Language: C++

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ABC113.Util;
using static System.Console;

#if DEBUG
using System.Diagnostics;
#endif

/// <summary>
/// 感想 2019/05/14
/// </summary>
namespace ABC113
{
    class Program
    {
        static void Main(string[] args)
        {

        START:
            DiscountFare();

#if DEBUG
            goto START;
#endif
        }

        private static void DiscountFare()
        {
            long[] X = ReadLongArray();

            long ans = X[0] + X[1] / 2;

            WriteLine(ans);
        }
    }

    #region ToolBox

    /// <summary>
    /// ユーティリティー
    /// </summary>
    public static class Util
    {
        // 10^17
        public static readonly long INF = (long)1e17;

        public static int ReadInt()
        {
            return int.Parse(Console.ReadLine());
        }

        public static int[] ReadIntArray()
        {
            return Array.ConvertAll(Console.ReadLine().Split(' '), int.Parse);
        }

        public static long ReadLong()
        {
            return long.Parse(Console.ReadLine());
        }

        public static long[] ReadLongArray()
        {
            return Array.ConvertAll(Console.ReadLine().Split(' '), long.Parse);
        }

        public static string ReadString()
        {
            return Console.ReadLine();
        }

        /// <summary>
        /// "00101001010"という様な入力をintの配列にして返す
        /// </summary>
        /// <returns></returns>
        public static int[] ReadIntArrayFromBinaryString()
        {
            return Console.ReadLine().Select(c => int.Parse(c.ToString())).ToArray();
        }

        /// <summary>
        /// "00101001010"という様な入力をboolの配列にして返す
        /// </summary>
        /// <returns></returns>
        public static bool[] ReadBoolArrayFromBinaryString()
        {
            return Console.ReadLine().Select(c => c == '1').ToArray();
        }

        /// <summary>
        /// ソートをして結果を返します。
        /// 破壊的関数です。
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="array"></param>
        /// <returns></returns>
        public static T[] Sort<T>(T[] array)
        {
            Array.Sort<T>(array);
            return array;
        }

        /// <summary>
        /// 逆順ソートをして結果を返します。
        /// 破壊的関数です。
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="array"></param>
        /// <returns></returns>
        public static T[] ReverseSort<T>(T[] array)
        {
            Array.Sort<T>(array);
            Array.Reverse(array);
            return array;
        }

        /// <summary>
        /// Rubyにあるようなやつ
        /// ex) 5.Times(i => Console.WriteLine(i));
        /// </summary>
        /// <param name="times"></param>
        /// <param name="action"></param>
        public static void Times(this int times, Action<int> action)
        {
            for (int i = 0; i < times; i++)
            {
                action(i);
            }
        }

        /// <summary>
        /// 引数aと引数bの値を入れ替えます
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="a"></param>
        /// <param name="b"></param>
        public static void Swap<T>(ref T a, ref T b)
        {
            T _a = a;
            a = b;
            b = _a;
        }

        /// <summary>
        /// Console.WriteLineの自動フラッシュをしないようにする
        /// </summary>
        public static void DontAutoFlush()
        {
            var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
            Console.SetOut(sw);
        }

        public static void Flush()
        {
            Console.Out.Flush();
        }

        /// <summary>
        /// 先頭と末尾に要素を増やした新しい配列を返します。
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="array"></param>
        /// <returns></returns>
        public static T[] AddHeadAndTail<T>(T[] array)
        {
            int len = array.Length;
            T[] res = new T[len + 2];
            Array.Copy(array, 0, res, 1, len);
            return res;
        }

        /// <summary>
        /// 昇順ソート済みの配列を2分探索します。
        /// 要素が見つからなかった場合はnより大きい数値の中で最小の数値のインデックスを返す。
        /// </summary>
        /// <param name="array"></param>
        /// <param name="n"></param>
        /// <returns></returns>
        public static int BinarySearch(long[] array, long n)
        {
            int left = 0;
            int right = array.Length - 1;

            while (left <= right)
            {
                int mid = (right - left) / 2 + left;

                if (array[mid] == n)
                {
                    return mid;
                }
                else if (n < array[mid])
                {
                    right = mid - 1;
                }
                else
                {
                    left = mid + 1;
                }
            }

            return left;
        }

        public static int GCD(int a, int b)
        {
            return (b == 0) ? a : GCD(b, a % b);
        }

        public static int[] GetDivisor(int n)
        {
            double sqrt = Math.Sqrt(n);

            List<int> divisor = new List<int>();

            for (int i = 1; i <= sqrt; i++)
            {
                if (n % i == 0)
                {
                    divisor.Add(i);
                    int tmp = n / i;
                    if (tmp != i)
                    {
                        divisor.Add(tmp);
                    }
                }
            }

            return Sort(divisor.ToArray());
        }

        public static int[] LongToBinaryArray(long n)
        {
            List<int> lst = new List<int>();

            while (n > 0)
            {
                int amari = (int)(n % 2);
                lst.Add(amari);
                n /= 2;
            }

            return lst.ToArray();
        }

        public static long BinaryArrayToLong(int[] binaryArray)
        {
            long result = 0;
            long b = 1;
            int len = binaryArray.Length;

            for (int i = 0; i < len; i++)
            {
                result += binaryArray[i] * b;
                b *= 2;
            }

            return result;
        }

        public static void Deconstruct<T>(this T[] items, out T t0)
        {
            t0 = items.Length > 0 ? items[0] : default(T);
        }

        public static void Deconstruct<T>(this T[] items, out T t0, out T t1)
        {
            if (items.Length < 2)
                throw new ArgumentException();

            t0 = items[0];
            t1 = items[1];
        }

        public static void Deconstruct<T>(this T[] items, out T t0, out T t1, out T t2)
        {
            if (items.Length < 3)
                throw new ArgumentException();

            t0 = items[0];
            t1 = items[1];
            t2 = items[2];
        }

        public static void Deconstruct<T>(this T[] items, out T t0, out T t1, out T t2, out T t3)
        {
            if (items.Length < 4)
                throw new ArgumentException();

            t0 = items[0];
            t1 = items[1];
            t2 = items[2];
            t3 = items[3];
        }

        public static void ArrayInitialize<T>(T[,] array, T value)
        {
            int len0 = array.GetLength(0);
            int len1 = array.GetLength(1);

            for (int i = 0; i < len0; i++)
            {
                for (int j = 0; j < len1; j++)
                {
                    array[i, j] = value;
                }
            }
        }

        public static void ChMax(ref long a, long b)
        {
            if (a < b) a = b;
        }

#if DEBUG
        static void SampleGenerator()
        {
            int A = 1000;
            int B = 1000;
            int Q = 1000;

            Random r = new Random();
            StringBuilder sb = new StringBuilder();
            sb.AppendLine(string.Format("{0} {1} {2}", A, B, Q));
            A.Times(a => sb.AppendLine(((long)r.Next() * r.Next()).ToString()));
            B.Times(b => sb.AppendLine(((long)r.Next() * r.Next()).ToString()));
            Q.Times(q => sb.AppendLine(((long)r.Next() * r.Next()).ToString()));

            Debug.WriteLine(sb.ToString());
        }
#endif

    }

    /// <summary>
    /// HashSetにTupleを入れた時の、等値性判定方法の指定に使います。
    /// HashSetのコンストラクタに渡して使います。
    /// EqualsとGetHashCodeを提供します。
    /// </summary>
    /// <typeparam name="T"></typeparam>
    public class EqualityComparer<T> : IEqualityComparer<T>
    {
        private Func<T, T, bool> _equals;
        private Func<T, int> _getHashCode;

        public EqualityComparer(Func<T, T, bool> equals, Func<T, int> getHashCode)
        {
            _equals = equals;
            _getHashCode = getHashCode;
        }

        public bool Equals(T x, T y)
        {
            return _equals(x, y);
        }

        public int GetHashCode(T obj)
        {
            return _getHashCode(obj);
        }
    }

    /// <summary>
    /// UnionFindTree
    /// </summary>
    public class UnionFindTree
    {
        int[] Node;

        public UnionFindTree(int N)
        {
            Node = new int[N];
            for (int i = 0; i < N; i++)
            {
                Node[i] = -1;
            }
        }

        public bool IsSameGroup(int x, int y)
        {
            return GetRoot(x) == GetRoot(y);
        }

        public bool Merge(int x, int y)
        {
            int xr = GetRoot(x);
            int yr = GetRoot(y);

            if (xr == yr)
                return false;

            // xが、大きなグループを示すようにSwapする（値が小さい方が大きなグループ）
            if (Node[xr] > Node[yr])
                Swap(ref xr, ref yr);

            // グループの数を合算する
            Node[xr] += Node[yr];

            // 根を張り替える
            Node[yr] = xr;
            return true;
        }

        public int Size(int x)
        {
            return -Node[GetRoot(x)];
        }

        public int GetRoot(int n)
        {
            if (Node[n] < 0)
            {
                return n;
            }
            else
            {
                // 根を張りなおす。
                Node[n] = GetRoot(Node[n]);
                return Node[n];
            }
        }
    }

    /// <summary>
    /// PriorityQueue
    /// </summary>
    /// <typeparam name="T"></typeparam>
    public class PriorityQueue<T>
    {
        private Comparison<T> _comparison = null;
        private int _type = 0;

        private T[] _heap;
        private int _sz = 0;

        private int _count = 0;

        /// <summary>
        /// Priority queue
        /// </summary>
        /// <param name="maxSize">max size</param>
        /// <param name="type">0: asc, 1:desc</param>
        public PriorityQueue(int maxSize, int type = 0)
        {
            _heap = new T[maxSize];
            _type = type;
        }

        public PriorityQueue(int maxSize, Comparison<T> comparison)
        {
            _heap = new T[maxSize];
            _comparison = comparison;
        }

        private int Compare(T x, T y)
        {
            return _comparison(x, y);
            //if (_comparison != null) return _comparison(x, y);
            //return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
        }

        public void Push(T x)
        {
            _count++;

            //node number
            var i = _sz++;

            while (i > 0)
            {
                //parent node number
                var p = (i - 1) / 2;

                if (Compare(_heap[p], x) <= 0) break;

                _heap[i] = _heap[p];
                i = p;
            }

            _heap[i] = x;
        }

        public T Pop()
        {
            _count--;

            T ret = _heap[0];
            T x = _heap[--_sz];

            int i = 0;
            while (i * 2 + 1 < _sz)
            {
                //children
                int a = i * 2 + 1;
                int b = i * 2 + 2;

                if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

                if (Compare(_heap[a], x) >= 0) break;

                _heap[i] = _heap[a];
                i = a;
            }

            _heap[i] = x;

            return ret;
        }

        public int Count()
        {
            return _count;
        }

        public T Peek()
        {
            return _heap[0];
        }

        public bool Contains(T x)
        {
            for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
            return false;
        }

        public void Clear()
        {
            while (this.Count() > 0) this.Pop();
        }

        public IEnumerator<T> GetEnumerator()
        {
            var ret = new List<T>();

            while (this.Count() > 0)
            {
                ret.Add(this.Pop());
            }

            foreach (var r in ret)
            {
                this.Push(r);
                yield return r;
            }
        }

        public T[] ToArray()
        {
            T[] array = new T[_sz];
            int i = 0;

            foreach (var r in this)
            {
                array[i++] = r;
            }

            return array;
        }
    }

    #endregion
}


Compiler output:
a.cc:42:6: error: invalid preprocessing directive #region
   42 |     #region ToolBox
      |      ^~~~~~
a.cc:566:6: error: invalid preprocessing directive #endregion
  566 |     #endregion
      |      ^~~~~~~~~
a.cc:1:7: error: expected nested-name-specifier before 'System'
    1 | using System;
      |       ^~~~~~
a.cc:2:7: error: expected nested-name-specifier before 'System'
    2 | using System.Collections.Generic;
      |       ^~~~~~
a.cc:3:7: error: expected nested-name-specifier before 'System'
    3 | using System.IO;
      |       ^~~~~~
a.cc:4:7: error: expected nested-name-specifier before 'System'
    4 | using System.Linq;
      |       ^~~~~~
a.cc:5:7: error: expected nested-name-specifier before 'System'
    5 | using System.Text;
      |       ^~~~~~
a.cc:6:7: error: expected nested-name-specifier before 'System'
    6 | using System.Threading.Tasks;
      |       ^~~~~~
a.cc:7:7: error: expected nested-name-specifier before 'static'
    7 | using static ABC113.Util;
      |       ^~~~~~
a.cc:8:7: error: expected nested-name-specifier before 'static'
    8 | using static System.Console;
      |       ^~~~~~
a.cc:21:26: error: 'string' has not been declared
   21 |         static void Main(string[] args)
      |                          ^~~~~~
a.cc:21:35: error: expected ',' or '...' before 'args'
   21 |         static void Main(string[] args)
      |                                   ^~~~
a.cc:32:16: error: expected ':' before 'static'
   32 |         private static void DiscountFare()
      |                ^~~~~~~
      |                :
a.cc:40:6: error: expected ';' after class definition
   40 |     }
      |      ^
      |      ;
a.cc: In static member function 'static void ABC113::Program::DiscountFare()':
a.cc:34:17: error: structured binding declaration cannot have type 'long int'
   34 |             long[] X = ReadLongArray();
      |                 ^~
a.cc:34:17: note: type must be cv-qualified 'auto' or reference to cv-qualified 'auto'
a.cc:34:17: error: empty structured binding declaration
a.cc:34:20: error: expected initializer before 'X'
   34 |             long[] X = ReadLongArray();
      |                    ^
a.cc:36:24: error: 'X' was not declared in this scope
   36 |             long ans = X[0] + X[1] / 2;
      |                        ^
a.cc:38:13: error: 'WriteLine' was not declared in this scope
   38 |             WriteLine(ans);
      |             ^~~~~~~~~
a.cc: At global scope:
a.cc:47:5: error: expected unqualified-id before 'public'
   47 |     public static class Util
      |     ^~~~~~
a.cc:346:5: error: expected unqualified-id before 'public'
  346 |     public class EqualityComparer<T> : IEqualityComparer<T>
      |     ^~~~~~
a.cc:371:5: error: expected unqualified-id before 'public'
  371 |     public class UnionFindTree
      |     ^~~~~~
a.cc:433:5: error: expected unqualified-id before 'public'
  433 |     public class PriorityQueue<T>
      |     ^~~~~~