Language: C++

#ifdef LOCAL
//#define _GLIBCXX_DEBUG
#endif
//#pragma GCC target("avx512f,avx512dq,avx512cd,avx512bw,avx512vl")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#include <bits/stdc++.h>

using namespace std;

typedef long long ll;
typedef pair<ll, ll> P;
typedef pair<int, int> Pi;
typedef vector<ll> Vec;
typedef vector<int> Vi;
typedef vector<string> Vs;
typedef vector<char> Vc;
typedef vector<P> VP;
typedef vector<vector<ll>> VV;
typedef vector<vector<int>> VVi;
typedef vector<vector<char>> VVc;
typedef vector<vector<vector<ll>>> VVV;
typedef vector<vector<vector<vector<ll>>>> VVVV;

#define REP(i, a, b) for(ll i=(a); i<(b); i++)
#define PER(i, a, b) for(ll i=(a); i>=(b); i--)
#define rep(i, n) REP(i, 0, n)
#define per(i, n) PER(i, n, 0)
const ll INF=1e18+18;
const ll MOD=998244353;
#define Yes(n) cout << ((n) ? "Yes" : "No") << endl;
#define YES(n) cout << ((n) ? "YES" : "NO") << endl;
#define ALL(v) v.begin(), v.end()
#define rALL(v) v.rbegin(), v.rend()
#define pb(x) push_back(x)
#define mp(a, b) make_pair(a,b)
#define Each(a,b) for(auto &a :b)
#define rEach(i, mp) for (auto i = mp.rbegin(); i != mp.rend(); ++i)
#ifdef LOCAL
#define dbg(x_) cerr << #x_ << ":" << x_ << endl;
#define dbgmap(mp) cerr << #mp << ":"<<endl; for (auto i = mp.begin(); i != mp.end(); ++i) { cerr << i->first <<":"<<i->second << endl;}
#define dbgset(st) cerr << #st << ":"<<endl; for (auto i = st.begin(); i != st.end(); ++i) { cerr << *i <<" ";}cerr<<endl;
#define dbgarr(n,m,arr) rep(i,n){rep(j,m){cerr<<arr[i][j]<<" ";}cerr<<endl;}
#define dbgdp(n,arr) rep(i,n){cerr<<arr[i]<<" ";}cerr<<endl;
#else
#define dbg(...)
#define dbgmap(...)
#define dbgset(...)
#define dbgarr(...)
#define dbgdp(...)
#endif
#define out(a) cout<<a<<endl
#define out2(a,b) cout<<a<<" "<<b<<endl
#define vout(v) rep(i,v.size()){cout<<v[i]<<" ";}cout<<endl
#define Uniq(v) v.erase(unique(v.begin(), v.end()), v.end())
#define fi first
#define se second

template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return true; } return false; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return true; } return false; }

template<typename T1, typename T2>
ostream &operator<<(ostream &s, const pair<T1, T2> &p) { return s<<"("<<p.first<<", "<<p.second<<")"; }

template<typename T>istream& operator>>(istream&i,vector<T>&v)
{rep(j,v.size())i>>v[j];return i;}

// vector
template<typename T>
ostream &operator<<(ostream &s, const vector<T> &v) {
    int len=v.size();
    for(int i=0; i<len; ++i) {
        s<<v[i];
        if(i<len-1) s<<"	";
    }
    return s;
}

// 2 dimentional vector
template<typename T>
ostream &operator<<(ostream &s, const vector<vector<T> > &vv) {
    int len=vv.size();
    for(int i=0; i<len; ++i) {
        s<<vv[i]<<endl;
    }
    return s;
}

//mint
struct mint {
    ll x; // typedef long long ll;
    mint(ll x=0):x((x%MOD+MOD)%MOD){}
    mint operator-() const { return mint(-x);}
    mint& operator+=(const mint a) {
        if ((x += a.x) >= MOD) x -= MOD;
        return *this;
    }
    mint& operator-=(const mint a) {
        if ((x += MOD-a.x) >= MOD) x -= MOD;
        return *this;
    }
    mint& operator*=(const mint a) { (x *= a.x) %= MOD; return *this;}
    mint operator+(const mint a) const { return mint(*this) += a;}
    mint operator-(const mint a) const { return mint(*this) -= a;}
    mint operator*(const mint a) const { return mint(*this) *= a;}
    mint pow(ll t) const {
        if (!t) return 1;
        mint a = pow(t>>1);
        a *= a;
        if (t&1) a *= *this;
        return a;
    }

    // for prime MOD
    mint inv() const { return pow(MOD-2);}
    mint& operator/=(const mint a) { return *this *= a.inv();}
    mint operator/(const mint a) const { return mint(*this) /= a;}
};
istream& operator>>(istream& is, const mint& a) { return is >> a.x;}
ostream& operator<<(ostream& os, const mint& a) { return os << a.x;}
typedef vector<mint> Vmint;
typedef vector<vector<mint>> VVmint;
typedef vector<vector<vector<mint>>> VVVmint;

struct combination {
    vector<mint> fact, ifact;
    combination(int n):fact(n+1),ifact(n+1) {
        assert(n < MOD);
        fact[0] = 1;
        for (int i = 1; i <= n; ++i) fact[i] = fact[i-1]*i;
        ifact[n] = fact[n].inv();
        for (int i = n; i >= 1; --i) ifact[i-1] = ifact[i]*i;
    }
    mint operator()(int n, int k) {
        if (k < 0 || k > n) return 0;
        return fact[n]*ifact[k]*ifact[n-k];
    }
};

template< typename Monoid >
struct SegmentTree {
    using F = function< Monoid(Monoid, Monoid) >;

    int sz;
    vector< Monoid > seg;

    const F f;
    const Monoid M1;

    SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
        sz = 1;
        while(sz < n) sz <<= 1;
        seg.assign(2 * sz, M1);
    }

    void set(int k, const Monoid &x) {
        seg[k + sz] = x;
    }

    void build() {
        for(int k = sz - 1; k > 0; k--) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    void update(int k, const Monoid &x) {
        k += sz;
        seg[k] = x;
        while(k >>= 1) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    Monoid query(int a, int b) {
        Monoid L = M1, R = M1;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) L = f(L, seg[a++]);
            if(b & 1) R = f(seg[--b], R);
        }
        return f(L, R);
    }

    Monoid operator[](const int &k) const {
        return seg[k + sz];
    }

    template< typename C >
    int find_subtree(int a, const C &check, Monoid &M, bool type) {
        while(a < sz) {
            Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
            if(check(nxt)) a = 2 * a + type;
            else M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }


    template< typename C >
    int find_first(int a, const C &check) {
        Monoid L = M1;
        if(a <= 0) {
            if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
            return -1;
        }
        int b = sz;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) {
                Monoid nxt = f(L, seg[a]);
                if(check(nxt)) return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }

    template< typename C >
    int find_last(int b, const C &check) {
        Monoid R = M1;
        if(b >= sz) {
            if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
            return -1;
        }
        int a = sz;
        for(b += sz; a < b; a >>= 1, b >>= 1) {
            if(b & 1) {
                Monoid nxt = f(seg[--b], R);
                if(check(nxt)) return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }

    #ifdef LOCAL
    void debug(ll n){
        Vec segv;
        rep(i,n){
            segv.pb(query(i,i+1));
        }
        dbg(segv);
    }
    #endif
};

int solve(){
    ll n;
    cin>>n;
    SegmentTree<ll> seg(n+1,[](ll a,ll b){return (a+b)%MOD;},0);

    ll k;
    cin>>k;
    VP span(k);
    rep(i,k){
        ll l,r;
        cin>>l>>r;
        span[i] = mp(l,r);
    }
    sort(ALL(span));
    seg.update(0,1);
    dbg(span);
    REP(i,1,n){
        rep(j,k){
            auto [l,r] = span[j];
            ll il = i - r;
            ll ir = i - l;
            ir++;
            dbg(mp(il,ir));
            chmax(il,0LL);
            chmax(ir,0LL);
            ll sum = seg.query(il,ir);
            dbg(mp(i,sum));
            ll now = seg.query(i,i+1);
            seg.update(i,sum+now);
        }
        seg.debug(n);
    }
    dbg(span);
    out(seg.query(n-1,n));
    return  0;
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout<<std::setprecision(10);
//    ll T;
//    cin>>T;
//    while(T--)
    solve();
}


Compiler output:
a.cc: In function 'int solve()':
a.cc:276:13: error: 'struct SegmentTree<long long int>' has no member named 'debug'
  276 |         seg.debug(n);
      |             ^~~~~