Language: C++

#include <bits/stdc++.h>
using namespace std;
using ll=long long;
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define ULL(...) ull __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
#define vvv(type,name,h,w,...) vector<vector<vector<type>>>name(h,vector<vector<type>>(w,vector<type>(__VA_ARGS__)))
inline int scan(){ return getchar(); }
inline void scan(int &a){ scanf("%d", &a); }
inline void scan(unsigned &a){ scanf("%u", &a); }
inline void scan(long &a){ scanf("%ld", &a); }
inline void scan(long long &a){ scanf("%lld", &a); }
inline void scan(unsigned long long &a){ scanf("%llu", &a); }
inline void scan(char &a){ cin >> a; }
inline void scan(float &a){ scanf("%f", &a); }
inline void scan(double &a){ scanf("%lf", &a); }
inline void scan(long double &a){ scanf("%Lf", &a); }
inline void scan(vector<bool> &vec){ for(unsigned i = 0; i < vec.size(); i++) { int a; scan(a); vec[i] = a; } }
inline void scan(string &a){ cin >> a; }
template<class T> inline void scan(vector<T> &vec);
template<class T, size_t size> inline void scan(array<T, size> &vec);
template<class T, class L> inline void scan(pair<T, L> &p);
template<class T, size_t size> inline void scan(T (&vec)[size]);
template<class T> inline void scan(vector<T> &vec){ for(auto &i : vec) scan(i); }
template<class T, size_t size> inline void scan(array<T, size> &vec){ for(auto &i : vec) scan(i); }
template<class T, class L> inline void scan(pair<T, L> &p){ scan(p.first); scan(p.second); }
template<class T, size_t size> inline void scan(T (&vec)[size]){ for(auto &i : vec) scan(i); }
template<class T> inline void scan(T &a){ cin>>a; }
inline void in(){}
template <class Head, class... Tail> inline void in(Head &head, Tail&... tail){ scan(head); in(tail...); }
inline constexpr ll gcd(ll a,ll b){if(!a||!b)return 0;while(b){ll c=b;b=a%b;a=c;}return a;}
inline constexpr ll lcm(ll a,ll b){if(!a||!b)return 0;return a*b/gcd(a,b);}
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
using Graph = vector<vector<int>>;
/* 4方向への隣接頂点への移動を表すベクトル */
const int dx[4] = {1, 0, -1, 0};
const int dy[4] = {0, 1, 0, -1};

const long long INF = 1LL << 60;
int main(){
     ios::sync_with_stdio(false);
    cin.tie(0)
 	LL(n,q);
	STR(s);
    vec(ll,ans,q);
	for(int i = 0; i < n-1; ++i){
		if(s[i]=='A'&&s[i+1]=='C'){
            s[i]='a';
        }
	}
	vector<ll> rui(n+2,0);
    for(int i = 0; i < n; ++i){
		rui[i+1]+=rui[i];
		if(s[i]=='a'){
            rui[i+1]++;
        }
	}
 
	for(int i = 0; i < q; ++i){
		LL(l,r);
		cout<<rui[r-1]-rui[l-1]<<endl;
	}
      // for(int i = 0; i < q; ++i){
    //     LL(l,r);
    //     l--;r--;
    //     for(int j = l; j <= r-1; ++j){
    //         if(s[j]=='a'){
    //             ans[i]++;
    //         }
    //     }
    // }
    // for(int i = 0; i < q; ++i){
    //     cout << ans[i] << endl;
    // }
}

Compiler output:
a.cc: In function 'int main()':
a.cc:50:15: error: expected ';' before 'll'
   50 |     cin.tie(0)
      |               ^
      |               ;
a.cc:51:12: error: 'n' was not declared in this scope; did you mean 'yn'?
   51 |         LL(n,q);
      |            ^
a.cc:5:35: note: in definition of macro 'LL'
    5 | #define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
      |                                   ^~~~~~~~~~~
a.cc:51:14: error: 'q' was not declared in this scope
   51 |         LL(n,q);
      |              ^
a.cc:5:35: note: in definition of macro 'LL'
    5 | #define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
      |                                   ^~~~~~~~~~~