Language: C++

#include <bits/stdc++.h>
using namespace std;

template<typename T, typename U>
using pv=vector<pair<T,U>>;
template<typename T>
using matrix=vector<vector<T>>;
template<typename T>
using pque=priority_queue<T>;
template<typename T>
using lpque=priority_queue<T,vector<T>,greater<T>>;

using ll=long long;
using intpair=pair<int,int>;
using llpair=pair<ll,ll>;
using ilpair=pair<int,ll>;
using lipair=pair<ll,int>;
using intvec=vector<int>;
using llvec=vector<ll>;
using intq=queue<int>;
using llq=queue<ll>;
using intmat=vector<intvec>;
using llmat=vector<llvec>;

#define PI 3.141592653589793
#define INTINF ((1<<30)-1)
#define LLINF 1LL<<60
#define MPRIME 1000000007
#define MPRIME9 998244353
#define MMPRIME (1ll<<61)-1

#define len length()
#define pushb push_back
#define fi first
#define se second

#define all(name) name.begin(),name.end()
#define rall(name) name.rbegin(),name.rend()
#define gsort(vbeg,vend) sort(vbeg,vend,greater<>())

template<class T>
inline bool chmin(T& a, T b) {
	if (a > b) {
		a = b;
		return true;
	}
	return false;
}

template<class T>
inline bool chmax(T& a, T b) {
	if (a < b) {
		a = b;
		return true;
	}
	return false;
}

template<class T>
inline void init(T& v) {
	for(auto &a: v) cin>>a;
}
template<class T, class U>
inline void init(vector<pair<T,U>>& v) {
	for(auto &a: v) cin>>a.first>>a.second;
}
template<class T, class N>
inline void init(T& v, N n) {
	v.resize(n);
	for(auto &a: v) cin>>a;
}
template<class T, class U, class N>
inline void init(vector<pair<T,U>>& v, N n) {
	v.resize(n);
	for(auto &a: v) cin>>a.first>>a.second;
}

template<class T>
inline void out(T a) {
	cout<<a<<endl;
}
template<class T, class... U>
inline void out(T a, U... alist) {
	cout<<a<<" ";
	out(forward<U>(alist)...);
}

template<class N>
void resiz(N n) {
	//empty
}
template<class N, class T, class... U>
void resiz(N n, T&& hd, U&&... tl) {
	hd.resize(n);
	resiz(n,forward<U>(tl)...);
}

ll binpow(ll a, ll ex, ll p) {
	ll result=1;
	while(ex>0) {
		if(ex&1) result=result*a%p;
		ex>>=1;
		a=a*a%p;
	}
	return result;
}


template<class T>
class Matrix{
	vector<vector<T>> mat;

public:

	Matrix() : Matrix(1,1) {}

	Matrix(int h=1, int w=1, T n=0) { make(h,w,n); }

	void make(int h, int w) {
		mat=vector<vector<T>>(h,vector<T>(w));
	}
	void make(int h, int w, T init) {
		mat=vector<vector<T>>(h,vector<T>(w,init));
	};

	void in() {
		for(int i=0; i<mat.size(); i++) for(int j=0; j<mat[i].size(); j++) {
			cin>>mat[i][j];
		}
	}

	void out() {
		for(int i=0; i<mat.size(); i++) {
			int wm=mat[i].size();
			for(int j=0; j<wm; j++) {
				cout<<mat[i][j]<<(wm==j+1 ? '\n' : ' ');
			}
		}
		cout<<flush;
	}

	inline vector<T> &operator[](int idx) {
		assert(0<=idx && idx<mat.size());
		return mat[idx];
	}
};

Matrix<char> C;

void input() {
	C.make(2,3);
	C.in();
}

void solve() {
	if(C[0][0]==C[1][2] && C[0][1]==C[1][1] && C[0][2]==C[1][0]) cout<<"YES"<<endl;
	else cout<<"NO"<<endl;
}

int main() {
	cin.tie(nullptr);
	ios_base::sync_with_stdio(false);
	cout<<fixed<<setprecision(15);
	int t=1;
	while(t) {
		input();
		solve();
		t--;
	}
}


Compiler output:
a.cc:148:14: error: call of overloaded 'Matrix()' is ambiguous
  148 | Matrix<char> C;
      |              ^
a.cc:117:9: note: candidate: 'Matrix<T>::Matrix(int, int, T) [with T = char]'
  117 |         Matrix(int h=1, int w=1, T n=0) { make(h,w,n); }
      |         ^~~~~~
a.cc:115:9: note: candidate: 'Matrix<T>::Matrix() [with T = char]'
  115 |         Matrix() : Matrix(1,1) {}
      |         ^~~~~~