Question: What non North American countries provided the biggest markets for the movie "Gravity?"
About the article "Gravity (film)", section "Box office".

Candidate passages:
Founded in March 2003, Gravity Interactive LLC was created to host games for North America developed by GRAVITY Co., Ltd..
It is based in Marina del Rey near Los Angeles, California.
Gravity was initially provided with several servers from Gravity Co., and began beta testing of the International Ragnarok Online (iRO) service in 2003.
Commercial service subsequently began on June 1, 2003.
In 2005, Gravity also began hosting the North American version of ROSE Online (naROSE).
On January 1, 2006, Gravity Interactive LLC became Gravity Interactive, Inc.
In February 2008, Gravity began beta testing its third MMORPG, .
Around mid to late 2012 Gravity began beta testing its fourth MMORPG, Maestia: Rise Of Keledus. 
Vantec products are distributed worldwide.
The US headquarters manages the North American markets.
The Taiwan branch manages European, South American and Asian countries including Australia and New Zealand.  
Worldwide, the film was the highest grossing non-sequel movie in 2007.
It grossed $709.7 million, making it Michael Bay's third highest grossing film to date, with only the two sequels surpassing this amount.
It was also the fifth highest-grossing film of 2007 worldwide behind "", "Harry Potter and the Order of the Phoenix", "Spider-Man 3", and "Shrek the Third".
The film was released in ten international markets on June 28, 2007, including Australia, New Zealand, Singapore and the Philippines.
"Transformers" made $29.5 million in its first weekend, topping the box office in ten countries.
It grossed $5.2 million in Malaysia, becoming the most successful film in the country's history.
"Transformers" opened in China on July 11, and became the second highest-grossing foreign film in the country (behind "Titanic"), making $37.3 million.
Its opening there set a record for a foreign language film, making $3 million.
The film was officially released in the United Kingdom on July 27, making £8.7 million, and helped contribute to the biggest attendance record ever for that weekend.
It was second at the UK box office, behind "The Simpsons Movie".
In South Korea, "Transformers" recorded the largest audience for a foreign film in 2007, and recorded highest foreign revenue of the movie.
In North America, the film had the highest per-screen and per-theater gross in 2007.
It was released on July 3, 2007, with preview screenings on July 2.
The U.S. previews earned $8.8 million, and in its first day of general release it grossed $27.8 million, a record for Tuesday box-office gross until broken by "The Amazing Spider-Man" in 2012.
It did, however, break "Spider-Man 2" record for the biggest July 4 gross, making $29 million.
"Transformers" opened in over 4,050 theaters in North America, grossed $70.5 million in its first weekend, amounting to a $155.4 million opening week, giving it the record for the biggest opening week for a non-sequel.
The opening's gross in the United States was 50 percent more than Paramount Pictures expected.
One executive attributed it to word of mouth that explained to parents that "it OK to take the kids".
A CinemaScore poll indicated the film was most popular with children and parents, including older women, and attracted many African American and Latino viewers.
"Transformers" ended its theatrical run in the United States and Canada with a gross of $319.2 million, making it the third highest-grossing film of 2007 in these regions behind "Spider-Man 3" and "Shrek the Third". 
ROSE Online, or Rush On Seven Episodes Online () is an MMORPG which was created by Korean company Triggersoft and was published by Gravity Corp. Triggersoft stopped developing the game in 2007, and the rights of ROSE Online were sold to several different companies which now develop and publish their own versions of the game.
For instance, Gravity Interactive, Inc. develops and publishes its version of the game for 3 North American and 40 European countries. 
In 2007, Gravity founded a new game developer, L5 Games.
Its employees consisted of those formerly employed by Blizzard Entertainment.
This subsidiary of Gravity Interactive, rather than GRAVITY Co., Ltd., was formed to develop games for the North American market.
L5 Games went into liquidation in August 2008.