News Finding: [related]
  
  The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions.
Paper Finding: The overall improvement from pre to post was 11.3 % in the mixed-reality conditions and 2.4 % in the virtual conditions.
News Context: [related]
  
  The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions. Not only that, but students enjoyed the game more in the mixed-reality conditions. They also determined that simple physical controls like shaking the tablet or pushing the earthquake button did little to improve either learning or enjoyment of the game.
Paper Context: The overall results (including both the prediction and explanation items) indicated that there was a significant effect of media-type (F(1,91)=8.2, p<0.01, d=0.37). The overall improvement from pre to post was 11.3 % in the mixed-reality conditions and 2.4 % in the virtual conditions. Thus, the mixed-reality game improved learning by 4.8 times compared to the screen-only alternatives.