Deletion of HyperRogue

Comment: I don't know, this seems like a really marginal case. In my searches (books, scholars, sites), I haven't found anything reliable that wasn't already mentioned by OP or that it's in the article. I have removed countless of random blogs and community writer pieces on reliable sites like Gamasutra/HonestGamers from the reception section. That leaves three sources, all of which I'll try to analyze now. The first one is Rock, Paper, Shotgun one at https://www.rockpapershotgun.com/2017/09/28/hyperrogue-non-euclidean-roguelike/. While the source itself is reliable and the text is in-depth, it doesn't tell much about the game at all, and it's mostly a commentary. Meanwhile, Pocket Gamer's bits about the game at https://www.pocketgamer.com/articles/070513/dont-lose-your-way-in-non-euclidean-roguelike-hyperrogue/ actually seem stronger than RPS piece, spending two paragraphs talking about its gameplay directly. And there is a really great in-depth scholar coverage, co-authored by University of Warsaw's staff at http://roguetemple.com/z/hyper/papers/hyperrogue.pdf. Overall, it seems like a borderline pass of  at best. My proposal is to merge this into a new section at Hyperbolic geometry (preferably called "Hyperbolic geometry in video games") where it would fit nicely per 
Stance: comment
Cited policy: Wikipedia:Notability (WP:GNG||WP:ATD)

Comment: I agree this is a borderline case thanks to the academic paper's existence. But with only one piece of  from critical sources, it's hard to argue that this game made a notable impact. I like to err on the side of having many pieces of SIGCOV, simply because there are plenty of games that easily fulfill the criteria, so as a bar, it isn't particularly high
Stance: delete
Cited policy: Wikipedia:Notability (WP:SIGCOV)