Language: C++

//↓template↓

#include "bits/stdc++.h"
using namespace std;
#define Would
#define you
#define all(n)  n.begin(),n.end()
#define rall(n) n.rbegin(),n.rend()
typedef long long ll;
const ll INF = 1e18;
const ll MOD = 1e9 + 7;
const double pi = acos(-1);
const ll SIZE = 1 << 17;
int dx[] = { 1,0,-1,0 }, dy[] = { 0,1,0,-1 }, alp[30];
ll fac[200005], finv[200005], inv[200005];
vector<ll>dij;
struct edge { ll to, cost; };
vector<vector<edge> >G;

ll mod_pow(ll a, ll b) {
	ll res = 1, mul = a;
	for (int i = 0; i < 31; ++i) {
		if (b >> i & 1) {
			res *= mul;
			res %= MOD;
		}
		mul = (mul * mul) % MOD;
	}

	return res;
}

void addedge(int from, int to, int cost) {
	G[from].push_back({ to,cost });
	G[to].push_back({ from,cost });
}


template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }

template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
	return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type
fill_v(T &t, const V &v) { t = v; }

template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type
fill_v(T &t, const V &v) {
	for (auto &e : t) fill_v(e, v);
}

template<typename T>
void outp(vector<T>v) {
	for (int i = 0; i < v.size(); ++i) {
		cout << v[i];
		if (i != v.size() - 1) { cout << " "; }
	}
}

//↑template↑


int main() {



	string h;
	cin >> h;
	for (int i = 0; i < 3; ++i) {
		if (h[i] == h[i + 1]) { cout << "Bad" << endl; retunr 0; }
	}
	cout << "Good" << endl;





//↓template↓

#include "bits/stdc++.h"
using namespace std;
#define Would
#define you
#define all(n)  n.begin(),n.end()
#define rall(n) n.rbegin(),n.rend()
typedef long long ll;
const ll INF = 1e18;
const ll MOD = 1e9 + 7;
const double pi = acos(-1);
const ll SIZE = 1 << 17;
int dx[] = { 1,0,-1,0 }, dy[] = { 0,1,0,-1 }, alp[30];
ll fac[200005], finv[200005], inv[200005];
vector<ll>dij;
struct edge { ll to, cost; };
vector<vector<edge> >G;

ll mod_pow(ll a, ll b) {
	ll res = 1, mul = a;
	for (int i = 0; i < 31; ++i) {
		if (b >> i & 1) {
			res *= mul;
			res %= MOD;
		}
		mul = (mul * mul) % MOD;
	}

	return res;
}

void addedge(int from, int to, int cost) {
	G[from].push_back({ to,cost });
	G[to].push_back({ from,cost });
}


template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }

template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
	return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type
fill_v(T &t, const V &v) { t = v; }

template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type
fill_v(T &t, const V &v) {
	for (auto &e : t) fill_v(e, v);
}

template<typename T>
void outp(vector<T>v) {
	for (int i = 0; i < v.size(); ++i) {
		cout << v[i];
		if (i != v.size() - 1) { cout << " "; }
	}
}

//↑template↑


int main() {



	string h;
	cin >> h;
	for (int i = 0; i < 3; ++i) {
		if (h[i] == h[i + 1]) { cout << "Bad" << endl; return 0; }
	}
	cout << "Good" << endl;












}






}

Compiler output:
a.cc: In function 'int main()':
a.cc:75:64: error: 'retunr' was not declared in this scope
   75 |                 if (h[i] == h[i + 1]) { cout << "Bad" << endl; retunr 0; }
      |                                                                ^~~~~~
a.cc:102:24: error: a function-definition is not allowed here before '{' token
  102 | ll mod_pow(ll a, ll b) {
      |                        ^
a.cc:115:42: error: a function-definition is not allowed here before '{' token
  115 | void addedge(int from, int to, int cost) {
      |                                          ^
a.cc:121:1: error: a template declaration cannot appear at block scope
  121 | template<typename T>
      | ^~~~~~~~
a.cc:129:1: error: a template declaration cannot appear at block scope
  129 | template<typename T, typename V>
      | ^~~~~~~~
a.cc:139:1: error: a template declaration cannot appear at block scope
  139 | template<typename T>
      | ^~~~~~~~