Language: C++

#include <bits/stdc++.h>
using namespace std;
template <class T> inline bool chmax(T &a, T b) {
    if(a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T> inline bool chmin(T &a, T b) {
    if(a > b) {
        a = b;
        return 1;
    }
    return 0;
}
#define DEBUG
#ifdef DEBUG
template <class T, class U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
    os << '(' << p.first << ',' << p.second << ')';
    return os;
}
template <class T> ostream &operator<<(ostream &os, const vector<T> &v) {
    os << '{';
    for(int i = 0; i < (int)v.size(); i++) {
        if(i) {
            os << ',';
        }
        os << v[i];
    }
    os << '}';
    return os;
}
void debugg() { cerr << endl; }
template <class T, class... Args>
void debugg(const T &x, const Args &... args) {
    cerr << " " << x;
    debugg(args...);
}
#define debug(...)                                                             \
    cerr << __LINE__ << " [" << #__VA_ARGS__ << "]:", debugg(__VA_ARGS__)
#define dump(x) cerr << __LINE__ << " " << #x << " = " << (x) << endl
#else
#define debug(...) (void(0))
#define dump(x) (void(0))
#endif

struct Setup {
    Setup() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(15);
    }
} __Setup;

using ll = long long;
#define ALL(v) (v).begin(), (v).end()
#define RALL(v) (v).rbegin(), (v).rend()
const double EPS = 1e-7;
const int INF = 1 << 30;
const ll LLINF = 1LL << 60;
constexpr int MOD = 998244353;
const int dx[4] = {1, 0, -1, 0};
const int dy[4] = {0, 1, 0, -1};

#include <atcoder/lazysegtree>
using namespace atcoder;

//-------------------------------------

template <int mod> struct ModInt {
    int x;

    ModInt() : x(0) {}

    ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

    ModInt &operator+=(const ModInt &p) {
        if((x += p.x) >= mod)
            x -= mod;
        return *this;
    }

    ModInt &operator-=(const ModInt &p) {
        if((x += mod - p.x) >= mod)
            x -= mod;
        return *this;
    }

    ModInt &operator*=(const ModInt &p) {
        x = (int)(1LL * x * p.x % mod);
        return *this;
    }

    ModInt &operator/=(const ModInt &p) {
        *this *= p.inverse();
        return *this;
    }

    ModInt operator-() const { return ModInt(-x); }

    ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }

    ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }

    ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }

    ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }

    bool operator==(const ModInt &p) const { return x == p.x; }

    bool operator!=(const ModInt &p) const { return x != p.x; }

    ModInt inverse() const {
        int a = x, b = mod, u = 1, v = 0, t;
        while(b > 0) {
            t = a / b;
            swap(a -= t * b, b);
            swap(u -= t * v, v);
        }
        return ModInt(u);
    }

    ModInt pow(int64_t n) const {
        ModInt ret(1), mul(x);
        while(n > 0) {
            if(n & 1)
                ret *= mul;
            mul *= mul;
            n >>= 1;
        }
        return ret;
    }

    friend ostream &operator<<(ostream &os, const ModInt &p) {
        return os << p.x;
    }

    friend istream &operator>>(istream &is, ModInt &a) {
        int64_t t;
        is >> t;
        a = ModInt<mod>(t);
        return (is);
    }

    static int get_mod() { return mod; }
};

using mint = ModInt<MOD>;

struct S {
    mint sum;
    int size;
    S() = default;
};

S op(S a, S b) { return {a.sum + b.sum, a.size + b.size}; }

S e() { return {0, 0}; }

struct F {
    mint b, c;
};

S mapping(F f, S x) { return {f.b * x.sum + f.c * x.size, x.size}; }

F composition(F f, F g) { return {f.b * g.b, f.b * g.c + f.c}; }

F id() { return {1, 0}; }

int main() {
    int n, q;
    cin >> n >> q;
    vector<S> a(n);
    for(int i = 0; i < n; i++) {
        int x;
        cin >> x;
        a[i] = {x, 1};
    }
    lazy_segtree<S, op, e, F, mapping, composition, id> lseg(a);
    while(q--) {
        int t;
        cin >> t;
        if(t) {
            int l, r;
            cin >> l >> r;
            cout << lseg.prod(l, r).sum << "\n";
        } else {
            int l, r, b, c;
            cin >> l >> r >> b >> c;
            lseg.apply(l, r, {b, c});
        }
    }
}

Compiler output:
a.cc:67:10: fatal error: atcoder/lazysegtree: No such file or directory
   67 | #include <atcoder/lazysegtree>
      |          ^~~~~~~~~~~~~~~~~~~~~
compilation terminated.