Language: C++

#include<iostream>
#include<string>
#include<cstdio>
#include<cstring>
#include<vector>
#include<cmath>
#include<algorithm>
#include<functional>
#include<iomanip>
#include<queue>
#include<deque>
#include<ciso646>
#include<random>
#include<map>
#include<set>
#include<complex>
#include<bitset>
#include<stack>
#include<unordered_map>
#include<utility>
#include<cassert>
using namespace std;

typedef long long ll;
typedef unsigned long long ul;
typedef unsigned int ui;
typedef long double ld;
const int inf=1e9+7;
const ll INF=1LL<<60 ;
const ll mod=998244353;
#define rep(i,n) for(int i=0;i<n;i++)
#define per(i,n) for(int i=n-1;i>=0;i--)
#define Rep(i,sta,n) for(int i=sta;i<n;i++)
#define rep1(i,n) for(int i=1;i<=n;i++)
#define per1(i,n) for(int i=n;i>=1;i--)
#define Rep1(i,sta,n) for(int i=sta;i<=n;i++)
typedef complex<ld> Point;
const ld eps = 1e-8;
const ld pi = acos(-1.0);
typedef pair<int, int> P;
typedef pair<ld, ld> LDP;
typedef pair<ll, ll> LP;
#define fr first
#define sc second
#define all(c) c.begin(),c.end()
#define pb push_back
#define debug(x)  cout << #x << " = " << (x) << endl;
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
//#define int long long

template<int MOD> struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % MOD) {
        if (val < 0) v += MOD;
    }
    constexpr int getmod() { return MOD; }
    constexpr Fp operator - () const noexcept {
        return val ? MOD - val : 0;
    }
    constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp& operator += (const Fp& r) noexcept {
        val += r.val;
        if (val >= MOD) val -= MOD;
        return *this;
    }
    constexpr Fp& operator -= (const Fp& r) noexcept {
        val -= r.val;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr Fp& operator *= (const Fp& r) noexcept {
        val = val * r.val % MOD;
        return *this;
    }
    constexpr Fp& operator /= (const Fp& r) noexcept {
        long long a = r.val, b = MOD, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b; swap(a, b);
            u -= t * v; swap(u, v);
        }
        val = val * u % MOD;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr bool operator == (const Fp& r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator != (const Fp& r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr ostream& operator << (ostream &os, const Fp<MOD>& x) noexcept {
        return os << x.val;
    }
    friend constexpr istream& operator >> (istream &is, Fp<MOD>& x) noexcept {
        return is >> x.val;
    }
    friend constexpr Fp<MOD> modpow(const Fp<MOD> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};
const int MOD = 998244353;
using mint = Fp<MOD>;

template <class Abel> struct BIT {
private:
	vector<Abel> node; int n;
    Abel UNITY_SUM = 0; //to be set
public:
	BIT(int n_) {
		n = n_; node.resize(n, UNITY_SUM);
	}
	//0-indexed
	void add(int a, Abel w) {
		for (int i = a; i < n; i |= i + 1)node[i] += w;
	}
	//[0,a)
	Abel sum(int a) {
		Abel ret = UNITY_SUM;
		for (int i = a - 1; i >= 0; i = (i&(i + 1)) - 1)ret += node[i];
		return ret;
	}
	//[a,b)
	Abel sum(int a, int b) {
		return sum(b) - sum(a);
	}
    //debug
    void print() {
        for(int i = 0; i < n; ++i) cout << sum(i, i + 1) << ",";
        cout << endl;
    }
};

void solve() {
	int n; cin >> n;
    vector<int> x(n), y(n);
    vector<P> p(n);
    rep(i, n) {
        cin >> x[i] >> y[i];
        p[i] = make_pair(x[i], y[i]);
    }
    sort(all(x)); sort(all(y));
    // x.erase(unique(all(x)), x.end());
    // y.erase(unique(all(y)), y.end());
    map<int, int> mpx, mpy;
    int k = 0;
    for(auto&X : x) {
        mpx[X] = k; ++k;
    }
    k = 0;
    for(auto&Y : y) {
        mpx[Y] = k; ++k;
    }
    sort(all(p));
    rep(i, n) {
        p[i] = make_pair(mpx[p[i].fr], mpy[p[i].sc]);
    }
    mint ans = 0;
    BIT<int> bit_bef(n), bit_aft(n);
    rep(i, n) {
        bit_bef.add(p[i].sc, 1);
    }
    rep(i, n) {
        int Y = p[i].sc;
        bit_bef(Y, -1);
        int a = bit_aft.sum(Y, n);
        int b = bit_aft.sum(0, Y);
        int c = bit_bef.sum(Y, n);
        int d = bit_bef.sum(0, Y);
        mint res = (modpow((mint)2, a) - 1) * (modpow((mint)2, d) - 1) * modpow((mint)2, b + c);
        res += (modpow((mint)2, b) - 1) * (modpow((mint)2, c) - 1) * modpow((mint)2, a + d);
        res += (modpow((mint)2, b) - 1) * (modpow((mint)2, c) - 1) * (modpow((mint)2, a) - 1) * (modpow((mint)2, d) - 1);
        ans += res;
        bit_aft(Y, 1);
    }
    cout << ans << endl;
}

signed main() {
	ios::sync_with_stdio(false);
	cin.tie(0);
	//cout << fixed << setprecision(10);
	//init();
	solve();
	//cout << "finish" << endl;
    return 0;
}

Compiler output:
a.cc: In function 'void solve()':
a.cc:173:16: error: no match for call to '(BIT<int>) (int&, int)'
  173 |         bit_bef(Y, -1);
      |         ~~~~~~~^~~~~~~
a.cc:182:16: error: no match for call to '(BIT<int>) (int&, int)'
  182 |         bit_aft(Y, 1);
      |         ~~~~~~~^~~~~~