News Finding: The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions.
Paper Finding: There was no effect of control type and no interaction effects.
News Context: A game that combined real-world experiments with interactions on a computer tablet improved learning by almost five times more than screen-only alternatives. The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions. Not only that, but students enjoyed the game more in the mixed-reality conditions.
Paper Context: The average score on the posttests (both the prediction and explanation items) was 45% across the mixed-reality conditions and 39% across the virtual conditions. There was no effect of control type and no interaction effects. These results show that mixed-reality led to more learning than screen only, for both the mousecontrol and physical-control conditions ( Figure 10 ).