News Finding: A game that combined real-world experiments with interactions on a computer tablet improved learning by almost five times more than screen-only alternatives.
Paper Finding: The overall improvement from pre to post was 11.3 % in the mixed-reality conditions and 2.4 % in the virtual conditions.
News Context: A game that combined real-world experiments with interactions on a computer tablet improved learning by almost five times more than screen-only alternatives. The final analysis shows that the mixed-reality game improved learning by almost five times more than the screen-only alternatives, both in the mouse-controlled and physically controlled conditions. Not only that, but students enjoyed the game more in the mixed-reality conditions.
Paper Context: The overall results (including both the prediction and explanation items) indicated that there was a significant effect of media-type (F(1,91)=8.2, p<0.01, d=0.37). The overall improvement from pre to post was 11.3 % in the mixed-reality conditions and 2.4 % in the virtual conditions. Thus, the mixed-reality game improved learning by 4.8 times compared to the screen-only alternatives.