Language: C++

/**
 * code generated by JHelper
 * More info: https://github.com/AlexeyDmitriev/JHelper
 * @author edamat
 */

#include <bits/stdc++.h>

using namespace std;
#define _overload3(_1, _2, _3, name, ...) name
#define _rep(i, n) repi(i, 0, n)
#define repi(i, a, b) for(int i = int(a), i##_len = (b); i < i##_len; ++i)
#define rep(...) _overload3(__VA_ARGS__, repi, _rep, )(__VA_ARGS__)
#define _repr(i, n) repri(i, n, 0)
/* loop in [n,m] step -1 */
#define repri(i, a, b) for(int i = int(a), i##_len = (b); i >= i##_len; --i)
/* loop in [n,0] step -1 or [n,m] step -1 */
#define repr(...) _overload3(__VA_ARGS__, repri, _repr, )(__VA_ARGS__)
#define all(x) (x).begin(), (x).end()
#define debug(x) cerr << #x << ": " << (x) << '\n'
#define pb push_back
#define eb emplace_back
#define endl '\n'
typedef long long lint;
#define int lint
const int INF = (int) (1 << 30) - 1;
int MOD = (int) 1e9 + 7;
//const double EPS = 1e-9;
const lint LINF = (lint) (1LL << 62) - 1;
typedef vector<int> vint;
typedef pair<int, int> pint;

struct IoSetup {
    IoSetup() {
        cin.tie(nullptr);
        ios::sync_with_stdio(false);
//        cout << fixed << setprecision(20);
//        cerr << fixed << setprecision(20);
    }
} iosetup;

using std::to_string;

auto to_string(std::string s) -> std::string {
    return '"' + s + '"';
}

auto to_string(char c) -> std::string {
    return "'" + std::string{c} + "'";
}

auto to_string(const char *s) -> std::string {
    return to_string((std::string) s);
}

auto to_string(bool b) -> std::string {
    return (b?"true":"false");
}

template<typename T, typename U>
auto to_string(std::pair<T, U> p) -> std::string {
    return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template<size_t N>
auto to_string(std::bitset<N> bs) -> std::string {
    std::string res{};
    for(size_t i = 0; i < N; i++)
        res.insert(res.begin(), bs.test(i)?'1':'0');
    return res;
}

template<typename T>
auto to_string(T v) -> std::string {
    bool flg = false;
    std::string res = "[";
    for(auto const &x : v){
        if(flg) res += ", ";
        else flg = true;
        res += to_string(x);
    }
    res += "]";
    return res;
}

#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end());
#define SZ(x) ((int)(x).size())

/* range macro. usage: for(int i:range(n)) */
class range {
private:
    struct I {
        int x;
        
        int operator*() { return x; }
        
        bool operator!=(I &lhs) { return x < lhs.x; }
        
        void operator++() { ++x; }
    };
    
    I i, n;

public:
    range(int n) : i({0}), n({n}) {}
    
    range(int i, int n) : i({i}), n({n}) {}
    
    I &begin() { return i; }
    
    I &end() { return n; }
};

/* keep a max,min */
template<class T>
bool chmax(T &a, const T &b) {
    if(a < b){
        a = b;
        return 1;
    }
    return 0;
}

template<class T>
bool chmin(T &a, const T &b) {
    if(a > b){
        a = b;
        return 1;
    }
    return 0;
}

/* input,output operator for pair and vector */
template<typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p) {
    os << p.first << " " << p.second;
    return os;
}

template<typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p) {
    is >> p.first >> p.second;
    return is;
}

template<typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
    for(int i = 0; i < (int) v.size(); i++){
        os << v[i] << (i + 1 != v.size()?" ":"");
    }
    return os;
}

template<typename T>
ostream &operator<<(ostream &os, const vector<vector<T>> &v) {
    for(int i = 0; i < (int) v.size(); i++){
        os << v[i] << (i + 1 != v.size()?"\n":"");
    }
    return os;
}

template<typename T>
istream &operator>>(istream &is, vector<T> &v) {
    for(T &in : v) is >> in;
    return is;
}

template<typename T, typename U>
ostream &operator<<(ostream &os, const map<T, U> &mp) {
    os << "{";
    for(auto x = mp.begin(); x != mp.end(); ++x){
        os << x->first << ":" << x->second
           << (x != prev(mp.end())?", ":"");
    }
    os << "}";
    return os;
}

/* initialize vector. usage: auto v = male_v<int>(N,0); */
template<typename T>
vector<T> make_v(size_t a) {
    return vector<T>(a);
}

template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
    return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

/* fill vector. usage: fill_v(v,0); */
template<typename T, typename V>
typename enable_if<is_class<T>::value == 0>::type fill_v(T &t, const V &v) {
    t = v;
}

template<typename T, typename V>
typename enable_if<is_class<T>::value != 0>::type fill_v(T &t, const V &v) {
    for(auto &e : t) fill_v(e, v);
}

/* sum */
template<typename T>
lint sum(vector<T> &v) {
    lint ret = 0;
    for(auto x : v){
        ret += x;
    }
    return ret;
}

double sum(vector<double> &v) {
    double ret = 0;
    for(auto x : v){
        ret += x;
    }
    return ret;
}

template<typename T>
auto sum(const T &a) {
    return a;
}

template<typename T, typename... A>
auto sum(const T &first, const A &... rest) {
    return sum(first) + sum(rest...);
}

/* mod */
lint intpow(lint a, lint n, lint mod) {
    lint res = 1;
    while(n > 0){
        if(n & 1) res = res * a % mod;
        a = a * a % mod;
        n >>= 1;
    }
    return res;
}

template<typename T>
T intpow(T a, lint n) {
    T res = 1;
    while(n > 0){
        if(n & 1) res = res * a;
        a = a * a;
        n >>= 1;
    }
    return res;
}

long long modinv(long long a, long long m) {
    long long b = m, u = 1, v = 0;
    while(b){
        long long t = a / b;
        a -= t * b;
        swap(a, b);
        u -= t * v;
        swap(u, v);
    }
    u %= m;
    if(u < 0) u += m;
    return u;
}

/* print */
template<typename T>
void print(const T &first) {
    cout << first << endl;
}

template<typename T, typename... A>
void print(const T &first, const A &... rest) {
    cout << first << " ";
    print(rest...);
}

template<typename... A>
void print(const A &... rest) {
    print(rest...);
}
struct RandomNumberGenerator {
    mt19937 mt;
    
    RandomNumberGenerator() : mt(chrono::steady_clock::now().time_since_epoch().count()) {}
    
    int operator()(int a, int b) { // [a, b)
        uniform_int_distribution<int> dist(a, b - 1);
        return dist(mt);
    }
    
    int operator()(int b) { // [0, b)
        return (*this)(0, b);
    }
};


template< typename Monoid, typename OperatorMonoid = Monoid >
struct LazySegmentTree {
    using F = function< Monoid(Monoid, Monoid) >;
    using G = function< Monoid(Monoid, OperatorMonoid, int) >;
    using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >;
    
    int sz;
    vector< Monoid > data;
    vector< OperatorMonoid > lazy;
    const F f;
    const G g;
    const H h;
    const Monoid M1;
    const OperatorMonoid OM0;
    
    
    LazySegmentTree(const F f, const G g, const H h,
                    const Monoid &M1, const OperatorMonoid OM0)
            : f(f), g(g), h(h), M1(M1), OM0(OM0) {
    }
    
    void init(int n){
        sz = 1;
        while(sz < n) sz <<= 1;
        data.assign(2 * sz, M1);
        lazy.assign(2 * sz, OM0);
    }
    
    void set(int k, const Monoid &x) {
        data[k + sz] = x;
    }
    
    void build() {
        for(int k = sz - 1; k > 0; k--) {
            data[k] = f(data[2 * k + 0], data[2 * k + 1]);
        }
    }
    
    void propagate(int k, int len) {
        if(lazy[k] != OM0) {
            if(k < sz) {
                lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
                lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
            }
            data[k] = g(data[k], lazy[k], len);
            lazy[k] = OM0;
        }
    }
    
    Monoid update(int a, int b, const OperatorMonoid &x, int k, int l, int r) {
        propagate(k, r - l);
        if(r <= a || b <= l) {
            return data[k];
        } else if(a <= l && r <= b) {
            lazy[k] = h(lazy[k], x);
            propagate(k, r - l);
            return data[k];
        } else {
            return data[k] = f(update(a, b, x, 2 * k + 0, l, (l + r) >> 1),
                               update(a, b, x, 2 * k + 1, (l + r) >> 1, r));
        }
    }
    
    Monoid update(int a, int b, const OperatorMonoid &x) {
        return update(a, b, x, 1, 0, sz);
    }
    
    
    Monoid query(int a, int b, int k, int l, int r) {
        propagate(k, r - l);
        if(r <= a || b <= l) {
            return M1;
        } else if(a <= l && r <= b) {
            return data[k];
        } else {
            return f(query(a, b, 2 * k + 0, l, (l + r) >> 1),
                     query(a, b, 2 * k + 1, (l + r) >> 1, r));
        }
    }
    
    Monoid query(int a, int b) {
        return query(a, b, 1, 0, sz);
    }
    
    Monoid operator[](const int &k) {
        return query(k, k + 1);
    }
};

int main(){
  int N;
  cin >> N;
  cout << intpow(2,N-1)<<endl;
}


Compiler output:
a.cc:25:13: error: '::main' must return 'int'
   25 | #define int lint
      |             ^~~~
a.cc:386:1: note: in expansion of macro 'int'
  386 | int main(){
      | ^~~