Language: C++

#include <bits/stdc++.h>
using namespace std;

typedef pair<int, int> P;
typedef pair<int, P> P3;

template <typename Monoid, typename OperatorMonoid>
struct LazySegmentTree{
private:
    using F = function<Monoid(Monoid, Monoid)>;
    using G = function<Monoid(Monoid, OperatorMonoid)>;
    using H = function<OperatorMonoid(OperatorMonoid, OperatorMonoid)>;
    using P = function<OperatorMonoid(OperatorMonoid, int)>;
    int N;
    vector<Monoid> node;
    vector<OperatorMonoid> lazy;
    F f;
    G g;
    H h;
    P p;
    Monoid e;  // identity element
    OperatorMonoid oe;  // identity element

public:
    LazySegmentTree(){}
    LazySegmentTree(F f, G g, H h, Monoid e, OperatorMonoid oe, P p=[](OperatorMonoid a, int b){return a;}):f(f), g(g), h(h), e(e), oe(oe), p(p){}
    void init(int sz){
        N = 1;
        while(N < sz) N <<= 1;
        node.assign(2*N-1, e);
        lazy.assign(2*N-1, oe);
    }
    void build(vector<Monoid>& v){
        int sz = int(v.size());
        init(sz);
        for(int i=0; i<sz; i++){
            node[i+N-1] = v[i];
        }
        for(int i=N-2; i>=0; i--){
            node[i] = f(node[i*2+1], node[i*2+2]);
        }
    }
    void eval(int k, int len){
        if(lazy[k] != oe){
            node[k] = g(node[k], p(lazy[k], len));
            if(k < N-1){
                lazy[2*k+1] = h(lazy[2*k+1], lazy[k]);
                lazy[2*k+2] = h(lazy[2*k+2], lazy[k]);
            }
            lazy[k] = oe;
        }
    }
    Monoid update(int a, int b, OperatorMonoid x){return update(a, b, x, 0, 0, N);}
    Monoid update(int a, int b, OperatorMonoid x, int k, int l, int r){
        eval(k, r-l);
        if(b <= l || r <= a) return node[k];
        if(a <= l && r <= b){
            lazy[k] = h(lazy[k], x);
            return g(node[k], p(lazy[k], r-l));
        }
        return node[k] = f(update(a,b,x,2*k+1,l,(l+r)/2), update(a,b,x,k*2+2,(l+r)/2,r));
    }
    // [a,b)
    Monoid query(int a, int b){return query(a, b, 0, 0, N);}
    Monoid query(int a, int b, int k, int l, int r){
        eval(k, r-l);
        if(b <= l || r <= a) return e;
        if(a <= l && r <= b) return node[k];
        Monoid vl, vr;
        vl = query(a, b, 2*k+1, l, (l+r)/2);
        vr = query(a, b, 2*k+2, (l+r)/2, r);
        return f(vl, vr);
    }
};

int main() {
    int n, q;
    ll INF = INT_MAX;
    cin >> n >> q;
    vector<int> d(q);
    vector<P3> ls;
    for(int i=0;i<n;i++){
        int s, t, x;
        cin >> s >> t >> x;
        ls.push_back(P3(x,{s,t}));
    }
    for(int i=0;i<q;i++){
        cin >> d[i];
    }
    sort(ls.rbegin(), ls.rend());
    auto f = [=](int a, int b){return max(a,b);};
    auto g = [=](int a, int b){return (b!=INF?b:a);};
    LazySegmentTree<int, int> seg(f,g,g,-1,INF);
    seg.init(q);
    for(int i=0;i<n;i++){
        int s, t, x, l, r;
        s = ls[i].second.first;
        t = ls[i].second.second;
        x = ls[i].first;
        s = max(s-x, 0);
        t = max(t-x, 0);
        l = lower_bound(d.begin(),d.end(),s)-d.begin();
        r = lower_bound(d.begin(),d.end(),t)-d.begin();
        seg.update(l, r, x);
    }
    for(int i=0;i<q;i++){
        cout << seg.query(i,i+1) << endl;
    }
    return 0;
}


Compiler output:
a.cc: In function 'int main()':
a.cc:78:5: error: 'll' was not declared in this scope
   78 |     ll INF = INT_MAX;
      |     ^~
a.cc: In lambda function:
a.cc:92:43: error: 'INF' was not declared in this scope
   92 |     auto g = [=](int a, int b){return (b!=INF?b:a);};
      |                                           ^~~
a.cc: In function 'int main()':
a.cc:93:44: error: 'INF' was not declared in this scope
   93 |     LazySegmentTree<int, int> seg(f,g,g,-1,INF);
      |                                            ^~~