News Finding: [related]
  
  The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions.
Paper Finding: This result is particularly interesting as it demonstrates better transfer of instruction involving mere physical observing (over flat screen observing) to actual physical interaction with the blocks.
News Context: [related]
  
  The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions. Not only that, but students enjoyed the game more in the mixed-reality conditions. They also determined that simple physical controls like shaking the tablet or pushing the earthquake button did little to improve either learning or enjoyment of the game.
Paper Context: Thus, the kids in the tangible condition were improving more on building stable towers than those in the virtual condition, for both the mousecontrol and physical-control conditions ( Figure 14 ). This result is particularly interesting as it demonstrates better transfer of instruction involving mere physical observing (over flat screen observing) to actual physical interaction with the blocks. Comparing the scores of the children in different conditions, we saw that the students who were in the mixed-reality condition said they liked the game significantly more than those in the virtual condition (F(1,92)=6.7, p=0.01, d=0.55).