Deletion of Dungeon (The Legend of Zelda Series)

Comment: Okay.  Everybody here probably expects that I'll weigh in on this debate, especially since I have SUCH a -y attitude about it (tell me YOU don't about YOUR OWN articles).  This article was originally going to discuss dungeons in video games in general, but I could not conceive of any other games that really have "dungeons" in the sense that the ''Zelda'' series does, so it turned into a heavily ''Zelda''-based article, which does include a loose definition of a "dungeon" in the sense used outside of the ''Zelda'' series.  I don't feel that this subject, whether of ''Zelda'' or otherwise, gets proper treatment ''anywhere'' on Wikipedia, and so I set out to fill a perceived need for such a definition, and though some things that are mentioned in this article are similar to those in the articles written on each individual game, I haven't repeated anything.  I put everything into my own words, with several sources to back some of the stuff up, while most of what is written herein can be found by anyone who has a console and a game.  A lot of the video-game-related content on Wikipedia is written with the games as the basis for the majority of the information given in the articles, yet most people don't seem to have a problem with that.  I don't doubt that the ''Zelda'' dungeons have served as the basis and model for many other things.  Video games are a strong influence in modern cultures across the world.  ''Zelda'' is one of the largest components in that category.  Dungeons, which are one of the series' most prominent features, are part of the ''Zelda'' series and beg a definition, which cannot currently be found on Wikipedia.  Wikipedia is for helping people improve their ideas, not tearing them down, but that's all I've gotten about this article so far
Stance: delete
Cited policy: Wikipedia:Ownership of content (WP:OWN)