vector<N> subtreesum;
	vector<vector<N>> dp; // L
	void dfs1(int v, int p) {
		subtreesum[v] = N();
		for (auto e : G[v]) {
			int nx = e.to;
			if (nx == p) continue;
			dfs1(nx, v);
			subtreesum[v] = subtreesum[v] + subtreesum[nx].include_e(v, e);
		}
		subtreesum[v] = subtreesum[v].include_v(v);
	}
	void dfs2(int v, int p, N top) {
		int deg = int(G[v].size());
		dp[v] = vector<N>(deg + 1);
		dp[v][0] = N();
		for (int i = 0; i < deg; i++) {
			int nx = G[v][i].to;
			dp[v][i + 1] =
				dp[v][i] + (nx == p ? top : subtreesum[nx]).include_e(v, G[v][i]);
		}
		N rnode = N();
		dp[v].back() = dp[v].back().include_v(v);
		for (int i = deg - 1; i >= 0; i--) {
			dp[v][i] = (dp[v][i] + rnode).include_v(v);
			int nx = G[v][i].to;
			if (nx != p) dfs2(nx, v, dp[v][i]);
			rnode = rnode + (nx == p ? top : subtreesum[nx]).include_e(v, G[v][i]);
		}
	}
	Rerooting(const vector<vector<E>>& _g) : n(int(_g.size())), G(_g), subtreesum(n), dp(n) {
		dfs1(0, -1);
		dfs2(0, -1, N());
	}
};
template <class N, class E> vector<vector<N>> Rerooting_get(const vector<vector<E>>& g) {
	return Rerooting<N, E>(g).dp;
}

class GModInt {
public:
	static int Mod;	int x; GModInt() : x(0) { }GModInt(signed sig) { if ((x = sig % Mod + Mod) >= Mod) x -= Mod; }GModInt(signed long long sig) { if ((x = sig % Mod + Mod) >= Mod) x -= Mod; }int get() const { return x; }	GModInt &operator+=(GModInt that) { if ((x += that.x) >= Mod) x -= Mod; return *this; }	GModInt &operator-=(GModInt that) { if ((x += Mod - that.x) >= Mod) x -= Mod; return *this; }GModInt &operator*=(GModInt that) { x = (unsigned long long)x * that.x % Mod; return *this; }GModInt &operator/=(GModInt that) { return *this *= that.inverse(); }GModInt operator+(GModInt that) const { return GModInt(*this) += that; }GModInt operator-(GModInt that) const { return GModInt(*this) -= that; }GModInt operator*(GModInt that) const { return GModInt(*this) *= that; }GModInt operator/(GModInt that) const { return GModInt(*this) /= that; }GModInt inverse() const { long long a = x, b = Mod, u = 1, v = 0; while (b) { long long t = a / b; a -= t * b; std::swap(a, b); u -= t * v; std::swap(u, v); }return GModInt(u); }bool operator==(GModInt that) const { return x == that.x; }bool operator!=(GModInt that) const { return x != that.x; }GModInt operator-() const { GModInt t; t.x = x == 0 ? 0 : Mod - x; return t; }
};
int GModInt::Mod = 0;
typedef GModInt mint;

void solve_EDPC_V() {
	cin.tie(0);
	ios_base::sync_with_stdio(false);

	struct Edge {
		int to;
	};


	int N; cin >> N;
	vector<vector<Edge>>G(N);
	int M; cin >> M;
	GModInt::Mod = M;
	FOR(i, 0, N - 1) {
		int a, b; cin >> a >> b;
		a--, b--;
		G[a].push_back(Edge(b));
		G[b].push_back(Edge(a));
	}
	struct Node {
		mint black = 1;
		Node include_e(int, const Edge&) const {
			return { (black + 1) };
		}
		Node operator + (const Node& r) const {
			return { (black * r.black)};
		}
		Node include_v(int) const {
			return *this;
		}
	};
	auto tree_res = Rerooting_get<Node>(G);
	FOR(i, 0, N) {
		cout << tree_res[i].back().black.get() << endl;
	}

}

int main() {
	solve_EDPC_V();

}

Compiler output:
a.cc: In function 'void solve_EDPC_V()':
a.cc:94:38: error: no matching function for call to 'solve_EDPC_V()::Edge::Edge(int&)'
   94 |                 G[a].push_back(Edge(b));
      |                                      ^
a.cc:82:16: note: candidate: 'solve_EDPC_V()::Edge::Edge()'
   82 |         struct Edge {
      |                ^~~~
a.cc:82:16: note:   candidate expects 0 arguments, 1 provided
a.cc:82:16: note: candidate: 'constexpr solve_EDPC_V()::Edge::Edge(const solve_EDPC_V()::Edge&)'
a.cc:82:16: note:   no known conversion for argument 1 from 'int' to 'const solve_EDPC_V()::Edge&'
a.cc:82:16: note: candidate: 'constexpr solve_EDPC_V()::Edge::Edge(solve_EDPC_V()::Edge&&)'
a.cc:82:16: note:   no known conversion for argument 1 from 'int' to 'solve_EDPC_V()::Edge&&'
a.cc:95:38: error: no matching function for call to 'solve_EDPC_V()::Edge::Edge(int&)'
   95 |                 G[b].push_back(Edge(a));
      |                                      ^
a.cc:82:16: note: candidate: 'solve_EDPC_V()::Edge::Edge()'
   82 |         struct Edge {
      |                ^~~~
a.cc:82:16: note:   candidate expects 0 arguments, 1 provided
a.cc:82:16: note: candidate: 'constexpr solve_EDPC_V()::Edge::Edge(const solve_EDPC_V()::Edge&)'
a.cc:82:16: note:   no known conversion for argument 1 from 'int' to 'const solve_EDPC_V()::Edge&'
a.cc:82:16: note: candidate: 'constexpr solve_EDPC_V()::Edge::Edge(solve_EDPC_V()::Edge&&)'
a.cc:82:16: note:   no known conversion for argument 1 from 'int' to 'solve_EDPC_V()::Edge&&'