Language: C++

#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;

class Dice{
public:
	long top, front, right, left, back, bottom;
	Dice(long top, long front);
	void north();
	void south();
	void west();
	void east();
	void showTop();
	void guessRightFromTopAndFront(long top, long front, long *right);
	void Dice::rightTurn();
	void Dice::ChangeTop(long top);
};

Dice::Dice(long top, long front)
{
	long r = 0;
	this->top = top;
	this->front = front;
	if (top == 1){
		if (front == 2) r = 3;
		else if (front == 5) r = 4;
		else if (front == 3) r = 5;
		else if (front == 4) r = 2;
	}
	else if (top == 6){
		if (front == 2) r = 4;
		else if (front == 5) r = 3;
		else if (front == 3) r = 2;
		else if (front == 4) r = 5;
	}
	else if (top == 2){
		if (front == 1) r = 4;
		else if (front == 6) r = 3;
		else if (front == 3) r = 1;
		else if (front == 4) r = 6;
	}
	else if (top == 5){
		if (front == 1) r = 3;
		else if (front == 6) r = 4;
		else if (front == 3) r = 6;
		else if (front == 4) r = 1;
	}
	else if (top == 3){
		if (front == 1) r = 2;
		else if (front == 6) r = 5;
		else if (front == 2) r = 6;
		else if (front == 5) r = 1;
	}
	else if (top == 4){
		if (front == 1) r = 5;
		else if (front == 6) r = 2;
		else if (front == 2) r = 1;
		else if (front == 5) r = 6;
	}
	this->right = r;
	this->left = 7 - r;
	this->back = 7 - front;
	this->bottom = 7 - top;
}

void Dice::north(){
	long sv[6];
	sv[0] = this->front;
	sv[1] = this->bottom;
	sv[2] = this->right;
	sv[3] = this->left;
	sv[4] = this->top;
	sv[5] = this->back;

	this->top = sv[0];
	this->front = sv[1];
	this->right = sv[2];
	this->left = sv[3];
	this->back = sv[4];
	this->bottom = sv[5];
}

void Dice::south(){
	long sv[6];
	sv[0] = this->back;
	sv[1] = this->top;
	sv[2] = this->right;
	sv[3] = this->left;
	sv[4] = this->bottom;
	sv[5] = this->front;

	this->top = sv[0];
	this->front = sv[1];
	this->right = sv[2];
	this->left = sv[3];
	this->back = sv[4];
	this->bottom = sv[5];
}

void Dice::west(){
	long sv[6];
	sv[0] = this->right;
	sv[1] = this->front;
	sv[2] = this->bottom;
	sv[3] = this->top;
	sv[4] = this->back;
	sv[5] = this->left;

	this->top = sv[0];
	this->front = sv[1];
	this->right = sv[2];
	this->left = sv[3];
	this->back = sv[4];
	this->bottom = sv[5];
}

void Dice::east(){
	long sv[6];
	sv[0] = this->left;
	sv[1] = this->front;
	sv[2] = this->top;
	sv[3] = this->bottom;
	sv[4] = this->back;
	sv[5] = this->right;

	this->top = sv[0];
	this->front = sv[1];
	this->right = sv[2];
	this->left = sv[3];
	this->back = sv[4];
	this->bottom = sv[5];
}

void Dice::showTop(){
	cout << this->top << endl;
}

void Dice::guessRightFromTopAndFront(long top, long front, long *right){
	if (top == 1){
		if (front == 2) *right =  3;
		else if (front == 5) *right =  4;
		else if (front == 3) *right =  5;
		else if (front == 4) *right =  2;
	}
	else if (top == 6){
		if (front == 2) *right =  4;
		else if (front == 5) *right =  3;
		else if (front == 3) *right =  2;
		else if (front == 4) *right =  5;
	}
	else if (top == 2){
		if (front == 1) *right =  4;
		else if (front == 6) *right =  3;
		else if (front == 3) *right =  1;
		else if (front == 4) *right =  6;
	}
	else if (top == 5){
		if (front == 1) *right =  3;
		else if (front == 6) *right =  4;
		else if (front == 3) *right =  6;
		else if (front == 4) *right =  1;
	}
	else if (top == 3){
		if (front == 1) *right =  2;
		else if (front == 6) *right =  5;
		else if (front == 2) *right =  6;
		else if (front == 5) *right =  1;
	}
	else if (top == 4){
		if (front == 1) *right =  5;
		else if (front == 6) *right =  2;
		else if (front == 2) *right =  1;
		else if (front == 5) *right =  6;
	}
}

void Dice::rightTurn(){
	long vs[4];
	vs[0] = this->left;
	vs[1] = this->right;
	vs[2] = this->front;
	vs[3] = this->back;
	this->left = vs[1];
	this->right = vs[0];
	this->front = vs[3];
	this->back = vs[2];
}

void Dice::ChangeTop(long top){
	if (top == this->top) return;
	else if (top == this->back) Dice::south();
	else if (top == this->front) Dice::north();
	else if (top == this->left) Dice::east();
	else if (top == this->right) Dice::west();
	else for (long i = 0; i < 2; i++) Dice::north();
}

int main(){
	vector<long> a(6);
	vector<long> b(6);
	Dice *d1, *d2;
	for (long i = 0; i < 6; i++){
		cin >> a[i];
	}
	d1 = new Dice(a[0], a[1]);
	for (long i = 0; i < 6; i++){
		cin >> b[i];
	}
	d2 = new Dice(b[0], b[1]);
	d2->ChangeTop(a[0]);
	for (long i = 0; i < 2; i++){
		if (d1->front != d2->front) d2->rightTurn();
		else {
			cout << "Yes" << endl;
			return 0;
		}
	}
	cout << "No" << endl;
	return 0;
}

Compiler output:
a.cc:16:14: error: extra qualification 'Dice::' on member 'rightTurn' [-fpermissive]
   16 |         void Dice::rightTurn();
      |              ^~~~
a.cc:17:14: error: extra qualification 'Dice::' on member 'ChangeTop' [-fpermissive]
   17 |         void Dice::ChangeTop(long top);
      |              ^~~~